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Redbeard
02-26-2009, 02:11 PM
Howdy,

My feral has always been geared more towards the meow side so I was hoping some of you guys running tanks in your groups could give me some information...

With a decently (not raid level stuff, just heroics) geared tank, how much dps do you do?

So Im asking, what class is your tank, hows your gear look, and what dps does he/she put out roughly?

Thanks for any info.

emesis
02-26-2009, 02:15 PM
Decently geared (pretty much all iLvl 200 epics from craftin/heroics) unholy DK here, putting out a whopping 1000 dps on average. Higher if theres tons of AoE, but that's average between heroic bosses and 3-4 trash mob packs.

Redbeard
02-26-2009, 04:28 PM
Hm I was hoping for a bit higher. I am hopeful that because of my buff synergy with my group I can put out some bigger numbers.

Appreciate both the responses.

Multibocks
02-26-2009, 04:34 PM
Ya low 1000 dps is pretty typical for tanks.

Maxion
02-26-2009, 05:01 PM
Note that since feral druids don't have to gear for defense they will have a lot more dps stats and will do lots of dps in catform, maybe even in bearform.

Tombs
02-26-2009, 05:17 PM
Tank: DPS specced Unholy DK
Gear: mostly ilvl 213
DPS: single target 2-2.5k dps (higher for AoE stuff)

I would probably drop another 500 dps if I was tank specced

Redbeard
02-26-2009, 05:18 PM
But "tank spec" is unnecessary for heroics and such Tombs? In your case at least?

Tombs
02-26-2009, 05:41 PM
But "tank spec" is unnecessary for heroics and such Tombs? In your case at least?I don't have trouble at all in heroics or OTing 25-man stuff. I do run with the Bone Shield glyph.

Multibocks
02-26-2009, 06:16 PM
I spec my DK as a tank specifically because I dont want to have to heal him. I want him to stay alive as long as possible without heals and it seems the best way is to gear for avoidance (since nothing in heroics hits harder than an avoidance tank will have for health.) Can you post your rotation for your unholy guy? Mine (according to recount) only does 1200, but he is blood/frost.

Tombs
02-26-2009, 06:45 PM
For single target stuff I do the standard dps rotation of PS-IT-BS-BS-SS-UB-SSx3 tossing a DC whenever I have a free GCD.
For AoE DnD-PS-IT-Pestilence then I move back toward my single target rotation. BB in place of BS would be more efficient on larger groups but I am lazy.

emesis
02-26-2009, 07:07 PM
But "tank spec" is unnecessary for heroics and such Tombs? In your case at least?I don't have trouble at all in heroics or OTing 25-man stuff. I do run with the Bone Shield glyph.

I'm sorry, but are you speaking of having no trouble doing heroics acting as the "tank" in a regular 5-man group or boxing multiple toons? Because you have a lot more wiggle room for less mitigation with a dedicated separate healer . . .

Hachoo
02-26-2009, 09:39 PM
My DK Tank geared in all epics (from heroics) except wrists, does around 1100-1200 dps on average. Boss fights usually around 950-1000, trash I can go as high as 1600, instance averages around 1150 usually.

Edit: And I just use a single macro for offense on my tank, plus manually casting DnD at the beginning of each fight. Macro is:

#showtooltip
/cast Rune Strike
/castsequence reset=target Icy Touch,Plague Strike,Blood Boil,Blood Boil,Death Strike

Works good, lots of AoE damage/threat, and Death Strike actually helps quite a lot preventing me from having to heal my tank on 3 and 4 pulls.

Tombs
02-27-2009, 11:34 AM
But "tank spec" is unnecessary for heroics and such Tombs? In your case at least?I don't have trouble at all in heroics or OTing 25-man stuff. I do run with the Bone Shield glyph.

I'm sorry, but are you speaking of having no trouble doing heroics acting as the "tank" in a regular 5-man group or boxing multiple toons? Because you have a lot more wiggle room for less mitigation with a dedicated separate healer . . .More or less a regular group. I only dual box my DK and another melee dpser.

Redbeard
02-27-2009, 11:48 AM
I am going back and forth between tanking with my druid or tanking with my blood DK and making the druid go meow.

So basically I have to see if the DPS gained from going from bear -> cat will be a greater gain than the DPS lost by gearing the DK to tank (my spec wont be much different). I also gain some utility on the druid (since hes not tanking he can shift out and brez, decurse, spot heal, etc, as needed).

Or I could make my warrior prot and make him tank. ACK! Too many choices. Need to wait til 3.1 changes are closer to being finalized.

Hmmm.

emesis
02-27-2009, 01:27 PM
Need to wait til 3.1 changes are closer to being finalized.

Hmmm.

Don't forget the dual-spec love as well :-)

Redbeard
02-27-2009, 04:18 PM
Wow, looks like bears are taking a 10% stamina reduction in the bonus they get from HOTW (down to +10% from 20%) as of the latest patch notes.

Poor bears.

genocyde
02-27-2009, 04:44 PM
Wow, looks like bears are taking a 10% stamina reduction in the bonus they get from HOTW (down to +10% from 20%) as of the latest patch notes.

Poor bears.

I've never been one to be concerned about tank health. Mitigation >>>>>>>>>> Max health unless you have no dedicated healer.

This may mean bears are on the way to seeing a mitigation increase (Savage Defense better be amazing for us to lose as much armor and health as the current patch notes have us losing).

Though I will be sad to no longer be able to see my bear at 44k+ health, it was always one of those wow factors of being a bear tank.

Redbeard
02-27-2009, 04:50 PM
I enjoy high stam due to % health effects like mark of blood and iLOTP. It doesnt really matter that much from a "real" standpoint but my team is very carefully put together a certain way to work without a healer (still remains to be seen whether it will or not) so any health reduction is troubling.

This is one of the things im sure that will be tweaked a few times as they try to get savage defense right.

Just thought id mention it here since I hadnt seen mention of it yet.