nodoze
08-27-2009, 01:34 PM
My main goal is to have a 5 man lvl 80 (85) team that is capable of completing most Heroic 5 man dungeons/bosses. I would also like to 5man the old pre-BC lvl 60 RAID content if that is possible. It would be nice to have multiple different classes in the group for utility and to give me options and variability when not multi-boxing.
My current 5 man group is the following:
- Tank: 62 DeathKnight NE; (currently Un-Holy AOE/pet speced);
- off-Tank/off-DPS: 62 DeathKnight Human; (currently Un-Holy AOE/pet speced);
- DPS: 62 Hunter: NE; currently BM Pet-empowered build;
- DPS: 62 Warlock: Gnome; Demonic Pet-empowered build;
- Healer: 62 Druid: NE: Resto build.
Basically my thoughts were to build on the trinity of a tank & healer, with and a few different DPS'ers & mix in 4 beastly pets to help with the limitations of 1 player on 5 chars. It has gone well for the first 2 tank-n-spank bosses in Ramps except that I can't keep the group out of the AOE from the last boss (Wyvern/dragon) though I haven't invested in fire protection yet.
Before I go further I wanted people's feedback on whether the above group would be viable for most 5 man heroic bosses. If not, I could substitute in the following class combo's easily:
- Replace any of the above with more Death-Knights for DPS & or pet? Not saying to do that but if I run into issues with trying to control 4 different classes simultaneously I could go with 4 DKs (1 tank & 3 DPS/pets) and a healer for simplicity.
- Replace one of the above with a 59 Paladin (Draenai). I liked leaving this pally at 59 for pvp but 59s with XP-off is dead right now due to 3.2. I want to leave him here to see if they open up non-xp queues to be across all battlegroups but could catch him back up to the group if that would help. Not sure what spec would be best if I did that.
Lastly, if I absolutely necessary, I could maybe level up some other class/race combos but I really would prefer not to.
I would appreciate any thoughts / feedback / recommendations.
My current 5 man group is the following:
- Tank: 62 DeathKnight NE; (currently Un-Holy AOE/pet speced);
- off-Tank/off-DPS: 62 DeathKnight Human; (currently Un-Holy AOE/pet speced);
- DPS: 62 Hunter: NE; currently BM Pet-empowered build;
- DPS: 62 Warlock: Gnome; Demonic Pet-empowered build;
- Healer: 62 Druid: NE: Resto build.
Basically my thoughts were to build on the trinity of a tank & healer, with and a few different DPS'ers & mix in 4 beastly pets to help with the limitations of 1 player on 5 chars. It has gone well for the first 2 tank-n-spank bosses in Ramps except that I can't keep the group out of the AOE from the last boss (Wyvern/dragon) though I haven't invested in fire protection yet.
Before I go further I wanted people's feedback on whether the above group would be viable for most 5 man heroic bosses. If not, I could substitute in the following class combo's easily:
- Replace any of the above with more Death-Knights for DPS & or pet? Not saying to do that but if I run into issues with trying to control 4 different classes simultaneously I could go with 4 DKs (1 tank & 3 DPS/pets) and a healer for simplicity.
- Replace one of the above with a 59 Paladin (Draenai). I liked leaving this pally at 59 for pvp but 59s with XP-off is dead right now due to 3.2. I want to leave him here to see if they open up non-xp queues to be across all battlegroups but could catch him back up to the group if that would help. Not sure what spec would be best if I did that.
Lastly, if I absolutely necessary, I could maybe level up some other class/race combos but I really would prefer not to.
I would appreciate any thoughts / feedback / recommendations.