ThisIsDrakul
06-17-2009, 09:17 AM
I have plagurised a lot of code from Jamaba (and Multiboxer) and have assembled my own very personalised addon
In case it helps anyone else, I thought I would share where I got to in trying to optimise Quest Reward Management. (It might prompt Jamba author to implement, as I suspect it would be quite easy for him)
I raf'ed loads of alts and am now trying to level various groups 60-70 and 70-80. I am 2/5 through 70-80 groups and I have 1 more group needing 60-70. This is only relevant because my groups fall into the following types -:
Groups where
All 5 are the same class
I have 1 of one class and 4 of the same class
I have a mixed group, although this usually has 3 of one class
I have implemented the following 'schemes'
Mirror Team Leader
Straight-forward, Team leader sends message to all team members and they accept the same reward
Mirror Class
Any member that manually accepts a reward, publishes their choice. Receiving members accept the same reward if they are the same class as the publisher
Mirror ItemTypes (Only covers Armor at the moment)
This is potentially a bit fiddly, I have set a default sub-type (cloth,plate,mail,leather) for each class and then
Any member that manuualy accepts a reward, publishes their choice, Receiving members accept the same reward if the sub-type of the reward matches the default sub-type for their class if the reward is armor.
My objective with the above was to reduce the number of clicks I have to make on alts screens. At the moment I am levelling 4 shammys and a priest to 80 and it works very well with the mirror class scheme (I select Priest and 1 shammy
Might be interesting to someone!!!!
Apologies for wasting your time if this is already perfect in Jamba......(I havent actually used Jamba, just stole the code :P )
In case it helps anyone else, I thought I would share where I got to in trying to optimise Quest Reward Management. (It might prompt Jamba author to implement, as I suspect it would be quite easy for him)
I raf'ed loads of alts and am now trying to level various groups 60-70 and 70-80. I am 2/5 through 70-80 groups and I have 1 more group needing 60-70. This is only relevant because my groups fall into the following types -:
Groups where
All 5 are the same class
I have 1 of one class and 4 of the same class
I have a mixed group, although this usually has 3 of one class
I have implemented the following 'schemes'
Mirror Team Leader
Straight-forward, Team leader sends message to all team members and they accept the same reward
Mirror Class
Any member that manually accepts a reward, publishes their choice. Receiving members accept the same reward if they are the same class as the publisher
Mirror ItemTypes (Only covers Armor at the moment)
This is potentially a bit fiddly, I have set a default sub-type (cloth,plate,mail,leather) for each class and then
Any member that manuualy accepts a reward, publishes their choice, Receiving members accept the same reward if the sub-type of the reward matches the default sub-type for their class if the reward is armor.
My objective with the above was to reduce the number of clicks I have to make on alts screens. At the moment I am levelling 4 shammys and a priest to 80 and it works very well with the mirror class scheme (I select Priest and 1 shammy
Might be interesting to someone!!!!
Apologies for wasting your time if this is already perfect in Jamba......(I havent actually used Jamba, just stole the code :P )