Log in

View Full Version : Dualboxing DK + Shaman or Paladin as healer?



McZ
02-20-2009, 06:28 AM
Hello, first post here :D

I have tried dualboxing before not much though, and now I have recently got my DK to 80 and want to try dualboxing again. Altough I can't decide which char to level as my alt/healer I have a 70 Paladin (TBC main) and a 69 Shaman alt who was going to be my Dualboxing alt together with my paladin before Wotlk.

völu
02-20-2009, 08:46 AM
I love paladin healers. I'm dualboxing a furywarrior and a Paladinhealer.
I've done every heroic Instance except Occulus with both chars and 4 wings in nonheroic Naxxramas. :)

simpletom
02-22-2009, 01:16 PM
ive been giving this some thaught becuase my main a dk in 4/5 valor now does some pretty awsome hurt in bgs, if i have a healer with me, and just lately there has always been one or 2 regular pvping priests ive seen who will follow me around healing me up has just be soo awsome, 2 v 5+ somtimes with no problems.

dks are great for haveing the ability to peel off focus from the healer, and priests are pretty good with fear bombs for getting rid of anything else. if your going to take a healer with you i suggest you weigh up the pros and cons of each class, or just take both, shaman with chain heal and earth shield and paladins with that healing link talent, names totally skipped my brain, just woke up. its the last holy point so im sure you know what its called.

shaman are great for offensive too you can have a double interupt with earthshocks and mind freeze. dev aura and earthskin totem stack and will boost your dks ap if you have that blood talent. 1 dk and 2 healers i think this is unstopable. this is the problem if you die people are going to think you really suck with 2 deadicated healers and people given time will learn how to counter you, maybe not in ab eots but defently in wsg.

have fun let us know how it works out :)

algol
02-22-2009, 03:10 PM
Paladins make amusing backup for durable melee types. In the old days, Warrior + Paladin bordered on unstoppable. Now...Death Knight + Paladin is definitely worth a go, but remember that double melee is quite a trick which will place some constraint on what you can do with the pally. Plus, the juxtaposition of Paladin + Anti-Paladin is just amusing.