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MiRai
05-27-2009, 10:04 AM
I'm having problems this morning it seems :)

So, my "Interact with Target" key in game is bound to my "\" key. It works fine as long as keyboard repeating is on. Lately I've been getting lazy and I don't want to turn on keyboard repeating just to have my slaves interact with my focus' target. I made a new "Keystroke Action" setting both the "Hotkey" and "Key combination" to "\" and the target as "All w/ Current".

Nothing is happening in game after this. The key has been completely eaten up by InnerSpace and whether I'm using it on the focus window alone...or if keyboard repeating is on the button still does nothing. I assumed that "Keystroke Action" was just an easy way to broadcast a key [or keys] to the target, which in this case is all my windows.

I understand that IS overrides in game bindings but I thought that was only for macros and such. Upon start up IS does not report anything about my "\" key being overridden because it's bound to something else. I also tried making my in game "Interact with Target" binding "Shift+\" in case IS wanted something separate in the Hotkey and Key combination fields. So after setting my "Hotkey" to "\" and the "Key combination" to "Shift+\" I still get no result. Only after keyboard repeating has been turned on does "Shift+\" work as intended.

I've got to be missing something. Thanks guys!

zanthor
05-27-2009, 10:30 AM
I'm having problems this morning it seems :)

So, my "Interact with Target" key in game is bound to my "\" key. It works fine as long as keyboard repeating is on. Lately I've been getting lazy and I don't want to turn on keyboard repeating just to have my slaves interact with my focus' target. I made a new "Keystroke Action" setting both the "Hotkey" and "Key combination" to "\" and the target as "All w/ Current".

Nothing is happening in game after this. The key has been completely eaten up by InnerSpace and whether I'm using it on the focus window alone...or if keyboard repeating is on the button still does nothing. I assumed that "Keystroke Action" was just an easy way to broadcast a key [or keys] to the target, which in this case is all my windows.

I understand that IS overrides in game bindings but I thought that was only for macros and such. Upon start up IS does not report anything about my "\" key being overridden because it's bound to something else. I also tried making my in game "Interact with Target" binding "Shift+\" in case IS wanted something separate in the Hotkey and Key combination fields. So after setting my "Hotkey" to "\" and the "Key combination" to "Shift+\" I still get no result. Only after keyboard repeating has been turned on does "Shift+\" work as intended.

I've got to be missing something. Thanks guys!I vaguely remember having problems with this key in particular, I think I changed to using ] instead.

MiRai
05-27-2009, 10:43 AM
Wow....sure enough. I changed it to "]" and it works flawlessly. Thanks for the input Zanthor! :)

Lax
05-27-2009, 12:15 PM
Update is now available that should fix the \ key

MiRai
05-27-2009, 12:30 PM
Update is now available that should fix the \ keySorry Lax I just updated my ISBoxer Suite and tried to use the "\" key for anything and it's still broken :( The "]" key is working great for me though.

Lax
05-27-2009, 01:15 PM
Np, thanks for letting me know it's not fixed yet. I will do some extra testing with it and put out another fix later on :)