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View Full Version : Priest/Mage Synergies



zanthor
12-27-2007, 09:01 AM
I'm looking for ways to integrate my 70th priest with Team Doublemint to bring this force to a full 5 box... my main team is already Pally/Priest/Mage/Mage so I'm really after using the priest for DPS...

I glanced at it and I'm not sure that I can accomplish this without using seperate hotkeys and managing more...

Smite = 2 seconds
Scorch = 1.5 seconds
Mind Flay = 3 seconds
Arcane missiles = 5 seconds
SW:P = Instant, 18 second affect
Fire Blast = Instant, 8 second cooldown

Am I missing anything or am I destined to rework my keybindings... Anyone have ideas on how to mix the two? I generally play the mages as AoE nukers or arcane missile silo's...

I did look at the holy smiting side and holy nova is just far too ineffecient.

Otlecs
12-27-2007, 09:19 AM
I've never tried this particular combination, but I often have spells that are out of sync with each other.

My fire mages have a sequence that goes something like Scorch, Scorch, Fireball, Fireball, Fireball, etc etc.

My Warlock in the same team has a sequence that goes CoA, Corr, Shadowbolt, Shadowbolt, Shadowbolt, Shadowbolt, etc etc, so they're always out of sync.

Arcane missiles fires off Drain Soul on my lock, and both have the [nochanneling] qualifier so I can just mash the key without interrupting the cast even though they have different channeling times.

The mages' Fireblasts synergise with the Warlock's Shadowburn, so I consider it to be a "finishing move".

I would imagine a similar setup could be applied to your team.

zanthor
12-27-2007, 01:10 PM
Arcane missiles fires off Drain Soul on my lock, and both have the [nochanneling] qualifier so I can just mash the key without interrupting the cast even though they have different channeling times.

ZOMG! Thats the answer!! I didn't realize that you could put a qualifier in like that!