PDA

View Full Version : Glory of the Hero - tips'n'tricks



Fuzzyboy
01-21-2009, 07:27 AM
With vehicle enabled /follow this achievement looks to be the challenge of boxers - and now within grasp.

http://www.wowhead.com/?achievement=2136

I've started this thread to discuss the achievement and subachievements and divided them into categories (easy, medium, hard).

- Easy -

On the rocks: Just heal through tomb - http://www.wowhead.com/?achievement=1919

Intense cold: Jump before debuff stacks to 3, dispel chains with pally/priest - http://www.wowhead.com/?achievement=1919

Better Off Dred: Pull three raptors, get them to 10ish percent each, pull dread, kill raptors, wait for him to call three more and kill indivdually. Requires decent healer and tank gear. - http://www.wowhead.com/?achievement=2039

Defenseless: No special notes, if you have trouble with some bosses just try again the next day with some more MB-friendly bosses - http://www.wowhead.com/?achievement=1816

Dehydration: use lever at 2 charges or pull him to entrance and AE globes - http://www.wowhead.com/?achievement=2041

What the Eck: Kill 3 first bosses, then eck, then final boss - don't bubble or shapeshift since this will cancel the eck debuff - http://www.wowhead.com/?achievement=1864

Less-rabi: interrupt the transform (easy if you have a mage, without a mage it takes a good connection, good reflexes and some luck/timing) - http://www.wowhead.com/?achievement=2040

Good Grief: just burn - http://www.wowhead.com/?achievement=1866

Lightning Struck: just burn (with charge up) - http://www.wowhead.com/?achievement=1834

My Girl Loves to Skadi All the Time: If you can kill him on heroic this is the easy part. Just farm five harpoons and fire them real quick - you don't need to distribute them among the slaves, just be quick on the main (you may need to use 2-3 launchers) - http://www.wowhead.com/?achievement=2156

The Party's Over: Kick one member from the party before engaging him but let them help dps still before being booted from instance - http://www.wowhead.com/?achievement=1861

Respect Your Elders: have an offtank take care of the guardians in a distance that doesn't allow him to get the debuff - http://www.wowhead.com/?achievement=2038

Oh Novos!: Place group at the stairs and kill adds as they spawn - http://www.wowhead.com/?achievement=2057

Snakes. Why'd It Have To Be Snakes?: Just pull him to the bone-pile room and dps him down before adds get overwhelming - http://www.wowhead.com/?achievement=2058

Timely Death: just burn - http://www.wowhead.com/?achievement=1867

Shatter Resistant: just burn - http://www.wowhead.com/?achievement=2042 ('http://www.wowhead.com/?achievement=2042%20')

King's Bane: got this without trying, just don't hurt him when bane is cast - http://www.wowhead.com/?achievement=2157

Lodi Dodi We Loves the Skadi:- not sure how to do this without resetting the encounter but start the encounter, run back to the previous room so it resets, then rund down to where the mobs spawn inside the house and wait for boss to respawn. Have dps'er run down and start the encounter, then AE down the adds grab harpoons and kill boss - http://www.wowhead.com/?achievement=1873

Consumption Junction: with decent gear you can out-dps this one, just button-spam - http://www.wowhead.com/?achievement=2151

Zombiefest!: fairly easy but takes some preparation. Pull fleshboy to inn and wait a minute or two for zombies to respawn. Kill third boss and let prince wait outside. Pull all zombies in the first part of the zone through the inn and to the next area (85 zombies total at the start area) and pull 15 more. AE them down. - http://www.wowhead.com/?achievement=1872

The Culling of Time: requires decent gear. Burn through adds and bosses ASAP. Dont rest. Get healer to assist on dps if possible - http://www.wowhead.com/?achievement=1817

The Incredible Hulk: get a scourge hulk to less than 9k hp and tank him while on the platform when sword descends - http://www.wowhead.com/?achievement=2043

Lockdown: Zuramat can be tricky, but you can dps through with good gear and good healing and good purging - http://www.wowhead.com/?achievement=1865

A Void Dance: Just burn away - http://www.wowhead.com/?achievement=2153

Ruby Void: If you use the 5 amber drake technique this one is free- http://www.wowhead.com/?achievement=2044

Emerald Void: If you use the 5 amber drake technique this one is free- http://www.wowhead.com/?achievement=2045

- Medium -


Volunteer Work: Pull to the corner (you can also dps the adds down to 10ish pct and she's supposed to get less of a buff) - http://www.wowhead.com/?achievement=2056

Watch Him Die: Poison and disease cleanse totems are helpful. Kill the adds but not the watchers. There's a trick with the ledge although I'm not sure if this would be considered an exploit - http://www.wowhead.com/?achievement=2036

Abuse the Ooze: dps boss to 30%, wait for 5 oozes to spawn and dps boss to 20 % (no more ooze will spawn) - wait for the ooze to convert to large - kill them and boss - http://www.wowhead.com/?achievement=1866

Chaos Theory: Fairly easy but requires some movement - keep party at max range from tank and dps to invulnerable stage, kill adds until he's vulnerable again and kite away from rift. Rinse repeat - http://www.wowhead.com/?achievement=2037

Hadronox Denied: lots of bugs to do this achievement but requires some luck and/or good gear if you do it the right way - http://www.wowhead.com/?achievement=1297

Brann Spanking' New: The event itself is tricky and annoying, but if you have it under control, the achievement is fairly easy, just keep group at stairs - http://www.wowhead.com/?achievement=2154

Gotta Go!: Easier post-3.0.8 where the timer is now 4 minutes (I got it while farming the wand without actually trying) - http://www.wowhead.com/?achievement=1860

- Hard -

Volazj's Quick Demise: Tricky one. With the right amount of dps you can get him below 30% before the first insanity is cast which will cause him to remain targetable while he immediately starts casting the second insanity. With the right amount of dps you can kill him before second insanity is cast (for an impressive 20ish second kill) - http://www.wowhead.com/?achievement=1862

Split Personality: difficult unless you use the the outside-the-room bug - in any event they images should be AE'd - http://www.wowhead.com/?achievement=2150

Share The Love: tricky tricky stuff! the tank doesn't get impaled so you need someone to offtank it and keep aggro while waiting to impale the tank. It is very possible to multibox, but you need either incredible luck getting your tank impaled or you need to respec a party member so you have two tanks - http://www.wowhead.com/?achievement=2152

- Unknown -

Experienced Drake Rider - http://www.wowhead.com/?achievement=1871

Amber Void - http://www.wowhead.com/?achievement=2046

Make it Count - http://www.wowhead.com/?achievement=1868

Kaynin
01-21-2009, 08:52 AM
-easy-

Experienced Drake Rider - http://www.wowhead.com/?achievement=1871

Kinda speaks for itself, just need to beat him on a emerald/amber and ruby drake.

-normal-

Ruby Void - http://www.wowhead.com/?achievement=2044

Go 5x emerald, keep flying in wide circles around the edge spamming leech and healing the one that takes the bosses blows. Keep moving so whelps never catch up. Takes a while but quite doable. Mboxable too with the follow focus now I reckon.

Amber Void - http://www.wowhead.com/?achievement=2046

Go 5x emerald, keep flying in wide circles around the edge spamming leech and healing the one that takes the bosses blows. Keep moving so whelps never catch up. Takes a while but quite doable. Mboxable too with the follow focus now I reckon.

-hard-

Make it Count - http://www.wowhead.com/?achievement=1868

Doable but very hard, can't make a single mistake really, it's one of the few I haven't done yet, got close to it tho. :p

Emerald Void - http://www.wowhead.com/?achievement=2045

Also pretty hard, can do it two ways, mbox way I'd say go 5x amber. You'll need a perfect dps rotation to do this. Split up your group, 1 drake and 4 drakes.

The one drake starts with time stop followed by channeling temporal rift. The other drakes just to shock lance for now. When the one drake got 10 charges on the boss (takes a few seconds) the 4 other drakes all do temporal rift quickly, then the one drake does one shock lance immidiatly followed by temporal rift channel. When that drake's shock lance lands, the other four quickly do shock lance followed by temporal, when their temporal is up again, the one drake quickly does shock lance. Etc, etc. This way every shock lance does 150k and you can nuke the boss down in seconds.

The other way is having two amber, two ruby drakes and a healer on an outer platform. But might prove very difficult to multibox.




I currently need 4 more achievements for the red proto drake on my main, I've been doing it with guildies and not always with more shamans. :<

Kaynin
01-21-2009, 08:55 AM
Watch Him Die: Poison and disease cleanse totems are helpful. Kill the adds but not the watchers. There's a trick with the ledge although I'm not sure if this would be considered an exploit - http://www.wowhead.com/?achievement=2036

The way I did it is by having the tank body pull, have an earth elemental up at the corner before the room and have the healer heal and take aggro of all adds and run to entrance. tank and 3 dps nuke boss, and tada


Gotta Go is rather hard atm, requires a warlock and a 4dps/1tank group before the patch, should be very doable now.


Less Rabi requires a mage, imo, to take the third transformation.

KvdM
01-21-2009, 09:15 AM
Volunteer Work: Pull to tunnel - done -This no longer works, a group of guards spawns between the tunnel and the spawn area of the boss. The way to get this achievement is to tank the boss at the corner of the plateau where she spawns. Just dps the volunteers to 10% (the achievements only mentions killing the volunteers, dps'ing them is allowed). Since the duration of the berserk mode depends on how much health the volunteer has when it gets sacrificed, the berserk mode will have worn off before she reaches the tank.

Or take a druid tank with 45k health and simply heal through the berserk.

puppychow
01-22-2009, 07:44 PM
Just curious but how many people are going hardcore for this achievement? I think its totally doable by a multiboxer, I've gotten about 30% of them without even knowing/trying, I am tempted to slowly grind away at the rest to see if I can get it done x5 -- 5 red protodrakes would be AWESOME!

Has anyone done the Nexus ones? I think my strat will be to focus on one instance at a time and get the achievements done, the Nexus is so damn far away I'd like to just get that one first. I cleared the instance today but got none of the achievements (lol) -- problems I had were:

1. I just couldn't kill the 3 adds at the same time, between chain lightning and the miniboss going immune when blizzard what a PITA! I think i'll eventually get it done though, I'd like to just go through 1 split phase so if anyone has tips that'd be great. It took me 2 split phases today.

2. I got frozen a bunch of times on the last boss, making it impossible to get that achievement (get 2 stacks only). Is there some trick to this? Grounding totems didn't seem to be doing anything. Do you just have to dispell when you get frozen to the ground? Otherwise I just cast, jump, cast, jump, etc and its no problem, but obviously getting stuck to the ground makes getting more than 2 stacks likely.

Hachoo
01-22-2009, 07:53 PM
Just curious but how many people are going hardcore for this achievement? I think its totally doable by a multiboxer, I've gotten about 30% of them without even knowing/trying, I am tempted to slowly grind away at the rest to see if I can get it done x5 -- 5 red protodrakes would be AWESOME!

Has anyone done the Nexus ones? I think my strat will be to focus on one instance at a time and get the achievements done, the Nexus is so damn far away I'd like to just get that one first. I cleared the instance today but got none of the achievements (lol) -- problems I had were:

1. I just couldn't kill the 3 adds at the same time, between chain lightning and the miniboss going immune when blizzard what a PITA! I think i'll eventually get it done though, I'd like to just go through 1 split phase so if anyone has tips that'd be great. It took me 2 split phases today.

2. I got frozen a bunch of times on the last boss, making it impossible to get that achievement (get 2 stacks only). Is there some trick to this? Grounding totems didn't seem to be doing anything. Do you just have to dispell when you get frozen to the ground? Otherwise I just cast, jump, cast, jump, etc and its no problem, but obviously getting stuck to the ground makes getting more than 2 stacks likely.For #1 - for shamans, I imagine the easiest way to do this would be to actually fight the boss with the shamans in the room (yeah, sucks) and then kill the 3 clones ONLY with magma totem + DnD (consecrate) + Unholy Blight (DK only). You might be able to add a 4x chain lightning in on 1, and then a 4x lava burst on one other to kill all 3 within 5 seconds as well, but no /castrandoms.

Zub
01-22-2009, 08:19 PM
Volunteer Work: Pull to tunnel - done -This no longer works, a group of guards spawns between the tunnel and the spawn area of the boss. The way to get this achievement is to tank the boss at the corner of the plateau where she spawns. Just dps the volunteers to 10% (the achievements only mentions killing the volunteers, dps'ing them is allowed). Since the duration of the berserk mode depends on how much health the volunteer has when it gets sacrificed, the berserk mode will have worn off before she reaches the tank.

Or take a druid tank with 45k health and simply heal through the berserk.
Did this on my paly healer, just overhealed the tank (33K hp) for the duration of the berzerk.
All melees were away during the berzerk time, and another prot paly (who was dps for that fight) helped with healing.

Alemi
01-23-2009, 08:29 AM
For #1 - for shamans, I imagine the easiest way to do this would be to actually fight the boss with the shamans in the room (yeah, sucks) and then kill the 3 clones ONLY with magma totem + DnD (consecrate) + Unholy Blight (DK only). You might be able to add a 4x chain lightning in on 1, and then a 4x lava burst on one other to kill all 3 within 5 seconds as well, but no /castrandoms.This is highly unlikely, as you'll go oom having to heal through the blizzards/time stops/polymorphs.

I almost had this earlier, but the arcane clone came out of hex and time stopped me, screwing my achievement. The easiest way to do this is to hex 2, dps 1 down to 5-10%, hex that one, switch to the next one, rinse repeat. I may go back later.

The bronzebeard event is a pita to box, much less go for the achievement. I've was working on this over the past week a few hours here and there. Phase 3 is just insanity (and this coming from someone who 4 boxed Grobbulus 4 pre-nerf), dark matter increasing the damage taken by 100%/decreasing movement by 50% and then searing gazes, along with stormcallers pelting you, and the melee hits and charges, it's quite insane.

As far as Intense Cold goes, it's pretty impossible without a pally/priest to dispel the Crystal Chains. However, I will be giving it a go with my Medallion of the Horde and Free Action Pots.

Volunteer Work I found incredibly easy with a dk/4 shamans.

The Party's Over is easy, no need to resort to exploit tactics, or encourage them here.

Fuzzyboy
01-23-2009, 08:43 AM
I just did consumption junction by accident. No LoS'ing, just heroism + trinkets + button spam. On of my shamans reached 4800 dps (!) - mostly crit luck I guess, but still nice :D

mrmcgee21
01-27-2009, 12:12 AM
Quick Demise of Herald Volashz and Less rabi seem unboxable to me. Intense cold is very easy to do if you do it 2 at a time. You can 3 man the boss and let 2 chars stand at the zone in out of range of the aura, they will get the achievement. Magma totems deffinately work very well for the Mutiple Personality achievement as well. Also on Watch Him Die we killed the first watcher's adds, pulled and killed the 2nd watchers adds, then left the 3rd watcher ( far right one ) and burned the boss, takes some luck though. Had a friend playing his prot pallie tanking but I was 4 boxing for that one.

Fuzzyboy
01-27-2009, 03:57 AM
Quick Demise of Herald Volashz and Less rabi seem unboxable to me. Intense cold is very easy to do if you do it 2 at a time. You can 3 man the boss and let 2 chars stand at the zone in out of range of the aura, they will get the achievement. Magma totems deffinately work very well for the Mutiple Personality achievement as well. Also on Watch Him Die we killed the first watcher's adds, pulled and killed the 2nd watchers adds, then left the 3rd watcher ( far right one ) and burned the boss, takes some luck though. Had a friend playing his prot pallie tanking but I was 4 boxing for that one.Less-rabi is very boxable but you need either a) a lot of luck landing the last interrupt or b) a mage. As for the Volashz encounter, I'm pretty sure you're right. At least I don't see how it would be possible. It might require a special group setup even when singleboxing (warrior with reflect etc.) - I guess it's one of those achievements I'll just have to singlebox five times :-|

Edit: Thinking about it, the key to the Volashz achievement would be killing the adds quickly, which is harder for a multiboxer, since each char is in it's own "phase", but on second thought, maybe this would be possible with good targetting macros? If they are somehow placed with their backs to a wall and has a target macro for that specific encounter, maybe it could be possible? The adds have 12k, but with decent gear you can burn pretty quick through 12k hp. Guess I'll have to try and test it. Really need those bracers anyway :P

puppychow
01-27-2009, 04:06 AM
With current shammy DPS you can burn LessRabi pretty quickly before he is doing his transform too fast -- the first 2-3 times you can wind/earthshock it (I wouldn't flameshock at all one one guy at least to keep the CD always up) and with lust at start you should be able to burn him fast enough.

There IS a trick however, dunno if it was fixed in 3.08 but if you have a rogue or mage what you do is stack your guys on one side of the room away from the stairs up, have a rogue or mage pull the boss from the other side (near stairs up) and run up the stairs quite a bit, as the boss runs towards the puller he will transform after a little bit, at that point the mage/rogue vanish/invis, at the same time the rest of the team moves into the path back and aggros the boss (now a rhino) while he's running back. The mage/rogue runs back and rejoins the fight, you do the entire thing while he is in rhino form and you get the achievement since he technically didn't "change" the entire fight. Of course, this might have been fixed in 3.08.

I'll try out the Nexus tips next time I'm over there. I also am curious if anyone is doing heroic occulus after the vehicle changes, haven't heard a thing on this forum about that instance.

I spent 2-3 hours today in UP trying to get those achievements, the first boss one was easy, just pulled a abom to the alter and DPSed it down to 20% or so before switching to boss. Wiped 5-6 times on skadi trying to do the "reset, fight in room" method, was able to bring him down every time in one pass but too many adds were up and it was too chaotic, will have to revisit that one later -- just did it the regular way of moving forward slowly and brought him down (no drake, qq).

Fuzzyboy
01-27-2009, 04:14 AM
I just read up on quick demise tactics on wowhead and it seems it's possible to burn him down. If your gear is good enough. I'll def. be trying this tomorrow.

"Unless you push the boss below 33% during the first Insanity cast which is like 5 seconds, if you manage to do this (not that hard with heroism and good gear), then the boss will start casting the second Insanity and during this second cast, you will be able to target him.
Heroism should be still up, just burn him down as you did during the 1st cast"

"Chiming in with above post; just did the achievement and it was nothing but raw DPS.
Setup was; Prot warrior, Holy Priest, BM Hunter, Elemental Shaman and Fury Warrior, all Naxx25 geared.

We popped bloodlust and cooldowns at ~75% and he was down to 40% before he started casting first Insanity. He hit ~20% before he was done casting it and he instantly started casting second Insanity. We could still see him even while phased because he went straight for second Insanity, so we just ignored the clones. He died during second Insanity cast of course."

Kaynin
01-27-2009, 11:39 AM
Less-rabi exploit is fixed. But it's still very doable without exploiting.

Fuzzyboy
01-27-2009, 12:49 PM
With current shammy DPS you can burn LessRabi pretty quickly before he is doing his transform too fast -- the first 2-3 times you can wind/earthshock it (I wouldn't flameshock at all one one guy at least to keep the CD always up) and with lust at start you should be able to burn him fast enough.

There IS a trick however, dunno if it was fixed in 3.08 but if you have a rogue or mage what you do is stack your guys on one side of the room away from the stairs up, have a rogue or mage pull the boss from the other side (near stairs up) and run up the stairs quite a bit, as the boss runs towards the puller he will transform after a little bit, at that point the mage/rogue vanish/invis, at the same time the rest of the team moves into the path back and aggros the boss (now a rhino) while he's running back. The mage/rogue runs back and rejoins the fight, you do the entire thing while he is in rhino form and you get the achievement since he technically didn't "change" the entire fight. Of course, this might have been fixed in 3.08.

I'll try out the Nexus tips next time I'm over there. I also am curious if anyone is doing heroic occulus after the vehicle changes, haven't heard a thing on this forum about that instance.

I spent 2-3 hours today in UP trying to get those achievements, the first boss one was easy, just pulled a abom to the alter and DPSed it down to 20% or so before switching to boss. Wiped 5-6 times on skadi trying to do the "reset, fight in room" method, was able to bring him down every time in one pass but too many adds were up and it was too chaotic, will have to revisit that one later -- just did it the regular way of moving forward slowly and brought him down (no drake, qq).By the way, the speed of his cast is dependant on his health - it's not on a timer. Transform below 30ish percent has a casttime of like 0.5 percent, which is why a mage (or no lag, a little luck and very good reflexes) is a pre-requisite. It's def. doable though - and easier than most of the achievements in the "medium" category.

Fuzzyboy
01-27-2009, 01:01 PM
Updated difficulties. Has anyone tried Oculus yet?

puppychow
01-29-2009, 08:47 PM
I finally got all the Utgarde Pinnacle achievements today, including both Skadi ones. I've been running UP now daily for 3-4 days trying to get Skadi down to 1 shot, and finally did it today (3 days ago I wiped about 8 times on him, lol!). For those who are trying, just keep at it, its really about practice and coordination and not so much about gear. For the achievements, I simply farm 5 harpoons at the start, run out to reset, and then run most of my team (leave 1 behind) to the little room. I keep em there with my tank, and one guy left behind aggros the boss and runs towards the rest. I have 3x magma totems down plus my pally aoes/avenger shields, usually most of the guys are down by the time skadi has come around. I do NOT however bring him down the first pass, since there are still a few more guys left, I kill the rest and bring him down with my tank (who has all the harpoons) on his 2nd pass.

Thats the trickiest part, when he comes down usually there will have just spawned 2 guys and maybe 1 guy left, I immediately turn my team around to face outside, run my tank as far away as I can while still in LOS, taunt off anyone who is on my team, burn down the remaining adds, and then just focus on skadi. Somehow I had burned all my lusts (mis-typing probably) so even got Skadi down in under 3 minutes without lust. Remember to use both taunts for paladins when he is whirlwinding, I also popped shield wall when he stayed on the tank during a WW phase.

The hardest part really is the transition as skadi is landing, you have to keep adds off your guys, move skadi away from the team, turn the team around, kill any remaining adds (fire elementals would have been great here too, magma worked out great along with thunderstorm), while not forgetting to heal the tank. I'm going to be farming UP now, maybe just skip straight to the third boss (you can skip the first two) in the hopes of getting 5x blue protodrakes :)

I've gotten now about 50% of the red proto drake achievements done, gonna slowly plug away at 1-2 a week until they are all done! The other multiboxer who cleared heroic oculus really inspires me to work on that instance next week.

Kaynin
01-30-2009, 05:58 AM
Updated difficulties. Has anyone tried Oculus yet?

Oh yes many times..

Oculus is time consuming. Lotsa macro making. Hard pre-patch (Could only do 5x amber tactic on end boss pre-patch, since the lease movement is required then.), quite doable now post-patch. (Since movement is no issue anymore.)

Still, it's got a learning curve and steep macro curve. :p

rulemaker
02-13-2009, 04:57 AM
Respect Your Elders: pull to entrance

Won't work anymore =/. I've tried to get this achievement but as soon as you pull the boss upstairs he will berserk and instagibs your chars =/

Kaynin
02-13-2009, 09:42 AM
Respect Your Elders: pull to entrance

Won't work anymore =/. I've tried to get this achievement but as soon as you pull the boss upstairs he will berserk and instagibs your chars =/

Have to pull it to the corner of the room just before it. And OT the adds that cause the shield. I did it after the patch with no problem this way.

rulemaker
02-13-2009, 11:24 AM
Well which corner do you mean? the far "east" one on the right side of the stairs?

Kaynin
02-13-2009, 12:39 PM
ehm...

http://img23.imageshack.us/img23/1876/likethisvv5.jpg

blue = OT spot
green = healer
pink = DPS
red = Boss

rulemaker
02-13-2009, 06:28 PM
well thats exactly the position i meant =)

isn't it doable without an offtank?

Kaynin
02-13-2009, 07:21 PM
Without an offtank? Doable, probably yes, but will be harder. :p


Need to keep the big adds with the immune aura far away tho (as in the picture).

Alemi
02-26-2009, 12:15 AM
Just some quick notes, as I've been pushing hard on these with my DK/4 shaman team.

Intense Cold is really easy even without a dispeler. PVP trinket + Free Action Potion make the chains not a problem.

Volazj's Quick Demise. I got this with a friend in the guild who BEGGED me to take him. 2 dks/3 shamans, we burned him down in 17 seconds. I just need to go back and get the last shaman his, but it's easy with bloodlust + burn.

Experienced Drake RIder you get from running occulus 3 times with each drake, you'll get at least 2 from the void achievements. Just swap up who you use on the Amber Void and it's done.

Amber Void. 3 rubies/2 emeralds or 2 rubies/3 emeralds. I found 2 rubies much easier.

Ruby Void/Emerald Void - 5 amber drakes with a proper rotation of channeling/shocking + time stops makes this pretty easy. I use a 3/2 split ont he channel/shock just to account for the GCD from time stops.

Less Rabi kept giving me trouble because I'd get stunned at the wrong time. Made me sad. Ended up respecing 1 shaman into Reverb and it wsa much easier.

Chaos Theory - I just kept everyone together, dropped 4x healing streams and aoed down the adds with Death and Decay and magma totems.

Split Personality - Stupidily easy for a 4 shaman team. Hex all 3 splits and drop magma totems in the center. Let magma do all the damage. Tstorm when needed, fire nova if they pop out. Easy.

Those are the ones I generally hear people have problems with. The ONLY one I have left is Make it Count. I got Ley-Guard in 22 minutes today running 2 emerald/2 ruby/1 amber. It just sucks that this is a once a day attempt. Assuming all goes well, I should have 4 of my guys in red protos tomorrow with the 5th to follow when i get him the last 3 he need (i.e. when a tnak friend of mine who's been pushing on these comes back).

The only two achievements you may need some help on are Shave the Love (becuase you need 2 tanks to taunt) and Watch Him Die (becuase you need a kiter - but you could do this with some well timed totems/swiftness pots).

Kaynin
02-26-2009, 05:54 AM
Alemi, about


Volazj's Quick Demise. I got this with a friend in the guild who BEGGED me to take him. 2 dks/3 shamans, we burned him down in 17 seconds. I just need to go back and get the last shaman his, but it's easy with bloodlust + burn.

I can burn him to about 30-35% and get a double insanity. Got through the double insanity once by positioning in a small cleft and the use of AoE but the insanity so far has always killed the DK tank I bring with me (very good geared tank but 8 elemental shamans kill him in a few seconds.). I can get through it because of grounding totem, magma totem, Thunderstorm and spamheal while doing a few chainheals here and there. But without a tank I can't finish him off. :<

I did around 4200 dps average per head until insanity hit, it seems impossible to kill him in the first insanity's cast time for me. How much dps did your group do to kill him before that happens?

Alemi
02-26-2009, 06:27 AM
Alemi, about






Volazj's Quick Demise. I got this with a friend in the guild who BEGGED me to take him. 2 dks/3 shamans, we burned him down in 17 seconds. I just need to go back and get the last shaman his, but it's easy with bloodlust + burn.

I can burn him to about 30-35% and get a double insanity. Got through the double insanity once by positioning in a small cleft and the use of AoE but the insanity so far has always killed the DK tank I bring with me (very good geared tank but 8 elemental shamans kill him in a few seconds.). I can get through it because of grounding totem, magma totem, Thunderstorm and spamheal while doing a few chainheals here and there. But without a tank I can't finish him off. :<

I did around 4200 dps average per head until insanity hit, it seems impossible to kill him in the first insanity's cast time for me. How much dps did your group do to kill him before that happens?I just checked DBM. Best kill - 21 seconds. So 20.5k group dps, about 4.1k. 2nd insanity was cast right as he died. We had 8 visages each, and all but my DK died but we got our achievement and loot. :P

Stupid questions...

1. assist doesn't -always- seem to work through insanity, do you have /target Herald Vol on your slaves to make sure they nuke? (I've noticed on previous attempts where 2 shamans get my herald target and the other 2 don't, not sure why)
2. are you spreading out and staying away from your DK? Keeping the shaman all grouped up means that the visages will all appear on you, and thunderstorm you around and cancel those crucial casts to get him to 30% during the first insanity, so he casts the 2nd and stays targetable - and the DK visage almost 100% of the time lead off with a mind freeze.
3. Totem buffs do not carry through insanity, so I found it IMMENSELY helpful to drop 4 totem of wraths, 4 wrath of airs, etc.
4. Fire Elementals are useless once the first insanity goes off, don't use them (use ToW's instead - see above) - and if the 2nd insanity does go off with him at say 5%, then use your fire ele totems... I did this on the 2nd kill I had doing this and the visages went down in no time while i just spammed LHW. My dk died horribly, but the shamans all lived.

The other suggestion. He starts his first cast at around 70% (i thin, if you want to buy some extra time, wait until he mind flays then take him down below 70%. I found this too hard to time with flame shocks/dk diseases and army of the dead out, but others may find it useful. I.E. take to 72% wait for a mind flay, burn him by the time the mind flay is done, you should have gotten him down another 10% and buy yourself more time.

If your dk is dying during the 2nd insanity with 8 visages, what spec is he? I can generally survive by using AMS and running like hell, dropping a dnd and continually losing shaman around pillars (It feels like I'm on the opposite end of S4, really). When I do this, my shaman die, but since he's solo controlling he shouldn't have an issue.

Kaynin
02-26-2009, 06:48 AM
Weird, no I get both insanities at the same time.

At 70% he starts to cast the first one, during the cast I get him to around 30% then insanity goes off and suddenly there's 6 shamans and 2 dk's per character to fight in one insanity. (8 bursting shammies for the DK :p )


Keeping the shaman all grouped up means that the visages will all appear on you, and thunderstorm you around and cancel those crucial casts to get him to 30% during the first insanity, so he casts the 2nd and stays targetable

I've no idea what you mean by this, the rest is clear but, does the boss stay targetable for you once he has cast the first insanity? For me he just dissappears when the double insanity spawns. Or maybe I have to get him to precisely 40% and right when he casts the first insanity then a hit to get him below 40% in a split second so he starts casting the second one after that?

The way I see it he casts insanity at 70% and 40%. If you get him to below 40% the first cast just does a double insanity, but he doesn't cast twice.

I group up because if I get a double insanity I have a few seconds time to kill at least 4 visages per character without getting overrun and need aoe for that.


The DK was frost spec when we tried it. But he just dies so quick. :p

edit: Oh and for targeting in insanity I just have a /targetnearestenemy whatever thingy in my dps macro's as extra so they keep dpsing an enemy regardless of being with or without the 'leader'.

Alemi
02-26-2009, 07:05 AM
Weird, no I get both insanities at the same time.




Keeping the shaman all grouped up means that the visages will all appear on you, and thunderstorm you around and cancel those crucial casts to get him to 30% during the first insanity, so he casts the 2nd and stays targetable

I've no idea what you mean by this, the rest is clear but, does the boss stay targetable for you once he has cast the first insanity? For me he just dissappears when the double insanity spawns. Or maybe I have to get him to precisely 40% and right when he casts the first insanity then a hit to get him below 40% in a split second so he starts casting the second one after that?

I group up because if I get a double insanity I have a few seconds time to kill at least 4 visages per character without getting overrun and need aoe for that.


The DK was frost spec when we tried it. But he just dies so quick. :pYou will get both insanities at the same time if you don't kill him before the 2nd goes off. Basically, we pulled bloodlusted/EMed etc.

0-10 seconds - popping cooldowns, flame shock + LB spam
10-15 seconds - first insanity cast time - LVB here, LB spam
15 second - first insanity done casting, group disappears - you loose all totem buffs not from that particular player, visages will spawn at this point but if he's under 35% (may be wrong on the exact %) he'll stay targetable as he casts the 2nd insanity , and continue nuking as he does his 2nd cast.
15-20 seconds - second insanity cast - burn burn burn, you want to get him from 33%->dead before this goes off. If it doesn't, it's not the end of the world, but it is a little harder.

What i mean is that if you have your shaman grouped up, when that first set of 4 visages spawn on you, they'll all immediately thunderstorm you around. You don't want this to happen becuase you want to be able to cast during this period on the targetable Herald. Visages do spawn from where the player is so if you're shaman are spread out > 15 yrds, the visages will choose to lightning bolt you, instead of thunderstorming you - allowing you to continue being nuke happy on Mr. Herald.

Is that a littler clearer or am I just babbling? :)

And to your DK tank - when the visages spawn, all he should do is immediately pop AMS and raise dead. and run LOS to your shamans (in any of the cubby holes around the room) all the visages will have to run los to him where he can drop a dead and decay and howling blast. As the shaman are casting he just runs around the pillar of of LOS. Visages are stupid and will stand in the death and decay trying to nuke a target who's running LOS - and if he does get caught in a thunderstorm/out in the open he has his pet to Death Pact.

When i tried to stand in the open in take out the shamans one by one, it was awful. This way reminds me of LOS druids in S4 arena, but it works. I play unholy, so I usually just get an icy touch and pets all the shaman on me, and then play the LOS game rinsing between DND and Blood Boil cackling at myself - he can just use HB when it's not on rune CD and cackle just as happily.

Worse comes to worse on our failed attempts we'd get him to 7-8% during the visage casts, but I can't keep my shaman AND DK up at the same time unfortunately so we'd have to get him to 0 before the 2nd insanity went off.

Kaynin
02-26-2009, 07:36 AM
Okay, I'd have to give it a go again. Oo

I only tried to burst tactic twice, but both times when the first insanity went off (boss was around 30%, one time 29% positive when first insanity cast completed.) the boss dissappeared and I got two insanities at the same time, instantly. Double amount of visages spawn at the same time, murdering my dk and me too the first time, second time I did the aoe thing, I survived but DK died still in a horrible way, then we figured it probably wouldn't work.

The third time I stopped at 45%, let the first insanity come, deal with it, do some damage, second insanity, deal with that, kill boss. But was a 2 minute and 25 second fight, the second insanity took too long as I lost a shaman. :<

Still weird how you got the boss to be targetable during the first insanity, casting the second insanity whilest for me the boss just ignored the second cast for me and just did spawned double visages on the first cast. :P

Alemi
02-26-2009, 07:54 AM
Still weird how you got the boss to be targetable during the first insanity, casting the second insanity whilest for me the boss just ignored the second cast for me and just did spawned double visages on the first cast. :PYeah, he's been that way for a while, that's how people get the super fast kills on him, just requires a bucketload of dps. I'll go back and try it again tomorrow. I just did this on the 16th so I doubt it's been changed much, but who knows.

Alemi
02-26-2009, 07:29 PM
To anyone trying for this....

The reward is being removed in 3.1 So if you want your mount, get moving fast.Thanks for letting us know, I hadn't seen this yet.

Do you know if they're removing all the mount rewards? i.e. from Glory of the Raider, etc.?

puppychow
02-26-2009, 07:49 PM
I believe only the raid mounts are being removed in 3.1, not the heroic one. So you can still get the red proto-drake (280% mount), just no longer the 10/25 man raid 310% proto-drakes -- plagued and black, I believe.

Multibocks
02-26-2009, 08:01 PM
Ya its just Glory of the Raider and Heroic: Glory of the Raider.

edit: lol np

Bollwerk
02-26-2009, 09:07 PM
Not a huge deal, since they are being replaced with 2 comparable achievements related to Ulduar.

Alemi
02-27-2009, 07:24 AM
Not a huge deal, since they are being replaced with 2 comparable achievements related to Ulduar.You still have plenty of time to get the current ones now as well. 3.1 is still -at least- a month away, knowing how fast Blizzard works.

Hachoo
02-27-2009, 11:34 AM
Blizzard has already said in multiple blue posts that 3.1 was put up on the PTR extremely early because it needs a lot of extra testing. They also said they haven't even put in a large number of changes that are for 3.1 yet, and they will be adding them to the current PTR as they go, so I definitely don't think 3.1 will be here for at least a month.

puppychow
02-27-2009, 06:40 PM
Yeah based on past PTRs and current build quality I'd say at least 7-10 weeks before 3.1 goes live. Tons of time to do whatever.

Alemi
02-27-2009, 07:43 PM
Not a huge deal, since they are being replaced with 2 comparable achievements related to Ulduar.You still have plenty of time to get the current ones now as well. 3.1 is still -at least- a month away, knowing how fast Blizzard works.

They released 3.0.8 half baked.... they may do the same with 3.13.08 was still on the PTR for 2 months as well, and contained no content updates.

I think 8 weeks is a pretty conservative timeframe.

mrmcgee21
02-28-2009, 11:14 PM
Herald Volazj seems to remain targetable if you have a DK in party, its some kind of bug. I could not make this happen with m y prot paladin so I got a DPS dk in my guild to come help (replaced prot pal with him)and we burned him to like 19% on the first insanity, he poofed to me but the DK could still hit him and he basically solo'd the liast 15% or so and killed it while I was fighting my images. Had I known he could target it I i magine I could have just assisted him and helped to finish the boss but I didnt even realize it till he died because I can actually kill 1 insanity phase in the timer... but didn't have to lol. Just 3 occulus achievements left and I'm all done on my alts! ( make it count, amber void, exp drake rider ).

Alemi
03-01-2009, 03:55 AM
Herald Volazj seems to remain targetable if you have a DK in party, its some kind of bug. I could not make this happen with m y prot paladin so I got a DPS dk in my guild to come help (replaced prot pal with him)and we burned him to like 19% on the first insanity, he poofed to me but the DK could still hit him and he basically solo'd the liast 15% or so and killed it while I was fighting my images. Had I known he could target it I i magine I could have just assisted him and helped to finish the boss but I didnt even realize it till he died because I can actually kill 1 insanity phase in the timer... but didn't have to lol. Just 3 occulus achievements left and I'm all done on my alts! ( make it count, amber void, exp drake rider ).I can assure you this is totally false, as I just did this last night with a prot warrior and destro lock + 3 shamans.

No DK there. 21 second kill.

Hachoo
03-02-2009, 07:53 PM
I officially can NOT get this trick with Herald to work.

I've tried everything (wiped about 6 times now trying it). I can get him down to way less than 35% before the first insanity, and then he starts casting number two and all 5 of my guys can see him, but he is 100% untargettable, and then of course I wipe immediately as I'm fighting 8 shamans and 2 DKs x 5.

Not sure what the trick is. I even tried adding /target Herald to all of my macros so that my shamans will keep trying to attack him, nothing seems to work.

Edit: I was also doing retarded amounts of DPS - when the second insanity started the DPS on my shamans was over 5000.

Kaynin
03-03-2009, 05:30 AM
I officially can NOT get this trick with Herald to work.

I've tried everything (wiped about 6 times now trying it). I can get him down to way less than 35% before the first insanity, and then he starts casting number two and all 5 of my guys can see him, but he is 100% untargettable, and then of course I wipe immediately as I'm fighting 8 shamans and 2 DKs x 5.

Not sure what the trick is. I even tried adding /target Herald to all of my macros so that my shamans will keep trying to attack him, nothing seems to work.

Edit: I was also doing retarded amounts of DPS - when the second insanity started the DPS on my shamans was over 5000.

I'm having the same problem to be honest. :p

My fastest kill by doing both insanities normally is 2 minute 4 seconds now tho, so the achievement will be done soon enough the normal way. :p

genocyde
03-03-2009, 11:23 AM
I went and did this achievement on my main toon last night with some guild friends.

Group Comp: Ele Shaman (this is probably impossible without heroism), Magex2, Moonkin, Ret Paladin.

Strategy: Pop heroism b4 pull, Ret pally runs in and aggros, Lay on Hands after first hit or 2, Bubble + Taunt, collect achievement.

Total group DPS on final boss: 25.2K

This guy died so fast it was insane. 2X arcane mages just spamming one spell + mirror image + icy veins + heroism + arcane power = OP, they did 9K DPS and 7.9K DPS

He still got his first insanity off on us but it was glitchy and he was already dead before it cast. We had to kill our clones and zone out to be able to see eachother again and the mages died to their clones due to beeing OOM after the 12 second fight.

I would either bring 5x DPS or work on being able to kill the clones within the time limit.

mrmcgee21
03-04-2009, 08:34 PM
Well, I will have this x5 once I get the stupid water boss in H VH ( been looking for him for over 2 weeks now ), but I have all the other achievements complete now. Finally got Make it Count today, did a practice run in normal before trying it on heroic which helped me kind of get warmed up. Took 4 trys to finally get it right, its really surprising how easy occulus really is once you setup those stupid macro's. One thing I stumbled upon while setting this up that I think is a big improvement in my setup overall is this ...

For a follow FTL setup I am now just binding 4 seperate macros to direct follow keys, for example:

ToonA Follow key is bound to Alt Shift [ accross all chars the macro is simple

/follow toona

more over you can add alts in below the main char, so if you have another setup of chars you use sometimes mixed in with your main setup, just add addition follow commands blow the original

ToonB Follow key is bound to Ctrl Alt [ accross all chars

/follow toonb

So you end up with 4 Keys total ( theres 5 keys really but the char your following obviously doesnt need a key to follow himself so you can save some space ) and the advantage of this is no retargeting junk everytime you hit follow. Which was insanely annoying if say you have a healer healing your Main you hit follow and suddenly your healer loses the main's target because that crafty /targetlasttarget command in everyones follow macros causes him to target his last target which wasnt the main char because he was already on him. Moreover I was able to simply add in /cast sock lance ect ect ect commands into my already existing FTL macros just had to make sure that command was above my normal /cast commands or it did not work. You can EVEN add in multiple drake actions ... like /dream funnel /searing wrath .. all into the same key and it will still w ork perfectly depending on what darke you ride, or dont ride .. so I just leave that stuff in my keys at all times now. I'll post an example real fast because too

/assist [nomod:ctrl,mod:shift,mod:alt]sanza;[mod:ctrl,nomod:alt,mod:shift]sanzb;[mod:alt,mod:shift,mod:ctrl]sanzc;[mod:ctrl,mod:alt,nomod:shift]sanzd;[mod:ctrl,nomod:alt,nomod:shift]oxan;
/assist [nomod:ctrl,mod:shift,mod:alt]oxaz;[mod:ctrl,nomod:alt,mod:shift]oxay;[mod:alt,mod:shift,mod:ctrl]oxax;[mod:ctrl,mod:alt,nomod:shift]oxaw;[mod:ctrl,nomod:alt,nomod:shift]onez;
/cast flame spike
/cast shock lance
/cast leeching poison
/cast searing wrath
/cast [harm] lightning bolt

This is my main dps key the 2nd assist command is for my other team of shamans ... so I can just save it in macaroon and load it directly to them should I ever play them in occulus =) very time saving. When I'm not on the drakes my lightning bolt still works perfectly, no error spam either. So this same design can be carried into any vehicle in the game ( think uldaur ) and it gives you a seemless transition from pewpew elemental shaman to boomboom tank/drake whatever ...

mrmcgee21
03-05-2009, 09:53 PM
Finally!!! Got the water boss in VH tonight and I achieved 5 glory of the hero's so that's 4 shamans, 1 prot paladin completed Glory of the Hero ... I suppose I'll have to get an SS of all 5 of my red proto's but I'm going to go show them off in Dalaran first =D

Dorffo
03-06-2009, 02:07 AM
congrats!

Still working on finishing this one up - haven't completed Occulus yet, so obviously missing those.

HoS Brann event and Gundrak Les-Rabi are proving to be somewhat aggravating (reset Moorabi for close to an hour over the weekend and kept missing the last interupt... sigh), aside from that I've had pretty good luck just working through the list.

Thanks for all the comments folks!

Dorffo
04-02-2009, 01:45 PM
Managed to get Less-rabi out of the way last night - took a good 3 nights and many deaths (resetting him). Finally settled on a slightly staggered shock rotation, with 3/5 reverb talented. saved bloodlust till he hit 50% and the transforms start coming at every 5 sec. Trick for me was getting the interface stopwatch out and timing the transforms that way (they come at 10sec intervals until he hits 50% health, then they come every 5 secs). I wasn't running my paladin for this, friend had his on and caught the transform right before moorabi hit 50% which I was consistently missing.

macro setup was simple -
Normal roundrobin shock macro (no hardware/software roundrobbin - jsut commas); pretty much spammed it 2-3 times for each interupt but tried to keep one available.
Took flameshock out of my normal rotation so I wouldn't accidantly hit it.

Hachoo
04-02-2009, 04:05 PM
My biggest problem with this achievement is that when I'm ready to use one of my round robin shocks, all 4 of my shamans are still on the global cooldown *sigh*. I only ever miss that last .5s cast - I would have gotten it once but apparently the DK strangulate ability does NOT prevent the cast or interrupt it.

Dorffo
04-02-2009, 04:18 PM
Yeah - prior to getting the achievement we killed him once or twice on accident as he did the very last (3rd) transform after hitting 50%.

For GCD issue (which is what got me most often) - that's where the stopwatch came in handy so i could stop casts 1 sec or so before each interrupt.

Alemi
04-02-2009, 11:48 PM
I found other achievements harder than less-rabi - but I did cheat and respec a shaman just for the 1 second reduction on wind shock to keep up with his recast, which made it pretty easy. Occulus ones are pretty easy, with the exception of Make It Count.

Dorffo
04-03-2009, 03:37 PM
Brann event and Make it Count are looking to be my main roadblocks at this point - did Herald V last night and finished the fight at 2:03 X(

Alemi
04-05-2009, 08:24 PM
Brann event and Make it Count are looking to be my main roadblocks at this point - did Herald V last night and finished the fight at 2:03 X(Brann event isn't bad at all, once I learned to stop trying to kill stuff on phase 3. Just go for survival, hold the mobs, and wait for the defenses to kill them all.

ghonosyph and the moocrew
04-06-2009, 01:06 AM
so when can we get a melee boxers view on the tips and tricks lol, i'm finding it VERY difficult to finish off many heroics/acheivements as a melee boxer haha... perhaps its my lackluster dps :(

Zal
07-21-2009, 02:37 AM
Ok, need some strategies for getting the Emerald Void and Ruby Void. I was just able to kill eregos using 1 red and 4 green. I tried the 5 Amber strategy but keep dying, guess i'm doing something wrong.

Edit: Has deminishing returns for Time Stop always been there? I keep getting different answers from people.

mrmcgee21
07-21-2009, 04:38 PM
I imagine you know how the rotation works but just incase you dont, you can do it with 1 or 2 buttons dependong what passing program you use. Anyways you want 1 button press to cause 2 drakes to shock lance, 3 drakes to temporal rift, and the 2nd button press to flip that .. so 2 temportal rift 3 shock lance. It's all about the timing, usually the first volley doesnt cause any debuffs due to server lag, but you just watch his debuff's and wait until you see your dmg boost debuff on him and make sure your wait until it stacks as well. The 2nd thing that is highly important is keeping him stunned all the time, I do mean all the time. If you do your dps rotation right this is possible. Again you have to watch his debuff's because timestop causes a 10 sec debuff on the boss ( goes down with DR so the 2nd one is like 6, third one is like 3 ) but as soon as you see time stop is wearing off, hit another one ... keep him perma stunned. By the time you go through 3 stun's you should have knocked off so much hp that he is going to phase out and you simply do a 180 and run away. During the phase shift you want to pan around and watch the little arcane dudes, the 2nd they blow up do another 180 and get back in range of Eregos as fast as possible and lay another stun on him and its pretty much rinse and repeat.



This is how I always do this fight except when I had to get amber void and frankly, its a lot easier once you get it down this way. Also this is how I did it for "Make it Count".



Biggest things are

1) perfect that dps rotation, make sure your debuffs are stacking before you toss another volley ( except the first volley due to lag )

2) keep him perma stunned, watch the stun debuffs

3) get back in range of him asap after a phase shift

Bollwerk
08-21-2009, 03:03 PM
Can we get this sticky'd ?

Multibocks
09-04-2009, 11:38 AM
Seriously!

For me, I need some help: The first boss in OK I cannot get that achievement. I tried dropping two earth elementals and going to town on the boss in another room. Soon as the adds spawn he goes immune so I figure Im not far enough away, can someone describe where I should tank him at? I'm best with pictures =)

edit: also another one thats a problem is Intense Cold. I cant cleanse all 5 of use before it stacks to 3 on the debuff. What I am wondering is: Since this is an individual achievement (one person can get it while rest of group fails to stop stack): Can I just leave one of my shaman outside of the area where you fight her and avoid the AE for the achievement? That way it will just take 5 days of rotating everyone (obviously tank has to stay and cleanse himself) Anyone know for sure? Watch I bet the AE is zone wide. /cry

Klesh
09-04-2009, 12:01 PM
Seriously!

For me, I need some help: The first boss in OK I cannot get that achievement. I tried dropping two earth elementals and going to town on the boss in another room. Soon as the adds spawn he goes immune so I figure Im not far enough away, can someone describe where I should tank him at? I'm best with pictures =)
We did it by pulling the boss to the stairs (the larger area right before the boss). 1 shaman + earth ele grabbed the adds in the doorway to the boss room. Just burned him down, no heals required.

Multibocks
09-04-2009, 12:05 PM
We did it by pulling the boss to the stairs (the larger area right before the boss). 1 shaman + earth ele grabbed the adds in the doorway to the boss room. Just burned him down, no heals required.


There are lots of stairs in this zone and there are two ways to get to this boss. I have been pulling the boss to the stairs on the right pathway (the stairs leading down into the area before his room) and he still goes immune with 2 elementals occupying the guardians. Does a shaman have to sit with the elementals for some reason?

Klesh
09-05-2009, 06:51 AM
There are lots of stairs in this zone and there are two ways to get to this boss. I have been pulling the boss to the stairs on the right pathway (the stairs leading down into the area before his room) and he still goes immune with 2 elementals occupying the guardians. Does a shaman have to sit with the elementals for some reason?
I think we are speaking about the same stairs. I've tanked him in the corner to the right side (facing down the stairs) of the foot of those stairs, right at that lil corner. My wife grabbed the adds right at the doorway to his chamber. Worked first try, so I didn't really bother with this anymore. Maybe you need a bit more distance between your tank and add positioning.
The boss hits like a girl (afaik your tank is sitting at 35k+ unbuffed health too), so am sure you can move him around a bit while in combat.

It kinda looked like this:

X Boss spawn spot


X Doorway (grab adds here)



X Boss fight spot
X Stairs

Multibocks
09-06-2009, 05:26 PM
So leaving just earth elementals there will not stop immunity?

Klesh
09-07-2009, 03:44 AM
So leaving just earth elementals there will not stop immunity?
As long as your elementals grab all guardians, the boss shouldn't get the immunity. But well, as soon as the earth elemental starts to fight, its very likely other adds are able to rush past the doorway. That's why I've placed my wife (resto shaman) at the door, to grab all guardians.
The fight didn't last very long, so everything worked as planned for us.

ghonosyph
06-01-2010, 08:08 PM
The immunity is an aura the guardians have, which range is rather large. The elementals would be fine to use provided that you place them far enough away. The way I accomplished this achievment was a Lil different than most, there's a platform area outside just passed this bosses room that seems like a rather long run with 3 to4 trash pulls. What I did was to kill the trash then park all 4 ret pallys in the farthest little nook on this area right in front of the steps then go pull the boss to this spot. If all your toons can muster a solid 3.8 k burst dps and I assume you're usin shamans so its possible just to burst the boss before the add gets in range. This takes a little bit of luck as if the guardian spawns on the close side of the room you won't have enough time but it only took me 2 or 3 tries to do it and my pallies don't have sheer burn like shams do hehe. Good luck!

***the boss summons the guardian at 50 percent hps so save your burst burst for right at 50 and the blow him up *** :)