View Full Version : Deathgrip VS Grounding-totem BUG
http://img42.imageshack.us/i/proff.jpg/
UPDATE:
Talked with a GM and if you want to know the answer see this pic
http://img42.imageshack.us/i/proff.jpg/
HAPPY DAY !!
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Hello
I gave you " Tremor Totem Stacks" and people liked to see it, I got some nice comments
But we still have an issue more..
Deathgrip doesn´t work on our grounding totems anymore
Is this a bug or not
Lets find out
!!!THE LAST SHOWN DEATHGRIP IS WITHOUT SPELL-REFLECTING FROM THE WARRIOR!!!
http://www.youtube.com/watch?v=DgQzRGuz50c
Watch in high def.
I hope you like it
/Selz - XeRR
The link should work this time ;)
Not like last time where it took half an hour to work.
Multibocks
08-24-2009, 02:59 PM
Im not sure what you are trying to point out with the spell reflect, care to explain?
Im not sure what you are trying to point out with the spell reflect, care to explain?
Theres been some talk about deathgrip has become an physical attack which means it cant be spell reflected because its not a spell, its not magic... if its physical
But it does get reflected he pulls himself towards the warrior so that proves it is a spell, deathgrip is still a magic effect :)
But grounding totem is bugged at the moment, it dosnt absorb the deathgrib as it should
Multibocks
08-24-2009, 03:06 PM
oh snap I didnt even notice it was pulling the dk to the warrior, lol guess I should pay better attention.
Thought it was just working as normal.
oh snap I didnt even notice it was pulling the dk to the warrior, lol guess I should pay better attention.
Thought it was just working as normal.
:D thats alright we all do mistakes
Meathead
08-24-2009, 03:49 PM
Hold up so its just a bug that it is hitting our grounding totems but still grabing us?
Hold up so its just a bug that it is hitting our grounding totems but still grabing us?
Thats why its a bug yes, its not suppost to grab us, the grounding totem should absorb it
Ughmahedhurtz
08-24-2009, 04:10 PM
So it's one of two bugs:
It's a magic attack and should be absorbed by grounding totems, or
It's a physical attack and should not eat a grounding totem OR be able to be spell reflected.
So it's one of two bugs:
It's a magic attack and should be absorbed by grounding totems, or
It's a physical attack and should not eat a grounding totem OR be able to be spell reflected.
That could be yes, but hopes got alot better when i saw this happen ;)
And im still waiting on a GM to fully confirm it
Meathead
08-24-2009, 04:53 PM
Yea it will prob be fixed next patch. 3.3 :P
Flekkie
08-28-2009, 03:18 PM
I'm no expert, but could it be that there are 2 components to Death Grip, resolved in the order: i) the taunt first, and ii) the pull second.
It seems like the totem absorbs the taunt. Now totem is gone, and the pull has nothing left to absorb it? This might be ruled out by having two totems down and re-testing (test would have to be a cross-faction fight I guess).
Quite likely I just misunderstood something though.
Multibocks
08-28-2009, 03:20 PM
Is this still a problem? I had a DK grip fail last night in WG due to my grounding totem. Maybe it's an intermittent thing?
Alright i had a good talk with a GM and took a screenshot of the most important thing he said its at the beginning of the treat
But yes this is a bug and it is going to be fixed to the normal state again its going to be just as it was before
Prediction with power of nostradamus !!! :D
Is this still a problem? I had a DK grip fail last night in WG due to my grounding totem. Maybe it's an intermittent thing?
Right now its still a problem but a fix is on the way, check out the GM respond i throw in the start of the post :D
I'm no expert, but could it be that there are 2 components to Death Grip, resolved in the order: i) the taunt first, and ii) the pull second.
It seems like the totem absorbs the taunt. Now totem is gone, and the pull has nothing left to absorb it? This might be ruled out by having two totems down and re-testing (test would have to be a cross-faction fight I guess).
Quite likely I just misunderstood something though.
It could be the Taunt it says immune to, but yet its still a bug, read the picture i throw in the start of the post I finally got the GM to answer :p
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