View Full Version : Oddity with Instance Power Leveling
I'm boosting my 2nd team thru Strat with my unlinked main account.
I have a group my 80 warrior (unlinked) and my 4 druids. I take roughly 13 minutes to clear servant entrance area, and through to the live side, and then reset. At this rate, I should never hit my 5 instances per hour limit.
However, the oddity is this: I get an instance limit error message on my druids, but not my warrior.
Anyone have an idea as to why this is happening? My warrior is group lead and the one I drive from, so I reset from his window. Can't really fathom why it would be selective like this. Thanks for any suggestions!
-Nax
Smoooth
06-05-2009, 07:47 AM
Did your druids die? If they do and re-enter to come back to life that counts as a new instance for them.
Otlecs
06-05-2009, 09:25 AM
Did your druids die? If they do and re-enter to come back to life that counts as a new instance for them.
I can't answer the question, but I can say that this is wrong :) It would be a bit inconvenient having to clear the whole instance again every time you wipe on the last boss!
I don't think there can even be a bug here that would make this true for the purposes of the reset limt. Both boosting and not boosting, my guys (and gals!) have died far more times than the instance reset limit would allow if this were true.
I have a group my 80 warrior (unlinked) and my 4 druids. I take roughly 13 minutes to clear servant entrance area, and through to the live side, and then reset. At this rate, I should never hit my 5 instances per hour limit.You say it's roughly 13 minutes? That's very close to the 5 instance per hour limit. So close that I can understand that it might trigger the 5 instances per hour limit on some chars and not on others.
Khemikal
06-05-2009, 10:32 AM
Yeah, 5x13 is cutting it close to the 60 minute mark. When I'm running this close to an instance limit, and I know it, I tend to take a small break after I get close to the limit. Get up, stretch the legs, get a new drink, use the bathroom, etc. Then you are ready to pound out another hours worth of leveling.
wendalf
06-05-2009, 10:35 AM
In the past when I have had this issue, it is usually a matter of about 5 minutes. It seems like it isn't an exact 60 minute thing but may be a little off depending on how often the servers update is what I am thinking.
Smoooth
06-05-2009, 08:03 PM
Did your druids die? If they do and re-enter to come back to life that counts as a new instance for them.
I can't answer the question, but I can say that this is wrong :) It would be a bit inconvenient having to clear the whole instance again every time you wipe on the last boss!
I don't think there can even be a bug here that would make this true for the purposes of the reset limt. Both boosting and not boosting, my guys (and gals!) have died far more times than the instance reset limit would allow if this were true.I'm not sure about the specifics of why this happens but I have had a single slave die while boosting. Because I had no one to res I had to run back. Later the toon that died was the only one to receive the too many instances entered message.
While boosting in zones where I would hit the instance limit I very accurately recorded times so I new exactly when I would be let back in. This way I could stand afk inside the instance instead of outside afk and get ganked. So I can say for certain that entering an instance while a ghost to res will use up one of your "per hour" budget. However if you are at your limit already you can still get back in to res.
One thing I'm not sure about is if you die more than once, if that uses more than 1 towards your cap or not.
Yeah, 5x13 is cutting it close to the 60 minute mark. When I'm running this close to an instance limit, and I know it, I tend to take a small break after I get close to the limit. Get up, stretch the legs, get a new drink, use the bathroom, etc. Then you are ready to pound out another hours worth of leveling.This is what I ended up doing, just taking a short break every 4-5 clears.
My druids did die a couple times, all of them, my warrior did not, that may have contributed to the difference.
Thanks for the answers.
-Nax
Bettysue
06-06-2009, 02:54 AM
You can do a very simple test to show that deaths do not subtract 1 from your instances per hour limit. Runn more than 1 char into a new instance get one naked, die, and run back 5 times, then run out with both reset and run back in, you'll see no problem with either one getting in. I believe your time insude the instance is counted and the time the toon spends outside is not counted down from your instance time in an hour.
So say you have 1 toon inside for 1 hour 2 min (enough to make sure he is over the limit) and the other toon dies twice and spends 52min inside and 10min outside in the hour. The second toon will get the message about too many instances in an hour the first will be fine to continue with another instance.
HelmoAlkou
06-06-2009, 03:44 AM
A guildie I was helping in Hellfire got the same message. He 2-boxes and I was using three of my five. One of his toons got the message and couldn't continue to the next instance. He wrote a ticket and was told that it is a known bug and should be fixed soon. We ran all of them the next day w/o trouble. Note: that was last week before 6/2/09 patch.
Smoooth
06-06-2009, 05:44 AM
So say you have 1 toon inside for 1 hour 2 min (enough to make sure he is over the limit) and the other toon dies twice and spends 52min inside and 10min outside in the hour. The second toon will get the message about too many instances in an hour the first will be fine to continue with another instance.This is an interesting idea, but can't be true because if it were after you reset 5 times and waited outside your time would never count up to 1hr.
I always recorded the times I entered an instance and a new one was available exactly 1 hour from that time regardless of if I was inside or out.
Also I have done that simple test of dying and yes it does subtract from the instance limit. I just tried it after being in 4 instances in the last few minutes. After 1 died and came back I left and reset. Everyone else made it in, but the one who died got the too many instances message and wasn't able to get into another for 45mins(1hr from the first)
Bettysue
06-06-2009, 08:39 AM
http://www.wowinterface.com/downloads/info9484-LootReset.html
The above link is a good mod for keeping track of instance resets it was written quite some time ago and the last I used it was in 3.0 but it should still work just fine.
BTW smoooth I don't have the same problem you do if a char dies in the instance and has still gone over an hour of in instance time within the last hour he can get in on the 6th instance. If I have him outside for 10min and wait 10min inside before resetting for the 6th he gets in just fine. If I go out and reset prior to waiting until he has hit 60min of instance time he can't get in and has to wait. I just tried it and it worked for me...
foolsails
06-09-2009, 03:59 PM
Gotta remember how WoW counts the timers. The reset timer does not start counting I believe until the first reset...so:
Reset 1: Minute 0
Reset 2: Minute 13
Reset 3: Minute 26
Reset 4: Minute 39
Reset 5: Minute 52
There's your 5 minute wait time. Remember, the clock doesn't click until you reset it...
A guildie I was helping in Hellfire got the same message. He 2-boxes and I was using three of my five. One of his toons got the message and couldn't continue to the next instance. He wrote a ticket and was told that it is a known bug and should be fixed soon. We ran all of them the next day w/o trouble. Note: that was last week before 6/2/09 patch.This. I've also talked to a GM about it awhile back and this just said it was a bug and to give it about 5-10 mins which I did and everything was fine again. It was just something that happens every once in awhile. Although I have not had it happen in a long time and even when it did it was only when I was cutting it really close on the 5 per hour mark.
If it's still occurring to you just go grab a bite to eat or take a 5-10 min break and all should be fine again.
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