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View Full Version : WotLK - Utgarde Pinnacle (UP) - Skadi the Ruthless



mmcookies
02-12-2009, 12:58 PM
I hadn't posted this before on the off-chance that would get it nerfed,
but now that I've finished farming the Red Sword of Courage, it's awwwwwwright.

Want to avoid being covered in proto-splooge?
Just run up the far right lane of the gauntlet, between the chain linked posts and the big open windows.
You can take as much time as you want without worries of getting shot in the head with the white stuff.

http://img21.imageshack.us/img21/5894/safezonesv7.jpg

edit: Updated with screenshot. If this isn't clear enough for you, then you're on your own.

mmcookies
02-12-2009, 01:05 PM
Dodging the shit has never been my issue. Having the boss magically heal 50% - 100% of his life when he's almost dead has been mine. :)Huh? That's never happened to me before. Does he start evading or something?
For me, I just leave my girls by the last pillar, tank him near the exit where the vrykuls used to spawn, and play taunt yo-yo with him when he whirlwinds.
Skadi was always the easiest part of the encounter for me (just don't forget to drop Poison Cleansing Totems).

Bigfish
02-12-2009, 01:08 PM
Good to know. I'll keep it in mind now that I'm starting to run heroics.

Creazil
02-12-2009, 01:10 PM
Dodging the shit has never been my issue. Having the boss magically heal 50% - 100% of his life when he's almost dead has been mine. :)I've experienced this evade issue aswell. I found out you just have to tank him away, from the wall with the guns, and it won't happen.

pinotnoir
02-12-2009, 04:15 PM
I hadn't posted this before on the off-chance that would get it nerfed,
but now that I've finished farming the Red Sword of Courage, it's awwwwwwright.

Want to avoid being covered in proto-splooge?
Just run up the far right lane of the gauntlet, between the chain linked posts and the big open windows.
You can take as much time as you want without worries of getting shot in the head with the white stuff.

A screenshot would help. If you have time please post one because I dont know what you are talking about.

emesis
02-12-2009, 04:42 PM
I hadn't posted this before on the off-chance that would get it nerfed,
but now that I've finished farming the Red Sword of Courage, it's awwwwwwright.

Want to avoid being covered in proto-splooge?
Just run up the far right lane of the gauntlet, between the chain linked posts and the big open windows.
You can take as much time as you want without worries of getting shot in the head with the white stuff.

A screenshot would help. If you have time please post one because I dont know what you are talking about.

For dummies like me, WTB video. Haven't even tried UP yet because of all the horror stories + it doesn't have any gear I really need with my shammies + DK, but I'd like to take my pally there at some point.

Dorffo
02-12-2009, 06:41 PM
I've consistently had him reset after killing my tank... it's kinda nice actually cause my sham can just res the pali and I can go again with less repairs! :)

mmcookies
02-13-2009, 03:28 AM
screenshot in original post.

Youngceo
02-13-2009, 10:56 AM
or you can just bind a key to strafe left and right as you go up the hallway, which by lvl 80 you should have done by now anyway

Hachoo
02-13-2009, 03:31 PM
I bound a key to strafe left and right for my alts at level 80, except I don't use it, ever.

For one, theres almost always a tactic you can use that is far easier than trying to strafe your alts left and right (such as using the corridor in the SS above and not having to strafe at all).

For two, its just a PITA. Strafing my alts takes more effort than just setting /follow and moving my entire team.

mmcookies
02-13-2009, 06:13 PM
I posted this because I kept seeing stories about how nightmarish this gauntlet is.

Granted, with gear and skills, this gauntlet is cake anyways,
but this is by far the easiest way that I know of.

Gares
02-17-2009, 03:26 PM
I used this strat last night on Skadi and it only took me 3 tries to beat him.

I tried normal way and I just got ahead of myself and died almost instantly when he came down.

The second try I attempted to tank everything at the back after reseting. LOL that didn't work out too well at all.

My third try I took my time when I made it to the end and did harpoons way better, and when skadi came down no adds were up so it made life so much easier.

Tank and Spank after that

First time I ever beat him. Also beat King on my 2nd try. I wasn't able to deal with the burst from the intial attempt and my tank fell when he was on the last boat. (Melee buff one I think)

Stealthy
02-19-2009, 03:30 AM
You can take as much time as you want without worries of getting shot in the head with the white stuff.Would that be the Skaadi money shot? :P

And thanks for the strat btw!


Cheers,

S.

mmcookies
02-19-2009, 06:17 AM
Glad to see people finding this useful

Would that be the Skaadi money shot? :P
And no, it's probably worse, since the drake's actually doing the spraying... so it's technically bestiality?

Khatovar
02-19-2009, 08:38 AM
And no, it's probably worse, since the drake's actually doing the spraying... so it's technically bestiality?

Gak!!

But I agree, this looks like a good strat, seeing as Blizz does like to put environmental things in for us to use. Strafing just never worked very well for me. The delays I always got is was more like I was just dragging my team sideways instead of strafing.

Gares
02-20-2009, 01:40 PM
I totally own this encounter now. The frost damage etc was never the problem for it it was getting everything timed right so no adds were up or I was just killing the next set as Skadi came into the harpoon place. Last night I did it with both adds still up and owned Skadi in like 20 seconds...lol

Gares
02-20-2009, 02:52 PM
Yeah my shammies are getting geared now, and I actually do it with my DK as tank now not my pally. I'm sure my pally could do it, but things die so much faster with a DK its not even funny anymore.

Hachoo
02-20-2009, 03:15 PM
Hmm if your shamans are considered overgeared for this encounter and you blast through it, I should try it. Never been to UP heroic but my shamans are geared quite a bit better than yours so I would guess it would be super easy. Will put this on my list of things to try, even though I don't think theres any good rewards from this dungeon (except the blue protodrake) for me.

Multibocks
02-20-2009, 03:52 PM
OYA? Mine is more geared than yours!


Just kidding. Now I am feeling challenged to go do this encounter again, however I did it with my new DK tank (who's got some pretty good gear now) in a PUG . Oh wait, that's right we wiped 3 times because feraloldruid couldnt stay out of the damn frost and no one knew how to shoot harpoons. I felt the 4th time we could have done it, after beating it in their heads what to do, but the healer d/c'd and didnt come back. *Note, while the healer was really good, he often would not notice to heal himself and thats why we wiped when I was tanking Skadi with no adds. PUGs are so dang phail =(

Why is it so hard for people to follow instructions?? I also did OK in a PUG and no one would run from the 3 fireballs and would yell at healer when "he didnt heal them" while they were stunned by boss. I explained that one like 10 times and yet it still happened. LOL

zanthor
02-20-2009, 05:43 PM
edit: Updated with screenshot. If this isn't clear enough for you, then you're on your own.

LMAO.

pinotnoir
02-20-2009, 08:13 PM
I can finally do this encounter pretty easy with my group. I use the tactic of farming some harpoons, reset, & run down to the end. I park my guys in the middle of the room towards the back gate that opens up to the other mobs. I have 3 mages so I send one down and consecrate just before he reaches skadi. I roll hots on my pally and once they spawn I holy wrath to damage/stun them. As I am running my mage back I am casting arcane explosion to kill them all. The hard part is picking him up once he lands and killing any stragglers. There are many LOS bugs on this encounter. Mobs can shoot your group through several walls. I usually only have problems if skadi aoe's my group or some mobs attack my guys from outside the walls.

Hachoo
02-21-2009, 01:41 AM
I just tried running this for the first time on Heroic. I'd only been once on normal at 80 and gave up after trying skadi once.

First and second bosses were super easy, hardly had to try. I actually pulled 2 entire groups of trash at once on accident (2 wolves and a hunter and then another 2 hunters and a wolf on patrol) and took them all down without any CC or anything (no resto shaman either, just 4 elementals).

But aside from that, the Skadi encounter. I wasn't really sure what method to try so I decided to get harpoons first. I grabbed 6 and then reset the encounter. I ran down to the end of the hallway, put my guys just inside the doorway leading to where the mobs come from. Dropped a totem farm (including 4x healing stream - these things are getting to be ridiculously OP now), and sent 1 of my shaman down to skadi to start the encounter. Soon as it started I whipped him around and hit my auto run key, then jumped back on my tank, dropped a DnD, dropped 3x magma totems, and after about 10 seconds used 3x thunderstorm. That pretty much killed every add right there. I went back, grabbed my shaman from outside that was on auto run, and it said that Skadi was in range of the harpoon guns.

So, I fired off all 6 harpoons using all 3 guns, as fast as I could. Except...he just flew by after that, shot his ice breath, and kept flying. I was like "wtf?" So, I got another harpoon from a harpoonist, shot that, he still didn't come down. Got another one, shot that, and I looked and the harpoon didn't look like it was going anywhere near skadi, it just kind of shot off into the distance to the side of him. Anyway, got a third extra harpoon, shot again, and he came down. Except at this point I wasn't expecting him to come down because I thought he was bugged, so I didn't even realize he was hitting me for about 3 seconds, and when I finally realized I'm sure you can guess what happened. He was sitting on top of all 5 of my guys and he started to whirlwind. My shamans life was plummeting so I ran away from skadi and hit my death grip button to taunt him...except my death grip was on cooldown from the mage I just killed... Ok so all 4 shamans died, that was a waste.

The encounter took so damn long because I needed so many harpoons that I didn't want to even try it again so I hearthed.

Anyone know why it took 9 harpoons to bring him down? Do only certain harpoon guns work? Do you have to aim somehow? I'm very confused.

Edit: Thought I should add that up to skadi coming down everything was super easy. My 4 shamans had full mana by the time I brought Skadi down and I was killing the 2 adds every time they showed up so fast I had plenty of breathing time between add groups. Keeping groundings down for the mage guys helps a lot.

mmcookies
02-21-2009, 02:17 AM
You actually have a very limited time to hit him with harpoons after the "in range" announcement.

I find that I usually only have time to shoot off 2 harpoons (including movement) before they stop registering.

I'd say that based on you having fired 6 harpoons in one flyby, most of them probably fell outside of the effective window.

Hachoo
02-21-2009, 02:19 AM
Thats a bummer - I thought there was an achievement to take him down in a single fly-by? How is that possible then? I know multiboxers have done it before :)

mmcookies
02-21-2009, 02:22 AM
Thats a bummer - I thought there was an achievement to take him down in a single fly-by? How is that possible then? I know multiboxers have done it before :)I think you can do it if you have two characters ready to click at the harpoons.
I usually get him down on the second pass with just my pally taunting and firing.
Then again, I've never tried the achievement.

pinotnoir
02-21-2009, 03:40 AM
I think its best to shoot him 3 times on 1 pass then 2 times on the next so he comes down when you want him to. Nova totems + magma +thunderstorm should kill those adds very easy.

The last boss is a joke if you are geared enouhg to burn him. Your team should own the last boss very fast.

puppychow
02-21-2009, 01:19 PM
I've got all the UP achieves, for Skadi you want to be by the guns before the announcement, then you have to bounce between 2 guns (only have to move slightly) shooting them alternately, but rapidly. He'll come down after exactly 5 shots if you start shooting right after the emote, and you'll get both achievements easy if you do the reset-room trick.

You actually have enough time to let him fly by twice, so you don't have to bring him down the first pass if you still have adds up - just clean up, put your tank outside (I sometimes drop a earth ele to tank new adds when my tank is outside), and bring him down on 2nd pass.

For last boss, just be sure to have purge on a good key, purge whenever bane is up (and spin your tank around so you don't accidently hit him when bane is up, or turn off attacking or w/e -- I also don't flameshock when he is casting bane). Save lust for the top left box, it spawns little circles that aoe and move and they suck the most, if you lust when he pops it you can burn him down 25% before even a circle spawns.

Its an instance not worth farming imo, I got it down to pretty much a 1 shot and farmed it for a week straight, got 0 mounts and said f** this place and haven't gone back since.

Hachoo
02-21-2009, 02:25 PM
Just ran this again today. Skadi down without hardly trying. Did it the same way I did it yesterday except this time I pulled him really far from my shamans as soon as he landed. Was cake.

Last boss was super duper cake. I actually got the "King's Bane" achievement without trying. Equipped insignia of the horde x 5. Pulled the boss, used all my trinkets and power ups and blood lust, the second he stunned my guys I used my insignia and kept dpsing him. I was nailing him so hard that he actually went to the next 2 boats in a row without stopping (cause I took him down another 40% while he was using the first boat). He never stopped moving between boats I was hitting him so hard, so I didn't actually have to tank him at all really, just kept spamming DPS on him. He died and I don't think I had to heal anyone at all.

Got the sword of courage on my first run but my DK doesn't really need it. I looted it anyway in case I ever decide to DW tank :)

Gares
02-22-2009, 01:31 PM
I just want the mount for one char outta here then I'm leaving this place alone...lol

QuantumX
12-13-2009, 02:20 PM
well i just cant kill this guy. always wips out my healer and team with that damn whirlwind. and this is on normal lol.

Fursphere
12-13-2009, 02:43 PM
you can taunt him back to you during whirlwind.

(holy thread necro batman)

QuantumX
12-16-2009, 01:03 PM
you can taunt him back to you during whirlwind.

(holy thread necro batman)

Sorry for the Necro, but why start a new thread. Yes i have now managed to wackamole this guy... i kept my guys a a distance and taunted once he started moving worked a treat

Fuzzyboy
12-22-2009, 09:16 AM
Has anyone done him with melee? My poor rogues are getting slaughtered by the WW and I can seem to run away from it fast enough. Any tips?

Khatovar
12-22-2009, 09:40 AM
I just have them run to the healer, assuming one of your team is an actual ranged healer.

I sit the healer behind the column on the righthand side as you're facing the harpoon launchers and tank on the lefthand side by the door. Flip him around so my tanks back is to the door and the melee DPS is behind him, then as soon as he starts to whirlwind, hit my /follow healer button so they run away {throwing heals to them on my healer as they go if needed}.

Fuzzyboy
12-22-2009, 09:44 AM
I just have them run to the healer, assuming one of your team is an actual ranged healer.

I sit the healer behind the column on the righthand side as you're facing the harpoon launchers and tank on the lefthand side by the door. Flip him around so my tanks back is to the door and the melee DPS is behind him, then as soon as he starts to whirlwind, hit my /follow healer button so they run away {throwing heals to them on my healer as they go if needed}.

Good idea - thanks! :-)

thinus
12-22-2009, 12:16 PM
Woohoo! First heroic Skadi kill for me tonight and completed 2 more heroics, UK Pinnacle and DTK.

I never liked the reset strategy so I've always been running in at the start and to the right and AoE the first group. Then I kill the 2 spawns and time a run to the next pillar where I will AoE group 2 keeping the team against the right wall. This is my final position for the group.

Now my tank goes roaming and picks up spears and keep picking up the 2 spawns and pulls any other adds still up. I ignore the breath on the tank, damage is not noticeable. Pump 3 spears into the drake, take out spawns and get ready for the boss. Pop 2 more spears into the drake on the next pass and pick up the boss.

Then it is just taunting the boss on his whirlwind and if the adds are still up I just make sure they stay on the tank. Healer keeps group up.

It is really deceptive how gear makes a difference. Mobs die just that little bit quicker. You have that bit more hp and bit more mana and the tank takes a bit less damage and suddenly you have breathing room and the fight becomes much easier.

Fursphere
12-24-2009, 01:37 PM
assuming one of your team is an actual ranged healer.

Melee healer? Go Go Go first aid!