View Full Version : Keyclone, Yes, Mouseclone?
Yoshiman03
06-03-2009, 08:26 PM
I was curious, seeing as there are keyclone programs out there that can replicate keystrokes over multiple applications, i was wondering, is there the same thing when it comes to mice? :D that would be so cool, and helpful.
IF u asking why would i need one of these, its because my problem, when i dual-box is that sometimes if a target a mob thats on the left or right of me, my slave does not always have LoS and therefore cannot cast, so i was hoping i would be able to use the mouseclone, if it exists hehe, to control both my characters as i normally would with one toon. OR can anyone give me a solution to my problem lol?
:D
you playing casters or melee?
Moorea
06-03-2009, 08:52 PM
http://hotkeynet.com/wow/wow-mouse.html
Moorea
06-03-2009, 08:55 PM
Now about your original problem, just bind your interact with target key and hit it ; or old style, bind follow to a key and hit it to turn your other toons
Maleick
06-03-2009, 10:07 PM
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Friday, 06 February 2009 11:11
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Become familiar with features like these:
•Window layouts are easy to set up. Two monitors with full screen windows for 2 characters? Check. One monitor with a main region for the currently active character and alternates set up along an edge of the screen, instantly swapping to the main region when they become active? Check. Picture-in-Picture? Check. Configure your window layouts exactly how you like, with ISBoxer Toolkit's easy to use editor.
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olipcs
06-04-2009, 03:12 AM
What is known here as 'mousecloning' can be done with all the softwares recommended: HotKeyNet,Innerspace, Keyclone (and also Octopus, I think).
But what you have to understand regarding mouse-cloning is, that it is not like a 'synced' mouse, where every mouse-movement is cloned, but more eventbased, so that (for example) when you pressing the right-mousebutton, the position of your mouse is 'cloned' on the non active windows and a mouseclick is sent.
I mention this, because I read your post, as if you wanted to sync mousemovement and turning, and as far as I know currently there is no tool which can do this.
For solutions for the 'LOS-issue' as Moora has stated you could use something like 'interact with target' combined with activated 'click-to-move', or use other methods to turn your chars, like casting a channeld spell, or using the lens discussed here: Using an item to simulate /turn type macro command - It works! ('http://www.dual-boxing.com/forums/index.php?page=Thread&threadID=21768')
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