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Deekhay
05-04-2009, 11:57 AM
Hello,

Does anyone knows if after defeating both mini bosses you have to pull Thaddius or if it's activated by some timer?

If he's pulled that's ok since we have time to position, if it's auto, how do you have time to jump and position everyone?

Thank you all in advance!
Cheers

Tonyx
05-04-2009, 12:08 PM
There is a (quite short, IIRC) timer.

Deekhay
05-04-2009, 12:25 PM
There is a (quite short, IIRC) timer.Thank you.
Anyone with ideas on how to position 7 guys before he's active (at least)?

Cheers

falsfire3401
05-04-2009, 12:54 PM
If they're all on follow and you make sure you have spacebar set to broadcast to all clients, you *may* be able to make the jump with them all. Problem is the followers will be slightly behind you so their jumps won't be timed right...

For that you may want to actually stack then broadcast movement keys to all toons so they run together and jump together.


Good luck managing keeping them all on the correct sides of the boss each Polarity Shift...

Tonyx
05-04-2009, 12:59 PM
I don't think follow + jump will do it. Maybe casting Levitate or similar effects just a bit before killing the mini bosses will give you what you need to follow-jump the gap. Just an idea, though.

Deekhay
05-04-2009, 01:05 PM
If they're all on follow and you make sure you have spacebar set to broadcast to all clients, you *may* be able to make the jump with them all. Problem is the followers will be slightly behind you so their jumps won't be timed right...

For that you may want to actually stack then broadcast movement keys to all toons so they run together and jump together.


Good luck managing keeping them all on the correct sides of the boss each Polarity Shift...I'm almost 100% sure that I can dps him down before the enrage timer without the buff from charges. I can reach peeks of 24k dps on some bosses but I never get below 20k dps on any static fight.
That makes 1.200k dps per minute. Enrage timer is on 6 min. It'd make 7.200k and boss is 5.800k. Only one tank needed so it should be the only one needing healing. Maybe the shaman healer can pass to dps too increasing a little bit the dps.

Not knowing the exact timer when the boss engages the raid, I think that preparing 7 toons for the jump takes a long time too.
I once fell down with my follower while dual boxing and was able to dps him from one of the platforms in the green goo. I don't remember though if I got the debuff from there. It can be a solution. If someone knows, please share.

falsfire3401
05-04-2009, 01:23 PM
Your whole group will need healing because he has a random-target chain-lightning, so it's not just the tank you'll need to heal.

So your plan re polarity shifts is just to fan out > 10 yards from each other? That should work, 10 man you'd only get a +40% dmg buff anyways at the max and he doesn't have alot of hp in 10-man. In 25-man though you def. need all the stacks of the buff to kill off his 30M hp.

Enndo
05-04-2009, 01:46 PM
That fight is a nightmare for a boxer. I honestly don't know how you can pull it off without moving your toons from debuffs cause he'll 1 shot toons.

Deekhay
05-04-2009, 03:18 PM
I don't worry about 25m I only solo box it. It's ok if I have to heal raid, I have spare healers for this fight or 4 elem shaman if needed besides the resto one. The only problem here is the moment of the pull and the thing for which I don't have a solution yet.

Poetry
05-04-2009, 03:37 PM
We downed Thaddius yesterday as a 5 boxer + 4 boxer + 1 boxer. The main thing for me was to prioritize who jumped first. So tank went first + a healer. I left one of my ranged dps on the edge of the mini boss platform and she was in range so that was a jump I didn't need to worry about. I run three healers and one I just plain abandoned. So for me, 5 boxing, I just had to have 3 make the jump. If I'd thought ahead I would have had my other ranged dpser on the other platform and removed yet another jump. As far as the polarity shifts, the rule was to keep everyone spread out, but if I noticed a toon nearby the one I was actively driving had the same charge, I'd put them together.

Cyndaen
05-04-2009, 11:51 PM
Running 4 melee when we engaged Thaddius was a bit of a smack in the face for the first couple attempts. There is very little room for error when there are 5 melee on Thaddius that generally need to stay stationary. Our Druid single boxer jumped first and picked up Thaddius so I would have time to jump all 4 of my people across the gap, then I spread them out around Thaddius in a very "trial and error" fashion. There is barely (and I mean barely) enough room for 5 people around him without destroying someone. I run 3 toons on my second monitor but I use a Buff/Debuff mod that I can scale abnormally large. At a glance I'm able to see who has what charge and was still able to stack Polarities with moderate efficiency. At any rate, I found this encounter every bit as challenging as 4 horsemen, and we have yet to get that one down.

XeR0X
05-05-2009, 10:44 PM
I've read some where that if you drink a swiftness potion you can just run off the mini boss platform and make it on to thadius's platform, instead of having to jump. I dunno I haven't tried it yet though

Deekhay
05-06-2009, 03:17 AM
I've read some where that if you drink a swiftness potion you can just run off the mini boss platform and make it on to thadius's platform, instead of having to jump. I dunno I haven't tried it yet thoughA hunter told me that aspect of the pack (think it's this one, well, the one that makes everyone run faster...) on there's no need to jump.
Anyone can confirm this?

Thanks

Maxion
05-07-2009, 02:04 AM
I've read some where that if you drink a swiftness potion you can just run off the mini boss platform and make it on to thadius's platform, instead of having to jump. I dunno I haven't tried it yet thoughA hunter told me that aspect of the pack (think it's this one, well, the one that makes everyone run faster...) on there's no need to jump.
Anyone can confirm this?

Thanks
Sounds interesting, levitate or slowfall works nicely too.

Deekhay
05-07-2009, 04:03 AM
Thaddius is ridiculous...
I'll tell you why and how the lousiest performance ever just turns into a down at first try:

Yesterday I cleared Naxx10, I 6 boxed most of it, 5 boxed a little bit and 4 boxed from Grob till the end. It was a really successful run.

I was 5 boxing Thaddius, I had 4 toons on one group and another one on another. The one alone was testing the aspect of the pack thing. It failed miserably and fell down. The other four had levitate, it worked wonders. But... I lost concentration trying to bring the priest up to the field and the toons just explosed and 3 died. The lowest of my dpsers, the druid was the only one that survived. One person was the first time doing Thaddius so we just decided to keep going with no stress. I brought my priest up again, levitate, landed and continued dpsing too. I always run naxx with two healers, one of our healers just fell down on the aspect of the pack thingie and since he didn't know how to return, just stood there the whole fight.

So we were 2 tanks (yay!), one healer and 4 dpsers. As I said we decided to calmly keep going so one of our dpsers just learn the fight. At around 66% I started wondering if I should just anhk with my shaman (highest dpser of my group) and after a bit of hesitation, well.... why not... So both my dpsers weren't switching so they never had the buff. I ankhed, got some mana back and.... incredibly we downed it with a bit over 2min left for enrage.... If there were doubts about the need for the buff, well, they no longer exist since 3 out of the five dpsers didn't have it and one of them even started really late.

I t was a pretty funny naxx run with a lot of miscellaneous fun events :).

slash
05-07-2009, 09:18 AM
I've read some where that if you drink a swiftness potion you can just run off the mini boss platform and make it on to thadius's platform, instead of having to jump. I dunno I haven't tried it yet thoughA hunter told me that aspect of the pack (think it's this one, well, the one that makes everyone run faster...) on there's no need to jump.
Anyone can confirm this?

Thanks
Yep, Aspect of the Pack / Cheetah allows you to just run off the platform without jumping.

Otlecs
05-07-2009, 09:38 AM
Yep, Aspect of the Pack / Cheetah allows you to just run off the platform without jumping.
Have you actually done it?

I ask because in the post immediately above yours, it seems it just didn't work when tried.

Deekhay
05-07-2009, 11:40 AM
Yep, Aspect of the Pack / Cheetah allows you to just run off the platform without jumping.
Have you actually done it?

I ask because in the post immediately above yours, it seems it just didn't work when tried.At least in /follow it was 100% fail :)

slash
05-07-2009, 12:32 PM
Yep, Aspect of the Pack / Cheetah allows you to just run off the platform without jumping.
Have you actually done it?

I ask because in the post immediately above yours, it seems it just didn't work when tried.

Yes i have and the other hunter in my guild used to run straight off. I usually jump anyway to make certain. You have to make sure you are lined up straight, and at the shortest gap.

Mercurio
05-07-2009, 07:43 PM
I t was a pretty funny naxx run with a lot of miscellaneous fun events .

Woot! Fun *and* success in the same run? I like.

Glad you are doing well Deekhay :rolleyes: