Ellay
05-12-2009, 01:19 PM
Looks like a comforting change coming in the next patch.
Quoted from a developer.
People are going through all sorts of strange methods to get to 200aa that we never intended. The progression from achievement experiences hasn't changed since it's introduction with KoS and the initial curve. As a result of that, level 199 to 200 is almost like doing 79-80 twice by grinding. We wanted some difficulty in going to 200 so that we didnt repeat RoK where you got to 80 the same time you got to 140 but this is on the excessive side. Changing it so that someone who runs a dungeon real quick gets 10-15% aa plus a mission bonus just lets you use the current content properly as a source of advancement. You can still go do those gray quests in old zones if you choose but having the option to advance through the current content should be the preferred method.
Quoted from a developer.
People are going through all sorts of strange methods to get to 200aa that we never intended. The progression from achievement experiences hasn't changed since it's introduction with KoS and the initial curve. As a result of that, level 199 to 200 is almost like doing 79-80 twice by grinding. We wanted some difficulty in going to 200 so that we didnt repeat RoK where you got to 80 the same time you got to 140 but this is on the excessive side. Changing it so that someone who runs a dungeon real quick gets 10-15% aa plus a mission bonus just lets you use the current content properly as a source of advancement. You can still go do those gray quests in old zones if you choose but having the option to advance through the current content should be the preferred method.