View Full Version : wow & multisampling 24 bit colour 24 bit debth 1 x multisample, can it be lower and autostarted with keyclone?
SilverSlice
04-03-2009, 12:31 PM
Hi, this looks like the best section to put this question in, i recon with so many smart experienced people i migth get some usefull info or a answer & solution if possible at my question
i am able to select lower quality at this wow window reload it self and i add it again to keyclone all well and fine.
but the quality does not save it self, so it reset it to this resolution or higher. not possible to enforce lower quality
is there anyway around this, wanna put my slaves as low as possible
silver
Oatboat
04-03-2009, 12:46 PM
Are you talking about Quality settings in the game? Or Resolution?
I had a similar problem with resolution, I would set it in wow reload and it would be back at the previous setting. Was maximizer settings i had to adjust and not wow settings.
Quality settings should stay set if you exit the game properly, might not save the settings if you just close the window without exiting correctly.
keyclone
04-03-2009, 03:14 PM
if you are trying to improve your performance by dropping from 24 bit to 16 bit... i believe wow will put it back to 24 bit, if your display is in 24 bit color mode.
for performance... there are a couple of things to do.
1. on a single wow, drop your settings in-game and exit all the way out. this will force the settings to be saved and used by the other clients (drop shadows to almost 0. shadows are very processing intensive)
2. launch your wows using keyclone commands. set the maxfps and maxfpsbk (if you do not, EACH wow will try to get 999 fps). as a recommendation, set your maxfps to 42 or 50... and maxfpsbk to 5, 10, or 20. lower maxfpsbk == more cpu/gpu cycles saved.
3. use keyclone's maximizer. associate a region for each wow. **set the in-game resolution to 25% of the main area** by doing this, wow will render 25% of the pixels it is now, and then does a 200% blit, which is fast. the result is almost indistinguishable from the original
ie:
big area is 1000x500 and each other region is 250x125... right now your in-game resolution should be 1000x500.
my suggestion would be to reduce that to 500x250.
this, combined with maxfpsbk, will radically reduce your cpu/gpu requirements
SilverSlice
04-04-2009, 11:01 AM
thanks guys, the tip from keyclone solved my little issue, even wg with unusually many raidgroups did get enjoyable :)
Silver
keyclone
04-05-2009, 12:20 PM
good to hear.
which tip did you try? what kind of fps are you getting now?
what is your OS/service-pack, system memory and grfx card/grfx mem?
SilverSlice
04-06-2009, 02:57 AM
2. launch your wows using keyclone commands. set the maxfps and maxfpsbk (if you do not, EACH wow will try to get 999 fps). as a recommendation, set your maxfps to 42 or 50... and maxfpsbk to 5, 10, or 20. lower maxfpsbk == more cpu/gpu cycles saved.
this was the trick did resolve it
got 3 monitors 2x 8800 graphic card "ofc not in sli mode" if i recall rigth they got 512 ram
4 gig ram, will be 8 gig in 2 weeks time
running vista 64 with the latest servicepack
never had a issue in vanilla ice, or in tbc or begynning of woltk, but since the latest big patch from blizzard it got unpleasent. it was not enjoyable to do dailys with 4 char, now i can acceptable move around in dala with all 5 with some lag ofc
and dailys is enjoyable :) wg with my shammys is far more fun hehe
btw on a sidenote dinged 80 on my last shammy friday evenign or saturday morning, all my 4 shammys got 3 epics now, very close to trinket from wg and wrist peices from honor tank is close to 100% tier 7,5 so about to try to solo hol
Silver
Moorea
04-08-2009, 02:12 PM
ie:
big area is 1000x500 and each other region is 250x125... right now your in-game resolution should be 1000x500.
my suggestion would be to reduce that to 500x250.
this, combined with maxfpsbk, will radically reduce your cpu/gpu requirements
unless this changed recently but afaik wow will not accept/take any resolution lower than somethingx600; ie if you try 400x300 it will actually be 800x600
keyclone
04-08-2009, 03:35 PM
i believe it will be reported in game as such, but i think it will render to the spec'd resolution in the config.wtf
(if not, it'd be nice if it did... it would save loads of render time **hint to any wow dev reading this**)
Moorea
04-09-2009, 01:08 AM
my recollection is below x600 it's too small for any fonts and standard UI rendering - I noticed because I use non standard aspect ratio and when I tried to go below 600 it reverted/changed (so I end using something like 960x600 and then 1/2 with keyclone (480x300) on side windows and x2 in main window)
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