View Full Version : Click to move / interact / FTL questions
rahven32
05-16-2009, 07:38 AM
Hiya all. New to multiboxing (as of 3 days ago actually hehe) but I had a question about click to move mostly. Is there a script to turn it on and off? So say I turn it on then hit the interact key and turn it right back off?
Also had a question about the FTL system. I set it up everything is working fine. Love that I dont have to have a "leader". One thing I've noticed though is when i want to turn in a quest I have no idea how to make a assist that will basically be the same for every character so i can just copy that macro and paste it in all the toons. My thinking is he will try assisting himself or will he just not retarget since the mob doesnt have a target? Mainly just wanting this for turning in quests, flight paths etc. I know this is a very basic question and I should know it but it's just eluding me for some reason lol. Figured out FTL should be able to figure out a simple assist =/
Thanks in advance =)
alcattle
05-16-2009, 08:21 AM
You might be mixing up some things. You can't make a macro to use interact, it is a keybinding.
Some of the tasks you want help on can be found in Jamba (add-on section)
If you got FTL figured out, the rest is cake
rahven32
05-16-2009, 08:29 AM
I know it's a key bind. Basically this is what i want to do. If click to move is on interact will run your character to whatever you clicked. My thinking is if i use assist to say target a quest giver and turn on click to move. Then use my interact button to run all my characters to that questgiver and open up the gossip or whatever. It could be used to sell, bank, or whatever and i dont have to worry about one of my toons lagging behind and make sure i dont have to spam click to interact as much. Jamba would take care of the rest.
Edit: Found out how to turn it on now i just have to work it in a macro that works =)
For those that are curious it's
/console autointeract #
# = 1(on) or 0(off)
Amost positive I can work this in some how with click to interact. Just need to figure out how to keep it just 2 buttons. One for assist/click to move on and one for interact. Can't use conditionals with /console can you? could just use shift or something to toggle on and off. Will probably put it in it's own post so people can see it with the correct title and know what I'm talking about.
EDIT2: Well I got this to work but it takes 3 clicks instead of two. Will write how I managed it in a bit. Want to try and cut it down to just 2 clicks but not sure I can. It does use two buttons though but I'm using a FTL setup anyway so I was using 2 already for assist.
ghonosyph and the moocrew
05-16-2009, 08:03 PM
why would you want to turn it on or off? thats rediculous... you already have a main assist key "i use shift f" for follow i use F and for interact i use Z... i target something with my main, i click my assist key, i press Z ----> everyone runs to and opens window.
What would be the purpose of having it toggleable so that you could turn it off? if you put it on a key that cant be accidentally pressed(ie ctrl+alt+anotherkey) then you dont have to worry about it at all...
sorta really confused by people wanting to toggle it on and off tbh, whats the point !
rahven32
05-16-2009, 11:53 PM
Well the reason I personally want to turn it off is so I don't click one of my slave windows on accident.
I use a autointeract command whenever i switch leader. (to be clear autointeract ony enables or disables the click to move function, "Ineract with targate" is a keybind only)
My macro set effectively disables "click to move" (autointeract) on the lead character, and turns it on on all the slaves. I have had too many instances of the leader character running off / interacting with something that i had not.
With a team of druids, I have been able to turn 2 into bears, 2 into cats, 1 as a caster. Caster stays away ouut of combat, Interact and click to move turned onthe slaves means i can send them all into combat and watch / heal from a distance.
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