View Full Version : Macaroon + Vehicle/Character Change Key Question
pinotnoir
03-16-2009, 08:59 PM
I have macaroon for two long macros on my dk's. My main binds are keys 2 and 3. These are used in vehicles and when you get changed like the last boss of Drak. Is there a way I can keep 2 and 3 bound to macaroon buttons and use the vehicle/character keys? As it stands right now it will not work. If I am in a vehicle and press 2 or 3 it wont activate the buttons becaue its trying to call macaroon. If anyone knows how to solve this problem I would appreciate the help.
ghonosyph and the moocrew
03-16-2009, 09:33 PM
i believe the possess bars that come up are bindable, try keybinding the possess bar only, with whatever keys you'd want to use... then you should be able to do what you wish :)
Vyndree
03-16-2009, 09:52 PM
i believe the possess bars that come up are bindable, try keybinding the possess bar only, with whatever keys you'd want to use... then you should be able to do what you wish :)
Yep -- create a NEW bar, not associated with your main bar. Right click->check "possess" state. Left click on the bar to get to the possess state and add just buttons to that state (you don't need buttons on the primary state unless you want them). Bind those possess state buttons to whatever keybinds you want -- as long as they don't collide with your current keybindings you'll be fine.
If they DO collide with your current keybindings you'll have to create a new bar for each of those sorts of collisions -- one for your "normal" state with your "normal" macro and keybindings, and then one for your "posess" state with your vehicle keybindings. That way it'll replace the existing keybindings via state/stance change when you enter a vehicle.
Hopefully I didn't sound too confusing, but I think that should fix your issue...?
pinotnoir
03-16-2009, 11:08 PM
i believe the possess bars that come up are bindable, try keybinding the possess bar only, with whatever keys you'd want to use... then you should be able to do what you wish :)
Yep -- create a NEW bar, not associated with your main bar. Right click->check "possess" state. Left click on the bar to get to the possess state and add just buttons to that state (you don't need buttons on the primary state unless you want them). Bind those possess state buttons to whatever keybinds you want -- as long as they don't collide with your current keybindings you'll be fine.
If they DO collide with your current keybindings you'll have to create a new bar for each of those sorts of collisions -- one for your "normal" state with your "normal" macro and keybindings, and then one for your "posess" state with your vehicle keybindings. That way it'll replace the existing keybindings via state/stance change when you enter a vehicle.
Hopefully I didn't sound too confusing, but I think that should fix your issue...?
Ok I am very confused now. When I did the check posses state thing it started a new bar. From that point I was lost. I use the keyboard buttons 2 & 3 for my two dk macaroon buttons. The default buttons for vehicles and stuff are like 1-5. When you are talking about them coliding you mean I am using the same keys for my dps macaroon macro buttons right? I am very new to macaroon so there is a ton of stuff I dont know about.
Vyndree
03-17-2009, 12:00 AM
Ok I am very confused now. When I did the check posses state thing it started a new bar. From that point I was lost. I use the keyboard buttons 2 & 3 for my two dk macaroon buttons. The default buttons for vehicles and stuff are like 1-5. When you are talking about them coliding you mean I am using the same keys for my dps macaroon macro buttons right? I am very new to macaroon so there is a ton of stuff I dont know about.
What I meant about "colliding" is that if you bind say... button "1" to a button on your new possess bar, it'll UN-bind the one that currently exists. So, to get around that, you need to create a paged bar with your currently-in-use "1" button and a possess state with another keybinding of "1". That way it won't collide and un-bind.
So, since you use buttons 2 & 3 for your DK, you can use buttons 1, 3, 4, 5, 6, 7, 8, 9 for your "posess" bindings no problem (just create a new bar and give it a "possess" state).
If you ALREADY have buttons bound to 1, 3, 4, 5, 6, 7, 8, 9 and you don't want to create new bindings for your "possess" state, then you'll have to use a paged bar (that is, give it buttons on its "normal" stance and give it buttons on its "possess" stance so that the keybindings don't overwrite each other -- the keybindings can be the same on each page of the bar, it doesn't matter, since they won't "collide").
Whew, hopefully I made more sense that time. It's been a long workday, sorry. >.<
Thulos
03-17-2009, 10:36 AM
The one thing I would like to be able to do is bind a key or write a macro that will allow me to dismount from a vehicle. With macaroon the vehicle ui goes away completely so I have to right click my vehicles unit frame and click leave x 5. Anyone know if there is a way to do this?
Macaroon
03-17-2009, 10:56 AM
The one thing I would like to be able to do is bind a key or write a macro that will allow me to dismount from a vehicle. With macaroon the vehicle ui goes away completely so I have to right click my vehicles unit frame and click leave x 5. Anyone know if there is a way to do this?
A vehicle dismount button is being added to the 3.1 version of Macaroon. However, you can make a simple macro to do this -
/run VehicleExit()
Thulos
03-17-2009, 11:38 AM
The one thing I would like to be able to do is bind a key or write a macro that will allow me to dismount from a vehicle. With macaroon the vehicle ui goes away completely so I have to right click my vehicles unit frame and click leave x 5. Anyone know if there is a way to do this?
A vehicle dismount button is being added to the 3.1 version of Macaroon. However, you can make a simple macro to do this -
/run VehicleExit()Thank you so much!
Tizer
03-17-2009, 12:01 PM
could you not add /click macaroonbutton** to your normal buttons, since your not possessed it will do bugger all, but when you are possessed it will utilise the /click....
just a thought, i had similar issues this weekend when doing drak tharon last boss. i ended up binding seperate keys on anothe bar to "8" & "9" which did a /click command to /target boss name then another /click to another button to macaroonbutton3 for bone shield etc.
Shit explanation i know but those who know the system might get the idea :D
Pocalypse
03-17-2009, 02:09 PM
could you not add /click macaroonbutton** to your normal buttons, since your not possessed it will do bugger all, but when you are possessed it will utilise the /click....
just a thought, i had similar issues this weekend when doing drak tharon last boss. i ended up binding seperate keys on anothe bar to "8" & "9" which did a /click command to /target boss name then another /click to another button to macaroonbutton3 for bone shield etc.
Shit explanation i know but those who know the system might get the idea :D
This sounds like an awesome idea, I'm gonna have to try it when I get home.
pinotnoir
03-22-2009, 05:18 PM
I am a total noob with macaroon. I have been trying to follow these confusing directions but I cant get it to work. My knowledge of macaroon is a guild telling me how to setup a 2 button macro and pasting my stuff in it. I cant even remember how to add buttons to bars and the program is not very noob friendly. Right now I am getting really frustrated with it. My next option is to bind my 2 macro attacks to keys somewhere else on the keyboard. I know it will suck balls but I cant figure out this posses stuff and states. I dont even understand what it means.
I tried following this faq with no luck.
""How do I make a pet or possess bar that works?
The steps are essentially the same as for a pet bar.
- Select an existing bar or make a new one.
- Check "Possess"
- Left-click on the bar until it says "Possession" at the top.
- Add buttons.
- At this point, Macaroon should have auto-set the possess buttons as they were added to type "action" and they should display a unique ID starting from 121 while in button edit mode. However, if not then -
- Enter button edit mode (/mac edit or alt-click the mini-map button)
- Left-click on the new possess buttons until they say "action id:#"
- Ensure each button has a unique ID number starting at 121. To change the number, right-click the button while in button edit mode.
- You're done!""
Like I said above I have 2 macros. They are both bound to key 2 and key 3 of the keyboard. Bliz posses and vehicles use those buttons. As it stands right now none of my characters can use the bliz key binds for posses or vehicles if an action is set to key 2 or key 3. The only way I can get the action to work is click the mouse on it. This is my last attempt to get help to understand this complex program. I wish bliz would let macros go longer than 255 because having to do all this crap sucks.
Vyndree
03-23-2009, 02:11 PM
I am a total noob with macaroon. I have been trying to follow these confusing directions but I cant get it to work. My knowledge of macaroon is a guild telling me how to setup a 2 button macro and pasting my stuff in it. I cant even remember how to add buttons to bars and the program is not very noob friendly. Right now I am getting really frustrated with it. My next option is to bind my 2 macro attacks to keys somewhere else on the keyboard. I know it will suck balls but I cant figure out this posses stuff and states. I dont even understand what it means.
I tried following this faq with no luck.
""How do I make a pet or possess bar that works?
The steps are essentially the same as for a pet bar.
- Select an existing bar or make a new one.
- Check "Possess"
- Left-click on the bar until it says "Possession" at the top.
- Add buttons.
- At this point, Macaroon should have auto-set the possess buttons as they were added to type "action" and they should display a unique ID starting from 121 while in button edit mode. However, if not then -
- Enter button edit mode (/mac edit or alt-click the mini-map button)
- Left-click on the new possess buttons until they say "action id:#"
- Ensure each button has a unique ID number starting at 121. To change the number, right-click the button while in button edit mode.
- You're done!""
Like I said above I have 2 macros. They are both bound to key 2 and key 3 of the keyboard. Bliz posses and vehicles use those buttons. As it stands right now none of my characters can use the bliz key binds for posses or vehicles if an action is set to key 2 or key 3. The only way I can get the action to work is click the mouse on it. This is my last attempt to get help to understand this complex program. I wish bliz would let macros go longer than 255 because having to do all this crap sucks.
How old is your version of Macaroon?
I know prior to a certain version, there was a bug with Macaroon that refused to populate action IDs higher than 120. Make sure you're updated to the most recent version, since things shouldn't be this complicated.
That being said... what exact part of the steps you listed above did you get stuck on?
pinotnoir
03-23-2009, 03:22 PM
The version is 30100.patch.pre
First let me say thanks for being so patient with me. It's very frustrating for me to know there is a way to fix this but I am unable to figure it out.
Ok I have default bliz ui and then I have 2 macaroon buttons on Bar 1. (I cant even remember how to add buttons) If I click on the map icon and select bar edit I can highlight posses. I can change the Bar1 buttons to posses. When I do this it shows me a longer bar thats blank. I can put buttons in the blank bar by typing /mac add but once I do that I have no idea how to set the buttons up. I just need key 2 and key 3 to do the posses/vehicle action of bliz default key 2 and key 3 actions.
Edit
I think I have it figured out. I will post it after this quest is over.
pinotnoir
03-23-2009, 04:14 PM
I think its working.. This is what I did.
Right click on mini map icon select bar edit.
Right click on bar and checked possess.
Left click the bar to change to to blank bar titled possession.
With my mouse over the bar I typed
/mac add for 6 buttons.
I right clicked on the icon again to select bind edit.
Moused over each button and set the bind to 1, 2 , 3, 4, 5, 6
Now when I am in a vehicle it shows the buttons for the vehicle on this bar.
pinotnoir
03-23-2009, 07:13 PM
Ok something is wrong. It seems like half the time the bar will switch to the correct possession items and the other half of the time it just stays on normal bar. Is there a bug that causes that?
Vyndree
03-24-2009, 06:52 PM
Sorry it took so long for me to respond on this.. RL has been getting in the way.
Ok I have default bliz ui and then I have 2 macaroon buttons on Bar 1. (I cant even remember how to add buttons) If I click on the map icon and select bar edit I can highlight posses. I can change the Bar1 buttons to posses. When I do this it shows me a longer bar thats blank.
So far so good.
I can put buttons in the blank bar by typing /mac add but once I do that I have no idea how to set the buttons up. I just need key 2 and key 3 to do the posses/vehicle action of bliz default key 2 and key 3 actions.
Ok, to add buttons you can go to bar edit mode (which you've already done) -- left click on the bar until the state is listed as "posess". Then RIGHT CLICK on the bar and click the "button count" button -- scroll your mouse wheel up and down to add buttons (I'm assuming you probably want the standard 12 buttons).
If you haven't fussed with the buttons, they should show up automagically as "Action ID 121", "Action ID 122", etc. All you need to do is /mac bind and bind them to the keys you like.
IF THEY DON'T show up as Action Button 121+, then you need to do a small bit of noodling... Enter /mac edit mode and left click on the buttons until you reach "Action ID #" (where # could be any number). Then right click on the FIRST button in that bar and it'll give you a little slider that lets you choose the starting number for that action ID -- choose Action ID starting number of "121".
Now /mac bind and give yourself the bindings you want.
In general, I like to use my own "dismount" button for exiting posess vehicles -- I'll /mac edit and left click on my last button on my "posess" bar until I reach "Macro". I then enter the following macro by right clicking on the button:
/script VehicleExit()
I think the tricky bits you're running into is that it sounds like (though I'm not sure) you might be using the blizzard standard bar along with your macaroon bars, and they might be colliding for the posess vehicle buttons... What you might want to do is /mac menu and un-check "show blizzard bar", and instead create a new macaroon-only bar for your standard 1-0 buttons and whatnot. That MIGHT resolve your problem -- I use 100% macaroon buttons and only rarely will I run into a problem with vehicles (usually the only time I get problems with entering vehicles is when there's HEAVY lag, such as wintergrasp).
suicidesspyder
06-12-2009, 05:52 PM
My question is this. I had to reload wow it was doing a not responding whenever i would enter into an instance or hearth even log on and off. So go rid of all addons and restored computer to. Ok now for some odd reason when i get in a vehicle or possess anything i get the aim up and down arrows and dismount buttons but none of the action buttons for attacks does anyone have an idea why this would happen.
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