View Full Version : Emblems of Conquest from Heroic Dungeons?
Klesh
06-18-2009, 03:44 PM
According to the PTR patch notes (http://forums.worldofwarcraft.com/thread.html?topicId=17899680776&sid=1), Heroism and Valor no longer drop, and...
Any dungeons that previously dropped Emblems of Heroism or Valor, such as Naxxramas or Heroic Halls of Stone, will now drop Emblems of Conquest instead. Emblems of Conquest can still be converted to Valor or Heroism. ...any dungeon like heroic Halls of Stone will now drop Conquest. Sounds awesome for those of us who don't raid at all. :)
Siaea
06-18-2009, 04:09 PM
I'm seeing a ton of nice changes. Looks like a pretty big patch.
Mounts @ 20 and 40, flyers @ 60: I'm kinda "meh" about this one, but I'm an old timer that had to walk barefoot (on my trolls, that is) through snow (in Winterfall), and uphill for my questing.
Shaman totem bar: Freakin' bad ass! 'Bout time, I'm gonna have to call that a major shammy buff.
Emblems change: Also pretty bad ass, since I don't raid either.
I also like the changes to stuff like WSG (not that I've been in any BG since level 70, but still if I ever want to farm honor again, it's a nice change)
PvP experience (with the ability to turn it off): May instill enough interest for me to make a 5 man twink PvP team.
Over all, can't wait for the patch. I'm actually not playing right now since I have a lot of 'summer' stuff going on, but will probably reinstate my accounts soon.
Marathon
06-18-2009, 04:13 PM
Battleground experience has arrived!
Thank god they brought that back. I leveled my 1st toon to 60 Pre-BC by mainly doing PVP . I missed the exp you used to get. It was a fun way to level.
Enndo
06-18-2009, 04:16 PM
Leveling in bg's is gonna be bad ass. Youll get xp and by the time your done have all the BG gear lol.
Enndo
06-18-2009, 04:18 PM
P.S.
All new Argent Crusader daily quests and rewards have been added for players with the Crusader title. Rewards include a new Argent Crusader banner and tabard (which can port players to the tournament grounds), a mounted squire (can periodically run bank, mail or vendor errands for the player), a paladin-exclusive Argent Crusader Charger mount, and new heirloom items.
Nice.
falsfire3401
06-18-2009, 04:25 PM
Rogues can wield axes!
Holy hack and slash, batman!
Marathon
06-18-2009, 05:20 PM
Leveling in bg's is gonna be bad ass. Youll get xp and by the time your done have all the BG gear lol.
That is another thing that made leveling in BG's so awesome. When i quit playing battlegrounds on my warrior I was Lt. Gen with all epics except my weapons ... and people know who you where because you pvp'd so much .... i dont know i really miss the pvp titles .. there was something really kewl about that ...
Enndo
06-18-2009, 05:26 PM
Yeah I would really like to see pvp ranks/titles come back I still dont understand why they were ever removed.
TeK23
06-19-2009, 03:47 PM
The titles where removed like everything else. "Whiners!"
My original Rogue was GM and it was the worst grind you've ever could imagin. Only people that plays hours and hours for a weeks to get to GM level because how the old system worked. People would bitch and whine and so blizzard created the new honor system to make it "Easier" for casuals to get gear.
Just like now, blizz keeps dropping the epic hard stuff down to a casual level and I really hope the addition of the NEW** Heroic system that it's actually "Hard". Like Original Naxx Hard. Where guilds would dump 1000's of gold on a run to to and learn the bosses and how to beat them. Back when you killed a boss it ment something, not like it is now.
kadaan
06-19-2009, 03:59 PM
PvP titles weren't removed, they're just not obtainable anymore.
My only gripe with the old PvP system was you couldn't take a break. It took me 3 weeks to go from rank 7 -> 8, then I had a week vacation and came back at rank 6. So for not playing one week I lost a month's worth of progress. I pretty much gave up after that.
Multibocks
06-19-2009, 06:17 PM
Ya that system was utter shit.
Stabface
06-19-2009, 09:51 PM
I made a small fortune from the original Naxx thanks to Shadow Protection Potion and ninja-collecting Frozen Runes with my Rogue :)
Too bad they nerfed the Pure Saronite nodes in Ulduar before I could get in there and farm that.
mmcookies
06-20-2009, 02:08 AM
Two characters in my old guild (60 days) had the Rank 14 title. It took 5 PEOPLE playing the accounts around the clock for about 6 months to pull it off.
Seriously, one would go to bed, another would login and take over...
Did they get banned for account sharing?
Ualaa
06-20-2009, 04:22 PM
A current member of my guild has the Rank 14 title.
He basically was between jobs on Employment Insurance and has enough to get by on.
He played an average of 16 hours a day, every day for 3.5 months.
They did premades with others who played as often.
They used Flasks the whole time they were in the BG's.
To my knowledge he's never account shared, but not everyone can put that amount of time in.
Pretty insane to invest that amount of time, for that duration.
He's sitting at ~85,000 HK's on his main now.
Even today, when he wow's he probably plays BG's 3-4 hrs a night.
had a hunter in my guild become High Warlord. He got so burnt off that he stopped playing WoW the day he got the title.
Multibocks
06-21-2009, 03:43 PM
Ya most people didnt realize that once they achieved the title, there wasn't much to do. As a guess I would say that 50% of the people that hit warlord quit immediately after and were never seen again.
Leveling in bg's is gonna be bad ass. Youll get xp and by the time your done have all the BG gear lol.
That is another thing that made leveling in BG's so awesome. When i quit playing battlegrounds on my warrior I was Lt. Gen with all epics except my weapons ... and people know who you where because you pvp'd so much .... i dont know i really miss the pvp titles .. there was something really kewl about that ...Actually the reason I think everyone knew who you were back then is because of the fact that you only competed against/with other players of your server.
heyaz
06-21-2009, 04:37 PM
I remember how bad the old system was. I did rank 13 on my warrior and rank 11 on my rogue. I remember getting up at 8am to get into premade wsg/ab groups that would run all day and by noon would have waiting list 50 players long. The rank 14 candidates would keep playing pugs afterhours to get ahead of the rest of us, or camp out in searing gorge all night. I stopped at rank 13 because I had good 40-man raid weapons anyway, and I just didn't care enough to try to beat out people who were willing to do whatever it took.
What sucked the most is honor decay. You couldn't get away even for a week even if you wanted to or you'd lose weeks worth of work. Wow is still a grind these days and if you take a break you get behind the rest, but at least you don't lose what you worked for and it's still possible to catch up.
Almost all the rank 14s on my server quit within 2 days of getting it. A few bought the weapons, dueled a couple people, then quit the same day. Most sold their accounts for $1500+, others just uninstalled the game and never came back.
The titles where removed like everything else. "Whiners!"
My original Rogue was GM and it was the worst grind you've ever could imagin. Only people that plays hours and hours for a weeks to get to GM level because how the old system worked. People would bitch and whine and so blizzard created the new honor system to make it "Easier" for casuals to get gear.
Just like now, blizz keeps dropping the epic hard stuff down to a casual level and I really hope the addition of the NEW** Heroic system that it's actually "Hard". Like Original Naxx Hard. Where guilds would dump 1000's of gold on a run to to and learn the bosses and how to beat them. Back when you killed a boss it ment something, not like it is now.While I agree with you that WoW has become too easy, especially progression raids compared to say Naxx 40, that old rank 14 grind was beyond retarded. If it at least took skill to get rank 14 that would of been something, not saying that those who reached rank 14 sucked in pvp but skill had nothing to do with wether or not the reached that rank. All you had to do to reach it was give up RL for about 4-5 months and play non-stop.
TeK23
06-23-2009, 07:10 PM
:D But wow has changed alot from back when it started too. The hardcore group is tiny only like 3-5% and everyone else is casual gamers and so I completely understand blizzards point on making it easier. Even myself, I have nothing to bitch about, because I'm casual now. I don't have 6-10 hours a night to dedicate to wow or any games for that matter.
So it's kind of nice that gear is cake. :P
falsfire3401
06-24-2009, 04:34 PM
:D But wow has changed alot from back when it started too. The hardcore group is tiny only like 3-5% and everyone else is casual gamers and so I completely understand blizzards point on making it easier. Even myself, I have nothing to bitch about, because I'm casual now. I don't have 6-10 hours a night to dedicate to wow or any games for that matter.
So it's kind of nice that gear is cake. :P
QFT. I used to be a hardcore 40-man raider back in the MC/BWL/AQ40/Naxx days. Just about lost my marriage because of it, and we had a kid on the way. Now that I'm a dad and a better husband (ie I play ALOT less), I like that WOW is catering to the casual players more.
My guild raids either/or Ulduar/Naxx 2 days a week for 3-3.5 hours. That's a perfect schedule for a laid-back family man like me, and because I rerolled on a server in a timezone 2 hours behind me the start times are late enough I can get the boy into bed before raid start time :)
Ualaa
06-24-2009, 04:52 PM
Ya.. it's all relative.
Back in my EQ days, my "casual" guild would raid 6 hours a night, four nights a week.
Some of my friends were in "hard core" guilds who raided 8 hours a night, six nights a week.
These days, I'd probably consider most wow guilds that put in 24 hrs a week towards progression to be hard core.
Maybe not necessarily a top 5 guild across all servers, but definitely able to defeat all content fairly quickly.
My current guild raids 4 hrs on Tue/Thu and 2 hrs on Sun, and since the start of BC has basically seen everything.
TheBigBB
06-24-2009, 06:56 PM
:D But wow has changed alot from back when it started too. The hardcore group is tiny only like 3-5% and everyone else is casual gamers and so I completely understand blizzards point on making it easier. Even myself, I have nothing to bitch about, because I'm casual now. I don't have 6-10 hours a night to dedicate to wow or any games for that matter.
So it's kind of nice that gear is cake. :PEven with the gear being easier to get in general, the amount of time you need to put in is still a lot compared to most games. It also doesn't help that you are never at the top for long. If you gear up to the best possible stuff and take a year off, you'll come back having total crap for gear, unable to even participate in the high-end stuff.
Ughmahedhurtz
06-25-2009, 04:10 PM
Even with the gear being easier to get in general, the amount of time you need to put in is still a lot compared to most games.
Hmm. Maybe my experiences were different from yours. I remember in DAoC doing Tuscaren Glacier raids that took 2 hours. And some ML raids would go for 90 minutes, intermission, then another 90 minutes. The only raid I remember going on that was quick was the DF Prince raids. Ah, for the days of playing an MMO without arbitrary limits on attendees. If you wanted to 8-man a dragon, you could and have a much better chance at getting loot. Or if you were casual, you could tag along on the 80-man raids and usually end up with some seals or something about once a week.
I'm not sure which I like better, as DAoC felt like a much more social game and much less "exclusive" for high-end content. I actually got to see all of the raid content in DAoC except for ML8-10 as a pure casual.
Redbeard
06-26-2009, 11:41 PM
I feel super dumb for asking this (sorry).. havent gotten too much into the 5 man end game of WoW in WOTLK, been distracted.
So let me see if I have this right. Pre-Ulduar raid bosses drop emblems that you can turn in for gear. Heroic dungeons bosses drop emblems as well, but for not-as-good gear. 3.2 is upgrading the drops from heroic dungeon bosses to the pre-ulduar raid emblem level?
Zaelar
06-27-2009, 11:10 AM
Not the equipment, just the emblems that they drop. They are changing to the current highest emblem(drops in normal ulduar 25 and hard mode ulduar 10).
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