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View Full Version : Think I'm going to give FFXI a spin for a bit.



Bigfish
04-15-2009, 12:38 PM
Title more or less says it all. Going to go play FFXI for a while, I think. Still need to get it installed and some accounts set up, but I'm going to see about running my own 6-man party, PLD/NIN, SCH/WHM, RDM/NIN, BLU/NIN, BLM/WHM, SAM/WAR. Seems like fun if only for the chance to try the game out having a full party available on demand, as well as some of the more crazy things I can try, such as synhcronized combat.

Dominian
04-15-2009, 01:49 PM
FFXI was my first mmo and the aspect that you had to group for pretty much anything was fustrating as hell, so boxing it would be kinda cool!

Bigfish
04-15-2009, 02:49 PM
FFXI was my first mmo and the aspect that you had to group for pretty much anything was fustrating as hell, so boxing it would be kinda cool!

Yeah, finding a group is THE single biggest challenge in that game. I'm going to start with some fresh characters and see how that goes. Ideally I'm going to try and pull off a 6 weaponskill skill chain, both for comedic value and just to see how much damage a group can do if organized enough. It would be nice to be able to just waltz in to certain mission fights, TP up, and unleash hell on the boss.

maxel
04-15-2009, 06:42 PM
This sounds intriguing to me as well. What is their stance on multiboxing? I'd hate to get max level then insta-banned.

Bigfish
04-15-2009, 11:38 PM
I don't think they have a problem with it. I hardware box though, so while SE may have an issue with Windower, my set up falls outside most "Don't use 3rd party programs" clauses.

jettzypher
04-16-2009, 09:05 AM
i love FFXI, just play wow too much and the combat system, controls, and everything or so different, i get messed up sometimes. plus i know one person there so its really boring when hes not around...

d0z3rr
04-16-2009, 02:11 PM
Sounds like a challenge. Keep us posted on how it goes (with screenshots!!). Looks like we may need a FFXI section soon!

Duese
04-16-2009, 02:39 PM
If you ever need a game to take a break from WoW on, it's definitely FFXI. I put in my time in FFXI, all 4+ years of it.

The most I ever did in FFXI was 4 box, but the game definitely catered to boxing. If you have a G15 keyboard, look for FFXI windower and an addon called G15Binder. It will let you bind your G15 keys directly to an instance of the game and on top of that, you don't need to use keybindings to call the command. It's all based off a script.

The missions in that game were incredibly fun and the in game FMV's are phenominal. The way they use Level Sync and Level Caps in that game really makes it a lot of fun and challenging. The initial game and first expansion pack don't really have much for level caps, but most were designed around lvl 50-60 characters, so they aren't to bad. Once you start on the missions for Chains of Promethia, you only need to be lvl 30 for the first few missions. Then lvl 40. Then level 50. It takes until about half way through before you go into a mission uncapped and those fights are rediculously hard usually. I did a little bit with the most recent xpack but from what I played it was pretty nifty. They have another xpack on the way too, but it's more of an addon pack instead of an actual xpack.

PLD/NIN, SCH/WHM, RDM/NIN, BLU/NIN, BLM/WHM, SAM/WAR

Go all melee or go all nukers. Mixed groups do all right, but once you start getting into the 50's and 60's, the best stuff to kill for xp is either insanely magic immune or has huge AoE that wrecks melee. Start out with your PLD as /WAR. You don't get a lot out of /NIN until 74 where you turn from a tank to a DPS role in the party (since everyone turns DPS at end game). Either take a SCH or a RDM, dont' take both. You really wont need the healing once you get rolling. SAM/WAR = GODLY. I will warn you about BLU's, they take a lot of work to learn your blue mage spells. If they are played right, they do pretty well but the heavy hitters (war, sam, drg) will still win in a dps race. Their are a couple rough patches while leveling, but once you hit the 55-57 region, hit the xpack areas and your paladin will be casting more heals than your healer does. You'll spend the majority of the time casting haste and refresh and watching things die in <10 seconds. If you go 4 Sam's, 1 healer and a Pld tank, things will die so insanely fast it won't even be funny. You'll just spam your WS button and they will be going off constantly the way they get TP.

I haven't played the game for about a year, so I might be out of date on some of it, but I do have a few friends who still play and actually my main account is still active with a 75 blm and nin with like 10 other jobs 60+.

Stay away from end game though. It's pretty rough. The elitism in end game for that game rivals warcrafts.


SE may have an issue with Windower

I've never heard, seen or known anyone who has ever been banned for using windower. While blizzard's policy is strictly upheld, SE's policy is a CYA and not something they hammer back at their playerbase. If you've ever played Asheron's Call, Windower is in the same boat as Decal was in that game. It's not supported by the developers, but they didn't go out of their way to not allow it.

Actually, the people who develop Windower keep everything closed source and they do it for a reason. What Windower can do is way more than what it currently does. The developers of it basically said that the back end on Windower can be abused if it is not policed. So, it's not open source, you can't develop any addons for it, you can only put in the addons they have available. As a programmer, I hated it, but it's allowed them to keep SOE/FFXI from going after them and probably the only reason why windower is still around for the 6-7 years it's been around.

So, long story short... I wouldn't worry about windower getting you banned. (Again, unless something has changed in the last few months. I did check their messageboards and didn't hear anything out of the ordinary.)

Bigfish
04-17-2009, 01:48 PM
Go all melee or go all nukers. Mixed groups do all right, but once you start getting into the 50's and 60's, the best stuff to kill for xp is either insanely magic immune or has huge AoE that wrecks melee. Start out with your PLD as /WAR. You don't get a lot out of /NIN until 74 where you turn from a tank to a DPS role in the party (since everyone turns DPS at end game). Either take a SCH or a RDM, dont' take both. You really wont need the healing once you get rolling. SAM/WAR = GODLY. I will warn you about BLU's, they take a lot of work to learn your blue mage spells. If they are played right, they do pretty well but the heavy hitters (war, sam, drg) will still win in a dps race. Their are a couple rough patches while leveling, but once you hit the 55-57 region, hit the xpack areas and your paladin will be casting more heals than your healer does. You'll spend the majority of the time casting haste and refresh and watching things die in <10 seconds. If you go 4 Sam's, 1 healer and a Pld tank, things will die so insanely fast it won't even be funny. You'll just spam your WS button and they will be going off constantly the way they get TP.

Well, my intent wasn't to set up the most optimal party that rakes in XP as fast as possible. I'm more interested in seeing what I can do with very long, perfectly timed skill chains and magic bursts. That and see how far I can get in the missions. I may end up switching the party make up around. I already decided to change the SCH/WHM to a WHM/SCH.

The basic idea is to have the PLD/NIN tank, the WHM and RDM Melee on top of casting, while the BLU and SAM do their thing. BLM Bursts where appropriate. At this point I'm still in the conceptual phase, but my idea is to just have fun with the set up and bask in being able to enjoy RDM and WHM melee. Well, that and experiment with the class's functionality, which is to say I've always thought RDM and WHM got side lined to pocket healer a bit more than I would have liked to have seen.

Marious
04-17-2009, 02:43 PM
Ah man I use to love this game! I was never into raiding on it though never got to max level to do it, ended up being BST and leveling with 1 or 2 others as BST it was a blast to be able to do this, now MBing it would probably be a blast, definitely keep us posted on your progress on this. I had a galka as my main char had a few others but they where pretty much mules. I don't know something about the galka just did it for me, for one they have a hell of a handycap and are more challenging to use if you go into any caster role but the fact that you can go back home and change to any job was great we dont get that in WoW. I tried most of the jobs in it as a galka, WHM, RDM, BST, NIN... cant even remember what the other jobs where anymore been so long since I played, I started WoW when it launched and left my FFXI account alone, my friend which now plays with me on WoW was a full WHM healer that did all the raids for ever with the LS we where in and then he spent some time in City of Heroes then eventually I talked him into coming to play WoW with me, he has a full epic'd out Lock and loves it, I keep on trying to get him to heal for me so I can just concentrate on my boxing and tank and DPS but he cant get the whole healing thing in WoW which has to be a whole hell of a lot easier in WoW then it was in FFXI. He still gives me crap about getting my account lost with his scorpion harness and his great caster rings lol I think he had that one Emperors Pin also and I lost that too lol.

Bigfish
04-18-2009, 02:13 PM
Windower is a freaking GODSEND. Go, go unlimited macro space!

Duese
04-20-2009, 01:21 PM
I've always thought RDM and WHM got side lined to pocket healer a bit more than I would have liked to have seen.

This is what I loved about FFXI. While in most "XP" parties, whm and rdm melee wasn't used, when you went out on non-"XP" content, WHM's and RDM's could go crazy. Hell, one of the WHM's I used to play with hit harder on his WHM with Hexastrike than a lot of end game classes. RDM's were the best solo class in the game. Hell, their was a JP RDM that solo'd stuff that groups of 20+ wiped on. Solo'ing KS 60's and even freaking Gods. He was pretty damn good (and lucky).

If I wasn't so dang busy with my team and my main and ulduar wiping, I would totally go back and re-up my 4 accounts and maybe toss in 2 more and see where that got me. I used to be intimidated by running more than 2-3 characters at a time even though I got 3 boxing down to an artform in that game. I would think I was crazy to try out a full 6 person group. Now though, yeah... I could totally see it.

PLD/NIN, SCH/WHM, RDM/NIN, BLU/NIN, BLM/WHM, SAM/WAR
War -> 30 -> Unlock PLD -> 74 -> Unlock NIN -> 37
Whm -> 30 -> Unlock SCH -> 74
Blm -> 30 -> RDM -> 74 -> Unlock NIN -> 37
War -> 30 -> Unlock BLU -> 24 -> Unlock NIN -> 1/2+ BLU lvl -> 75
BLM -> 30 -> WHM and RDM -> 1/2 BLM lvl -> BLM 75
War -> 30 -> Unlock Sam -> 75

That doesn't include any missions or quests or rep. You have a lot of work ahead of you lol. It will be a fun journey.

Or you could blow everything out of the water and go like this ...
WHM-> 30 -> Unlock SMN -> 75
x6

There's a trick going on currently where you lvl sync a party of summoners to lvl 10 and go to korroloko tunnel, have a high lvl aggro basically the whole zone and bring it back to you. All 6 smn's then blow their 2hours and kill everything. It ends up giving you like 75k xp which takes you 10-18 in about 10 minutes. Granted, you can only do that once every 2 hours ... but that's faster xp than most end game high end xp parties by a mile lol.

Bigfish
04-20-2009, 02:19 PM
Well, I got to level 10, and I have to say, its been an interesting exercise thus far. The way follow works with melee is amazing. Made about 50-60k Gil from crystals, and I hit about 5k/hour for xp at one point. Granted I have no clue if that means anything at this point, because I haven't soloed in so long, and I'm still learning about a large number of leveling stuff that has changed since I last left, namely Field Manuals I mean, 5k could be pathetic now. I just don't know.

What I do know is that even with low Ts, EMs, and DCs, I can mow through them like they're not even there and rake in XP by virtue of fast kills. Things may change once I get out and about in the world, but for now I remain hopeful. Hell, I played this game during the glory days of 2k being a good party and XP/level jumping through the roof at 50+, so nothing can be THAT bad.

d0z3rr
04-20-2009, 06:30 PM
Pics or it didn't happen. :whistling:

Bigfish
04-21-2009, 02:38 PM
Further observations, I'm now tackling Toughs in Meriphaut Mountains (I think that's right, the zone with the Mea Crag) without breaking a sweat at level 13. That's an improvement over the occasional T I was dealing with earlier. Should hit 15 after a few training regimes and my empress bands tonight, at which point its off to level the jobs I'm going to take to 30. (Reminder, go buy more 2 handed Axes) I have to say, this game is freaking FUN when you do things at an appropriate level and have a party on hand for all of it.

It is a bit intimidating with how much stuff I have to do. Need to grind rep, get my gobbie bags started, get my subjobs, unlock my advanced jobs, get my chocobo license.... the list just goes on and on. I'm going to be busy with this for at least a year, which is nice, because the whole reason I jumped ship again was because there wasn't much left for me in Wrath.

Oh, one thing, some of the quests in this game SUCK. Some offer awesome rewards, most offer a catchy tune and less money than it took to complete. Totally remembing why I stuffed those sheep in Selbina with Corn and Cabbage.

My TP generation isn't quite where I was hoping it would be, and it's making me notice what is going to be an inevitable problem in the future, namely that my WHM and RDM are going to be more or less out of the out-and-about skill chain rotation, as while their melee hits do fair damage, they end up being sluggish in TP generation. On the other hand, with a SAM and a BLU in the group, I have a wide range of skill chains I can form, so instead of 1 hugely long skill chain, I'll probably just set up multiple small ones. Of course, on boss fights and such I'll probably still plan out a hugely long skill chain, but that has more to do with how the fight mechanics work and how generally you WANT to end those as fast as possible. Certain exceptions of course, in the case of bosses who use nasty aoe at a certain percentage of hp

Sivier
05-06-2009, 10:08 PM
Six months ago i was searching about FFXI MB. I left the game 2 yrs ago and i was using 2 accounts, (mostly my 75 RDM as PL) I dont know how u can handle those 6 accounts bc im pretty sure that my machines cant handle more than one and my broadband will drop with 6 at the same time (sometimes i was getting lag with only 2 at the same time) About the hammer ban, be careful bc Square is very strict to his TOS and FFXI Windower its illegal ( http://www.ffxi-gil.info/ffxi-windower.html ) Lose one toon in WoW its not the same pain as lose one FFXI toon. Anyway "Grats" on that archivement and let us know more info bc like others i only left that game for the lack of partys. MB that game could be a dream to me ^^

" [Multibox][FFXI][Can i have it?][Yes, please] " :D

Maxion
05-07-2009, 02:18 AM
I think to properly multibox FFXI you need to have one computer for each character.

Bigfish
05-07-2009, 10:45 AM
Yeah, I run one client per box. I've heard tales of people with 2-3 clients running.

Zerocool2024
05-07-2009, 11:15 AM
So... even with that windowing program that windows FFXI, you would not be able to play multiple (a full group of 6 on the same comp?) I don't know if Innerspace will let you box it, or even Keyclone.

I have 4 comps, but I really don't want to have to buy more to play FFXI (should I make that leap)

Bigfish
05-07-2009, 12:17 PM
Well, honestly, I've never tried more than 2 on one comp. The 2 ran fine though. You might be able to run 6 on one. As to what program would work, I have no idea how most of them work. I'd imagine Keyclone would work, though I don't have a license for it so you'd have to ask Keyclone if he's tested it.

Zerocool2024
05-07-2009, 12:27 PM
Heh, I don't have the end all of Navi's, but, I know the one I do have is 4 TB HD's Raid 0, quad core q6700 CPU, 8 gigs of ram, dual 8800GTS 512 cards.
So, I can handle a decent amount, but the last time I ran FF12, it was... 2003? The Navi was "laughable" to today's standards. So I don't remember it being real hard hitting on the graphics cards/CPU, but I could be wrong.