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pinotnoir
08-13-2009, 02:01 PM
Does anyone know a way I can make my resto druid cast rejuvenation on every party member with 1 macro? Right now I have 5 macros to put rejuvenation on each member. I would like to streamline this down to 1 key and 1 macro.

This is the best I can do and it doesnt target the druid.

/targetparty
/cast rejuvenation

pinotnoir
08-13-2009, 02:26 PM
/castsequence [target=toon1] reset=combat rejuv,,,,,
/castsequence [target=toon2] reset=combat ,,,,rejuv
/castsequence [target=toon3] reset=combat ,,,rejuv
/castsequence [target=toon4] reset=combat ,,rejuv
/castsequence [target=toon5] reset=combat ,rejuv

something like that.


that doesnt work. it wont cast anything. Plus way to many characters.

kadaan
08-13-2009, 02:37 PM
that doesnt work. it wont cast anything. Plus way to many characters.

Are you replacing 'toon1' with your actual character names and 'rejuv' with 'Rejuvenation'? It should work fine.

Also, if you want to use more complex macros you'll need to get a mod that lets you use longer macros (like Macaroon!) I believe the 255 limit is because those macros are stored server-side so they have to put limits on it.

Ualaa
08-13-2009, 07:57 PM
You can use the arguement:
/castsequence [target=player] Rejuvenation,,,,
/castsequence [target=party1] ,Rejuvenation,,,
/castsequence [target=party2] ,,Rejuvenation,,

Depending on the toon name, Party1 is six characters, which might be shorter.
Six times five is thiry, which is probably less characters then the combined letters of the five toons.

An addon like macaroon or supermacro (think that's its name), will allow more characters within one macro.

Or as Fur mentioned, you can create a click castsequence.

/Click MultiBarRightButton1
/Click MultiBarRightButton2
....

On Button 1
/castsequence [target=toonA] Rejuvenaton,,,,,

On Button 2
/castsequence [target=ToonB] Rejuvenation,,,,

You can even time the number of comma's, so your healer will be placing a Rejuvenation on each party member every 10 seconds or 60 seconds. If you want, you could include other heals, such as a Lifebloom every ?? seconds on the tank, in addition to the Rej's on party members.

wowphreak
08-13-2009, 08:55 PM
try out


/castsequence [target = self] reset=12 Rejuvenation ,null
/cast [target=targetparty] Rejuvenation targetparty is suppose to cycle thru each one.

pinotnoir
08-14-2009, 12:40 AM
try out


/castsequence [target = self] reset=12 Rejuvenation ,null
/cast [target=targetparty] Rejuvenation targetparty is suppose to cycle thru each one.

This doesnt work.

Ualaa
08-14-2009, 01:56 AM
I was hoping wowphreak had shown me a very neat trick...

Today, I learnt we can go:
/castsequence reset=target Hunter's Mark, Null

Instead of:
/castsequence reset=target Hunter's Mark,,, (comma's to 255 limit).

After boxing more then a year now, there's still a lot to learn.
The community rocks.

Multibocks
08-14-2009, 02:47 AM
Holy shit lol, didnt know that!

Im not sure why it isnt working Pinot, the ones posted should work. =/

Iceorbz
08-14-2009, 06:17 AM
I was hoping wowphreak had shown me a very neat trick...

Today, I learnt we can go:
/castsequence reset=target Hunter's Mark, Null

Instead of:
/castsequence reset=target Hunter's Mark,,, (comma's to 255 limit).

After boxing more then a year now, there's still a lot to learn.
The community rocks.


Does null mean it wont do it again, till another target is chosen?

Multibocks
08-14-2009, 06:51 AM
Yes, and that's why is f'ing awesome for those one time use spells.

Bettysue
08-14-2009, 07:55 AM
try out


/castsequence [target = self] reset=12 Rejuvenation ,null
/cast [target=targetparty] Rejuvenation targetparty is suppose to cycle thru each one.

It's target=player not target=self, isn't it? Oh and the first will probably never reset because it would require to stop spamming the button for 12 seconds before resetting wont it?

pinotnoir
08-14-2009, 01:50 PM
/castsequence [target=player] reset=12 Rejuvenation ,null
/cast [target=targetparty] Rejuvenation

This does not work for me.

Ughmahedhurtz
08-14-2009, 02:40 PM
/castsequence [target=toon1] reset=combat rejuv,,,,,
/castsequence [target=toon2] reset=combat ,,,,rejuv
/castsequence [target=toon3] reset=combat ,,,rejuv
/castsequence [target=toon4] reset=combat ,,rejuv
/castsequence [target=toon5] reset=combat ,rejuv

something like that.that doesnt work. it wont cast anything. Plus way to many characters.





try out


/castsequence [target = self] reset=12 Rejuvenation ,null
/cast [target=targetparty] Rejuvenation targetparty is suppose to cycle thru each one.This doesnt work.

Hmm...I wonder if you're not just being obstinate instead of trying to work with the basic ideas posted above. We're not the types that'll make your whole macro setup so you can just cut&paste ftw.

[edit] OK, after rubbing my two brain cells together for a bit, I can confirm that the second macro (that wowphreak posted) does not work in any form. Doesn't appear that target=targetparty works. BUT, again, rubbing my pitiful (and lonely) brain cells together a bit longer, I hit wowwiki for "targetparty" and see that it's a command, not a parameter. So I did find a macro that works BEAUTIFULLY for party healing.

/targetparty
/cast rejuvenationIn fact, it works so damn good, I'm gonna have to see if I can incorporate it into my resto druid's setup. :D ***NOTE*** This only targets party members, not yourself, so you'll have to hack in a self-healing option for your healer if you want it.

As for the macro Fur posted, it's a solid and proven idea, if a bit dodgy with the 3.2 changes. I got a variant working as follows:

/castsequence [target=player] reset=3 rejuvenation,,,,, ,,,,,
/castsequence [target=party1] reset=3 ,,rejuvenation,,,,,,,,
/castsequence [target=party2] reset=3 ,,,,rejuvenation,,,,,,
/castsequence [target=party3] reset=3 ,,,,,,rejuvenation,,,,
/castsequence [target=party4] reset=3 ,,,,,,,,rejuvenation,,The caveat is that it casts on every OTHER keypress. Seems like the castrandom changes in 3.2 cause the empty castsequence "," to not "fall through" until the second time you hit the key. Yet it still "consumes" the first empty "," for whatever reason. Sucky. In fact, I'd go so far as to say to Blizzard, "Congrats on implementing a suck-ass solution to castrandom and not even testing the side effects on normal /castsequence macros. Idiots."

There. You can now cut & paste ftw. You're welcome.

gitcho
08-14-2009, 03:20 PM
/castsequence reset=target Hunter's Mark,,, (comma's to 255 limit).
pretty good with macros, but never understood the endless commas ... why are they used again? and what the diff b/w this and a simple "/cast Hunter's Mark" macro? thx :)

pinotnoir
08-14-2009, 03:25 PM
Don the target party macro you listed is what I am currently using. I know it doesnt target the druid thats why I was asking if there was a better way. That macro is what I included in my original post. I am sure the click version and cast sequence will work but I need to be using macaroon to use it. I am out of space for macros so I cant use the click based one unless I start using macaroon. For now I am just using the original macro I posted. I hoped there was an easier one out there but it looks like the only way is to use a program like macaroon. I dont like macaroon because I cannot figure out how to set it up for vehicles. I used it on my dk's and it kept messing up if they were in a vehicle because it wouldnt show the vehicle options.

Ughmahedhurtz
08-14-2009, 05:10 PM
Don the target party macro you listed is what I am currently using. I know it doesnt target the druid thats why I was asking if there was a better way. That macro is what I included in my original post. I am sure the click version and cast sequence will work but I need to be using macaroon to use it. I am out of space for macros so I cant use the click based one unless I start using macaroon. For now I am just using the original macro I posted. I hoped there was an easier one out there but it looks like the only way is to use a program like macaroon. I dont like macaroon because I cannot figure out how to set it up for vehicles. I used it on my dk's and it kept messing up if they were in a vehicle because it wouldnt show the vehicle options.
Do you care about seeing the buttons for your abilities? If not, try out BindPad. Has extended macro length, does not change keybinds when entering/exiting vehicles, and even auto-switches (if you setup the alt bindings) when you change to your 2nd talent spec. It's very nifty.

As for that macro not targeting the main druid, I just tried a modification to it that seems to work OK. Give this a shot:

/castsequence [target=player] reset=3 rejuvenation, ,,,,, ,,,,,
/targetparty
/cast rejuvenation

Just tested it on my druids and seems to work fine. Just can't spam the key as the /targetparty function will cycle targets too fast and end up hitting the same toon multiple times. ;)

Ughmahedhurtz
08-14-2009, 05:22 PM
Also found this after a cursory google search:

/click [target=vehicle,exists]VehicleMenuBarActionButton3
/stopmacro [target=vehicle,exists]
/cast Flash of Light Adjust to taste. Presumably, you could add the first two lines to the beginning of whatever's on your Macaroon 1-5 buttons.

Catamer
08-14-2009, 05:50 PM
/castsequence [target=player] reset=12 Rejuvenation,null
/targetparty
/cast Rejuvenation

assuming nobody moves the /targetparty should walk through the team.
The problem with this macro is that if you spam it fast you can skip team members because the /targetparty doesn't have a global cooldown and will happen every time you press the button even if Rejuvenation isn't cast.

Ughmahedhurtz
08-14-2009, 06:52 PM
/castsequence [target=player] reset=12 Rejuvenation,null
/targetparty
/cast Rejuvenation

assuming nobody moves the /targetparty should walk through the team.
The problem with this macro is that if you spam it fast you can skip team members because the /targetparty doesn't have a global cooldown and will happen every time you press the button even if Rejuvenation isn't cast.
That seems to work, except for the reset being too long. :P

Ualaa
08-14-2009, 08:47 PM
StarbuckJones had a Click Castsequence for his druids.

It basically had the non-tank druids roll Rejuvenations on all party members as part of their sequence.
It also had them roll Lifebloom on the tank, so a lifebloom was expiring every few seconds.

You could search for threads by that user.

pinotnoir
08-15-2009, 01:40 PM
Also found this after a cursory google search:

/click [target=vehicle,exists]VehicleMenuBarActionButton3
/stopmacro [target=vehicle,exists]
/cast Flash of Light Adjust to taste. Presumably, you could add the first two lines to the beginning of whatever's on your Macaroon 1-5 buttons.

That would be a good one to put in macaroon. Maybe I will use my dks again. Thanks for letting me know about the pit thingy.