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View Full Version : Which tradeskill to leave out?



Tonyx
03-06-2009, 12:12 PM
As many here, I am 5x boxing. Since there are 11 primary tradeskills, at least one have to be missing from my group.

I hate not being able to pick everything I run across, so I'd like to have all the gathering professions.
But I also hate missing on BOP recipes (I know that, at the moment, some professions don't have BOP recipes in northrend.but that would change so..) so I'd like to have all the crafting tradeskills.

At the moment I am torn between ditching out Herbalism or Jewelcrafting.

Jewelcrafting because the pg I play solo is a Jewelcrafter/miner.
Herbalism because it just gives that crappy self hot, and I don't have it on my main (mining/eng) so it's not that great.


I don't think I will actively farm herbs, once I max the profession I'll just pick up whatever I stumble upon.
Jewelcrafting has some nice BOP gems, the BOP recipes (not that great, however) and the ability to craft gems without switching to my solo char, but I would lose the herbs.

What do you think guys?

Ken
03-06-2009, 12:21 PM
Since I hit 80, I never gathered ore/herbs with the whole group. I found that using just 1 character to gather this is easier (cause you don 't have to keep track of you team constantly). It used to be better to have your team, since you're less likely to be attacked on a PvP server, but since you can now loot all ore with just one click, I don't find this it issue anymore.

Bigfish
03-06-2009, 04:04 PM
I rarely get any bang out of alchemy.

puppychow
03-06-2009, 04:25 PM
engineering is total crap, unless you plan on making 5 mechanohogs i think you can skip it without missing a beat. Skipping JC is crazy since its the best self-buff profession in the game right now and the daily make nice extra gold.

Blacksmithing is also not too hard to skip, its a bit expensive to level and you will use it maybe a dozen times at the top end to make the epic BOE items and belts, after that you will rarely touch it. It is nice prof for tank though for extra two sockets.

Talamarr
03-06-2009, 04:54 PM
Herbalism would seem like a bad thing to skip as it supplies 2 of your professions (alchemy and inscription).

I would skip a profession that you could still farm the mats yourself and have any boe items made by someone else. Something like leather working would be good to skip in that regard, in that the bop items aren't all that.

Engineering is a popular profession to hate on right now but between the repair bots, portable mail box, ammo, explosives, bop goggles and all the other fun stuff, I really enjoy it. Even if it's not a huge money maker. That is a profession that really comes down to personal taste.

Redbeard
03-06-2009, 05:57 PM
Im with the previous poster who said that herbing / mining on your team is probably not going to be fun. I plan on keeping them until ive maxed trade skills on my team and then drop them for more useful stuff.

But its up to you. If you think herbing is fun on your team then go for it. Id rather farm dailies / instances with my team and make money that way and then just buy whatever I happen to need on the AH.

Clone
03-07-2009, 08:31 AM
Im with the previous poster who said that herbing / mining on your team is probably not going to be fun. I plan on keeping them until ive maxed trade skills on my team and then drop them for more useful stuff.

But its up to you. If you think herbing is fun on your team then go for it. Id rather farm dailies / instances with my team and make money that way and then just buy whatever I happen to need on the AH.

Thats ok till the next expansion comes out and you need to buy all the overpriced mats on AH. Engineering was the prof that I skipped but most of the main crafting ones could be skipped (Tailor, Blacksmithing, Leatherworking)

Dominian
03-07-2009, 08:45 AM
Got mining and herbing on my main and mining is the profession that made me the most money without doubt.

Ore prices fall later in the expansion while herbs tend to go abit up since most raiders require pots.

Ken
03-08-2009, 07:40 PM
engineering is total crap, unless you plan on making 5 mechanohogs i think you can skip it without missing a beat. Skipping JC is crazy since its the best self-buff profession in the game right now and the daily make nice extra gold.
I levelled engineering solely for the repair bots :)


Blacksmithing is also not too hard to skip, its a bit expensive to level and you will use it maybe a dozen times at the top end to make the epic BOE items and belts, after that you will rarely touch it. It is nice prof for tank though for extra two sockets.
Yep, and you never know when you're going to level another tank. It's been handy for me. But indeed, it 's also very expensive ... but that's not an issue as a multiboxer. The ore in northrend respawns quickly though. Levelling it from outlands till northrend is also easy due possible use of a flying mount.

Multibocks
03-08-2009, 07:41 PM
I just spent 10k gold leveling JC on 4 characters to get the daily and the JC only gems. It HURTS when you dont have at least one character that can mine =(

Gadzooks
03-08-2009, 08:32 PM
I'm taking a different approach, I'm not worried about gold anymore, I'm just working on one of each profession. I'm not running 5 man teams, so it makes more sense for certain characters to have certain professions - my pally is mining and blacksmithing, for example, and will probably master in armor, while a shaman who's leveling blacksmithing will go weaponsmith. I have an alchemist leveling, and another enchanter for the second team. Anything I don't use, I sock away, to sell or use.

I have maxed out leather, skinning, herbs, inscription, tailoring, and enchanting at 80, and a miner/JC at 70 who will level eventually.

The idea is to be self contained. Make everything myself. Maybe make some extra gold. Shrug off that "gotta get xxx" mentality, and it's a lot more fun! :)

So what if my 80's don't have epic flyers yet. If I really want them, I can go get them.

Fef
03-09-2009, 08:12 AM
I have every gathering profession on each of my groups. It is just too painful to walk passed a node and not be able to hit it. Passed 60 (well, actually passed RAF), levelling gathering professions is really easy. I never had to actually go "farming" at all. On my last group, for instance, I hit 375 minging (the most difficult, it seems) at level 67, just in time before heading north.

Gathering professions to me include enchanting. I want to be able to DE instance loot.

I also levelled a Tailor in my last group, for the extra cloth loot. I don't know whether it will prove a good deal, though, as I didn't have it on my first group to 80 (the only one passed 70 for now).

Bottom line is that I would not skip any of the gathering profession. I mostly don't have any crafting profession in double, though, so my groups have plenty of "profession slots" left. I like to fill them with herbing and mining (left at level 1) so I have the "radar" ability on several characters in the group.

Adronson
03-10-2009, 01:06 AM
I have a Thief as a bank alt (it seems appropriate). I have him on enchanting so he can bid on items to disenchant and on inscription simply because it showed up late. I take him out to level up solo from time to time and to train up lock pick. He comes in handy as support. He can also make scrolls, enchant them and send them out for the team or for sale. I also have an enchanter on the main team to DE loot.