Fat Tire
06-17-2009, 03:22 PM
Quote from: Ghostcrawler (Source ('http://blue.mmo-champion.com/27/17779772445-060609-nevar-forget-shamans.html'))We
have changed Healing Way to work better with HW and we have changed
Improved Water Shield to also work with CH. We also dropped the
cooldown of NS to 2 min so that you can HW more often. We'll try to
make a post of all of the Resto changes soon.
New Shaman Totem Bar
Quote from: Nethaera (Source ('http://blue.mmo-champion.com/8/17779532478-new-shaman-totem-bar.html'))
There
comes a time in all shaman’s lives when they must learn to harness the
power of nature and wield powerful totems. As they grow in power, so do
the opportunities to use these instruments of healing, protection, and
destruction. In the upcoming content patch, Call of the Crusade, the
shaman will be able to quickly place totems of each element, aiding
them in managing these powerful focuses of nature.
We wanted to provide some insight regarding the upcoming shaman-specific
interface addition, the Totem Bar. Shaman will be able to utilize this
new bar to manage their fire, earth, water, and air totems in a more
accessible and convenient way. This bar will appear on the left-hand
side above the standard toolbar, similar to warrior stances or druid
forms. The bar contains space for four totems of the player’s choice,
one of each element. Clicking the respective button will drop that
totem. To the right of the four totems is a button for Totemic Call,
which we have renamed Call of Earth. To the left of the four totems is
a new ability named Call of Fire which will drop all four totems on the
bar at once. The mana cost is the same as if the shaman dropped all
four of the totems one at a time. However, it takes but a single global
cooldown.
Questing shaman will be able to quickly move their
totems of choice forward, while a shaman in an instance, Arena, or
Battleground will be able to replace their totems if they have to move
or if the totems are destroyed.
Shamans will also be able to customize their bar to set Call of Fire to drop less than four totems
if they choose. Access to this functionality is made available at the
same level as Call of Earth (currently level 30.) At higher levels,
Shaman will gain two additional spells, Call of Air and Call of Water.
These function exactly the same as Call of Fire, essentially giving the
shaman three different sets of totems that can be placed at once. New
key bindings will also be made available for all of these slots.
As with all new content under testing, we want to caution players that, as
a new part of the interface, there may be additional changes during the
period of the PTR until the release of the Call of the Crusade content
patch. We look forward to constructive feedback once it is available
for testing.
have changed Healing Way to work better with HW and we have changed
Improved Water Shield to also work with CH. We also dropped the
cooldown of NS to 2 min so that you can HW more often. We'll try to
make a post of all of the Resto changes soon.
New Shaman Totem Bar
Quote from: Nethaera (Source ('http://blue.mmo-champion.com/8/17779532478-new-shaman-totem-bar.html'))
There
comes a time in all shaman’s lives when they must learn to harness the
power of nature and wield powerful totems. As they grow in power, so do
the opportunities to use these instruments of healing, protection, and
destruction. In the upcoming content patch, Call of the Crusade, the
shaman will be able to quickly place totems of each element, aiding
them in managing these powerful focuses of nature.
We wanted to provide some insight regarding the upcoming shaman-specific
interface addition, the Totem Bar. Shaman will be able to utilize this
new bar to manage their fire, earth, water, and air totems in a more
accessible and convenient way. This bar will appear on the left-hand
side above the standard toolbar, similar to warrior stances or druid
forms. The bar contains space for four totems of the player’s choice,
one of each element. Clicking the respective button will drop that
totem. To the right of the four totems is a button for Totemic Call,
which we have renamed Call of Earth. To the left of the four totems is
a new ability named Call of Fire which will drop all four totems on the
bar at once. The mana cost is the same as if the shaman dropped all
four of the totems one at a time. However, it takes but a single global
cooldown.
Questing shaman will be able to quickly move their
totems of choice forward, while a shaman in an instance, Arena, or
Battleground will be able to replace their totems if they have to move
or if the totems are destroyed.
Shamans will also be able to customize their bar to set Call of Fire to drop less than four totems
if they choose. Access to this functionality is made available at the
same level as Call of Earth (currently level 30.) At higher levels,
Shaman will gain two additional spells, Call of Air and Call of Water.
These function exactly the same as Call of Fire, essentially giving the
shaman three different sets of totems that can be placed at once. New
key bindings will also be made available for all of these slots.
As with all new content under testing, we want to caution players that, as
a new part of the interface, there may be additional changes during the
period of the PTR until the release of the Call of the Crusade content
patch. We look forward to constructive feedback once it is available
for testing.