View Full Version : [WoW] 40-boxing
boxxy1
08-19-2009, 06:33 AM
I'd counted, that you'll need something like:
3 computers each like
core i7-9xx
12gb ram
2xGTX295
apple cinema 30"
and 10-50mbit connection.
I don't really think, that it is possible to level up 40 shamans at one time, so you'll need to level up each of them separately. If you'll hire comand (10ppl) of masters, they will level up it instead of you. In another case, you'll need to spend like year to grind all shamans up to 80lvl (8 day per each).
Although, you'll need to spend 600$ per month \ 7.2k$ per year on accounts.
What do you think about this guys?
Otlecs
08-19-2009, 06:55 AM
I don't understand your point.
Is this something you're planning to do, or are you just "theorising"?
heyaz
08-19-2009, 07:21 AM
Given the game mechanics in both PVE and PVP I cannot see any legitimate reason to play more than 10 characters at once. Even 10 is going to have limited uses - large battlegrounds and 10 man dungeons (which will take a considerable amount of orchestration, but if you take a look around the forums, some are into that kinda thing).
If I leveled 40 toons just for a gimmick, they would no doubt all be holy priests. I would put 40 prayer of mendings on the group and holy nova everything down. But then they would run out of mana, and I'd wonder why I wasted my life.
shaeman
08-19-2009, 07:23 AM
Hiring others to level for you would be against the Terms of Service.
Other than that, of the ones I know about none have made it to 80 on all characters yet.
Before starting, think what you would actually do with 40 characters.
Raid capital cities? Alterac Valley?
Otlecs
08-19-2009, 07:45 AM
Those were the sorts of points I was going to make, as we all did when Sam started his 36 boxing journey all those months ago.
I did wonder if this was a troll, but I know the OP has said in other threads that he already boxes 10 characters so with a bit of luck he'll tell us what he finds so lacking there that he'd put himself through the pain of 40.
Jamella
08-19-2009, 07:45 AM
i cant think of a reason to play more than 10 chars in pvp. you gonna onehit everyone anyway.
any char more than 10 would be overkill, or in other words, the overall performance of your battlegroup would drop ...
if you go for pve there is no reason at all to go for more than 25 accs.
if u think of modern raid design, i doubt you (or at least me) could handle more than 5 or a maximum of 10 chars and still beat the encounter...
boxxy1
08-19-2009, 08:48 AM
he'd put himself through the pain of 40no-no, i won't do this because i don't have such amounts of money.
and what about capitals raiding? it would be very easy, I think
Sembiance
08-19-2009, 08:57 AM
no-no, i won't do this because i don't have such amounts of money.
and what about capitals raiding? it would be very easy, I think
One successful fear bomb would wipe you out.
Or a freeze + AOE would kill you too.
Even though you have a lot of power in your hands with lots of characters at once, because your all clumped up together in a tight ball, you have a lot of vulnerabilities.
Plus as other posters have said, 10 is about the most it would ever make sense doing.
After putting extensive thought into the logistics of 40 boxing, I still maintain it is possible. But I don't see the point really. You would have a devil of a time leveling up and even though a single fear bomb would not do much, it would be a pain moving around - you would have to stop when a single character died. Rezzing would be difficult in BGs as graveyards change.. it basically makes all of the downsides and "wrinkles" of boxing (not that there are too many) but magnifies them and gives you little practical return. Sure, 40 players would be a power to behold. But I see little benefit over 5 or 10 man groups and a huge increase in impracticality and aggrivation. Do as you will though - you could probably 40 box these days reasonably well on 4 or 5 machines.
zanthor
08-19-2009, 12:21 PM
I'd counted, that you'll need something like:
3 computers each like
and 10-50mbit connection.
I don't really think, that it is possible to level up 40 shamans at one time, so you'll need to level up each of them separately. If you'll hire comand (10ppl) of masters, they will level up it instead of you. In another case, you'll need to spend like year to grind all shamans up to 80lvl (8 day per each).
Although, you'll need to spend 600$ per month \ 7.2k$ per year on accounts.
What do you think about this guys?
For simplicity and cost I'd go with 4 machines @ 10 clients per machine, and 24" displays with IS/ISBoxer managing the PIP action for you.
As for bandwidth you don't need 10mbit... dear god the games designed to run on around 100kb.
Sembiance
08-19-2009, 12:28 PM
you would have to stop when a single character died.
At 40 characters, I'd just ignore the fact that one died.
I'm multi boxing 5 mages right now and in AV if one character dies but the rest survives, I'll often continue to run around with just the 4 that are left and pick up the dead one later.
With 40 characters, there is no way I'd stop for 1, 2 or even 5 dead ones
Bigfish
08-19-2009, 01:22 PM
I don't see much point going beyond 10. Even 10 is only worth it 10% of the time. The other 90%, I'd rather just be handling 5. I mean, you could do 25 just to say, "Hey, I boxed 25-man content" but even then you quickly hit the logistical wall.
Sam DeathWalker
08-19-2009, 02:17 PM
I have a rogue. (which I made for this single purpose).
Rogue invisible at flight path. 35 guys in a big circle around flight path, at max spell range.
Rogue target guy landing (who happens to be top geared PvPer on server with 2000 kills). Others assist.
WoW forums light up with QQ against boxers .....
Blue posts: "If you don't want to die don't attack a raid". "If you don't want to get ganked don't play on a PvP server".
The purpose of having 36 is to be able to say you are the strongest, you don't really have to do anything; LIke in EQ1 once I got to the point where no one could possibly beat me what was the point of actually doing anything. I just declare victory and move on to the next game.
Prepared
08-19-2009, 05:10 PM
I'd counted, that you'll need something like:
3 computers each like
and 10-50mbit connection.
I don't really think, that it is possible to level up 40 shamans at one time, so you'll need to level up each of them separately. If you'll hire comand (10ppl) of masters, they will level up it instead of you. In another case, you'll need to spend like year to grind all shamans up to 80lvl (8 day per each).
Although, you'll need to spend 600$ per month \ 7.2k$ per year on accounts.
What do you think about this guys?
The 10-50mbit connection won't work. After about 30 accounts, any heavy battle will cause disconnection. What you need for 40 accounts is at least two (preferrably three) separate Internet connections. The reason is because the game prevents an amount of upload traffic from one IP address and disconnects if it is exceeded. There was a message thread that discussed the network configuration options that would allow three routers to three separate Internet connections but allow connections on your LAN so that Keyclone/Octopus or whatever could be used across all machines.
40 shamans can be leveled without doing them separately. The way to do it is first use the Recruit-a-friend experience bonus to level 60 in separate groups doing quests. When I used RAF, I averaged a level every three or four quests. With five in each group, the group quests must be done eight times. It takes awhile to get leveled up, but far better than doing the leveling separately. Because RAF gives three times experience bonus on quests, it makes much more sense to do quests in groups than separately.
Tonuss
08-19-2009, 05:16 PM
I have a rogue. (which I made for this single purpose).
Rogue invisible at flight path. 35 guys in a big circle around flight path, at max spell range.
Rogue target guy landing (who happens to be top geared PvPer on server with 2000 kills). Others assist.
WoW forums light up with QQ against boxers .....
Blue posts: "If you don't want to die don't attack a raid". "If you don't want to get ganked don't play on a PvP server".
The purpose of having 36 is to be able to say you are the strongest, you don't really have to do anything; LIke in EQ1 once I got to the point where no one could possibly beat me what was the point of actually doing anything. I just declare victory and move on to the next game.
I can't imagine that many people would want to multibox so many characters just for something as inane as camping a flight point. Bringing 36 characters to an AV could be interesting and challenging, mostly because it would be interesting to see how often you could win with a group that can't really split up to cap/defend multiple points across a large map. 36 characters for world PvP... I dunno. There could be some awesome moments, but they'd probably be few and far between.
Fizzler
08-19-2009, 05:53 PM
I am not sure why you would need 36-40 toons to camp a few people landing at a FP. Heck 5 is more than enough most of the time.
5 man is insanely fun I would go as far as 10 man if I had the drive but I like what I have now.
To each their own but without 40 man content not much point.
Mokoi
08-20-2009, 12:21 AM
40 magma totems at the entrance to WG. win.
Sam DeathWalker
08-20-2009, 01:21 AM
After about 30 accounts, any heavy battle will cause disconnection
I have the top DSL from ATT and although i have been disconected a few times it hasn't been all that many. But then I havn't really been in big battles either.
Each computer has a seperate IP address; Im doing 7 per computer (and main by himself). I don't think the game looks at the IP range but just spicfici address. And when I disconect it is on one computer ususally. Do you run more then 7 per computer? Of course I am in full screen mode so maybe if you tile 7 toons on one screen there might be a need for more data from the server, not sure.
http://en.wikipedia.org/wiki/DHCP
Ok Im not sure but it seems that each computer is given its own IP. Its not like there is one master IP and the game is sending 40 information to one IP address.
The point I am making given is that its how many clients you run per computer and not how many clients per router. But I could be wrong.
Frankly I think you and me need to ask Blizzard to never disconnect us lol ....
Ya 36 toons to camp a portal is a joke but the point is that you want to claim to be the strongest, you don't really have to go out and do anything if all theorycrafting shows you win. But who knows there are new things all the time 3.2 added some isl or something or other who knows what there is to do, or what there will be to do in the next expansion for 36 plus boxers.
As for leveling Prepared has out leveled me by a ton using quests nonetheless I still tag boost and some are finding it better then questing under some circumstances.
http://www.dual-boxing.com/showthread.php?t=23562
boxxy1
08-20-2009, 03:37 AM
hey sam, what hardware do you use?
Sam DeathWalker
08-20-2009, 08:00 AM
amd 6400X2 3.2ghz, 9600 video, 4G ram (shows like 3.6 cause I have .5 ready boost extra). Far from great but good enough for 7 clients at 1280 X 960 most stuff off.
Its the 3.2ghz speed that makes my stuff look better. So 6 computers like that with 7 X 5 and the main by himself at 1600 X 1200 everything cept shadows on.
Vicker
08-20-2009, 08:27 AM
Rather than having everyone holy nova at once, how about putting holy nova on round robin? I'm imagining three main keys:
One key has every priest cast PoM on himself.
One key casts holy nova on round robin.
One key casts hymn of hope on round robin.
Then you just spam that holy nova key as fast as you can. You can probably get about ten key presses per second. I think a continuously firing holy nova glob would be more interesting to see than all of them in sync. It would also use up your mana more slowly. You have forty hymns of hope at your disposal. Ten minute cooldown divided by forty priests means you get a hymn every fifteen seconds. You could do the same with divine hymn.
I also think it would be amusing to see them get hit with an aoe, causing every single PoM to jump at once.
Don't forget fear ward.
40x shadow fiends set to agressive.
Actually, you should do 37 priests and 3 death knights. Use the dks to round robin death grip to suck people into your holy supernova.
Edit:
Better yet, 40 dks, with glyphed rune tap and 40 ghouls set to aggressive. It'd be like a never ending army-of-the-dead-x5 with better ghouls. Plus you get your actual army of the dead, so you can crash the computer of everyone who's watching you. 40 dks + 40 ghoul pets + 320 army of the dead ghouls + 40 critter pets = 440 crash inducing entities running around.
Owltoid
08-20-2009, 10:36 AM
I'd say all druids. Keep a rotation of typhoons where 10 cast them at once every 5 seconds. You can also get a starfall rotation going. Make some into resto and just wild growth spam to replenish mana and health of those all around, though not much will survive the typhoon and starfall barage.
Of course 120 treants would crash everyone's computer.
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