Team Myth
07-04-2009, 05:28 AM
Hi, in this thread I am going to post some of my thumb rules (notes to self), in hopes you guys won't have to find them out the hard way. Feel free to post your own thumb rules and/or evaluate mine.
Over the days that I have been using keyclone I started to notice that there are some important things you have to pay attention too. This is might be more geared towards tank & healer groups, but it can be usefull for about anything.
#1: AOE=BAD - AOE has claimed the life of my preist millions of times, am I now starting to learn to keep him out of the battle, AOE or not. If you end up getting caught in a fight with an "AOE'r" I suggest you make a marco that moves you and your slaves out of harms way.
#2 PvP for Preist? - If you plan on PvPing do not pick a preist! They are the most squishy thing in WoW history. Everytime I encounter a Hordie, I pop a Power Word: Shield, in hopes of that it will last untill the debuff goes down, which usually doesnt work out so hot. However, if you have a nice setup (or really good at alt-tabing, and I use a multiplexer, to clear things up) you can easily survive for about 10 more seconds then usuall. :cursing:.
#3 Questing in STV - I run a disc priest and a ret pali, this dou is very good for leveling in my perspective. And sofar the levels have flown by, however, since I figured this was the next best thing to Chuck Norris I thought I'd have a little "Kurzan Action". (Mobs found east of Rebel Camp). WARNING: Do not pull mobs with alot of the healers (The men in the dresses). They can heal as many times as they want unlike the other healer npcs I've encountered (1-2 heals per fight). Not only is it an OP heal but it comes along with and OP renew spell. /ignore big pulls of these NPC's unless you pack along a higher level.
Any Grammer mistakes, please post or message me and I'll get it cleaned up.
Note: These are my opinoins on things, please respect that.
Note: I will add more as I come along them, this thread might shed light on the darker areas of multi-boxing.
WARNING: These notes are discoveries of a "noob to multiboxing"
(More notes below)
Over the days that I have been using keyclone I started to notice that there are some important things you have to pay attention too. This is might be more geared towards tank & healer groups, but it can be usefull for about anything.
#1: AOE=BAD - AOE has claimed the life of my preist millions of times, am I now starting to learn to keep him out of the battle, AOE or not. If you end up getting caught in a fight with an "AOE'r" I suggest you make a marco that moves you and your slaves out of harms way.
#2 PvP for Preist? - If you plan on PvPing do not pick a preist! They are the most squishy thing in WoW history. Everytime I encounter a Hordie, I pop a Power Word: Shield, in hopes of that it will last untill the debuff goes down, which usually doesnt work out so hot. However, if you have a nice setup (or really good at alt-tabing, and I use a multiplexer, to clear things up) you can easily survive for about 10 more seconds then usuall. :cursing:.
#3 Questing in STV - I run a disc priest and a ret pali, this dou is very good for leveling in my perspective. And sofar the levels have flown by, however, since I figured this was the next best thing to Chuck Norris I thought I'd have a little "Kurzan Action". (Mobs found east of Rebel Camp). WARNING: Do not pull mobs with alot of the healers (The men in the dresses). They can heal as many times as they want unlike the other healer npcs I've encountered (1-2 heals per fight). Not only is it an OP heal but it comes along with and OP renew spell. /ignore big pulls of these NPC's unless you pack along a higher level.
Any Grammer mistakes, please post or message me and I'll get it cleaned up.
Note: These are my opinoins on things, please respect that.
Note: I will add more as I come along them, this thread might shed light on the darker areas of multi-boxing.
WARNING: These notes are discoveries of a "noob to multiboxing"
(More notes below)