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View Full Version : Into Outland 60, RAF over.



eliijah
01-27-2009, 01:32 PM
http://f.imagehost.org/t/0553/Untitled.jpg ('http://f.imagehost.org/view/0553/Untitled')

After about 6 days I've hit 60 with all my new characters. There are currently 4; A Warlock, Mage, Shadow Priest, Restoration Shaman, and as the focus/leader my main 80 warrior. So far I've not really had to intergrate myself with learning about cast rotations/sequences, it's just been a case of rather crudely running through instances with my alts attached to my main using the /focus and /follow commands. I've looked at a couple of other Ui's and I've seen people's Actions Bars are alot clearer than mine. Does anyone have any advice on how I should bind my buttons? Do people think it's easier to continue through instance > questing in Outland and Northrend even though I won't receive the triple experience? I feel like I'm cheating a bit at the moment by using my warrior to simply pull packs and have my team standing at a distance to collect XP, but I don't currently feel confident at using binding buttons to spells and be able to operate from 1 window. I believe I understand the procsess of making /castsequence macros for each class, however I'm not sure or confident at using my shaman for healing. The way I visulize things at the moment is using /assist foucs and then a global key which will then start off a /cast sequence for each off the characters excluding my main, and, possibly my Shaman (healer)? It may just be apathy on my part and will require a bit of trial and error. Above I posted a link of my set up of my computer running 5 copies of wow. I use Keyclone.



Thanks.



eliijah

d0z3rr
01-27-2009, 01:51 PM
IMO:

Drop the warrior and quest your way through outlands. Since they nerfed the xp per level required, it's insanely easy and quick to level through the outlands. You can skip every instance quest, stick to only kill/delivery/retrieve quests and easily hit 68 in no time.

Plus you really need to familiarize(sp?) yourself with playing your 4 other chars since you've never done it. And what better way to do that than questing.

eliijah
01-27-2009, 02:27 PM
IMO:

Drop the warrior and quest your way through outlands. Since they nerfed the xp per level required, it's insanely easy and quick to level through the outlands. You can skip every instance quest, stick to only kill/delivery/retrieve quests and easily hit 68 in no time.

Plus you really need to familiarize(sp?) yourself with playing your 4 other chars since you've never done it. And what better way to do that than questing.

Thanks, the only issues I find with questing through Outland is that I really don't enjoy it at all. I'm also wondering about reseting my macros to follow a new leader and whether this might confuse things.

d0z3rr
01-27-2009, 06:35 PM
Not really. Just go into your wow folder and edit the macro files with notepad (don't use wordpad, it'll add a bunch of mumbo jumbo to the file). Then replace the name to the name of the new leader for the macros.

As for leveling in Outland, I rather enjoy it nowadays. It's much funner than Northrend (bleh), and it goes by very fast. Last 5x group I leveled went through Outlands in a week of casual playing. But I play on a carebear pve server, so on PVP it will take slightly longer depending on frequency of being camped.

blast3r
01-27-2009, 09:41 PM
RAF expired? If not, you need to get more teams leveled before it does expire!

mikekim
01-28-2009, 04:51 AM
^^blast3r's quote is a valid one - level more toons to 60 so you can pick and choose your final groups.

also i would roll a Death Knight on the account you have been using to boost with the 80 warrior and use that to run your toons through Outlands.. even if you find you don't like the class you will have one levelled that you might be able to use later (when the next killer group combo has been discovered)

shaeman
01-28-2009, 05:36 AM
You feel you are confident that you can castsequence damage macros for your team so get that done, and map them.

For healing I would separate off the keys from your normal cast sequence. I would use the numeric keypad, but any group of keys that are separate would do.

Your priority in instances is to keep the tank up so I would put that on the key I feel most comfortable pressing.

For a resto shaman I would have one macro that refreshes earth shield on the tank, get used to watching earthshield on your tank (amongst other things, and tap the button to keep that up).

I would have a macro for healing each party member in your group and bind them to different keys. Get used to which key maps to which character.

I would also have a macro that heals anyone being hit by the tanks target. Most of the times it should be the tank so this would be the main key pressed. If one of your DPS pulls aggro on the main target then you'll automatically switch to healing them. The other macros are for situations where adds have targetted a player other than the tank (CC breaking etc, aoe damage).

These macros would use modifiers to cast a lesser heal, normal heal or a chain heal. I would have a key that triggers natures swiftness for those "oh shoot" moments when you need to get a big heal off quickly.

I've not used a team with a dedicated healer but am working towards a group that does so, and that would be the way I would approach it.

Hopefully others with actual experience might comment.