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View Full Version : Pally/War dual-boxing question (WoW)



Themaxx
02-04-2009, 09:56 PM
Hey all,

I just got Keyclone a few days ago and already have an ele sham and a frost mage at level 42. I've been playing the game for 4 years, and this is the most fun I have ever had leveling, and the most fun I've had at all in the game in quite awhile.

My next project is going to be a pally and a warr, and for the time being I will only be taking the characters from 1-60. However before I begin I have a couple questions: should I A) spec the Pally ret, or B) use the warrior as a singular wrecking ball and spec the pally holy? And what spec should I use for the warrior? I was always under the impression that fury was better, but I don't know. I am fairly new to both classes so excuse the nooberosity.

Thanks for any helpful advice.

Also a hello to the Zins, I am originally from Magtheridon (A) :)

-silencer-
02-04-2009, 10:13 PM
I'm not sure if you're aware of melee attacks breaking /follow, but it'd be much easier to have the warrior as your main for dps/tanking, and using the paladin as a healer/buffer. Personally, I'd get the warrior & paladin equal to the shaman/mage at 42, then rearrange the groups:
paladin / mage = prot/aoe spec paladin + aoe-spec mage = massive aoe fun.
warrior / shaman = arms/fury warrior + resto/enhance shaman = good warrior buffs + heals. (this combo used to be more fun when windfury totem would proc extra swings..)

Themaxx
02-04-2009, 11:41 PM
Ah, yes you are correct about autoattacks breaking follow. I could always just use a follow macro, but that might get annoying after awhile. Also, I'm trying to level the mage to 80 before I really get started with these two guys, so I won't be swapping the groups around. Thanks for the advice though, it helped.

Themaxx
02-05-2009, 03:34 AM
What should I spec the warrior though?

Orshok
02-05-2009, 05:29 AM
fury warrior and holy paladin

Themaxx
02-07-2009, 10:27 PM
Currently the characters are 36. I decided to try ret and found it was actually much, much faster. It's quite simple to play, I use 1 to /startattack for both chars and Judge for the pally. 2 is Seal of Command, F6 heals the warrior and F7 heals the paladin. The warrior obviously has many more important abilities so I usually control him. I use R for a follow macro and hitting it often during combat, especially if a mob moves, keeps the pally in attack range. It's a lot simpler and easier than some would think.

However I have had an issue once in awhile where hitting my follow macro will cause the pally to autorun. I got him killed 3 times in thousand needles when he ran off a cliff. I'm not sure what causes it, anyone had this problem? It never happened with my shaman/mage.