JamieW
07-28-2009, 01:10 PM
Recently one of the Developers for Turbine's Lord of the Rings Online started a daily blog ('http://my.lotro.com/orion/2009/07/23/day-1-a-tale-of-a-design/') whilst he redesigns Garth Agarwen, one of the lower-level instances available in LOTRO. On the Day 3 entry ('http://my.lotro.com/orion/2009/07/27/day-3-a-tale-of-a-design/') , he answered some questions that the players/readers had asked regarding the design process, etc.
I found the second question, or more specifically Orion's response, to be quite interesting:
Harperelle says: How are you testing these fights?
For my initial purpose - functionality - I test them with multiple clients running at the same time to ensure that the skill plays are happening the way that they should. If they do, I move on. QA handles the testing once I hand it off to them after verifying the initial functionality.
(emphasis added by me)
I found the second question, or more specifically Orion's response, to be quite interesting:
Harperelle says: How are you testing these fights?
For my initial purpose - functionality - I test them with multiple clients running at the same time to ensure that the skill plays are happening the way that they should. If they do, I move on. QA handles the testing once I hand it off to them after verifying the initial functionality.
(emphasis added by me)