View Full Version : your fastest multibox lvling 1 - 70
sksus
12-12-2007, 07:51 AM
what is your top time?! an which lvling way you choose for this?
Remote
12-12-2007, 07:54 AM
I made a thread about this already! =P
Here you go, this is mine: http://www.imagedump.com/index.cgi?pick=get&tp=522041
Did all the quests I could, farmed instances for the rest.
PyrostasisTDK
12-12-2007, 10:49 AM
problem I have always had with wow and "the fastest leveling" is if your willing to ONLY level with rested you will level significantly faster IG time than RL time.
Otlecs
12-12-2007, 11:09 AM
you will level significantly faster IG time than RL time.
Eh?
Surely In-Game time = Real-Life time?
There was a thread containing anecdotal evidence that the /played time was of questionable accuracy, but are you saying that playing on rested bonus in some way screws up your played time?
I don't understand.
Gurblash
12-12-2007, 11:22 AM
No what he is saying is this.
If you wait to play so that when you DO play all your toons will have full rested xp. It takes almost a week to get a full level of rested xp.
Now if you were to ONLY level on rested xp you could only play once a week and park them again. You would during those times level faster than normal... thus making your /played lower once you dinged 60 or 70.
If you were to level just normally but playing daily you will ding 60-70 faster IN REAL TIME not /played.
Shogun
12-12-2007, 11:22 AM
If you're always rested, and gain more XP per kill, you logically level faster than someone who isn't. It takes longer "real life time" as you're spending more time resting.
So while someone who played none-stop (no sleeping etc) could hit 70 in 1 week (RL time) or 7 days /played, someone constantly resting can only level up 1.5 levels each 5 days (max rested is 150%, which takes 120hrs to accumulate). It would take them a heck of alot longer, but they'd have a lower /played time by 70 :)
Remote
12-12-2007, 11:24 AM
This is not complicated. Check warcraftrealms.com for how long it took them.
I leveled in about 10.5 days /played and 6 weeks of actual time. So yeah, no rested bonus.
Otlecs
12-12-2007, 11:57 AM
Ok, so this is about elapsed time vs. played time, not "actual played time" vs. "recorded played time", which is how I first read it.
That I understand, and yes it's obvious.
unit187
12-14-2007, 10:37 AM
atm I have 4 toons on level of 20 and have got 12 hours /played
I wander how long will it take to 70 ^^
Slats
12-14-2007, 09:25 PM
Love the Chucknorris (Mr ASCII Man) in Tradechannel
dniem
12-15-2007, 07:24 AM
Currently, I'm Lv. 62x4 (1x70) and I'm sitting at 4d 17h.
efwee
12-15-2007, 08:58 AM
Currently, I'm Lv. 62x4 (1x70) and I'm sitting at 4d 17h.
In cases like these (or any other case actually) I'm particularly interested in how you leveled the characters. It's always fun to compare how fast the different methods are :)>
MrLonghair
12-15-2007, 11:05 AM
I got my priest duo up to level 42 and a half before 2.3 hit, fooled around with world pvp and gimmick raids and gimmick RP but hit 70 in 12 days 3 hours /played.
After 2.3 hit there has never been a better time to start multiboxing, I started an moonkin duo the other day. If you start boxing, try to aim for three characters over two so that you get a party bonus, else the duo will simply split all exp by 50% and it might lag you behind as you go about your quests.
Also, remember this:
Once 58, do the first batch of quests in Hellfire Peninsula for gear, then return and finish off Azeroth, as much of it as you can, even the grey quests! People have reported reaching level 64-65 this way before finishing Hellfire Peninsula, and having unbelievable amounts of gold as a result
dniem
12-16-2007, 02:29 AM
Alright.
First of, I made 5 shamans, already had one 70.
I created 4 new draenei shamans, from Lv. 1 to 10, I did most of the starting quests, at the time, none of the gathering quest items one, I wasn't very familiar with the playstyle yet and couldn't loot easily at the time, now that I have more experience, I would probably do them, because I had to grind alot just by killing for exp at the beginning. Just to make sure it's understood, I didn't party with the 70 shaman during that time.
Once I got Lv. 10, I included the Lv. 70 Enhancement Shaman into the party and started doing Deadmines over and over, I didn't loot any corpse, to me it wasn't worth the time stoping for the $/h. I did Deadmines until I believe Lv. 18-19
After that, I went onto Stockades. Stockades is awesome, because it's very close up together with elites only enemies. Enhancement was much better than Elemental spec at that time, less down time (if any) for mana and faster kills. I could make a full run without having to stop for mana ever. Since the instances is so small, I would do 5 runs very quickly and I had to wait for the cooldown on the instance to reset. So I would usually log out or loot stuff on the 5th to supply the enchanting/tailoring of one of my shaman. Then I would log out all the others and level up my profession with the one E/T. Which is why she has currently about a day more than all the others, but I don't really consider it, because I would it while at working (where I cannot dualbox so I would save up all my crafting to do for that time).
I did this until I think Lv. 27ish, then I went to try Gnomeragan. It's a TOTAL waste of time, don't go there. It's wayyyyy too spread out and you walk more than you actually kill stuff.
I spent about 3 min in Gnomer and left. Went to do Library in SM for a few runs, still as Enhancement, without the help of the others. In SM I started looting the stuff for DE and tailoring, sold the items with good stats as per armor. I might have done one level in Library, tried Armory as well, not worth it, just go Cathedral. Cathedral is by far the best place, lots of mobs to kill very quickly, again I did loot stuff in there most of the time. Only in the Cathedral itself though, not outside, I would pull them all to the red carpet and loot them on the way out.
I don't quite recall until when I stayed in there, probably like Lv. 39-40 or some. After that I respeced my 70 shaman to elemental as well as all the others and I started using them in ZF. (Don't go to Uldaman it's also a waste of time). Make sure to check on www.wowhead.com for quests for any instances you go to. Did ZF for a long time, until 45, went to Maraudon a few times, the 2nd part sucks because of the elemental immune to nature damage so I didnt like it as much. Beside, the huge giant in Mara gives the same exp as one elite in ZF so it wasn't worth killing one while I could kill 3-5 in the same time.
I did ZF for a long long time. And now that I can loot back and see what path I took, I would have rather did quests instead, pick up quests aren't that bad, and killing quests are a real joke. If I were to do it all over again, I would probably quest all the way to 70 instead of instancing. (Of course instance a few time as well with all the quests in one go)
After ZF, I might have been like Lv. 47 when I stoped, I went to Searing Gorge for quest and started following the Brian's guide from then on. It went like a breeze, it was so easy and questing is a real joke with 5 toons.
I didn't buy my mount at 40 because I already had Ghost Wolf form which was good enough until I gathered the 2.5k gold to buy all epic ground mount (which I have now yay!). So yeah, kept on questing after ZF up until now, I did do BRD because I was a little bit behind on the guide, I guess because I killed less mobs than I would have had if I was alone. I made sure I had all the quests possible when I went to BRD so I would do it all in one go, I did most of them, because some you would have had to get out and come back which I didn't want to do.
Went to Outland right after I got 59, a little bit over my time I guess, but it was ok, I went through quests very quickly and was a bit short on the guide, so I ran Ramps a few times and BF once, that 2nd boss is really bad IMO. Now I'm in Zangarmarsh 5% to 63 and it's going great.
Important notes
- I did have help of a 70.
- I didn't do any BG up to now (no point really).
- I didn't camp nor grief any horde. For some obvious reasons, 1- I don't feel good about myself after killing some lowbie since I have 5 toons, one of which is 70. 2- Grief horde eventually would have got me several 70 come by and try to kill me and bother me. I wanted to be unnoticed as much as a 5 group with all the same name can go.
- I did also follow a leveling guide(for most of it).
I wasn't actually trying to make "the" best time, it sort of just happened. When I log on it's to level obviously and not just fool around so yeah I got shit done and didn't just sit in IF to show off and talk to people.
Conclusion: It was my first time dualboxing with more than 2 characters, so it did take me a long time to set things up, macros and everything. If I would have really wanted to make the best time ever, now that I have experience I'm sure I would do it "alot" faster over again, but doesn't that go with everything else as well. ^^
Hope this whole blog was of some help to someone, sorry if it sounds incoherent at times, I wrote it in 2 seperate times (now and last night) so I might have lost track of things and didn't want to write back what I already had.
-D
unit187
12-16-2007, 08:18 AM
nice post. From your words I see that to have 70 lvl enhancement shaman isnt that cool as to have 70 lvl mage as I do :D
My toons now are lvl 28 and all instances I have done were done like that: pull - aoe, repeat 2 more times. For me it is 1 day 0 hours 51 minutes played - lvl 28.
And I would like to note that gnomeregan is perfect for aoe grind. The start of the instance (main door) sucks, but once you jump down to elementals - it becomes better. And after AOE elementals you can gather crapload of non-elite gnomes and also some elites. At the end, there are alot of elites at final boss' tunnel and they can be easy aggroed just by pulling a mob with ranged weapon from downstairs. He will do all work for you - run to you, gathering every1 on his way. The instance pretty cool, only thing which can bother is that some mobs are throwing nets.
Skuggomann
12-16-2007, 08:26 AM
Dniem you forgot to put how long it took. Do /played or /playtime r sum
dniem
12-16-2007, 09:15 AM
Skuggomann Posted: Sun Dec 16, 2007 7:26 am Post subject:
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Dniem you forgot to put how long it took. Do /played or /playtime r sum
dniem Posted: Sat Dec 15, 2007 6:24 am Post subject:
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Currently, I'm Lv. 62x4 (1x70) and I'm sitting at 4d 17h.
unit187 Posted: Sun Dec 16, 2007 7:18 am Post subject:
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nice post. From your words I see that to have 70 lvl enhancement shaman isnt that cool as to have 70 lvl mage as I do
Sorry, just isn't clear if you mean it's cool to have a 70 or if you mean it's "not" "as" cool as having a 70 mage. IMO, I think both are good, as a mage you have more down time, need to stop for water/food, while as a enhancement shaman I never had to stop so never had any down time, I could just keep running around and kill stuff on the way, without ever having to stop moving. But of course, in situations, it's not "as" cool as a mage.
efwee
12-16-2007, 10:53 PM
Really nice post dniem, rather elaborate :>
unit187
12-17-2007, 04:33 AM
IMO, I think both are good, as a mage you have more down time, need to stop for water/food, while as a enhancement shaman I never had to stop so never had any down time, I could just keep running around and kill stuff on the way, without ever having to stop moving. But of course, in situations, it's not "as" cool as a mage.
I mean as mage you go in instance, aggro half of the instance, kill them in less then 30 seconds, go straight to the end of the instance and grab all remaining enemies and aoe ;) so downtime is only before those 2-3 huge aoe pulls. That must be faster then enhancement shammy.
p.s. 30 lvl - 1 day 2 hours /played 8)
I r like this speed, I r happy O.o
Kyudo
12-17-2007, 09:40 AM
Unit, having boosted as both a hunter and a mage, I do agree that the mage is "quickest" but looting can be slower and more annoying. And also, unless the mage is well geared, this advantage dissapears after SM/Uldaman imo. Hunter has proven much quicker at clearing ZF and ST than the mage. Mage now needs to drink after each grp of 6 or 10, but hunter can still pew pew without stopping.
But then again, hunter has epix. Mage has a load of crap gear.
But I'd say up to SM Mage/palla are no doubt the quickest killers (my palla friend can also Aoe the whole of the inside of SM cath, whole wings of Stockades etc). Our record in stocks including looting was 6.5 mins :D
Otlecs
12-17-2007, 09:58 AM
And also, unless the mage is well geared, this advantage dissapears after SM/Uldaman imo
OT, but chain of thought... I was blasting my lowest level team through Stockades yesterday and managed to die! In the Stockade!! The shame...
My mage has a shade under 9k health, but doing the 3rd (and final) pull of the instance, down the right-hand-side, I screwed up a blink, got unlucky with a never-ending sequence of knockdown stuns and was dead before I could say "ice block" :)
Dead embarassing, though of course there was nobody around to see it except me!
Kyudo
12-17-2007, 10:33 AM
Hehe, those stuns are a bummer, dw, I died once as well, getting the measure of the place.
And as for SM cath, well the hunter is ok at it, but one tip, don't snake trap the group closest to Mograine.... he doesn't tend to react well to viper bites and tends to call in the buddies. I FDd and survived, but the lowbies didn't come off so well.
unit187
12-17-2007, 05:29 PM
Unit, having boosted as both a hunter and a mage, I do agree that the mage is "quickest" but looting can be slower and more annoying. And also, unless the mage is well geared, this advantage dissapears after SM/Uldaman imo. Hunter has proven much quicker at clearing ZF and ST than the mage. Mage now needs to drink after each grp of 6 or 10, but hunter can still pew pew without stopping.
But then again, hunter has epix. Mage has a load of crap gear.
But I'd say up to SM Mage/palla are no doubt the quickest killers (my palla friend can also Aoe the whole of the inside of SM cath, whole wings of Stockades etc). Our record in stocks including looting was 6.5 mins :D
my mage is pretty good geared but I use pvp gear (12k health) because it is much easier to survive. So I run with ice barrier up and gather stuff, then kill. Now when my toons have grown a little (32 lvl) - they all are healing specced and can outheal whole sm graveyard in one pull
unit187
12-17-2007, 05:36 PM
ah ye and forgot to say, I dont loot anything but bosses, so my grind time is insanely fast
fwc566
12-17-2007, 09:51 PM
Honestly with the new patch out fastest leveling should occur via questing. I know if you check out joana (for horde) or brian kopps guide (for alliance) they almost stick exclusivly to questing. They have redone their old guide and actually skipped content they previously did because questing gives way more XP now (honestly its in line w/ outlands XP per level).
What i mean by the parenthesis my warrior is gaining % of xp per quest turn in equal to (probably more since 60-61 and after that is a lot more xp per level) what I would gain in the outlands.
dniem
12-18-2007, 02:42 AM
Well, those guides are made for people playing by themselves, not for a 5 man group with a 70 on the side like some of us are doing.
I do agree that the guide are awesome for Outlands and late 40-50s, but most of th early quests are focused onto grabbing quest items with medium to low drop rate which sucks for 5 manning. If there were a 1000 targets in front of me that I could kill non stop, it wouldn't be much of a problem, but since at low level a 70 would kill too fast and need to wait for respawn, you end up running around more than actually killing stuff.
So I believe that running instances for the first 40 levels is better than questing IMO, but I think after SM, ZF is ok for a while, but questing gets better after that all the way up to 70. Currently I'm like 30% off behind the guide in Outlands at 63, because I skipped some or most of the item drop quests, I always check to see the % on the drop and the location and number of monsters available before deciding to do them or not, I'd rather run an instances and do some quests in there instend of just running around looking for special targets, or swimming in the water for an hour killing fishs...
-D
Zoroaster
12-18-2007, 02:46 AM
ah ye and forgot to say, I dont loot anything but bosses, so my grind time is insanely fast
I did the same thing, Deadmines 11-20, Stockades 21-30, SM Armory/Cath 31-43, then was so sick of SM that I left. If you are leveling 4 or less toons and have access to a mage/pally who is 70 you can just blow thru Stockades/SM. With a decently geared holy/prot pally you should be able to do 5x Cath and 5x Armory runs an hour, which is just insane amounts of XP.
My 3x mages are almost 53, and have 2d10h /played time.
unit187
12-18-2007, 04:17 AM
tho I liked more to do sm graveyard at 27-31 levels. It is really much easier then armory and cathedral. Now I am lvl 33 and doing library, it is pretty weird instane tho because those stupid mobs casters dont want to follow my mage all the way to aoe spot and just run back to their standard position.
Anyways, I've got a question. What is the best level of mobs should be killed, relatively to the level of the player of course? I mean, what would be best - to kill +2 lvl mob, +5 or what? :) ofc using my lvl 70 main
Kyudo
12-18-2007, 04:49 AM
Unit, i also found the library to be annoying because the resets slowed things down. I just ran it around 5 times for some gear and the key, then switched to Cathedral. With 4x31 and 1x70 the XP per mob in Cathedral was better than in Library anyway.
Someone posted a formula for XP per mob in instances somewhere, I'll try to dig it out.
EDIT: Well its all here : http://www.wowwiki.com/Formulas:Mob_XP But I was a bit blinded with science to be honest. I just zoned out of library a couple of times and killed the 1st 2 mobs in Cath to check myself
Theanara
12-18-2007, 05:32 AM
i just want to give 1 tip.
once you are going to become level 60, try to get all your chars to BE level 60 before you logout for a day or so.
I didnt do that, 1 char was still 59 and the other 2 where lvl 60, then i logged out in the inn and started playing the next day...
The lvl 60's where rested way longer then the lvl 59 resulting in the lvl 60's getting furthur and furthur away from the 3th one.
This has todo with that the speed you build up your rested XP as a % off your XP needed for that level.
and lvl 59->60 is about 1/3th off the xp needed from lvl 60->61.
So when you are about to ding lvl 60, try to let them all ding at the same night.
with me they lvl 59 was 3 bubbles behind when the others dinged 60. now they are half a level apart, resulting in me letting the ones who are ahead rest outside an inn to get them closer together.
unit187
12-18-2007, 05:38 AM
thanks, Kyudo. That what I was looking for to confirm that orange mob is basically the same xp then red one and there's no point to grind pretty high lvl dungeon for pretty low level toons
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