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View Full Version : My plan to go - makes any sense?



torytrae
02-06-2009, 09:37 AM
Hi again,

ok yesterday I had some great feedback to my initial idea 1 prot pala + 4 ele shammies.
Today I thought about another variant: I will play 5 shamen (all RaF) up to 60 - where the RaF bonus ends anyway.
Now I have a decent equipped Warrior Tank already as my solo main
http://eu.wowarmory.com/character-sheet.xml?r=Lordaeron&n=Makapott

Would it make sense to level the 5 Ele Shammies up to 70 and then in Northrend swith 1 Shammy to my Prot Warrior and have him tanking the non-hero instances in WotLK? Warrior tank requires probably more micro-management than lets say a Paly or a DK, but as he is already good equipped (tanking Naxx without issues) this could be a decent plan?

Probably better than to have a 70 prot pala for WotLK with no gear. What do you think?
Later for Heros I would change one Ele to Heal and have 1 Warrior + 3 Ele + 1 Heal Shammy.

Good plan? Any Flaws? :)
Thanks guys

Owltoid
02-06-2009, 10:43 AM
A warrior tank who doesn't have trouble tanking Naxx will have trouble tanking non heroic level 70 instances... you'll have no rage. However, if you want the practice then you should definitely go for it! I think many of us run into the problem of wanting 5 toons for PvP while trying to cycle in a tank. Personally, I think the bests option may be using a druid tank and switching to moonkin for PvP (or be a 50k HP bear swiping everything they see while your shamans toast anything that gets too close)

torytrae
02-06-2009, 11:02 AM
You are right, Rage might be an issue. Hm, have to test this. Last time I was in nonhero Utgarde pushing some gildies we did not even had a healer with us. I will probably switch some of my avoid-gear vs some of my off-gear for the low nonheroes. Good point though.

Bigfish
02-06-2009, 11:05 AM
Outside of the rage issues Owltoid mentioned, I don't see a problem with it. Rage can be solved pretty easily though by dropping the shield for a 2-hander until the problem naturally corrects itself. I would think the hard part would be working up a good warrior rotation for tanking, but given that you already have extensive experience with warrior tanking, you'd probably have an easier time of it than I would.

torytrae
02-06-2009, 11:12 AM
Its pretty easy:

Charge + Heroic throw, Thunderclap, Shockwave, DemoShout, Thunderclap (initial ae aggro + Damage Shield)
Then usually roate Shield Slam + Revenge primary, keep TC on CD, use Conc Blow + SW whenever possible, spam HS (if enough rage) and here and there a devastate if everything else is on CD. I have an addon that alerts any "Revenge" and "Sword and Board: Shield Slam" proc with an accoustic signal.
With the upcoming stance-changes for War you could easily throw in a Retaliation if necessary. Not to forget the countless "Oh Shit" CDs a war has.

So far I never had issues with my War, then again, I never had 4 other toons to control as well at the same time :D

Owltoid
02-06-2009, 11:30 AM
Try to reduce your in-combat tanking macros to two or three buttons. You can have as many out-of-combat macros and buttons as you want (for example your pulling macro) but if you're trying to control healing, DPS, and tanking, then you don't want too many options with the tank. For pally tanking I really just spam 'a' the whole fight... if someone grabs aggro I push 'shift-a'. Similar with my DPS (two buttons) and healer (three buttons).

You can still have the revenge and shield slam alerts, but the goal is to reduce complexity as much as possible while maximizing TPS and utility.

F9thRet
02-06-2009, 08:26 PM
Rage might be a little easier to manage when patch 3.1 comes out. At least on the tank side.

Stephen