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Souca
03-24-2009, 10:21 PM
The list has been moved to it's new home:

Eve Multiboxer List ('%20http://www.dual-boxing.com/forums/index.php?page=Thread&threadID=20979')

- Souca -

RobinGBrown
03-25-2009, 05:03 AM
I'm not sure I count as 'playing'...

I do have a current account but it's mostly just to improve a character. I will try and get in there again but I need to open my mining accounts to do that.

Zzyzxx71
03-25-2009, 03:35 PM
User: Zzyzxx71
Characters: Britare, Bibbz, Bristante
Experience: 13 mil, 13 mil, 10 mil.
Interest: You name it. Taking over the known universe. Currently building up my coffers for more low sec PVP.
Playtime: Weekdays 7pm EST, Weekends vary

Souca
03-25-2009, 08:03 PM
I'm not sure I count as 'playing'...

I do have a current account but it's mostly just to improve a character. I will try and get in there again but I need to open my mining accounts to do that.I've been playing around with using trial accounts as sleepers for skill training. I'll try and put a guid together this weekend, but if you have some ISK to blow, you can hit the 1.6 million SP mark ( when they stop doubling your SP per hour ) in well under the 3 weeks you get on a buddy trial. If you let them go for another month you can get pretty deep into the skill trees if you specialize.

If you need some ISK or something to start out, let me know, I can help set you up.

- Souca -

Alptraum
03-26-2009, 12:19 AM
I have 4 trial accounts + 1 other ex-wower coming over to eve with me in the next couple of weeks.

Souca
03-26-2009, 02:34 AM
I have 4 trial accounts + 1 other ex-wower coming over to eve with me in the next couple of weeks.Nice. What are you looking to do? The 21 day buddy program is really nice. Even with the restrictions on some skills, I've been getting better at figuring out how to maximize the 1.6 mil SP training bonus. If you have an idea of what you are aiming for, I might be able to give some reccomendations on training strats etc. Also would like to get an idea if there are going to be enough of us to try for a small region of space if we ally with some other corps.

- Souca -

RobinGBrown
03-26-2009, 04:55 AM
Okeydokey I'll do it, I'll reopen my main mining character this week. I have my own corporation 'Clone Arrangers' (see the multiboxing pun in there?) so people would be welcome to join that if they like (although I'll need to change around the permissions a bit, as I don't want any eneny spies grabbing all my phat lewt!

Look for Tatiana Starr later this week and add her to your buddy list.

She'll be working towards an Orca this month while doing mining and she's got about 10mil SP IIRC?

I can't remember where she's stationed but it's probably near Rens and I've got too much stuff to easily move it around (no freighter pilots yet...) so I won't be able to fly across the galaxy to team up, sorry.

Souca
03-26-2009, 05:23 AM
Okeydokey I'll do it, I'll reopen my main mining character this week. I have my own corporation 'Clone Arrangers' (see the multiboxing pun in there?) so people would be welcome to join that if they like (although I'll need to change around the permissions a bit, as I don't want any eneny spies grabbing all my phat lewt!

Look for Tatiana Starr later this week and add her to your buddy list.

She'll be working towards an Orca this month while doing mining and she's got about 10mil SP IIRC?

I can't remember where she's stationed but it's probably near Rens and I've got too much stuff to easily move it around (no freighter pilots yet...) so I won't be able to fly across the galaxy to team up, sorry.I've got a corp as well. Alcoholics Anonymous, almost 6 years old. i Was thinking we might want to start an alliance or something since I think people will likely have their own corps.

As for moving stuff, I might head your way; would need to look at the maps. I'm in Essence right now mostly working out of Droselory (0.5). Either way, I'm only 2 weeks from a freighter on my hauling character.

Wow, an Orca. That's on my list of ships to work toward, but I'm over two months out on my main character. Not sure if I could get there faster with a new char. I'll need to look into that.

- Souca -

Alptraum
03-26-2009, 01:00 PM
other then 30 days free time with the buddy system what else do we get out of it? its faster training time till a certain point right? then each account returns to normal.

Im looking at a mining quadbox setup I think to get the isk coming in so my 4 toons will work like this

Toon-a (Miner in a hulk), Toon-b (Orca hauler/mining command/hanger ship) Toon-c (Raven BS - Muscle for mining ops - current main)

Toon-d (miner in a hulk)

my current main already has advanced mining and bs skills, so once I get some Isk I could very reasonably make that toon also into a hulk miner so I could have 3 hulks chewing up roids well the Orca was worrying about all the ore.

I'd like to develope my characters towards research/mining/shipbuilding as that's serious crafting to me, something we didnt really get out of Wow sadly enough.






I have 4 trial accounts + 1 other ex-wower coming over to eve with me in the next couple of weeks.Nice. What are you looking to do? The 21 day buddy program is really nice. Even with the restrictions on some skills, I've been getting better at figuring out how to maximize the 1.6 mil SP training bonus. If you have an idea of what you are aiming for, I might be able to give some reccomendations on training strats etc. Also would like to get an idea if there are going to be enough of us to try for a small region of space if we ally with some other corps.

- Souca -

Souca
03-26-2009, 01:56 PM
Buddy gets you a 21 day trial instead of a 14 day trial and 30 days credit on the referring account. It's $19.95 to convert from trial to normal account versus $14.95 a month after that. The training bonus applies to all new characters. The first 1.6 million skill points train at twice the speed.

Hulks are about a month out on new characters if you optimize it. Trial accounts can't train Mining Barge or Exhumers, so you have to train all the prereqs during the trial period. I have the math at work, but I believe this works out to about 18 or so days. Mining Barge 5 and Industry 5 are the two time sink skills, weighing in at 22 days and 15 days before the training bonus. Additionally, you will go over 1.6 million to hit Exhumers 3, so the last part will get a little slow. There might be a way around it though since the way they worded it makes me think that you lose the bonus on the first skill you train after you go over 1.6 million, so if you start a long skill at 1.59 mil you might be able to keep the bonus.

Orca is a much longer route. I have plotted it out in EveMon on a fresh toon, but EveMon gives me 63 day off of trials on their way to Hulks. It weighs out at 2.6 mil SP, so that last 1 million will be normal speed.

Not trying to rain on your parade, but just think that you will have a while to wait on having the three new characters ready. I'm planning on converting my trials once they get to a Procurer (they don't have cruisers and I don't want to manage 1 minute timers and small cargo holds) and will start mining with them at that point. Until then I have other accounts I'm playing. I think the strat for Eve is to have twice as many accounts as you can play effectively at once. That way you always have a set you can play while the other is cooking skills. At least thats my strat.

I think the path you are looking at is good. Hope I didn't seem too down on it above, I just see Hulk and Orca and see a month and it makes me leery. You have an idea what region you will be mining in? I might be able to help out as you are training up by hauling and/or protection. I'm about 2-3 days out from battleships on my two protection characters and my hauler is a day from an Iteron 4 and my main already has battleships and the Iteron 4.

- Souca -

Alptraum
03-26-2009, 05:04 PM
Yes the 3 new toons will essentially be doing very little till their training hits the points I need them to, my main has/had cant recall what became of all my ships but I did at one point have a bunch of exhumer stuff floating about from my previous mining corp, I recall we had a fleet of osprey's that would just mine like crazy in high sec well newer players just hauled back to base for us.

I plan on beling rather active on my main account till my other 3 are ready but like I said im good with joining up with you guys, I plan on staying in highsec after I jump all my gear back from 0.0 or sell it off for isk. Eve is very much about leaving toons in a safe spot and letting them bake new skills out....some ppl consider that part boring, but then again if they are only play one toon at a time what else can they expect. My main is pretty self sufficent if memory serves me.

after the 3 toons are all skilled up though, thats a pretty large mining setup waiting to strip belts with.

Multibocks
03-26-2009, 07:21 PM
I thought they didnt allow MBing in Eve?

Souca
03-26-2009, 07:34 PM
I thought they didnt allow MBing in Eve?No, they do. I think the GM post you are thinking of was later determined to be information from a misinformed GM. There was a link to the official forums later on that clarified it. Additionally I have been reading the newbie channel in game when I can and have told people how to do it and had multiple people tell me they box as well. This channel is monitored and responded to by the equivalent of a green poster and there has never been any correction of my statement on multiboxing. That said, the software will not allow you to play a trial and paid account at the same time or more than one trial account. It detects this and refuses to log on. It does not do this with multiple paid accounts. The main thing I'm going off of was the official forum post though.

- Souca -

RobinGBrown
03-27-2009, 07:33 AM
just to let you guys know that I did restart Tatiana Starr and quickly bounced out in my hulk to do a spot of minign last night - the new asteroids are pretty!

I'm currently in Lisudeh in the Devoid region and 5 jumps from Rens in the Heimatar region. Rens is a decent base of ops for me, my corp ofice is there, it's close to some passable hi-sec mining areas, and there's a lo-sec area nearby via Amamake.

An alliance sounds good to me - just got to watch out for them damn PVP corps declaring war!

Newbie advice follows:

You'll need maps to plan out where to go - http://www.ombeve.co.uk/

You'll need EVEMon to plan out your characters - http://evemon.battleclinic.com/

and EFT to plan out your ships - http://www.eveonline.com/ingameboard.asp?a=topic&threadID=548883

Alptraum
03-27-2009, 03:25 PM
User: Alptraum
Characters: SpiceSmuggler, Atomichedgehog, alt3, alt4
Experience: Played before, just coming back, 15-20 mil SP on main
Interest: Mining empire in 0.5, research/industrial tycoon wannabe
Playtime: Weekdays 9pm EST, Weekends vary

I just picked up a 60day box set of Eve online from bestbuy last night and got my new Hulk toon started, 73d's till piloting that bad boy and chewing up ore, cant wait to buddy up 2 more accounts and start them also down mining paths.

d0z3rr
03-27-2009, 06:20 PM
User: d0z3rr
Characters: Nadastrom, Fai'Qha, dcpromo, Churaliya
Experience: Total Noob
Interest: Mining the crap out of highsec with many toons at once
Playtime: Weekdays 7pm EST, Weekends vary

Have 4 accounts right now (3 miners, 1 hauler), looking to expand to 6.

On my very first day of mining as a total noob I had a can flipper! Since then I've only encountered one other. So in ~13 days of mining, 2 assholes. I'm sure there will be more. I just can't imagine they make any money doing that. The isk/hr must be horrid, especially if they lose their ship.

Souca
03-27-2009, 06:52 PM
So do we want to plan a meet up for some mining this weekend? I can bring a couple Iteron 4s or a Barge and one hauler. I've also got two chars that will be in battleships early Sunday morning, or missile boat cruisers before then.

We should also try and come up with a region and maybe system that we could base out of to make working together easier. I'm willing to move my operation to anywhere if there is some good 0.5 mining and easy access to 0.3 for eventual moon mining.

Also any suggestions on a name for an alliance? What skills will we need to form one?

How did we want to handle mining shares? I've never really minded with anyone else, so I'm not sure how people usually handle it.

- Souca -

RobinGBrown
03-28-2009, 05:48 AM
Hey guys

I'm on GMT (5 hours ahead of EST) so up for some early meet ups

I can mine (Hulk) or haul (Mammoth) on Tatiana and I have a support character that can salvage and throw drones at things (Myrmidon)

Regarding the split I suggest we refine in the nearest station (Tatiana has Refining V, Refinery Efficieny IV, and several 'Asteroid Processing' skills), sell and split the cash however many ways - but I'm open to variations on that theme.

As for an alliance name we should come up with something thats a bit of a pun on multiboxing but not 'in your face'. Maybe something to do with clones? or fleets?

Souca
03-28-2009, 08:05 AM
Works for me. Guess the biggest question is where to meet. Based on the current market, Veldspar is the best yield per cycle since Tritanium is selling for 3.9 to 4.15 per. You might have me beat on refining, but just barely. I only have Refinging Efficiency at 3 and Veldspar Processing at 3.

On James I can bring a Battleship, a Retriever, or an Iteron 4. Kaetryna pretty much is only good for an Iteron 4. The two combat chars can come in cruisers with missiles and drones until Sunday when they will be in Battleships.

Oh, and I noticed you when you logged off, but I missed you logging on. Might have been when I was scanning moons, warped into a face full of energy nuetralizer and lost my Megathron *grumble grumble*. Was a pain in the ass to even get the cargo out that survived. Sad thing was that this was only 0.3 space. Guess I need to invest some in defense skills and such or stick with 0.5 sec mining only.

- Souca -

RobinGBrown
03-28-2009, 08:51 AM
I'm actually avoiding flying battleships - it takes an awful lot of skills to get them good, and only a good battleship pilot will stand a chance against those damn tech II (and now tech III) cruisers.

Learning to use large tech II turrets, missiles, and drones, while also having a good tank and cap management takes a very long time - I'm looking at 100 or so days on my 14M SP combat character and over 200 days for my 13M SP general character....!

So, yeah, cruisers are the way to go for combat...

I'll be back later - got to go shopping, etc, etc


I'm willing to move my operation to anywhere if there is some good 0.5 mining and easy access to 0.3 for eventual moon mining.

I know it's easy for me but Heimatar/Rens (or nearby) has high and low sec areas nearby. Hisec mining out of Abudban, Dammalin, Alkgur, Osoggur ranges from 05. to 08 and it's only a few jumps to Amamake, Auga, Siseide (0.3-0.4) and with links to a few other regions close by - Derelik, Metropolis, Devoid, Sinq Liaison, and The Bleak Lands.

I've got approx 12+ toons based in that area and I'll be cycling through them over the next year or so, keeping one or two accounts active at any one time.

RobinGBrown
03-28-2009, 09:10 AM
Replying to myself here but just noticed that I have 18 toons - now I was planning on folding them all into four accounts each with three full characters - that still leaves me with 6 left over characters...

and as selling characters IS legal in EVE would anyone be interested in some speciality characters? I definitely have some spare Interceptor pilots trained and ready to fly with approx 3M SP and I'll be damned if I'll offer them onto the main player base.

Edit: Just finished a little mining op with Souca in Abudban, didn't make too much as we had the wrong crystals but it's great to team up with a like minded boxer, if anyone else wants to join for hisec mining near Abudban in Heimatar region then I'm up for it!

Souca
03-28-2009, 11:22 PM
We also only had a Hulk and Retriever mining, so I think we did okay. The main thing I think that will be an issue is having a large hauler to keep up with the miners once we each have 2-3.

- Souca -

Alptraum
03-29-2009, 12:41 AM
I'll reactivate my main sometime next week im buried under work currently, but pretty sure I can fly and may still even own a decent sized hauler if you want me to help ya out...i think i quit eve due to being in a sucky corp way way back and being stuck out in 0.0 space with no way to get back to empire with my ships and gear, but im willing to reactivate that and help out.

RobinGBrown
03-29-2009, 09:39 AM
Okay I've gone through EVEMon and decided which characters I will keep and which will be available for sale, herewith the list of characters:


Prima Sirius (female Minmatar Sebiestor): 5,654,938 Total SP Interceptor pilot
Colonel Yvaine (female Caldari Civire): 4,368,052 Total SP Covert Ops pilot (stealth bomber!)
Marthe Sirius (female Caldari Deteis): 4,264,399 Total SP Interceptor pilot
Baron Destruction (male Minmatar Brutor): 3,279,167 Total SP Frigtae/Cruiser pilot, getting close to assault/heavy assault ships
Vivica Sirius (female Amarr): 3,116,361 Total SP Interceptor pilot
Marina Sirius (female Gallente): 3,105,726 Total SP Interceptor pilot
Morgana Starr (female Minmatar Brutor): 2,324,376 Total SP Frigate pilot, ready for assault ships


If you're interested in one or more send me a messega and I'll send you the full skill list. There's also a proper procedure to be followed for selling characters which we'll need to go through on the EVE forums, not to mention working out an amicable exchange rate!

If you're not concerned about getting these characters immediately they can get an extra month of training as I'll have to open each of their accounts before transferring, this will add approx 600-800,000 SP to the total.

holyrthnyou
03-29-2009, 04:53 PM
User:Holyrthnyou
Characters: Captain Brewsir, Major Chelle
Experience: Playing off and on for 2 Years
Location: Stegette (Sinq laison)
Capabilities: Battlecruisers, industry, WoW player friendly corp setup on Stegette IV, moon 10
Interest: Ratting/Salvaging, otherwise just having fun
Playtime: Most days 10pm-4am PST depending on WoW

Alptraum
03-30-2009, 09:56 AM
I've for the moment joined up with a small sized corp well established in 0.0, my focus is purely 0.0 mining with as many hulks as I can reasonably train up and multibox at the same time, so far this corp seems cool and we have pretty good protection in the area....but just like any other 0.0 area if you fail to watch local you could lose a bunch of costly ships in a hurry without a proper mining op running. I've mentioned to this corp that several of us have finally kicked the wow habit and came back to eve, so if anyone wishes to join up and get into 0.0 faster let me know my ingame name is SpiceSmuggler.

we have several POS's threwout 0.0 as well as mfg facilities and a ton of bpo's.

Flight
03-30-2009, 10:49 AM
I have 5 accounts but I'm prolly not going to resub this time around; the price is getting silly as we have to pay in Euros and the exchange rate in the UK sucks. Its costing me twice as much as it used to.

I run an Orca/Rorq pilot, 3 Hulks and a Jump Freighter/ Freighter pilot. Not used the Jump Freighter or Rorq skills though, as I've never left high sec and never been in a Corp :D The Orca pilot has near perfect Leadership, Mining boost and Mining Implant booster skills.

d0z3rr
03-30-2009, 12:16 PM
Hey Flight, what did you do with the Orca? Did it haul? Mine? Or just sit there and provide the mining boost? I have 4 accounts right now and was thinking of going with the Orca on my hauler. And also getting all the leadership skills on my hauler as well. Good idea? If you had 5 accounts and could do it over, what would you do differently?

Also, do you have to be within a certain range to get the leadership boosts?

Alptraum
03-30-2009, 12:23 PM
my only issue is gamecards in canada for eve online, at present I dont think futureshop/bestbuy sells the cards, only the game box which comes with 2 months game time. But i've found im still charged about the same on my creditcard as I was per month for my wow accounts.

I've found that 5 eve accounts seems to work pretty well for Mining ops as well, either a 3man squad if your just testing the waters and trying things out (1 battleship type toon, 1 hulk toon, 1 hauler) can make a decent load of isk per hour if you find a good place to setup, or if you really dont want to wait to make your fortune, a 5toon squad 1 bs, 1 hauler and 3 miners definately works, with all the drones buzzing around and so forth it's amazing how fast you can strip belts.

Im going to steal an idea from you and train my main up to also pilot a Orca, presently they are a very mixed up toon, mainly a BS pilot, but also flys my mining barges..i should finish off the training for the new Rorq, since my Raven dosnt strike as much fear in the hearts of pirates as it used to. So having your Main tank toon, also beable to haul for you is a huge advantage, it allows you to have 4 pure mining toons....which means even more isk per hour.


I have 5 accounts but I'm prolly not going to resub this time around; the price is getting silly as we have to pay in Euros and the exchange rate in the UK sucks. Its costing me twice as much as it used to.

I run an Orca/Rorq pilot, 3 Hulks and a Jump Freighter/ Freighter pilot. Not used the Jump Freighter or Rorq skills though, as I've never left high sec and never been in a Corp :D The Orca pilot has near perfect Leadership, Mining boost and Mining Implant booster skills.

Souca
03-30-2009, 02:42 PM
Only problem with your BS pilot being your hauler is that you lose your protection when you have to haul stuff back to station.

I've been doing some combat research and I came across this guide ('http://eve-stuff.co.uk/resources.php?a=piracy') to being a Pirate. Why read a guide to being a pirate, you ask? Cause there is some solid information in here and tactics that could easily be adapted to any playstyle. It's possible that you already knew how to set up safe spots and instant undock bookmarks, but it was new to me so I thought I'd share. Plus, it never hurts to know your enemies strategies.

- Souca -

RobinGBrown
03-31-2009, 04:27 AM
the price is getting silly as we have to pay in Euros and the exchange rate in the UK sucks.
My bank charges me an extra £1 to pay on euros if I use my card which makes EVE about twice as expensive as WoW per account!

I did discover that you can pay with PayPal which cuts out the bank fee (and they give a passable exchange rate)

Binaryzero
03-31-2009, 09:28 AM
If anyone is looking for 60 Days (maybe if my wife likes it) free time I am looking for two 21 day trial account so we can try Eve together. We multiboxed Wow. EQ2 and LoTRO. We still play LoTRO but it's good to have a break... Also looking for a good how to get started in the game info that may explain what each race and bloodline and such gives., I have a trial account but I know I have made tons of mistakes so I am going to ditch it and start over. Thanks in advice for any suggestions.

RobinGBrown
03-31-2009, 11:53 AM
Me please! I've got a ton of accoutns to get through so a bit extra would really help.

I'll take at least one of those, and if no one else is interested I'll take both please.

Drop me a message with your email and I'll fire off a buddy invite.

As to getting started have a look at this post I made: Interested in trying EVE Online? Look here! ('http://www.dual-boxing.com/forums/index.php?page=Thread&postID=190611')

Specifically, with the new player experience it doesn't matter what race you choose any more - all it affects is how you look and which ships you start out in; and it's only a few hours to change racial ships at the beginning of the game, although the more ships skills you learn the longer it takes to change

Choose which ships you find the prettiest here: http://www.eveonlineships.com/

Flight
03-31-2009, 03:41 PM
Hey Flight, what did you do with the Orca? Did it haul? Mine? Or just sit there and provide the mining boost? I have 4 accounts right now and was thinking of going with the Orca on my hauler. And also getting all the leadership skills on my hauler as well. Good idea? If you had 5 accounts and could do it over, what would you do differently?

Also, do you have to be within a certain range to get the leadership boosts?
1. You only have to be in the same system to give leadership boosts, mate. For example, in low sec / 0.0 you will never find a Rorqual with the Mining ships - it will be safely at a PoS. I'd even be careful with an Orca and at least get some decent defence on it - even in high sec - they are a juicy target for kill mails - eg Damage Control II, Invulnerability Field II, Medium Shield Booster II and a Shield Boost Amplifier II

To get the real meat of the bonuses you will need Cybernetics V, so you can use the Mining Foreman Mindlink. This grants 15% flat bonus, then various things boost that 15% massively.


2. I wouldn't do anything differently. With 4 ships I would definitely use 3 Hulks and an Orca hauling, but I often Mine in systems with no station so I use the Orca just for boosts and the Freighter pilot in an Itty V (I may train the Jump Freighter pilot to use Orca, just so I can haul with it :D ).


I'm presuming you guys who mine have read Haladas Mining Guide ? He has just released V3, which now includes Orcas ('http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1020825')

He is also expanding it way beyond Mining. He has finished chapter 1-4, with 5-11 to come soon :

? 1. INTRODUCTION
? 2. MINING
? 3. MANUFACTURING
? 4. RESEARCH
x 5. INVENTION
x 6. STARBASES
x 7. OUTPOSTS[
x 8. MARKET & TRADING
x 9. EXPLORATION
x 10. RESOURCES
x 11. CREDITS

Souca
03-31-2009, 05:40 PM
I was going to offer you referrals if you needed them, I'm not worried about the 30 days, but since Robin has more need, go with his/hers instead. If those get used up and other people are looking for 21 day trials, I think I have at least 5 left.

Flight:
I've read the mining guide. Definitely some good meat in there. Only thing I'm not sure on are his profit calculations. I may need to sit down with an ore calculator again and rerun numbers, but I've never seen Omber beat out Veldspar for profit since I started playing again. There was a huge reversal in ore prices and Tritanium has gone from around 2 isk to over 4 isk per unit. So everything I've seen has put high sec mining in a Veldspar mode. Once you get out to 0.0 you can see more profit per hour with the better ores, but you also see a huge increase in risk. Without the backing of a corp, or some really fast reflexes, I'm not sure I could cover the cost of replacing ships in 0.0.

Binaryzero:
The new player setup has gotten a lot simpler. Robin is right, the selection really only affects the ship you start with. I don't think you even get different skills beyond the frigate one. I would say that there is more than just aesthetics to consider when picking a ship, at least when you are learning the game. Each race has a weapon style they prefer and their ships give bonuses to that weapon type. There are also different tank styles and the way their haulers are built varies.

If you were looking for a drone ship, you are pretty much going to want to go Gallente. They get drone bonuses on a lot of their ships earlier on. If you like missles, Caldari have more missle ships than other races. While you can learn any other races ships, once you get past the entry level ships it can become time consuming to go back. With the exception of ships like mining barges or exhumers, higher tiers of racial ships require the lower tier skills. So if you trained up to fly Gallente Battleships and wanted to fly a Caldari battleship wou would have to train Caldari Frigates and Caldari Cruisers before you could start training Caldari Battleships. It's one of the odd things in the skills, you'd think once you flew one type of battleship it would be easier to learn to fly other ships in the same class, but it doesn't work that way.

Don't stress the decision too much, you'll likely change your mind down the road no matter how much planning you do up front. Just get an idea of what you want to try first, and pick a race that gets you to that goal first. That way you'll be more sucessful early on and get a better feel of the game.


On a side note, I didn't realize you can salvage other peoples kills. I made a salvage frigate real nervous last night when I targeted her with two Raven battleships. Her quote in local was great.


can flippers must be real bad around here when two battleships lock on a poor little salvager the minute I warp in.

After I knew she wouldn't get an agression timer I figured I might as well let her clean up the area. Lots of rats last night. Oh, and torpedos make a really nice explosion even if they are over kill 0.7 rats. My mining trials should be in Retrievers in a day or so, depends on how much other training I squeeze in before I convert them. Once that happens I should be able to mine faster than I can haul ;) Funny thing is the trials won't be able to fly anything other than an Velator or a mining barge.

Oh, and be sure to keep an eye on the 1.6 mil SP point when planning with EveMon. You lose your training bonus after that, so get the big skills in first. Makes me want to reconsider some of those learning skills.

- Souca -

RobinGBrown
03-31-2009, 06:16 PM
Yeah with learning skills and new charcters you definitely want to train at least the basic five learning skills to IV adn if you have the cash the advanced learning skills to II or III

Learning skills pay back the time invested again and again so they're definitely worth getting in before hitting that 1.6M SP point.

For these fresh to EVEMon I have a bunch of exportable skill plans that you can import, message me for the files:

Max Learning
Armour Tanking
Shield Tanking
Capacitor Optimisation
Frigate Fitting
Cruiser Fitting
Battleship Fitting
Capital Ship Fitting
Advanced Frigate Fitting
Light Tech II Missiles (for frigates)
Heavy Tech II Missiles (for cruisers)
Tech II Cruise Missiles (for battleships)
Medium Tech II Drones
Heavy Tech II Drones
Small, medium and Large Turrets for Energy/Hybrid/Projectile
EWAR
Support Drones
Retriever Mining
Hulk Mining

You can merge any of the above to get a list of all the skills you need to fly a ship - so for a Gallente Cruiser pilot I would merge Armour Tanking, Cruiser Fitting, Medium Energy Turret, and Medium Tech IIDrones to give me a master skill plan

and don't forget you can get skill plans from the battleclinic website for specific ship builds.

Souca
03-31-2009, 08:39 PM
You can merge any of the above to get a list of all the skills you need to fly a ship - so for a Gallente Cruiser pilot I would merge Armour Tanking, Cruiser Fitting, Medium Energy Turret, and Medium Tech IIDrones to give me a master skill planI think you mean Hybrid turrets for a Gallente cruiser pilot ;)

The learning skills definately are worth it, but for offline trainers like I'm doing with my trial accounts, I need to be aware that you can end up with 330k of your SP being used up in learning skills. That is all first tier to level 4 and two secondary to level 3. It's not a huge downside, but worth noting. I have a two characters working toward Exhumers and with only 65k points in learning, they will hit a skill total of 2.3 mil to get to Exhumers 3. If I add the additional learners to minimize the train time, I hit 2.6 million. I guess my concern is that hitting 1.6 mil before I can fly something would be bad. It's faster with the learning skills, but you may end up in the exhumer earlier if you don't train them because of the doubling. It would be interesting to map things out and take the doubling budget into account. EveMon still doesn't show the first 1.6 mil with bonus, so it's hard to play around and get estimates.

- Souca -

Binaryzero
03-31-2009, 11:53 PM
Thanks for the all the info and answers. I am not going to worry about race anymore, but I guess next is what "class" (not sure if it is the right term or if there really is such a thing) to start with, I was thinking about focusing on mining to start getting some sik up to cover anything toons I want to make. I have learned a few things on my first seven days, but also got stuck on a few things. I will go look at the mining guide and the evemon so I can try and understand.

Binaryzero
04-01-2009, 02:12 AM
Steam has is for 14.99 right now btw http://store.steampowered.com/app/8500/

Souca
04-01-2009, 03:01 AM
Steam has is for 14.99 right now btw http://store.steampowered.com/app/8500/Yea, but thats only to start a new account.


Product keys will not work with existing EVE Online accounts.

So you could likely start a trial through them, but if someone else gave you a buddy key, you 'd have to go through CCP to convert it. CCP charges $19.95 for the first month, but I'm pretty sure you can convert with and ETC or Plex which are two months for $34.95. Still not as cheap as $14.95 a month, but not as bad as $19.95 x 2 if you are converting two accounts. If you are converting one you can eitehr use teh second Plex for 30 days or sell it for about 310-320 mil ISK in Jita, cause skills and implants can get pricey.

- Souca -

RobinGBrown
04-01-2009, 04:44 AM
I think you mean Hybrid turrets for a Gallente cruiser pilot

This explains why I do sooo badly at EVE...

But the pretty laser beams make me feel good

Souca
04-01-2009, 05:03 AM
Hey, my Gallente has Missile Launcher 5, but can't train Large Hybrid because his Gunnery wasn't 5. It's really sad when you consider he has 262k SP in missiles, but only 196k SP in gunnery. I had *NO* clue what I was doing back then. I likely still don't ;)

- Souca -

RobinGBrown
04-01-2009, 05:06 AM
CCP charges $19.95 for the first month, but I'm pretty sure you can convert with and ETC or Plex which are two months for $34.95. Still not as cheap as $14.95 a month, but not as bad as $19.95 x 2 if you are converting two accounts. If you are converting one you can eitehr use teh second Plex for 30 days or sell it for about 310-320 mil ISK in Jita, cause skills and implants can get pricey.


To clarify a bit, you have a couple of options for converting a trial account into a full account (doesn't matter if you got the free 14 day trial or the 21 day buddy trial or the 30 day trial with a Rock laptop):

Setup a subscription with CCP - you can pay by card or PayPal at 14.95 euros a month BUT the first month will cost 19.95

Buy a game time card and apply it to your account, 60 day GTCs are available from various places at about $35/27 euros - you won't have to pay the extra 5 euros BUT you will have to add 60 days to the account (there's an advanced gotcha for this but probably doesn't matter for a starter)

Buy a 60 day GTC and convert it to 2x PLEX but this requires that you to have an active account because converting GTCs to PLEX is done in-gameBuy 2x30 day PLEX from CCP for 34.99 euros and use them - PLEX are more expensive than 60 day GTCs or a subscription though but they can be sold in game to buy legit ISK

PLEX: http://support.eve-online.com/Pages/KB/Article.aspx?id=495 and http://wiki.eveonline.com/wiki/30_days_Concord_Pilot_License_Extension

GTC to PLEX: http://support.eve-online.com/Pages/KB/Article.aspx?id=493 (has links to GTC vendors)

Souca
04-01-2009, 05:56 AM
PLEX are more expensive than 60 day GTCsI've never found GTC for less than the cost of Plex from CCP. If you know of a place, I'd love to know about it. Subscriptions are the cheapest, but once you can generate 320 mil per month in surplus, nothing is cheaper than free ;) That said, buying a few Plex for ISK really helps out with skill costs and implants. I bet you could recover the cost of the PLEX in a month from the increased time you'd be able to mine on young characters. Would be interesting to do the math sometime when I have some time.

- Souca -

nomenquis
04-01-2009, 06:34 AM
The learning skills definately are worth it, but for offline trainers like I'm doing with my trial accounts, I need to be aware that you can end up with 330k of your SP being used up in learning skills. That is all first tier to level 4 and two secondary to level 3. It's not a huge downside, but worth noting. I have a two characters working toward Exhumers and with only 65k points in learning, they will hit a skill total of 2.3 mil to get to Exhumers 3. If I add the additional learners to minimize the train time, I hit 2.6 million. I guess my concern is that hitting 1.6 mil before I can fly something would be bad. It's faster with the learning skills, but you may end up in the exhumer earlier if you don't train them because of the doubling. It would be interesting to map things out and take the doubling budget into account. EveMon still doesn't show the first 1.6 mil with bonus, so it's hard to play around and get estimates.
Being a newbie to eve I'd love to know how you do 'offline' training? I assume you mean you're paying for the accounts and simply log in once in a while to push new stuff into the queue?

kind regards

Binaryzero
04-01-2009, 08:01 AM
Steam has is for 14.99 right now btw http://store.steampowered.com/app/8500/Yea, but thats only to start a new account.


Product keys will not work with existing EVE Online accounts.

So you could likely start a trial through them, but if someone else gave you a buddy key, you 'd have to go through CCP to convert it. CCP charges $19.95 for the first month, but I'm pretty sure you can convert with and ETC or Plex which are two months for $34.95. Still not as cheap as $14.95 a month, but not as bad as $19.95 x 2 if you are converting two accounts. If you are converting one you can eitehr use teh second Plex for 30 days or sell it for about 310-320 mil ISK in Jita, cause skills and implants can get pricey.

- Souca -I am talking about for myself or anyone else that is looking to start anew...

Flight
04-01-2009, 08:11 AM
PLEX are more expensive than 60 day GTCsI've never found GTC for less than the cost of Plex from CCP. If you know of a place, I'd love to know about it. Subscriptions are the cheapest, but once you can generate 320 mil per month in surplus, nothing is cheaper than free ;) That said, buying a few Plex for ISK really helps out with skill costs and implants. I bet you could recover the cost of the PLEX in a month from the increased time you'd be able to mine on young characters. Would be interesting to do the math sometime when I have some time.

- Souca -
Historically, quite a few places sold GTCs at much less than the present price. I don't know what has happened, but some time in the last 6 months this has changed and the price of GTC have normalized, no matter where you get them from. Shattered Crystal is one of the best known sources - their price has nearly doubled.

Of course, you can legitimately buy GTC for less than their normal price on the official forums ('http://www.eveonline.com/ingameboard.asp?a=channel&channelID=544711') , certainly cheaper than PLEX, - CCP allow players to trade them for in game cash. Some players have spent enormous amounts of money (£100,000 +) buying GTC and selling them for ISK to generate empire building ISK in the game. Depending on how patient you are you can pick up 60 day GTCs for 500-600mill ISK - the price is somewhat volatile depending on how many are presently being dumped on the market.


I would advise people to be very careful about buying ISK for RL cash - CCP have a somewhat unique approach to dealing with this - if they suspect you have done it they will deduct the amount from your character. If its been spent or no longer on your character you will end up with a massive NEGATIVE ISK balance - you won't be able to buy anything, insure your ship, or even take out a clone so you risk losing all your trained Skill Points.

Souca
04-01-2009, 08:26 AM
Being a newbie to eve I'd love to know how you do 'offline' training? I assume you mean you're paying for the accounts and simply log in once in a while to push new stuff into the queue?I created buddy trials and gave them a bunch of ISK to pay for skills and implants. They sit in a station training all day. Since you can only play on trial account per computer, it's just easier to leave them be and play the other characters. I log on to them in the mornings and evenings unless I have a multiday skill.



I am talking about for myself or anyone else that is looking to start anew... I know, I just was confused since I thought you had gotten buddy trial's from Robin. Apologies if I was wrong, work has been depriving me of sleep.


I would advise people to be very careful about buying ISK for RL cash - CCP have a somewhat unique approach to dealing with this - if they suspect you have done it they will deduct the amount from your character. If its been spent or no longer on your character you will end up with a massive NEGATIVE ISK balance - you won't be able to buy anything, insure your ship, or even take out a clone so you risk losing all your trained Skill Points. It's simpler than that; it's a violation of the EULA, so we don't do it. With a legitimate method to get to ISK from cash through Plex and GTC I don't know why anyone would go the illcit route. Money really isn't the limiting factor in Eve until you get to the really high end stuff. Until then it's mostly time. You can only train so fast.

- Souca -

Flight
04-01-2009, 08:53 AM
I would advise people to be very careful about buying ISK for RL cash - CCP have a somewhat unique approach to dealing with this - if they suspect you have done it they will deduct the amount from your character. If its been spent or no longer on your character you will end up with a massive NEGATIVE ISK balance - you won't be able to buy anything, insure your ship, or even take out a clone so you risk losing all your trained Skill Points. It's simpler than that; it's a violation of the EULA, so we don't do it. With a legitimate method to get to ISK from cash through Plex and GTC I don't know why anyone would go the illcit route. Money really isn't the limiting factor in Eve until you get to the really high end stuff. Until then it's mostly time. You can only train so fast.
- Souca -



I know that mate and I support that stance. but I've played a lot of
MMOs and been a member of a lot of anti-cheat forums. No matter how much you take
the moral ground there will be some members of this community who buy
in game cash for RL monies, whether you do or not. In this game its
stupid to do that, not just morally wrong.

RobinGBrown
04-01-2009, 12:01 PM
As to 'offline' training I take it to mean getting training while your account is not live.

e.g. I want to train Battlecruisers V which will take approx 31 days

My account time expires in a week so I spend the next week training other skills and then a couple of hours before my time expires I set Battlecruisers V to train.

I open one of my other accounts and play that for a month, at the end of the month I set Drone Interfacing V to train (another 30 day skill)

I resubscribe/buy a GTC for the first account and I have Battlecruisers V trained up without paying for 30 days of play.

You can cycle through accounts like this for quite some time getting 'free' training but it does need a bit of planning ahead.

Flight
04-01-2009, 12:36 PM
As to 'offline' training I take it to mean getting training while your account is not live.

e.g. I want to train Battlecruisers V which will take approx 31 days

My account time expires in a week so I spend the next week training other skills and then a couple of hours before my time expires I set Battlecruisers V to train.

I open one of my other accounts and play that for a month, at the end of the month I set Drone Interfacing V to train (another 30 day skill)

I resubscribe/buy a GTC for the first account and I have Battlecruisers V trained up without paying for 30 days of play.

You can cycle through accounts like this for quite some time getting 'free' training but it does need a bit of planning ahead.

They stopped this in a patch last year mate. Now when your account expires training stops.

RobinGBrown
04-01-2009, 06:32 PM
Thats a shame, but it does mean I won't be bothering as much with EVE as I was hoping to. EVE is twice the price of WoW and about 1/10 the value, it was mainly the ability to offline train my chars so that when I came back they'd be able to do something that made it worthwhile.

Sorry guys, I'll carry on playing while I've got subs going but after that I'll be gone.

Whats really annoying is that EVEMon reports the skills as being trained! Grrr!

Edit: sigh... I really hate the way EVE screws you over

d0z3rr
04-01-2009, 06:35 PM
My 3 miners will finally get Retrievers on Friday!!! YES!!!! No more 589m3 of cargo space and constant dragging and dropping of minerals.

Souca
04-01-2009, 10:14 PM
Thats a shame, but it does mean I won't be bothering as much with EVE as I was hoping to. EVE is twice the price of WoW and about 1/10 the value, it was mainly the ability to offline train my chars so that when I came back they'd be able to do something that made it worthwhile.

Sorry guys, I'll carry on playing while I've got subs going but after that I'll be gone.

Whats really annoying is that EVEMon reports the skills as being trained! Grrr!

Edit: sigh... I really hate the way EVE screws you overIf you really aren't having fun, I can understand not playing. As for the subscription fees, you should be able to get to a point where you don't even have to pay real money for them. I know it's not as nice to have to pay for the character sitting on a 30 day skill, but it does open up the ability to have 4-5 miners that only get used to pay for other characters accounts.

My goal is to find a comfortable way to pay for my accounts with ISK. That way I can have more than I can play at once if it benefits me. If it means I spend a full week mining hardcore to pay for 6 months of all my accounts, then I'd be fine with that. How many accounts I have will end up being determined by how many I can support with in game funds without having to feel like I'm grinding too much.

I hope you can find a way to stay and still enjoy playing ;)

- Souca -

RobinGBrown
04-02-2009, 04:21 AM
Sorry about last post it was a bit of 'late night melodrama', really should learn to go to bed rather than post after 8PM...

Thats said I am dissapointed in the change they've made, in practical terms it means that the cost of me playing EVE has increased by maybe 30%. So to get one of my mains to carrier, which was my ultimate plan, will cost 2 years of subs at 14.95/month which is 360! With careful planning I was going to save about 6 months of that time with ghost training.

Like I say I'll still play but I suspect in the long run that I won't have enough time to grind the mining to make the ISK to buy a PLEX each month, should be okay in the short term, especially with some buddy program help though and maybe that will get me close enough.

Speaking of grinding I had my two hulk miners out earlier this week and noticed that the yield in practical terms for tech II modulated strip miners with crustals (crustals? interesting typo!) compared to tech I strip miners is almost double! So for all those training miners make sure you get mining V and the various <asteroid> processing skills to III so you can use the modulated strip miners.

I'm still very interested in joint mining ops at weekends/evenings becasue those should be busy enough to be good fun. Solo mining with three accounts still leaves me twiddling my thumbs half the time. Have to add a hauler and see how I do.

p.s. I thought I might try my hand at some cheap tech I piracy on one of the other accounts - does anyone have rifter BPO/BPCs so I can build my own disposable ships?

Souca
04-02-2009, 04:18 PM
Speaking of grinding I had my two hulk miners out earlier this week and noticed that the yield in practical terms for tech II modulated strip miners with crustals (crustals? interesting typo!) compared to tech I strip miners is almost double! So for all those training miners make sure you get mining V and the various <asteroid> processing skills to III so you can use the modulated strip miners. Yea, it's pretty much a requirement that you train up refining and refining efficiency on your miners. The Veldspar crystal only requires Veldspar Processing 3 and it's prereq Refining 4, but the higher level ore processing start to require refining efficiency. Mercoxit require Refining eff 5. It's unfortunate since it's a lot of training for base skills you don't need in a multibox setup where you might only have one character with high level refining.

One thing to notice when looking at the modulated strip miners is that they have to yeild numbers. one is the general yeild and the other is the part specific to the crystal. If you look just at the general part they seem majorly inferior to the normal strip miners, but even with tech 1 crystals they really outperform. The jump from tech 1 to tech 2 crystals isn't that huge, 1.675 multiplier to 1.75. Granted that excludes the bonus you get from the skill training you'd need to use tech 2 crystals. Right now I get about 964m3 per strip miner on Veldspar with a tech 1 crystal and no mining upgrades fitted. I think I hit 1010m3 with one MU fitted.

I'm still very interested in joint mining ops at weekends/evenings becasue those should be busy enough to be good fun. Solo mining with three accounts still leaves me twiddling my thumbs half the time. Have to add a hauler and see how I do.I should have a huge chunk of time on Sat and Sunday. Friday night depends on how dead work leaves me. I plan on bringing 3 retrievers, an Iteron 4 (one week and 850mil ISK till freighter), and up to two ravens for rats and can flippers (and 4 mining lasers each).

Depending on what the belts look like, we may need to go to a different system or just plan on mining ice. I heard something about Ice going away in empire space. The story was that Ice in empire would no longer regen on downtime, so once it's gone it's only in 0.0. anyone know anything about this? If this is the case, mining ice and sitting on the output could be profitable long term as the ice starts disapearing prices should go up in empire space.

p.s. I thought I might try my hand at some cheap tech I piracy on one of the other accounts - does anyone have rifter BPO/BPCs so I can build my own disposable ships? I have BPOs for Rifter, Incursus and Catalyst. I'm still working on how to copy and research them since I've yet to find a single copy slot open in three different regions. Currently I'm just planning on grinding up standing and putting up a POS and paying the hourly charter fees. It gets me a bunch of lab slots I can use plus there is a system with no stations I might drop it in to have a dump point for mining there. Any idea on how long it takes to get standing up to 7.5 ish? How many social skills would you train before you started this crazy plan?

As for cheap, the ships aren't really the problem. An Incursus will run you 200k, but for decent firepower you're looking at 400k 1.2mil per blaster. Add in a Webifier, Warp Scrambler and afterburner. Low slots get armor and guass balancer. Here is the cookie cutter for Rifter piracy:

From http://eve-stuff.co.uk/resources.php?a=piracy


Highs: 3x 150mm autocannons, Small Nosferatu
Mids: 1mn Afterburner, Warp Scrambler, Stasis Webifier
Lows: 1x 200mm reinforced rolled tungsten plate, 1x Small Armor Repairer, 1x Damage Control Unit


All said, it's not too expensive, just not as cheap as you'd think. My suggestion is to figure out the fitting you want, buy enough to fit 10 ships or so, get the ships and the fittings to the system you plan to work out of and then start your career. Yuo'll blow up, so best to have replacements handy so you don't have to spend 3 hours picking up all the stuff you need to refit, especially once your status goes red and the fleets begin shooting at you. The guide I linked above has a bunch of fundimental info.

- Souca -

Alptraum
04-02-2009, 11:43 PM
Ok im pretty sleepy since i worked like 16 or 18 hours straight today plus another bunch driving home...but got 3 more copies of Eve so got 4 alts now....went to log the 3rd alt on and my 2nd alt was disconnected..was some tiny screen poped up but vanished before I could read it....does eve have some retarded issue with u trying to run 4 or 5 eve clients off the same computer? cause that's gonna suck if they do. All these accounts are activated with 60day gamecards not trials either.

Souca
04-03-2009, 02:19 AM
Ok im pretty sleepy since i worked like 16 or 18 hours straight today plus another bunch driving home...but got 3 more copies of Eve so got 4 alts now....went to log the 3rd alt on and my 2nd alt was disconnected..was some tiny screen poped up but vanished before I could read it....does eve have some retarded issue with u trying to run 4 or 5 eve clients off the same computer? cause that's gonna suck if they do. All these accounts are activated with 60day gamecards not trials either.Not sure what the problem was. I've run around 6 at once. Eve does log stuff in a weird place, but if you find the logs there might be some info in there. On my machine they end up in my user folder under Documents. I'm running Vista, fyi.

Just converted my two miners from trials tonight. They are currently training up to barges 3 so they can hop in their retrievers. I did forget to train mining up to 5, so it will be 3 days or so until they can use the good strip miners, but it's better than nothing ;)

- Souca -

RobinGBrown
04-03-2009, 03:49 AM
Ok im pretty sleepy since i worked like 16 or 18 hours straight today plus another bunch driving home...but got 3 more copies of Eve so got 4 alts now....went to log the 3rd alt on and my 2nd alt was disconnected..was some tiny screen poped up but vanished before I could read it....does eve have some retarded issue with u trying to run 4 or 5 eve clients off the same computer? cause that's gonna suck if they do. All these accounts are activated with 60day gamecards not trials either.

You can only have one trial account per pc - was one or both of them a trial (e.g. buddy program invite)? Easy to miss if you're a bit tired.

I can run 4 instances on my quadcore - although I'm employing a second PC (Athlon XP...) to run a single instance and only 3 on my main PC

Make sure to turn down the graphics settings for EVE, it's hardly worth having all the fancy lighting effects most of the time

RobinGBrown
04-03-2009, 04:14 AM
I should have a huge chunk of time on Sat and Sunday. Friday night depends on how dead work leaves me. I plan on bringing 3 retrievers, an Iteron 4 (one week and 850mil ISK till freighter), and up to two ravens for rats and can flippers (and 4 mining lasers each).

Depending on what the belts look like, we may need to go to a different system or just plan on mining ice. I heard something about Ice going away in empire space. The story was that Ice in empire would no longer regen on downtime, so once it's gone it's only in 0.0. anyone know anything about this? If this is the case, mining ice and sitting on the output could be profitable long term as the ice starts disapearing prices should go up in empire space.

I have BPOs for Rifter, Incursus and Catalyst. I'm still working on how to copy and research them since I've yet to find a single copy slot open in three different regions. Currently I'm just planning on grinding up standing and putting up a POS and paying the hourly charter fees. It gets me a bunch of lab slots I can use plus there is a system with no stations I might drop it in to have a dump point for mining there.
Any idea on how long it takes to get standing up to 7.5 ish? How many social skills would you train before you started this crazy plan?



Looks like we can get a mining op going this weekend then. I've got my two hulks plus a myrmidon salvager to provide drone support. I'm going to level up a WoW team in the Hinterlands on Friday night but Sat & Sun is good for me. There is an ice belt marked in Abudban on Ombey's maps but I don't know if it's there. I scanned out some wormholes and a gas cloud site during the week, it's worth doing the scanning every week as you can find mining sites that can be exploited.

For ice mining we'd want to get the barges that are optimised for it - the skill is also needed.

I'll have a look at what materials are required to make Rifters and the other stuff needed, maybe try to get some module BPOs/BPCs.

Researching the BPOs is needed to optimise the material requirement for manufacturing, it's a swine but there you are. I really don't understand why there isn't a 'lab ship' (remember Traveller?) that has a research lab built in. EVE has mining ships, so why not research ones? They'd be very popular as can be proved by the constantly full labs in Empire space.

Souca
04-03-2009, 05:11 AM
Looks like we can get a mining op going this weekend then. I've got my two hulks plus a myrmidon salvager to provide drone support. I'm going to level up a WoW team in the Hinterlands on Friday night but Sat & Sun is good for me. There is an ice belt marked in Abudban on Ombey's maps but I don't know if it's there. I scanned out some wormholes and a gas cloud site during the week, it's worth doing the scanning every week as you can find mining sites that can be exploited.

For ice mining we'd want to get the barges that are optimised for it - the skill is also needed.

I'll have a look at what materials are required to make Rifters and the other stuff needed, maybe try to get some module BPOs/BPCs.

Researching the BPOs is needed to optimise the material requirement for manufacturing, it's a swine but there you are. I really don't understand why there isn't a 'lab ship' (remember Traveller?) that has a research lab built in. EVE has mining ships, so why not research ones? They'd be very popular as can be proved by the constantly full labs in Empire space. The ships that are specific for ice are all exhumers. I have the skill to use normal Ice Harvestors and on a retriever I can fit 2 and a upgrade. mackinaw is the first ship to get a bonus for Ice cycle time and it's the middle tier exhumer.

Yea, there is still ice in Abudban. There is also crazy lag from tehre being about 50 miners there are about 400 cans. Nice thing about ice is that it has so many units on it. I was working on small one tonight and it had over 50k units left. It takes 10 minute per ice harvestor to get 1 unit ;)

I was able to find some time efficiency labs, but beyond that I can't find any open materials labs or any copy labs. Sometimes I can get a manufacotring slot, but to be sure I opened a cheap office in a 0.4 system 3 jumps out. Much cheaper there too. I figure I'll slowly get my BPOs there and just research the PE on them while I wait for the rep to put a POS up. I might head back to the closest Gallente region I can since I have 3.94 standing with them and could get it up to 5 pretty easily so I can put a station up sooner. I'd only need my manfacturing and research alts to be close enought okick off job once the get the skills that let them remote.

I also need to do some non Veldspar mining to get some other minerals for ships. I'll likely do that tomorrow with the new alts since they likely won't have their crystals for veld yet.

- Souca -

Alptraum
04-03-2009, 10:16 AM
no all 4 accounts are the eve boxed sets you buy in the store..no trials....creating them with the www.eveonline.com/activate ('http://www.eveonline.com/activate') website as a new user and then kicking in the 60day game cards taht come with them..so a bit confused as to why they are pissing around on me. Goal is to run 5 eve's from my quadcore here just like I did in wow.



Ok im pretty sleepy since i worked like 16 or 18 hours straight today plus another bunch driving home...but got 3 more copies of Eve so got 4 alts now....went to log the 3rd alt on and my 2nd alt was disconnected..was some tiny screen poped up but vanished before I could read it....does eve have some retarded issue with u trying to run 4 or 5 eve clients off the same computer? cause that's gonna suck if they do. All these accounts are activated with 60day gamecards not trials either.

You can only have one trial account per pc - was one or both of them a trial (e.g. buddy program invite)? Easy to miss if you're a bit tired.

I can run 4 instances on my quadcore - although I'm employing a second PC (Athlon XP...) to run a single instance and only 3 on my main PC

Make sure to turn down the graphics settings for EVE, it's hardly worth having all the fancy lighting effects most of the time

RobinGBrown
04-03-2009, 12:50 PM
no all 4 accounts are the eve boxed sets you buy in the store..no trials

I don't know then...

Try checking the graphics settings - dunno how good your PC is but a quadcore can definitely handle 4xEVE, probably 5 or 6 with settigns fine tuned, after that who knows...

Alptraum
04-03-2009, 01:57 PM
im not sure whats going on with my quadcore its definately not slow 2.66 ghz with 8 gigs of ram..it'll run nearly 10 wow clients..but at work right now im running 4 eve clients no problem on my sony laptop...perhaps the gm's have done something since i put the petition in this morning...either way im semi happy right now....but must get 5+ clients running at home on my desktop if im to truely be a terror in the belts as a miner.

Souca
04-03-2009, 03:15 PM
im not sure whats going on with my quadcore its definately not slow 2.66 ghz with 8 gigs of ram..it'll run nearly 10 wow clients..but at work right now im running 4 eve clients no problem on my sony laptop...perhaps the gm's have done something since i put the petition in this morning...either way im semi happy right now....but must get 5+ clients running at home on my desktop if im to truely be a terror in the belts as a miner.You've gotta find that error it's showing you. That's key.

I know they aren't trials, but the error you get for trials is something like "We are happy you're so excited to play Eve, but please limit yourself to playing one trial account at a time." Or something like that.

I assume you've changed to windowed mode, and you you've turned the advanced graphics settings on. There is a selector that will allow you to choose the video card, so if you are running multiple cards you can change that to keep direct x from switching to software when you cross card boundaries, even though the eve client will always go back to the main monitor on log off and even when you change that setting.

Are you running from the same directory or have you done the wow symlink thing? I'm running all of mine from the same directory, so if you are symlinking, try it without.

Beyond that, I've not got any ideas. It just worked for me. Might want to check the forums on the eve site, I know there are people in the rookie channel always asking about it, but they usually are hitting the trial issue which isn't your problem.

Good luck, and do let us know what you find out.

Edit: Are you hitting a cluster queue? I just logged off and logged back on and got the queue message, so maybe you just were logging on in prime time? Just asking everything I can think of.

- Souca -

holyrthnyou
04-03-2009, 11:51 PM
If anyone wants a 21 day trial drop me a line in PM and ill hook you up, i have 2 left to give out this month as i used one on myself.

Ellay
04-04-2009, 12:24 AM
Has anyone found a way to easily /follow and /assist in this game by chance? :)

Souca
04-04-2009, 04:52 AM
Has anyone found a way to easily /follow and /assist in this game by chance? :)You can get your drones to assist ;) You can also set ships to keep a certain distance or orbit, but I haven't looked into a keybind for it or anything. Why, are you considering coming over to the dark side? Yes.... come to the dark side....

- Souca -

RobinGBrown
04-04-2009, 06:23 AM
There's two types of '/follow':

When all your ships are near to each other get the follower to use the 'keep at distance' or 'orbit' commands on the main - you can get these by right clicking, or selecting a target and them using the target window to select an action.

The other way is to form a fleet and then use the 'warp fleet to' and 'warp to member' commands to move all your ships at once - beware of alignment issues (although thats an advanced topic to do with fleet battles)

Drones are very useful for assisting as Souca mentioned previously they can be set to guard or assist IIRC. There are drone keybinds available.

There's no target of target options AFAIK so if you're forming a multibox fleet it's maybe better to work it out so that they support the main via simple methods (shield and armour boosting). Weapons can now be grouped together so you don't have to press each of the keys for them but selecting targets always requires mouseclicking.

For bigger fleet ops, such as groups of multiboxers (woohoo!) eeveryone should invest in the leadership skill and look at the xxx warfare, wing command, and fleet command skills - those will let us form up a larger well boosted fleet for really big mining ops.

Keybinds for mouse clicks are definitely naughty as far as EVE is concerned so don't go down that route.

For software boxers no additional software is needed - just a beast of a PC

For hardware boxers you'll need a Synergy-like application (I'm using Input Director) or really fast hands...

The good news for hardware boxers is that as there are no keys requried you could use a mouse in each hand and get a pair of those feet mice too!

Ellay
04-04-2009, 12:09 PM
I use to play Eve for a bit :) I really liked the whole space thing with the missions and whatnot. I'm not sure exactly what I had now but I do remember doing level 4 missions in 0.0 with 3 drakes, the constant manual clicking on each character was quite annoying though :(

d0z3rr
04-05-2009, 02:09 AM
Got my retrievers!!!! I bought 3 retrievers and 6x modulated strip miners. Made everything I spent back in 2 hours! One can flipper stole 6000m3 of ore while I was using the bathroom.

http://thefinalwebsite.com/images/everetriever1.png

http://thefinalwebsite.com/images/everetriever2.png

Binaryzero
04-05-2009, 04:50 AM
Awsome! i can't wait to be able to do that kind of stuff...

Alptraum
04-05-2009, 10:11 AM
no it was a goof up on ccp's part...whatever my petition did fixed it...thinking someone in the background logged on and corrected some sillyness cause now all 5 accounts are on and rocken



im not sure whats going on with my quadcore its definately not slow 2.66 ghz with 8 gigs of ram..it'll run nearly 10 wow clients..but at work right now im running 4 eve clients no problem on my sony laptop...perhaps the gm's have done something since i put the petition in this morning...either way im semi happy right now....but must get 5+ clients running at home on my desktop if im to truely be a terror in the belts as a miner.You've gotta find that error it's showing you. That's key.

I know they aren't trials, but the error you get for trials is something like "We are happy you're so excited to play Eve, but please limit yourself to playing one trial account at a time." Or something like that.

I assume you've changed to windowed mode, and you you've turned the advanced graphics settings on. There is a selector that will allow you to choose the video card, so if you are running multiple cards you can change that to keep direct x from switching to software when you cross card boundaries, even though the eve client will always go back to the main monitor on log off and even when you change that setting.

Are you running from the same directory or have you done the wow symlink thing? I'm running all of mine from the same directory, so if you are symlinking, try it without.

Beyond that, I've not got any ideas. It just worked for me. Might want to check the forums on the eve site, I know there are people in the rookie channel always asking about it, but they usually are hitting the trial issue which isn't your problem.

Good luck, and do let us know what you find out.

Edit: Are you hitting a cluster queue? I just logged off and logged back on and got the queue message, so maybe you just were logging on in prime time? Just asking everything I can think of.

- Souca -

Souca
04-05-2009, 04:54 PM
Got my retrievers!!!! I bought 3 retrievers and 6x modulated strip miners. Made everything I spent back in 2 hours! One can flipper stole 6000m3 of ore while I was using the bathroom.
What were you mining? Veld only or a mix of whatever was available? The system I'm in now is really crowded. Most belts are empty so it's hard to get a consistent yield going. What is your system like?

Also, are you using a combat ship to handle rats, or just swapping out drones when you get rats?


no it was a goof up on ccp's part...whatever my petition did fixed it...thinking someone in the background logged on and corrected some sillyness cause now all 5 accounts are on and rockenGlad to hear. Also good to know in case anyone else runs up against the same issue.

- Souca -

RobinGBrown
04-06-2009, 05:50 AM
The system I'm in now is really crowded. Most belts are empty so it's hard to get a consistent yield going.

Sorry about that Souca it was my choice of system and it's not good - I'm happy to relocate seeing as I made a hash of the choice.

Where are oher people based? It would be good if we could get all of us within a few jumps of each other for massive mining ops. Souca and I are lurking in Abudban, Heimatar region as it's near to where I had a ton of characters stashed.

Also: Ding! My main can now fly an Orca (although I can't afford to buy one yet, cash supply is low at the moment...)

Souca
04-06-2009, 02:23 PM
Sorry about that Souca it was my choice of system and it's not good - I'm happy to relocate seeing as I made a hash of the choice.


No worries. We'd both just gotten back into it so there wasn't any real way to know if it would be decent or not. I've moved over to Inder with my mining ships. 0.5 system so the rats are more frequent, but as long as you have a remote armor repair and good drones or a combat ship they aren't an issue. I worked on a belt that looked pretty fresh. After 3 hours I think I only mined out about 20% of it and got something like 1.6M trit, 0.54M pyr and 0.31M mex. Never saw another ship at the belt the entire time. In fact, even with my 5 ships there local never went above 15 players. There is only one station and you need to make 2 jumps to Hek to sell anything, but it's definately better mining.

If we can all find a decent system or two to work in that would be cool. If possible I'd like it to be in Gallente space, or at least a short trip from their turf, so I can put up a POS to do BPO research. My main has 3.94 standing with Gallente so it will be much faster for him to get to 6+ standing as every other faction standing is below 1.

3 days to a freighter on my hauler skill wise. Going to have to pick up some PLEX to pay for the ship though, not sure I want to mine 900M worth with only a Iteron to haul it. I'm thinking I can either log the freighter out near the belt and log back on when cans are full or just dock and warp out. While it would be easiest to just let it float there, I'm not sure its safe to do so even in 0.5 space. Anyone have any thoughts on this? How easy is it for someone to kill a freighter in 0.5 space? Is it even worth it to them? If it were full, there is no way they could haul everything off without a freighter of their own. I never plan to take it below a 0.5 system without major protection so I'm trying to get a baseline of how careful I need to be with it in 0.5 or higher. Losing battleships are one thing, but at nearly a billion I don't want to lose a freighter unless there is no way I could have planned for it.

- Souca -

d0z3rr
04-06-2009, 05:46 PM
Got my retrievers!!!! I bought 3 retrievers and 6x modulated strip miners. Made everything I spent back in 2 hours! One can flipper stole 6000m3 of ore while I was using the bathroom.
What were you mining? Veld only or a mix of whatever was available? The system I'm in now is really crowded. Most belts are empty so it's hard to get a consistent yield going. What is your system like?

Also, are you using a combat ship to handle rats, or just swapping out drones when you get rats?
- Souca -

My system has been pretty darn good. Even if all the veldspar is cleared out there's tons of other minerals to mine. Veldspar does have a good isk/hour ratio, but I wouldn't say it's mindblowing. I don't even refine my crap, I just right click>sell. I could take my ore and sell them at a different station for perhaps a increase of 5 isk per ore, but most of the best deals are like 6 jumps away. I'm not gonna sit in my hauler and wait for it to jump 6 times just to get a measely 100k profit.

Last night some noob was hovering right near me while I was mining, he stole like 493m3 of ore. I had to constantly empty my can right away so he wouldn't steal. After a few minutes of that I just warped everyone to another belt. So that slowed me down a bit. I encounter a can flipper pretty much every time I go mining.

As for rats I have a lazerr mounted on my hauler. He can easily take out any rats that will bother us with the single laser, it takes a while but it gets the job done. I used to have rocket launchers on my ospreys that sped up the kill, but since I upgraded to retrievers the high slots are occupied by strip miners. I am considering creating a new account just to deal with rats and can flippers. But since I'm a pvp noob I need to research how to kill people and pvp first.

Physics101
04-06-2009, 09:05 PM
User: Physics101
Characters: Talis'har, prober/scanner alt, another dps alt when needed
Experience:42m sp
Location: Egghelende
Interest: Yarrrr! Pirating
Playtime: Every once in awhile.

Physics101
04-06-2009, 09:06 PM
To all you guys mining, I suggest not using belts, but get level 1 missions. Tons of them have ore you can mine in them. When you get tired of pounding rocks come out and pvp =)

Souca
04-06-2009, 09:29 PM
To all you guys mining, I suggest not using belts, but get level 1 missions. Tons of them have ore you can mine in them. When you get tired of pounding rocks come out and pvp =)I've thought about hitting up the mission spots. I've noticed they seem to be pretty well stocked in terms of their roids. To be honest, my biggest thing against missions is that they are really boring and I spend more time looting and salvaging than I do killing things. Most rats die before I can even get a target lock on them as the drones swarm. Most of my fittings include more salvagers and tractor beams than weapons.

I have a pvp character. She is training a lot. I do play around with her in a frigate, but it's hard to get a decent fitting until you have some of the basic skills up to 5. The miners pay for her ships and all my skill training. PvP is an expense for me at the moment, but it's definately in my plans.

- Souca -

Physics101
04-06-2009, 10:19 PM
To all you guys mining, I suggest not using belts, but get level 1 missions. Tons of them have ore you can mine in them. When you get tired of pounding rocks come out and pvp =)I've thought about hitting up the mission spots. I've noticed they seem to be pretty well stocked in terms of their roids. To be honest, my biggest thing against missions is that they are really boring and I spend more time looting and salvaging than I do killing things. Most rats die before I can even get a target lock on them as the drones swarm. Most of my fittings include more salvagers and tractor beams than weapons.

I have a pvp character. She is training a lot. I do play around with her in a frigate, but it's hard to get a decent fitting until you have some of the basic skills up to 5. The miners pay for her ships and all my skill training. PvP is an expense for me at the moment, but it's definately in my plans.

- Souca -

Well I mostly said missions to kill the rats and then mine the rocks, don't turn in the mission so it will fully repop on rocks the next day. Much safer from can flippers ect.

RobinGBrown
04-07-2009, 04:59 AM
Well I mostly said missions to kill the rats and then mine the rocks, don't turn in the mission so it will fully repop on rocks the next day. Much safer from can flippers ect.



That's quite a cunning plan, I have several missionable characters so I'll try it out - I've certainly seen plenty of rocks in a bunch of missions I've done before but never botheed doing anything about them.

I'll give it a try tonight and let you know how it goes - would be a very good way to mine in systems with no belts!

Edit: Tried it and it worked okay, didn't get much in the one mission I tried (rogue drone harassment) but at least I could dump everything in cans and come back with a hauler

RobinGBrown
04-07-2009, 05:07 AM
I'm thinking I can either log the freighter out near the belt and log back on when cans are full or just dock and warp out. While it would be easiest to just let it float there, I'm not sure its safe to do so even in 0.5 space. Anyone have any thoughts on this? How easy is it for someone to kill a freighter in 0.5 space? Is it even worth it to them?



Several things:

* I'm not sure that freighters can open cans in space.

* Freighters are relatively easy to kill (good HP but bad resistances) and some pirates make a trade out of suicide ganking freighters in hi-sec

* CONCORD respond slower in lower sec systems - giving a pirate more time to have a go at your freighter

* Some people would pop it just so they can have it on a killmail - it's an epeen thing

So overall I'd advise keeping the freighter clear of the belts - unless you're running an op with a lot of miners and have defensive ships as well

Use a transport ship or industrial to lug stuff to a station and then a freighter to haul a mass of stuff to a good selling point

Transport ships have changed recently - deep space transports now have +2 warp strength (meaning that are hard to scramble) and blockade runners can now fit cloaks - much more interesting than last year - and definitely worth training for

Lastly, I can now fly an Orca which means larger scale mining ops are good to go (as soon as I can buy one!!). I think that we're very close to being able to mount a serious mining op.

aNiMaL
04-07-2009, 05:20 AM
Now look what you did O.o
You made me start in Eve.
I've been in 3 seperate trials in the passed 2 years, never made one active,
but the game kept drawing my attention like gravity.

So I'm stuck with 2 accounts now,
thinking about a 3rd but we'll see once I get out of nub-mode.

User: animal
Characters: Umpha
Experience:149k sp

User: animal2
Characters: Lumpha
Experience: 152k sp

Location: At work so can't check(or have no clue how to)
Following the missions atm, last system name I can litterally recall was Hek, but that was about 10 jumps ago
Interest: Everything atm :)
Playtime: mainly between 18:00 and 22:00 CET

(I'm such a nub)

Souca
04-07-2009, 01:46 PM
I'm thinking I can either log the freighter out near the belt and log back on when cans are full or just dock and warp out. While it would be easiest to just let it float there, I'm not sure its safe to do so even in 0.5 space. Anyone have any thoughts on this? How easy is it for someone to kill a freighter in 0.5 space? Is it even worth it to them?



Several things:

* I'm not sure that freighters can open cans in space.

* Freighters are relatively easy to kill (good HP but bad resistances) and some pirates make a trade out of suicide ganking freighters in hi-sec

* CONCORD respond slower in lower sec systems - giving a pirate more time to have a go at your freighter

* Some people would pop it just so they can have it on a killmail - it's an epeen thing

So overall I'd advise keeping the freighter clear of the belts - unless you're running an op with a lot of miners and have defensive ships as well

Use a transport ship or industrial to lug stuff to a station and then a freighter to haul a mass of stuff to a good selling point

Transport ships have changed recently - deep space transports now have +2 warp strength (meaning that are hard to scramble) and blockade runners can now fit cloaks - much more interesting than last year - and definitely worth training for

Lastly, I can now fly an Orca which means larger scale mining ops are good to go (as soon as I can buy one!!). I think that we're very close to being able to mount a serious mining op.That sucks. The whole thing I was looking forward to with a Freightor was not having to warp back and forth with an industrial. I need to get to rank 5 to get to a freighter, but the cargo cap of a Iteron 5 is a joke compared to what I can output with 3 retrievers and it will only get worse when I bring 3 more miners online (but I will be retiring my main from mining duty, he isn't going past his retriever). Transport ships has even crappier cargo holds than haulers. Base cargo for an Iteron 5 is 6000m3 vs 750,000m3 for a freighter. Even with fully loaded cargo upgrades I'd be lucky to hit 15,000m3 on the Iteron, which is still too low and means the hauler is constantly hauling.

As for warp strength, it's pointless. Heavy interdictors have an infinite point jammer, so there is nothing in game to prevent them from jamming you short of killing them. I've been gate camped by heavy interdictors on two seperate ocassions now so your only defense is being able to take out the interdictor and still have enough cap to warp out, i.e. no chance unless you have 4-5 ships and know what you are doing.

As for hit points, the freightor has 5k in shields, 22k in armor and 120k in structure. The resists aren't great, but thats still a hell of a lot of damage to take in a CONCORD system even if it is a 0.5. Not saying it isn't possible to take one out, but for comparison a battleship takes about 30k of damage to kill. For a suicide attack, there would be a pretty decent spike in local, and given I like to mine in systems with less than 20, it should be noticable.

Sorry if I seem argumentative. I'm just a little frustrated since I've been working on this skill plan for close to three weeks (a short time I know) and now it seems like it won't even solve the problem I had wanted to address. Switching that character over to an Orca adds 60 days of training; she has +3 implants and good learners. Switching one of my miners over is a 41 day plan and bypasses Exhumers. Ugg. Guess I'll plan on working one of the 3 new miners I'm making heading toward an Orca. I won't regret having one down the line anyway.

Wonder how many Hulks I could multibox if I had an Orca to grabs up full cans... Cause I'm thinking that once I get my chars in Hulks I will transfer them over to existing accounts as tehy won't need anymore training. That way I could have a large fleet of miners without having subscription fees for them. When i wanted to mine, I play the miners and strip belts dry.

And I'll spot you the money for one, it saves me having to run a hauler ;)

- Souca -

Thulos
04-07-2009, 03:04 PM
Base cargo for an Iteron 5 is 6000m3 vs 750,000m3 for a freighter. Even with fully loaded cargo upgrades I'd be lucky to hit 15,000m3 on the Iteron, which is still too low and means the hauler is constantly hauling.

First off the base cargo when you can fly an Iteron 5 is 7500 m3 (25% bonus for Gallente Industrial 5). Fully T2 Expanded without Rigs an Iteron V holds 25270m3. If you rig it then it goes all the way up to 38433m3.

Now with my Hulk pilot using two mining Laser Upgrades I can mine 1166m3 of ore every minute (His skills are not perfect and this is with t1 strips). It will take him ~33 minutes to fill up a fully rigged/expanded iteron V. So even boxing 4 Hulks you only have to haul ore every 8 minutes, which isn't horrible.

Souca
04-07-2009, 04:00 PM
Base cargo for an Iteron 5 is 6000m3 vs 750,000m3 for a freighter. Even with fully loaded cargo upgrades I'd be lucky to hit 15,000m3 on the Iteron, which is still too low and means the hauler is constantly hauling.

First off the base cargo when you can fly an Iteron 5 is 7500 m3 (25% bonus for Gallente Industrial 5). Fully T2 Expanded without Rigs an Iteron V holds 25270m3. If you rig it then it goes all the way up to 38433m3.

Now with my Hulk pilot using two mining Laser Upgrades I can mine 1166m3 of ore every minute (His skills are not perfect and this is with t1 strips). It will take him ~33 minutes to fill up a fully rigged/expanded iteron V. So even boxing 4 Hulks you only have to haul ore every 8 minutes, which isn't horrible.Good point on the skill bonuses. I always forget those. Well it looks like the rigged Iteron is better than I thought, but still smaller than a freighter ;) I'll have to do with 8 minute round trips, which aren't too bad after all.

- Souca -

d0z3rr
04-07-2009, 07:34 PM
So lemme get this straight, if you're in a freighter, you can not approach any cans and open them? That sucks!!!!



Can orcas open cans?

Thulos
04-07-2009, 07:52 PM
Can orcas open cans? The orca can use jetcans just like regular ships. It's just freighters that cannot scoop from a jetcan unless it is at a control tower.

Souca
04-07-2009, 08:35 PM
Can orcas open cans? The orca can use jetcans just like regular ships. It's just freighters that cannot scoop from a jetcan unless it is at a control tower.Well that's incredibility stupid. Is there some way I should have know this before I spent all the time training for a freighter? Any other gotcha's I should know?

- Souca -

Thulos
04-07-2009, 09:02 PM
Well that's incredibility stupid. Is there some way I should have know this before I spent all the time training for a freighter? Any other gotcha's I should know? Can scoop and launch POS modules at an online Control Tower. However, you can only launch for corp, not jettison. So if the tower belongs to another friendly corp, one of that corp's members will have to scoop and launch for corp before anchoring the module. Can scoop cargo from a jettisoned container at an online Control Tower. Can place cargo in a pre-existing jettisoned container at an online Control Tower ONLY if the can was created by a fellow Corporation member. (Same Alliance is not sufficient, though being in fleet/gang may circumvent, needs testing) Can scoop and dump cargo in a Corporate Hangar Array at an online Control Tower. Cannot jettison anything, even at an online Control Tower, that requires the creation of a jetcan.

RobinGBrown
04-08-2009, 04:04 AM
Can a freighter take cargo from the corporate hanger of an Orca? Not sure how corporate hangers work frankly.

This is one of the problems with EVE, you have to spend a lot of time and effort to discover that things which you should obviously be able to do (e.g. open cans with a freighter) aren't applicable to a specific ship/situation.

The mainstream EVE players (not us cooler multiboxers) seem to have a 'learn it the hard way, _I_ did' attitude thats really nasty.

There's a ton of gotchas in EVE, I know some at the lower end, but nothing about corporate affairs, POS setup/running, 0.0

Here's a big gotcha with drones that I found out the hard way: repair drones can't be used to repair yourself - how stupid is that!

Rigs gotcha is that if you repackage a ship fitted with rigs the rigs are destroyed! The game does warn you but it's not obvious.


Wonder how many Hulks I could multibox if I had an Orca to grabs up full cans... Cause I'm thinking that once I get my chars in Hulks I will transfer them over to existing accounts as tehy won't need anymore training. That way I could have a large fleet of miners without having subscription fees for them. When i wanted to mine, I play the miners and strip belts dry.
Thats been my plan all along - train up characters to the point where they can fulfill a particular role (e.g. mining in a hulk, flying an Ishkur) and then transfer them onto an account that has been training for something else (e.g. running missions, PVP). That way one account is much more flexible and its quicker than trainign a character to do mining, then training them to do missions.

TLDR: Specialised alts for teh EVE win!

I'm off on holiday this weekend but back around on Monday if anyone would like to get together for a big mining op - I have either two hulks or 1 hulk and a hauler, plus a defender - unless someone wants to give me 500K for an Orca!

Thulos
04-08-2009, 11:48 AM
Can a freighter take cargo from the corporate hanger of an Orca? Not sure how corporate hangers work frankly. No they cannot. Basically Freighters can only load or unload at a station or corporate hangar from a POS. Forget about using them at all in space unless you have a POS.

RobinGBrown
04-08-2009, 12:01 PM
I take it the same rules apply to jump freighters?

At least they'll be good for hauling megatonnes of veldspar to the highest bidder and logistics operations (i.e. moving packaged ships around)

Alptraum
04-08-2009, 12:09 PM
I know nothing about freighters, but orca's are super handy, you can park your combat ship inside the corp hanger..and ship hop between haulers/mining barges and so forth....true that some players might try and suicide against you in Hisec, however it's going to take them great effort considering the shields and HP that an orca has, so you should be fairly safe in highsec from gankers, unless you go AFK ..and well then I believe you get whatever comes your way.

I have a orca pilot training up with the intention that the orca just sits in a station untill needed, make that pilot your mining gang bonus leader, and warp out as needed, if u want you can park it right in the middle of the belt with your battleship inside, and if a punk shows up just pull one of your hulks into the hanger, switch ships..and teach the person not to touch your can's or what have you.

Souca
04-08-2009, 02:09 PM
unless someone wants to give me 500K for an Orca! Already said I would. PM me with how much you need and I'll get it to you tonight or in the morning.

Yea, Orca sounds like the right solution, shame I hadn't trained toward it in the first place. It's now faster for me to train a trial up to an Orca than to piggy back off an existing character since they are almost past the 1.6 mil SP mark and don't get double training anymore.

- Souca -

RobinGBrown
04-08-2009, 03:53 PM
Cool. As I said I'll be awya until Sunday so we can sort it out then.

Have a nice weekend guys.

Physics101
04-08-2009, 04:03 PM
To all you guys mining it up, I highly suggest you at least train a pvp alt. It's by far the most intense part of the game, and can be pretty profitable. When you do start to get interested in pvp, look up the Agony Unleashed guys, they offer great intro to pvp classes that are well worth the small isk they charge.

http://www.agony-unleashed.com/e107_plugins/forum/forum_viewforum.php?2

If the pvp stuff really sparks your interest get get in contact with me in gang and I'll see if I can't get you in on some excitement that will make your forget all about mining.

Souca
04-08-2009, 09:05 PM
To all you guys mining it up, I highly suggest you at least train a pvp alt. It's by far the most intense part of the game, and can be pretty profitable. When you do start to get interested in pvp, look up the Agony Unleashed guys, they offer great intro to pvp classes that are well worth the small isk they charge.

http://www.agony-unleashed.com/e107_plugins/forum/forum_viewforum.php?2

If the pvp stuff really sparks your interest get get in contact with me in gang and I'll see if I can't get you in on some excitement that will make your forget all about mining.I have a pvp alt. She's a pirate and I've been slowly learning the ropes with scanning and safe spots. Some real good stuff out there in the guides. I've been planning on playing her a month or more solo before I look to get her into a corp, as I'd like to know what I'm doing before I start getting assigned to tackle or be primary. I'll likely end up going EWAR and logistics, but right now I have so many basic combat skills to work on I'm not worried about it.

I'll send you a PM with her name, I'm keeping it seperate because Eve is a very meta intensive game and I like to keep my houses seperate ;)

- Souca -

Alptraum
04-09-2009, 03:21 PM
Im getting off to a pretty good start with mining, first hulk is trained and purchased and was ripping up roids last night stripping belts clear well under an hour, mind you there weren't a lot of respawned roids yet, I think the area im working in gets picked clean pretty regularly. But with 1 hulk and 4 haulers I had no issues with can flippers, and the rat's that spawned were decimated pretty quickly with my drones. Im looking forward to 3 more hulks in the coming future and a orca with mining bonus mods, will definately sweeten the pot.

I pulled in about 2-3 million isk in the first hour and some after I was setup in just junk ores, so 0.5 isnt extremely profitable, but it's very little risk and one can almost afk mine if you keep ontop of the hauling.

holyrthnyou
04-09-2009, 05:11 PM
just do like i do and drop like 10 secure containers and fill those up then use a hauler to run things back once the cans are filled no worries about can fliipping. Of course i mine in a relatively unmined system so i can drop GSC in most of the 14 belts including an ice belt and not run into to many other miners.

d0z3rr
04-09-2009, 05:44 PM
Im getting off to a pretty good start with mining, first hulk is trained and purchased and was ripping up roids last night stripping belts clear well under an hour, mind you there weren't a lot of respawned roids yet, I think the area im working in gets picked clean pretty regularly. But with 1 hulk and 4 haulers I had no issues with can flippers, and the rat's that spawned were decimated pretty quickly with my drones. Im looking forward to 3 more hulks in the coming future and a orca with mining bonus mods, will definately sweeten the pot.

I pulled in about 2-3 million isk in the first hour and some after I was setup in just junk ores, so 0.5 isnt extremely profitable, but it's very little risk and one can almost afk mine if you keep ontop of the hauling.Wow, guess I'm doing pretty good on my retrievers. I average about 6.5 million isk an hour with 3 retrievers and 1 hauler.

Souca
04-09-2009, 06:04 PM
just do like i do and drop like 10 secure containers and fill those up then use a hauler to run things back once the cans are filled no worries about can fliipping. Of course i mine in a relatively unmined system so i can drop GSC in most of the 14 belts including an ice belt and not run into to many other miners. Unless you anchor them, secure containers will pop like a jetcan after about an hour. To secure them they have to be at least 5,000m from any other object like roids and other cans.

Also, be very careful afk mining any where. It is possible to suicide gank a Hulk before Concord can kill the pirate. You're out a Hulk and the pirate is only out a Catalyst.

- Souca -