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Multibocks
07-01-2009, 02:50 PM
Once my current setup gets to 80 I will have a bunch of RAF time to level soome alt groups. So, what is the most fun to box up as a single class group? I was thinking 3 possibilities: paladins, rogues or mages. I have currently done DKs, 1 paladin+4 shaman, and druids. I saw some posts on people really enjoying an all rogue group and ditto for the paladins, but not much on mages. I want to keep it simple, yet at the same time I want to be able to do heroics with them (which kills the mages and rogues). So I guess it's paladins, but I was looking for some input on it.

Zal
07-01-2009, 03:07 PM
Knock mages out of it all together, they suck in general for boxing in my opinion. but ya, if you want to do heroics pallies are you only option.

Multibocks
07-01-2009, 03:10 PM
interesting, I thought mages would be awesome. I use ISboxer and it allows you to use ground targetted AOEs. I figure it would be nice to see 5 blizzards raining down destruction. And while I want to do heroics, it's not a hard requirement.

Whowantstoknow
07-01-2009, 03:35 PM
5x druid is my favourite for pure flexibilty
5x Pally is fun if you can handle melee (click to move rox)
5x hunter is pure farming pwnage

Multibocks
07-01-2009, 03:58 PM
Well I already have the holy trinity on horde side (which I will transfer to alliance when they enable that feature.) I will also be leveling a holy trinity group as well so I can do heroics for sure. This is just a "fun" group really.

ElectronDF
07-01-2009, 04:09 PM
I LOVE pet classes. Hunters are my favorite. I started my locks really late since everyone told me it wouldn't work. I got them to 75 and have had 0000 problems with them. I cheated though and put a priest with them.

I am not sure if I should do that again. Back in the way old days, the concept was why have a tank and healer, they lower your DPS. Instances are built around tank/healer/3DPS. So if you get 5 DPS, you can just blow stuff up without needing a healer since you would have 66% more DPS than Blizzard expects you to have (5/3=1.666=166%). So I believed them and had 5 shammies and 5 hunters. It worked out. Then I got insta-ganked by Ramps at 59. I had about 60% Outlands gear, I felt strong since I could own 60 stuff in vanilla. I was very sad to not have a healer on my hunters and a tank on my shammies. So I said, I won't do that again. DKs were next and they can tank and heal and I loved it. Locks were next and I was scared. I knew the pets could tank, but could I heal them enough? I chickened out and got a priest to go with them. I probably shouldn't have, just so I could feel like I was stronger. The priest just gets ganked in PVP anyway.

The next part if I do one is pallies. I don't mind melee. I like having 20 buffs on each person. Just watching all the DOTs from my lock makes me want to judge x5 just to see pillars of light from the sky. Mostly asthetics, but still. I can't even imagine doing rogues. No backstabs since facing issues. No tanking. No healing. Dang that sounds ruff. For gankage, sure, but I can wait until they let classes start at 55. I cross all my fingers and toes that the next hero class (6-7 months away) is a pet healer class.

Good luck and let us know how it goes.

Multibocks
07-01-2009, 05:44 PM
My current group is 4 hunters and a priest. I forgot to mention that =)

As for rogues, shadow step is useful for getting behind the enemy.

Ualaa
07-01-2009, 08:24 PM
I leveled:

5x Shaman (Elem)
I choose the space girls as my first team to level. Actually subbed in a Paladin I had sitting around. Have Paladin x1 (prot) with Space Girls x4. This team can do heroics. I've dual-spec'd one of the shammies to resto, which makes challenging content so much easier. I've also dual-spec's the Paladin to a Prot/Holy build, which I found on Arena Junkies. Basically envisioning Prot/4x Elem for most content, Prot/3x Elem/1x Resto for some content, and Prot/Holy /4x Elem for PvP's. Gearing up in BG's with basically nothing will be the normal pain, but I really like the idea of Pally main (using mouse cast macro's) as a high Sta healer, along with 4x Elem to blow stuff up; not sure how it will work in practice... 30% of Stamina as spell power, and stacking Stamina/Resilience... have pvp'd with an Elem shammy a ton in BC, I know what they bring to the table.


5x Druid (Bal)
I have had a ton of fun with this team. I love the sheer power of 10 HoT's on a target or Tranquility on Round-Robin. Wrath or Starfire destroy anything very quickly. They're a high damage option. Treants via Force of Nature is fun to spring. Hurricane is very powerful too. I'd think this will be the second team to level, should I ever get the inclination to level another team to 60 to 80. If I had no interest in heroics, or was willing to respec/dual spec one to Feral and possibly one to Resto, this team is a very close second to my first choice.


5x Hunter (BM)
I envisioned Hunters as an extra team for dailies. A lot of kill quests would be destroyed very quickly. Of course having played others, it doesn't matter what you're playing in that kill quests blow up almost right away anyway. I'd probably go 1-2 Beast Mastery for tanking pets, 1 Marksman for Trueshot aura and the other 2-3 Survival for extra control options. The team was not as fun, due to having pets decide to do their own thing quite often. Still, don't regret leveling them, and they're there for the future.


5x Priest (Disc)
I found Disc to be quite fun. With the Shields, Power Infusion, Pain Suppression, Holy Nova... Holy Fire and Smite was pretty good damage. Devouring Plague and SW: Pain made for strong dottage. I don't see the team as being successful in heroics, but they could be a pain in a Battleground - Mana Drain, Mass Dispel and impressive heals, say 25 yards back behind the fight at a choke point. A fun distraction from your normal play. Surprisingly they leveled faster (with 4x RAF, 1x 70 Disc Priest boosting) then my hunter team (with 4x RAF, 1x 70 BM Hunter boosting, both T4 geared alts).

Fef
07-02-2009, 09:48 AM
I love my 5 Mages !

OK, they are only level 66. They were lower priority compared to my PVE group (Paladin+Shaman Healer+3xShaman DPS) and my fun/farming/PVP group (Druid Healer + 4 Hunters).

Still, I love the gameplay. They are all arcane. Two (times five) Arcane Explosions are enough to kill anything at same level, making questing a joke. Arcane Missile is very nice in the way the Mages turn to keep enemies in line of sight (very very useful in PVP). I cannot wait to get Invisibility and ... Mirror Image ! With the right glyph (to get 4 cones instead of 3), it is going to be so fun to see. Imagine that, 25 Mages spamming Arcane Explosion ! I also hope they will be able to do well in PVP. I don't mean "great", with high arena rating and stuff, I'm too casual for that, I just mean "fun".

accretion
07-03-2009, 11:19 AM
My current group is 4 hunters and a priest. I forgot to mention that =)

As for rogues, shadow step is useful for getting behind the enemy.Have you hit a ceiling yet with your hunters? For example, can you finish any Heroics with them?

Tdog
07-03-2009, 01:52 PM
I love my 5 Mages !

OK, they are only level 66. They were lower priority compared to my PVE group (Paladin+Shaman Healer+3xShaman DPS) and my fun/farming/PVP group (Druid Healer + 4 Hunters).

Still, I love the gameplay. They are all arcane. Two (times five) Arcane Explosions are enough to kill anything at same level, making questing a joke. Arcane Missile is very nice in the way the Mages turn to keep enemies in line of sight (very very useful in PVP). I cannot wait to get Invisibility and ... Mirror Image ! With the right glyph (to get 4 cones instead of 3), it is going to be so fun to see. Imagine that, 25 Mages spamming Arcane Explosion ! I also hope they will be able to do well in PVP. I don't mean "great", with high arena rating and stuff, I'm too casual for that, I just mean "fun".Throw in a priest for pvp for a bit more surviability with holy nova. That's what i did worked out pretty well.

DrChaos
07-04-2009, 09:18 AM
I will say that 5x Night Elf hunters shadowmelded in STV with 5x prowled cats was hilarious ganking rogues though. I think I spent about 6 hours one Saturday doing nothing but ganking rogues with stealthed kitties. PAYBACK IS A BITCH!!!


Aint that the truth! We always called STV the pit of hell.

Fef
07-04-2009, 10:12 AM
Throw in a priest for pvp for a bit more surviability with holy nova. That's what i did worked out pretty well.

Good idea. I was already using that in easy instances on a Pala+Priest+3xMages. It worked a charm. I could even dress them the same for more confusion :)

Multibocks
07-05-2009, 02:17 PM
My current group is 4 hunters and a priest. I forgot to mention that =)

As for rogues, shadow step is useful for getting behind the enemy.Have you hit a ceiling yet with your hunters? For example, can you finish any Heroics with them?

They are currently 71, so I havent had a chance to try any northrend dungeons except for the trash in UK. Trash was ok, occasionally all the trash would turn to one pet and insta gib (they only have 12k health). I imagine this setup wont work in heroics... unless you severely overgear the instance. I run all tank pets so that if one dies another can take its place. I also started experimenting with ice traps and it seems to work well to get only one mob and then I can easily keep up with healing.

Fef
07-06-2009, 02:24 PM
My current group is 4 hunters and a priest. I forgot to mention that =)

As for rogues, shadow step is useful for getting behind the enemy.Have you hit a ceiling yet with your hunters? For example, can you finish any Heroics with them?I have 4 x Hunter + Druid. I can do level 80 instance relatively easily, but I cannot manage heroics. Mobs hit just too hard for my pets.

Multibocks
07-07-2009, 12:54 AM
thats what I figured... I tried a full run of UK today at 71-72ish. Pets were only level 70 and Im sure that hurt my efforts. I almost, so close, to killing the first boss, but I flipped out when my priest died and forgot he could heal for another 15secs. Damn boss only had 7k health left and hunters were all low in health =(.
I then tried the twins (second boss) and well... lets say I will have to come back to that one. The boss that randomly charges the group made it really really hard to dps him (all hunter dps) and my priest just ran oom because they werent going down fast enough. I think 2 more levels and they will be easy since pets will take less damage.
I imagine I can one shot the final boss. Who cares if he AEs my pets they have 75% avoidance for AE so I wont even have to stop dpsing. Should be easy (famous last words, I know.)

Overall I find I like my priest healer much much more than a druid. So many insta cast heals it's ridiculous. <3 mouseover healing too, it's almost mindless. :thumbsup:

Multibocks
07-07-2009, 01:07 AM
I leveled:

5x Shaman (Elem)

did that pre lich king, meh.


5x Druid (Bal)

did this horde side, can't put my finger on why I dont like druids... there is so much to like it seems like a total win, but in the end I stopped playing them.


5x Hunter (BM)

kinda doing this now, I hear 5 hunters and chaining pets in dungeons can work... sounds lol worthy.



5x Priest (Disc)

ok now this one sounds very interesting now that I have played a priest for a while. Can you imagine 5(WTF!) prayers of mendings jumping around? I would say you are nigh unkillable with that and if you spec'd holy for instant group AE heal. Only way to die is run oom. Obviously I mean pvp, in dungeons you would be crit in the face and dropped like a bad habit.


In the end Im guessing its paladins(all prot for the lols?) and then mages/warlocks (for porting and summoning). If I'm feeling my oats then I might try an all priest group, but I doubt I will even make it to the second group as I tend to focus on one and flesh it out before I move to another.

Multibocks
07-07-2009, 11:10 PM
I just finished UK at 73 with level 72 pets. Was pretty easy this time around and only had one wipe (really unlucky one) on the last boss. His axe was nailing my hunters as I was strafing them out of it and at the same time I got hit with that cleave that hits really hard. If it hadnt been for that it would have been no wipes. I'm going to try Nexus tomorrow, I'll let you know how it turns out =)

Catamer
07-07-2009, 11:51 PM
5x mages
they were awsome while questing, you could run in with mana shield up and arcane expode a whole village down.
my mages didn't have a problem with most trash mobs in instances, you could sheep 4-5 and kill them off one at a time but I found them worthless against any boss... stopped playing them at 45 or so.

5x warlocks
these guys smoked every old world instance, they weren't nearly has cool when I got to the outlands. I only got them to 70 pre-wolk and they weren't much of a viable instance team in BC, too many things with instant pet killing AoE at the time.

5x hunters / 4x hunters + shaman healer
these were awsome though level 70, didn't do so hot in my first instance in WoLK.
hunters are just fun, I suggest a healer if you want to instance with them.

5x pallys 4x ret + 1 prot
these guys rocked almost every instance to 80.
I had a hard time with some of the 80 heroics but since I have a nicely geared shaman healer I sometimes bring the shaman along.

Multibocks
07-09-2009, 03:50 AM
Ok tried Nexus at 73 and I sploded all bosses but the last one. That one is just too much going on. I have to heal the pets (tanking), strafe(or jump) my guys once in a while and heal the hunters when they do take damage from the dot. Also I have to heal the crap outta pets because they arent moving enough to drop dot. I guess I could bind an /attack then /submissive to my dps keys... but even if they werent taking dot damage they are all getting swiped by the dragon. It's just waaaaaaay too much incoming damage to heal it. I only shaved off about 25k health before she started gibbing my pets. I can't imagine how hard it would be when she enrages. Definitely need a tank for this one.

Fef
07-09-2009, 06:23 AM
Last boss in Nexus was a nightmare with my hunters !

Pets didn't move so they got killed. If I tried to make them move by recalling them and sending them back, the stupid dragon was slowly getting closer to my group. Awful. I think I didn't finish that instance before level 76-78. Going with Paladin+Shamans, that can all jump, felt so easy after that.

Multibocks
07-10-2009, 01:15 AM
Ya, I'm putting off clearing that one for a while, lol.

Stealthy
07-10-2009, 02:02 AM
I currently have 3 reasonably geared teams at 80 - Shams, Druids & DK's. I'm also levelling a Pally team (non-RAF, oh the pain...THE PAIN!).

Quick summary on each:

Shamans - best for PvP, but need to drop one for a tank to do heroics. Still my favourite team to play...will be even better in PvP with the next patch.
Druids - The all-round team, good for pvp, good for heroics, but not greath at either. Lots of fun to play, but have a few drawbacks - having to shift to heal and vulnerble to AoE fear.
Death Knights - good for pvp (esp with glyphed rune tap), can do some heroics, but lack of heals is a drawback.
Paladins - shaping up as a solid choice for both pvp and pve. Complementary auras and blessings, heals and wipe prevention, and a range of stuns make them an attractive choice.

Hope this helps...

Cheers,
S.

Multibocks
07-10-2009, 02:20 AM
Ya, I'm definitely leaning towards paladins next. Maybe mages after that, if I ever get to it.

Fat Tire
07-11-2009, 02:10 PM
Paladins: I am looking for some Cons to this group please.

I am worried about fear bombs and stuns to the main. BE get AT silence which I can see round robin helping. Just trying to understand any cons before I make the jump.

Thanks

Tasty
07-14-2009, 11:25 PM
Its always been my dream to roll a five healer team just to annoy the shit out of people. I have yet to do it though :(

Owltoid
07-15-2009, 12:32 AM
Its always been my dream to roll a five healer team just to annoy the shit out of people. I have yet to do it though :(

I'll have my 5 resto druid team in about 3 weeks once the new computer is delivered. After I get some gear I'll make a video of the druids running around in BGs. I'm guessing they'll be unkillable in BGs where attackers aren't coordinated. I'm also curious to see if they really run out of mana since every time a wild growth or rejuv ticks there is a 15% chance of restoring 1% mana... with having 5 wild growths and 5 rejuvs going most of the time I'm guessing it will last me quite awhile.

Of course I'm also looking forward to seeing if I can wipe graveyards with 5 typhoons plus 5 starfalls. If not then I'll just bring out the 15 treants to clean up.

:)

Niley
07-15-2009, 07:43 PM
since my main team of pally+4 ele is all geared out in t8, i have plenty of gold, and lots of time(14/14 ulduar we don't raid too much anymore) I decided to roll a new team while leveling another team...so now i have

Team 1 - Pally/ 4 shamans

Team 2 -Dk/2 mages/warlock/priest

Team 3- 5 gnome warlocks.


I have to say that 5 warlock team is most fun i had boxing, in fact i have so much fun with them i even considered stopping raiding and just playing them, its like i get home and i cant wait to play :P Like in the good old days when wow was still fresh, they're level 23 right now, and i was able to do stockades/deadmines at just lvl 18. I know that that team wont be able to do heroics, but seriously i don't even care, I cleared them all on my main team, and i can always swap 3 warlocks for 3 shamans, and make one shammy resto.

TLRD ->warlocks<- get thumbs up!


besides how can you resist this:
http://www.hdimage.org/images/nzcnnm10pnje9x78ae.jpg

Aarelan
07-16-2009, 07:21 AM
I'm leveling one of each at the moment (should be lvl 30 today). I have a pally tank, a hunter as my number 2 (backup tank, DPS and pet for off tank) and a warlock (DPS but with pet for 2nd off tank or even to drain tank, provides CC for certain types) and mage (DPS, CC, taxi (at lvl 40) and water supply). I have a priest healer although with my pally tank I mainly have the priest DPS, but if things go west and I switch to my hunter to tank, then the priest earns his keep.

The "self buffs" are insane. Not sure how affective this combination is but it's amazing fun!

I used to like my 4 druids for the flexibility (and 4x CC is amazing) but I really think you need some pets for off tank so when thing s get complicated you can at least put part of the fight on "auto pilot".

My team mate Alex is running 2 pallies and 3 locks and is having a blast - literally!

Multibocks
07-16-2009, 12:36 PM
Ok I can really see that hunters team is just not viable for heroics ( and even level 80 regular dungeons). The damage to pets is starting to get insane. I tried AN and got the crap beat out of me. Oh well!

Currently my alt team of paladins is 48. Their gear isnt up to snuff( <3 RAF) so they have a hard time in dungeons. I tried ZF and while I can do it, it was kinda slow. I keep them all ret and dont even bother equipping a shield to keep damage down. I sleep one target and then beat down whats left. It's pretty fast, but not as fast as a healer + tank setup. I think if they had level appropriate gear it would have been much much easier. Level 15-25 greens arent cutting it anymore, lol.

Fat Tire
07-17-2009, 11:36 AM
I have to say that 5 warlock team is most fun i had boxing, in fact i have so much fun with them i even considered stopping raiding and just playing them, its like i get home and i cant wait to play :P Like in the good old days when wow was still fresh, they're level 23 right now, and i was able to do stockades/deadmines at just lvl 18. I know that that team wont be able to do heroics, but seriously i don't even care, I cleared them all on my main team, and i can always swap 3 warlocks for 3 shamans, and make one shammy resto.


I love my 4 warlocks. I really enjoy the different aspects they can bring to any fight. There are just more options or tricks than any other class. I do sub atleast one of them in now since I find tanking with a pally much easier than the DK and I want the SP buff. Pvp wise they are just a blast, granted they are no good at 5v5 but I have tried 3v3 and I have won around 40% of my games in 3s and they are just as fun in BGs as shamans. I only run 4 in BGs since I am more comfortable with that. I tried the melee(x4 Rets) and found it just wasnt for me, I guess I am just a caster at heart. :D

d0z3rr
07-17-2009, 02:41 PM
Ok I can really see that hunters team is just not viable for heroics ( and even level 80 regular dungeons). The damage to pets is starting to get insane. I tried AN and got the crap beat out of me. Oh well!

Currently my alt team of paladins is 48. Their gear isnt up to snuff( <3 RAF) so they have a hard time in dungeons. I tried ZF and while I can do it, it was kinda slow. I keep them all ret and dont even bother equipping a shield to keep damage down. I sleep one target and then beat down whats left. It's pretty fast, but not as fast as a healer + tank setup. I think if they had level appropriate gear it would have been much much easier. Level 15-25 greens arent cutting it anymore, lol.
What level were you when you tried ZF? I cleared it very easily and quickly at 46 without any deaths. I have 5 paladins all retribution. You really gimp yourself when you use a 1h+shield because you do a lot more dmg with the 2h.

I could do those big 5mob pulls even, all I had to do was get aggro on individual paladins and just burn the mobs down. If it was a three pull I just ran into the group with my main and most of the time didn't even need to heal. At that level you can do constant consecrates, then just judge to get mana back thanks to that talent. I'd say these paladins are killing stuff just as fast as my hunter team did, if not faster.

I never stopped to upgrade gear and only used quest rewards, so I'd say most of my gear was mail with a few plate items. I got some good 2h weapon drops along the way so all their weapons were up to date.

I'm about to start a 5 shaman group after these paladins, and I'm wondering if they will even be able to keep up with the dmg output. Sure they may be able to CL a group of mobs and spam lightning bolt, but afterwards they'll have to drink. Whereas my paladins have a path of destruction with no stopping, ever.

Ughmahedhurtz
07-17-2009, 05:05 PM
On a sorta side note, I've gotten to the point where I just about won't play a multibox group that doesn't have either wipe prevention (soulstone, etc.) or at least one rezzer, preferably 5, in the group. Nothing I hate more than having one guy die and having to run his lame ass back across the zone and into the instance because I can't rez him. /grumble