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View Full Version : 3rd Boss HoL 4 Dk... Not happening



pinotnoir
03-28-2009, 10:17 PM
Well I gave it a shot on normal to beat that 3rd boss in Hall of Lightning but its not happening. The encounter is impossible for a melee box team.

Smoooth
03-28-2009, 11:42 PM
If you use a leaderless follow system you can just use the guy who has the static charge at the moment be the one who is being followed. The static samage only goes 5 yards so the followers wont get hit also.

pinotnoir
03-29-2009, 12:03 AM
I have 4 dk and a priest. One dk is the tank and the other 3 are dps. Too much aoe damage on that fight plus the spider lightning phase really sucks on top of that.

Multibocks
03-29-2009, 12:35 AM
:thumbdown: This battle is really really hit or miss. What I do is dps the boss, when he breaks up then you can either A. Run away with everyone following you until it disappears OR B. Spread everyone out so that you can just solo heal him and not worry about the others. I use B as option A tends to cause problems with the boss. I also noticed that it seems like he gives you less time to kill him after each spider phase, really unsure on that.

Your priest should be able to heal anyone through the spider damage if you spread out, just make sure you dont lose follow range for when you go back to beating the boss. Eventuall the spiders will all head for you priest due to healing aggro, just take control of priest and run around while healing yourself OR just stand there and heal the crap out of yourself. My druid never came close to running OOM, but I havent played a priest so I dont know.

Also, you think this is a nasty fight, but try it at 80.... I gave up and all my DKs have epics in every slot =( Stupid anti-melee bosses!

pinotnoir
03-29-2009, 12:49 AM
:thumbdown: This battle is really really hit or miss. What I do is dps the boss, when he breaks up then you can either A. Run away with everyone following you until it disappears OR B. Spread everyone out so that you can just solo heal him and not worry about the others. I use B as option A tends to cause problems with the boss. I also noticed that it seems like he gives you less time to kill him after each spider phase, really unsure on that.

Your priest should be able to heal anyone through the spider damage if you spread out, just make sure you dont lose follow range for when you go back to beating the boss. Eventuall the spiders will all head for you priest due to healing aggro, just take control of priest and run around while healing yourself OR just stand there and heal the crap out of yourself. My druid never came close to running OOM, but I havent played a priest so I dont know.

Also, you think this is a nasty fight, but try it at 80.... I gave up and all my DKs have epics in every slot =( Stupid anti-melee bosses!

I tried doing a spread out once. The problem was my guys were in random positions so when I hit the spread out they sorta go all messed up. I will give it another shot because I really want the tank trinket on the last boss. My guys are 80 and really have below avg gear. Their dps is only around 1300-1400 on the target dummy. My priest keeps running out of mana healing on bosses because the dps is so low. What was the avg dps for your dk group? How did you spec them and what cast sequences did you use for dps?

This is my unholy dps sequence
/use 13
/use 14
/cast Blood Fury
/startattack
/follow Focus
/cast Rune Strike
/castsequence [target=focustarget] reset=nocombat Plague Strike, Icy Touch, Blood Strike, Blood Strike, Scourge Strike, Unholy Blight, Scourge Strike, Scourge Strike, Scourge Strike, Death Coil


This is my blood sequence
/use 13
/use 14
/cast Blood Fury
/startattack
/follow Focus
/cast Rune Strike
/castsequence [target=focustarget] reset=nocombat Icy Touch, Plague Strike, Heart Strike, Heart Strike, Obliterate, Death Coil, Plague Strike, Icy Touch, Heart Strike, Heart Strike, Heart Strike, Heart Strike, Death Coil

heffner
03-29-2009, 01:24 AM
I never played a DK, but if those spells are not instant cast you might want to try moving away from using /castsequence as the time delay between casts can lower the DPS quite a bit.

You could use /castrandom or spread them all out on multiple macros and use a series of /click in a macro [or you could just use /click for each spell on the hotbar without having them each in a separate macro].

Multibocks
03-29-2009, 01:36 AM
I use castsequence and it's fine, not the best, but it works. All my DKs are blood and that is for the stacking blood aura and worms. They dont require much healing with all that and rune tap. Your dps sounds about right, honestly with all the positioning and running around mine rarely break 1500. It's sad that you cant see the massive dps of an all caster team, but we make melee teams for the survivability and fun factor, eh?

edit: Also another thing I found helps A LOT is breaking up your dps keys to 2 types: Rune generating and Rune consuming. The problem with castsequence is if you hit Death Coil and you dont have enough Rune then it will never fire off and your guy wont be doing anything but white hits. Im not at home, but my sequence was something like Icy Touch, Plague Strike, Blood Strike, Blood Strike and the another key for Death Coils and Oblits until you are out of rune/diseases. Just alternate those two keys.

puppychow
03-29-2009, 04:40 AM
make a 4 point square in the room before the boss, ie:


x1 x2

tank

x3 x4



so that all are in melee range of tank but out of range of each other, they should all be facing towards tank. you should still be able to hit the boss when shes up, and do nothing when she splits. the healer has to be able to individuall heal any one person and spam heals when that person is "targeted" during split phases and even phase1 she targets randomly and does some big dmg to a random person (plus tank).

pinotnoir
03-29-2009, 01:31 PM
Two man it with the Tank and Healer.

Yes, it takes time, but its totally possible.

I tried that but ran out of mana because of all the damage I was healing. Most of it was on the priest.. Maybe if I took control of the priest and avoided the spiders that would work.

ghonosyph and the moocrew
03-29-2009, 01:42 PM
two manning seems to be the only undergeared way to do it hehe. I've grown accustom to using a frost spec, much more dps, less healing and fall back oh sH(*#$&;(*$#t buttons but at the same time you can dps from ranged, and the MASSIVE aoe capability is bar none! :)

I suggest any dks that want to improve their dps check out elitistjerks.com their dk forum is free to browse and it will VASTLY improve your dps rotations :) the understanding of the class i've gained reading the information there has made my solo dk and my multibox play of the deathknights much improved lol

check it out :) good lucK!****EDIT for more rotation information****** if you need a spec i can recommend something but i wont link one right now as most people are comfortable with how they play, but if you need one, post or pm :D

as for what/ how i play with the rotations, i've got approximately 5 or 6 buttons that get pressed in a pattern of 2 presses per key
my frost dps rotation goes something like bloodtap(macroed with obliterate so that its always part of the rotation. Bloodtap starts my rotation) icy touch(which improves every other bit of dmg if you spec for it) obliterate twice(high dmg and converts to death runes which you'll need for the second part of the rotation) blood strike (also converting to death runes).... after this is called the "DUMP" ie runic power dump, this is where i cast frost strike 2-4 times, or deathcoil 3 times if im too far away... frost strike hits so much harder tho. This brings us up to the second half of the rotation ie round 2

Since all your abilities in the first round generate death runes(ie u can use them as any type of rune) you can spam pretty much any attack during this phase. Since frost relys heavily on frost dmg icy touch is our bread and butter in this portion. Get the sigil from the dailys area near venture company(bought with coins earned from the dailies) it adds 203 dmg to icy touch, if you glyph for icy touch it also provides extra runic power which will help us generate more frost strikes (our second highest dmg attack)... depending on your gear(ie if you have or dont have 4 pc t7) you may not be able to get as many frost strikes out but the second rotation basically spams icy touch till you get a rime proc or killing machine proc... if you get a rime proc cast howling blast right away... if you get a killing machine proc you cast frost strike.... this makes for huge numbers and big crits and helps fire your dps. frost strike to dump runic power after spamming the icy touch 6 times then go back to rotation from the first half without blood tap**as it probably wont be back up yet. deathcoil runic dumps if you cant get close for any reason(like boss aoe or whirlwinds) as this will help survivability.

I've done a few nexus runs on heroic where the guy in the hall does the whirlwind and fears... i keep my dks at ranged and death grip his casters and kill them with only obliterate and blood strikes to generate death runes, then switch to the boss to dps him with icy touches and howling blasts. its slow, but my dks eventually kill the clerics fast and then the boss just fears my tank all over and i just pull boss in cast range and pew pew with icys howlings and deathcoils to finish um off! :) hope this helps a little ttfn!

Multibocks
03-29-2009, 11:27 PM
Whirlwind boss in nexus is another one that can be killed with just tank and healer (use your other dks to take out the adds and then they will most likely die to bosses whirlwind) after that its just conserving mana and beating the boss down slowly. Make sure your healer stays out of fear range =)

ghonosyph and the moocrew
03-30-2009, 01:09 AM
lol your dks cna dps from out of fear range, its just slow(icy touch and deathcoils and death and decays can all be fired off from range :) it works super !

Zerocool2024
03-30-2009, 10:10 AM
Say what now?

What's this I hear? A DK team saying something is impossible?

*cough* <-- ('http://www.dual-boxing.com/forums/index.php?page=Thread&threadID=19948')

:thumbsup:

pinotnoir
03-30-2009, 10:22 AM
Say what now?

What's this I hear? A DK team saying something is impossible?

*cough* <-- ('http://www.dual-boxing.com/forums/index.php?page=Thread&threadID=19948')

:thumbsup:

Thats nice but doesnt help me figure out how to kill that damn boss.

SilverSlice
03-30-2009, 10:38 AM
not to hijack this tread but my group got the same issue,
i can run away from the sparks, but the damn debuff he toshes on my girls wipes me everytime
when i run back in i got problems spreading out properbly,
where thinking of creating a spread out button, so will try again.

Zerocool2024
03-30-2009, 10:55 AM
Lol, sorry, ok, I was supposed to post a video on this, but I've not gotten around to it (I suck, I know)

Here is what I do on this boss with 5 DK's.

All abilities are not on a CD.

I summon pets (not AOD).

Start off with Mark of Blood (Reason for this is to build up all your Rune power, while having both IBF, Vamp, Anti, and Rune) Boss will be down to 80% HP by the time he goes into Static Form.

I run around in circles and wait for him to go back to normal. Then I immediately pop IBF/VAMP and pound away (I have macros that make all my toons taunt, so I ping it around so that one toon is not taking all the damage) During this phase before he does his second Static form, I have to use Run tap, and I might use Anti *It's all random to a point*.

He goes into Static and I run around again, but I will probably have about 15 seconds of "Oh crap" because Rune is on CD and Anti/IBF/Vamp are all on CD...

The Third phase comes quicker because by now, he is in the 40's to 30's...

First time I did this boss, I died a lot before I figured out the best combiniation of CD's.

Even now, if I miss one CD I die, or lose 3 of my toons and take him down with 2 standing.

I don't make one of my toons run away if they get the Dot on them, I just have them all stick around and take the damage like a champ(s).

The best Idea I can give you right now is showing you with a video.

Your Setup is different because you have 3 toons not in Frost, a tank, and a healer.

While your alts are going to take massive damage, mine are taking less damage from the aoe crap, but they can withstand it better because of Frost.

You never posted level, gear, spec, or anything.

Catamer
03-30-2009, 11:51 AM
can't you round robin an anti-magic zone on that boss?

Zerocool2024
03-30-2009, 11:57 AM
If you speced that far into Unholy, yes, you can, and that would make him simple sauce, but for Blood DK's, no.

pinotnoir
03-31-2009, 11:44 AM
This is their spec
Unholy guys (2).. One has some talents swapped for desecration. That was great for leveling and pvp.
http://www.wowhead.com/?talent=jfVMVZZfMbhxckgcoMfsut

The blood aura guy
http://www.wowhead.com/?talent=jfVMVh0IsbRxzhZZfMhI0ckx0o

Frost tank
http://www.wowhead.com/?talent=j0xZGxxtIcdohRVsst0g

My tank has 540 defense and about 25k health buffed. The other guys have about 19-20k health. Fur are you suggesting I 2 man it and only use binding heal? I never thought of that. It seems my options are to spec all the dps blood and use the self heals. And/or equip them all in tank gear to decrease the damage they take. I fear my dps will be terrible if I did that. Right now my dps is maybe 1300-1400max. I may give it another shot. It would prob be easier if I just made my tank group with 4 of my shaman. The bad thing is they dont need many upgrades because they have full pvp gear.

Bigfish
03-31-2009, 12:27 PM
I want to say liberal use of anti-magic zones and shields. There may also be an issue with the priest's MP5 if they are running out of mana, or their spec if their AOE healing can't keep up. There are a lot of factors that go in to this fight, so I can't say for certain where the exact answer lies. My gut says go in, spam death strikes, and drop an anti-magic zone or two, potentially saving them for the disperse phase, while the priest spams circle of healing every time its up, keeps prayer of mending up, and otherwise spam heals the tank.

But like I said, it all depends on the specifics of set up, so I don't know if that helps or not.

Zerocool2024
03-31-2009, 01:13 PM
Well... I'm seeing a bit of problems with your builds.

It seems you are wanting to do more than PVE, so that requires you to spec differently.

All my specs are around this. ('http://www.wowarmory.com/character-talents.xml?r=Durotan&n=R%C3%AAih%C3%AAalita')

And I can tank just fine. Also, when I do 10 mans, I keep them in Tank gear and they can dps fine, I was pulling 1700+ while tanking. Of course, that is multiple mobs attacking me.
When it comes to DK's and Boxing, you are going to need them to all be tanked out. I tried making my alts dps, and I got worked on trash. Though, now I have healers getting closer to my level, so I will be able to run with a healer and 4 dks if I want, but I'm still going to keep them tanked spec.

If I can clear Heroics with 5 tanks, then, yeah, you with 4 and a healer will do just fine.

I might be able to downgrade my gear to what it was before I started getting decent gear then run HOL again and record it.
I was doing it with only 2-3 being 540 defense, and the others around the 520ish to 530ish.

The Stacking Blood Aura and Rune tap make things so much easier. Specs are going to kill you with DK's. BlØØd had a hard time finishing the 3rd boss in HOL as well. I had a hard time, till I speced this spec, I NEEDED IBF and VAMP to be together, as soon as I got that, then I was able to clear the 3rd boss.

Pets on that boss are pointless, they are just going to die because of the dot, but they are going to help a little. Since you or, some of your alts have specs that give you pets, they might last a little bit longer. My only need, or want for Unholy is the pet stunning... Round Robin pet stunning makes trash easy as hell.

If you have the funds and the means to make all 4 of them blood/frost, then that might work, or rather it will work.

pinotnoir
03-31-2009, 04:59 PM
Well... I'm seeing a bit of problems with your builds.

It seems you are wanting to do more than PVE, so that requires you to spec differently.

All my specs are around this. ('http://www.wowarmory.com/character-talents.xml?r=Durotan&n=R%C3%AAih%C3%AAalita')

And I can tank just fine. Also, when I do 10 mans, I keep them in Tank gear and they can dps fine, I was pulling 1700+ while tanking. Of course, that is multiple mobs attacking me.
When it comes to DK's and Boxing, you are going to need them to all be tanked out. I tried making my alts dps, and I got worked on trash. Though, now I have healers getting closer to my level, so I will be able to run with a healer and 4 dks if I want, but I'm still going to keep them tanked spec.

If I can clear Heroics with 5 tanks, then, yeah, you with 4 and a healer will do just fine.

I might be able to downgrade my gear to what it was before I started getting decent gear then run HOL again and record it.
I was doing it with only 2-3 being 540 defense, and the others around the 520ish to 530ish.

The Stacking Blood Aura and Rune tap make things so much easier. Specs are going to kill you with DK's. BlØØd had a hard time finishing the 3rd boss in HOL as well. I had a hard time, till I speced this spec, I NEEDED IBF and VAMP to be together, as soon as I got that, then I was able to clear the 3rd boss.

Pets on that boss are pointless, they are just going to die because of the dot, but they are going to help a little. Since you or, some of your alts have specs that give you pets, they might last a little bit longer. My only need, or want for Unholy is the pet stunning... Round Robin pet stunning makes trash easy as hell.

If you have the funds and the means to make all 4 of them blood/frost, then that might work, or rather it will work.

I could try your spec. One bad thing is the patch will totally change the specs. I dont know what to do for 3.1 at the moment. Self healing would take some of the load off the priest. The dps take a beating on aoe bosses. My other team does H HOl easy because I can spread them out while they cast ranged attacks. I had to try several attempts to get skadi down on normal with my team. I finally did it but I dont think I could have done it without the gargoyal (spelling). 3 of my dks have the perma pet and I love it. Specing them all like your guys would lose that. But then again they would all be tanks so stunning trash shouldnt be needed as much.

Varmon
03-31-2009, 05:32 PM
1 tank dk + 3 dps dks + 1 resto druid here, I never spread out for Ionar and have always just healed through the damage. My dks are all different specs to cover all the buffs but I do have 3 glyphed rune taps (makes so many bosses alot easier to deal with)...remember to make use of your AMZs and AMSs (frost presence + IBF as an AMS backup) when the damage is overwhelming. Druid != Priest, but in my case I almost always need to innervate on this boss as I'm spam casting hots/wg for a bulk of the time and my druid is geared out pretty decently