Bigfish
03-19-2009, 10:12 AM
After clearing the plague wing, its time for me to clear the Arachnid quarter. One problem. Anb'Rehkan is not nice. Well, more the fact that locust swarm sucks. Let me cover what I've tried so far, and how far I've gotten.
I can get TO locust swarm without too many problems. One method I've tried is keep everyone stacked on top of each other and eating the ground spikes. I can heal through this fine, so it isn't much of an issue. I've also spread out, which moderately relieved spike damage, but didn't make much difference in my opinion.
I've tried two methods for dealing with the crypt guards: One, I just pick it up with my MT, burn it down, and keep DPS up on the boss. The other method is to keep my melee DPS back, and have the OT pick up the crypt guard, burn it down, and slowly dps the boss with ranged when a guard isn't up.
Either way, everything goes to hell when locust swarm starts. I had tried just healing through it on my tank, but I don't think that's going to work, largely because a guard spawns when locust swarm starts, which means I have to let it wreak havoc on my group or pick it up on my OT (which diverts healing), either way ending in a wipe.
Now, I think my problem may originate in that I'm tanking him in the middle of the room. I'm thinking if I tank him where he starts the encounter, I can pick up any guard spawns with my MT (going to have to get creative with stuns here), and when insect swarm starts, pop a swiftness potion and run to the other side of the arena with the whole raid. If I keep my dps up, this should allow me to drop him before a second insect swarm.
If anyone has any other idea's I'd love to hear them.
I can get TO locust swarm without too many problems. One method I've tried is keep everyone stacked on top of each other and eating the ground spikes. I can heal through this fine, so it isn't much of an issue. I've also spread out, which moderately relieved spike damage, but didn't make much difference in my opinion.
I've tried two methods for dealing with the crypt guards: One, I just pick it up with my MT, burn it down, and keep DPS up on the boss. The other method is to keep my melee DPS back, and have the OT pick up the crypt guard, burn it down, and slowly dps the boss with ranged when a guard isn't up.
Either way, everything goes to hell when locust swarm starts. I had tried just healing through it on my tank, but I don't think that's going to work, largely because a guard spawns when locust swarm starts, which means I have to let it wreak havoc on my group or pick it up on my OT (which diverts healing), either way ending in a wipe.
Now, I think my problem may originate in that I'm tanking him in the middle of the room. I'm thinking if I tank him where he starts the encounter, I can pick up any guard spawns with my MT (going to have to get creative with stuns here), and when insect swarm starts, pop a swiftness potion and run to the other side of the arena with the whole raid. If I keep my dps up, this should allow me to drop him before a second insect swarm.
If anyone has any other idea's I'd love to hear them.