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View Full Version : Underbog boosting



heyaz
08-21-2009, 06:49 PM
I've heard this is the best BC instance for boosting, I've got 2 toons I wanna boost to 71 so I can AV grind. Seems a lot of people asking for Underbog runs in trade too.

Anyone done this before and know a good method? Using a 80 prot pally to do it. My alt and 2 other people I boost will be able to aoe stuff down as well.

heyaz
08-22-2009, 03:25 AM
Ok so... underbog is nice so far. Can do everything up to the second boss in 1 pull. taking about 1-1.5 hours per level on the toons. Not sure how it'll do up to 70 though.

Tried some others:
- Mana tombs: crap. 1 small pull before boss, next big pull has aoe healing priests and all the mobs stay at 100% hp forever.

- Sethekk Halls: worthless. tank gets charmed every 5 seconds and group wipes

- Crypts: not enough mobs, not enough elites

What else?
Just do underbog to 58 and then Uk to 71? A lot of people are paying 50g a run for underbog though

Diwa
08-22-2009, 08:38 PM
You may also try Karazhan.
http://www.youtube.com/watch?v=22Av9qxu89s

Slats
08-23-2009, 12:53 AM
I have been boosting in Shattered Halls all the way through to 70. My Shaman are currently 67 and a bit.

Once they hit exalted with Honor Hold I was thinking of going to Magistars Terrace. The reason I havn't gone to any Northrend instances is I am waiting on the Battle.Net Account Merge Cooldown so they can go on the same accounts as my WOTLK accounts.

I did Underbog till about 64 - and those Sanguine Hybiscus sell for heaps on the AH - was making alot of money as you can turn them in for rep - but I had to change it up for Shattered Halls because my brain was hurting. I'm hating Shattered Halls but only have 5k rep to go - then I might as well finish of my mains rep in Magistars. :)

Jaws5
09-02-2009, 06:16 PM
I boost with Shattered Halls from lvl 65-68 then to Northern. Use 80 pal in pvp gear with some lvl 80 crafted defense gear. can solo instances with out healing and makes good exp runs. at 71 go to AV. much faster exp per hour.

Schwarz
09-03-2009, 08:57 AM
You may also try Karazhan.
http://www.youtube.com/watch?v=22Av9qxu89s


If you listen to the video he says no one is getting XP the only thing he said about bringing lowbies into kara was about gearing them up. So Kara <> XP

cryinsham
09-03-2009, 10:13 AM
you do get xp in kara at 68+ he said they werent because he was there with 3 other 80's

Schwarz
09-03-2009, 10:23 AM
http://www.wowwiki.com/Formulas:Mob_XP


(elites in instances give 2.5 * XP when solo-ed; untested for normal mobs in instances - Stilpu (http://www.wowwiki.com/User:Stilpu)) (confirmed zero XP at lv 58 in Molten Core, at lv 69 in Karazhan and Zul'Aman. confirmed XP gain in Zul'Gurub when a lv 56 dinged 57 but exact amount earned is unknown - Ishotala (http://www.wowwiki.com/index.php?title=User:Ishotala&action=edit&redlink=1)) (Some monsters, like in the Amphitheater of Anguish, give the doubled exp PER player. If you do those quests with less than five players, you'll get more experience than this formula. The total amount of exp they deliver is 10 * normal_XP. Has to be confirmed, through. pikachuyann (http://www.wowwiki.com/index.php?title=User:Pikachuyann&action=edit&redlink=1))

So wowwiki is usually dead on with most of the information. Did they recently change this?

Smoooth
09-03-2009, 12:43 PM
Only boost until 68 then do the starter areas in northrend til 71. You will need the gear upgrades for when you do AV anyway.

When I boosted through UB I only needed to level 3 guys so I took a resto sham with my prot pally. I put on earth shield and grabbed everything up until the ramp. Ran back to the start where they are parked and aoe'd them down. It gives about 15% a level when rested and takes about 10 mins including the looting. It can probably be done with bubbles and lay on hands but the damage really starts to hurt with all those guys hitting on you.

heyaz
09-03-2009, 02:52 PM
Only boost until 68 then do the starter areas in northrend til 71. You will need the gear upgrades for when you do AV anyway.

When I boosted through UB I only needed to level 3 guys so I took a resto sham with my prot pally. I put on earth shield and grabbed everything up until the ramp. Ran back to the start where they are parked and aoe'd them down. It gives about 15% a level when rested and takes about 10 mins including the looting. It can probably be done with bubbles and lay on hands but the damage really starts to hurt with all those guys hitting on you.

If you try to avoid pulling the bottom part until the end, and also jump off the edge into the water after you pull the naga, you can do it one bubble, sometimes none. The trick is to strafe the whole way through so you can using avoidance, and use seal of light to heal yourself back up before running back. When you get back you need to angle yourself in a corner, I had a few where the mobs would still get behind me and I'd need to lay on hands, but if you do it right you should stay near 100% hp with seal of light while you're killing the pull.

heyaz
09-03-2009, 09:27 PM
Ok, scratch steamvaults from the list. Getting chain snared (stupid nets) makes it impossible to do good pulls, and then you get chain silenced. It's garbage

Plus I found that the xp at level 63 was only about 10% more than doing Underbog (63-64 mobs), and the pull is about 10x the size, quick and easy.

Anxious to see how far underbog can take me, I'm hoping at least 65

Coltimar
09-03-2009, 09:57 PM
From 65 on I like Utgarde Keep.

Akera
09-04-2009, 10:52 PM
Sethek Halls isn't too bad, you just have to kill the Lost Controlers first. I'd run in with my tank, leaving the group in the previous room and kill the controller in each group before I tagged then next one. In the end was doing Sethek in ~18 minutes.

Also, Botanica worked well for me. ~20 minutes a run. I mixed up my instances so I could honored with each faction (bar keepers of time).

heyaz
09-05-2009, 02:10 AM
Looks like I was making underbog a lot harder than it needed to be. XP range is several times farther than I thought, guess I'm just used to the short RAF range from SM and Stratholme boosting.

I'm now pulling the first floor up to the second and killing them on the ledge. It prevents anyone from getting behind me and the toons seem to get full xp from that distance. Then I pull the top floor including the naga, and I made a macro to target and kill the murkblood healers first. With this method I don't have to use any cooldowns at all, just seal of light.

Probably possible to pull the entire first floor, and second, and pull back to the ledge and kill them all from there. Can use bubbles and maybe lay on hands if necessary.

Toons around 64-65 at the moment, still getting 450-600xp per kill. They're out of rested xp so it's a little slower than I'd like (maybe 100 minutes per level).... but I feel like that's still faster than trying to level 4 toons by questing/instancing. I was pretty fast with my shaman group, but pretty sure that was still a good 2-3 hours per level, and this is much simpler (although kind of boring).

On the other hand, I have two toons in the 71-80 AV bracket with the teleport trinket bound to every single key while I boost, so they just teleport home over and over. People report me for being afk but I instantly get ouf of it because I enter combat when the alliance are in the keep. It's cheesy but I don't really care, I've put in my time before.

Naysayer
09-05-2009, 04:07 AM
that's pretty lame.

gitcho
09-05-2009, 04:27 AM
People report me for being afk but I instantly get ouf of it because I enter combat when the alliance are in the keep. It's cheesy but I don't really care, I've put in my time beforeso you're the reason i get so much qq ... poor form - don't know how any boxer can condone that ...

Akera
09-05-2009, 09:48 PM
I AV level with my 80 Pally as a main. When I was using my 71 toons I just felt useless. So my alts follow the pally, and repeatedly die while I guard a tower/GY but then I just rez them. Makes me more useful.

heyaz
09-05-2009, 10:21 PM
Yeah, I agree kinda lame, but it's a pair of 73 casters with no gear (I think my priest has like 3 slots filled), could play my heart out and wouldn't make a difference. However when I do look over at the screen and have a second to spare I run the priest up into drek's room and fear bomb people standing to close. Pulls drek out and he kills 4 or 5 people each time. That's about the most useful I've ever been.

Most of the time though I run all my lowbies with my 4x shaman team at 80 and although the lowbies are dead weight, I can turn a lot of games just by recapping stuff with the shaman.

Naysayer
09-08-2009, 03:10 AM
You could both spec healing and follow the mob around keeping people alive. Healers are never useless.