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View Full Version : Advice on 2x warlock team for new dual boxer



parallax
01-15-2009, 02:39 AM
Hi everyone, I'm new to dual/multi boxing and I've been lurking on the forums for around a week or so (first as a guest, then as a registered user). There are a lot of nice posts and the wiki has been very helpful, thanks to everyone who contributed to those.

Anyway, I've decided to try dual-boxing, and start out with two warlocks to ease myself into the whole thing.. I figure having 1 class and a class that I have experience with will cut down substantially on getting used to controlling more than 1 character.

I'd like to request any advice/tips you'd care to give me, a newbie dual boxer, while keeping the following in mind:

- I've played WoW for 3+ years off and on.
- Most experience is with hunter, rogue, and warlock.
- I'll be software dual-boxing on a MacBook Pro running OS X, using Clonekeys (works similar to Keyclone, but probably not as many features.)
- Will be playing on a PvE server, Alliance side, to make it as easy as possible to adjust to dual boxing.

More specifically, I have the following questions:

1. What spec for the warlocks.. should both be affliction or should they have 2 different talent specs for max lethality?
2. What macros would be useful for this specific team (2x warlock)?
3. What addons would be useful for this specific team?
4. Any tips/advice from someone who has dual boxed 2x warlock before? anything you would do differently, or wish you had known about before starting?

Thanks for any help you care to give me, it is very much appreciated. :thumbup:

elsegundo
01-15-2009, 09:34 PM
Two of any spec will destroy most content while you're questing. Spec will then be subjective actually.

I had a 2 warlock team before. Both Affliction. it went something like this:
1 Void, 1 Imp, two affliction warlocks. this was used up to level 20s. then i got the succy for more dps. so 1 void, 1 succy, two affliction warlocks.

basic battle goes as follows: send up void and succy/imp, immolate right before they reach the mob, corruption, drain life til dead. they die too quickly for you to even use the other affliction spells.

at level 45, my whole fighting style changed as now i have instant howl and dark pact. 2 imps on phaseshift, 2 locks. the tanking lock should always have more stamina and spellpower than the non-tanking lock. yes, locks can tank.

i matched pretty much every spell with both warlocks. only there were two things different. they take turns with fears, howls, and deathcoils. they also take turns on who does drain soul, as only one warlock will get the +15% mana return bonus. both will get a soul shard, however.

at 45 and up, my battle goes as follows for both warlocks. SL> CoA > Corruption > move to next mob, repeat until you get 4-6 mobs. instant howl > Dark pact > drain life
note, when you drain life, your slave lock will drop follow. so if you need him to follow again, make sure you have a macro to follow.

you can go on indefinitely with this setup. with the first 4 mobs feared by HoT, you can move on to 4 new mobs and HoT them with the slave lock (after having them DoTted up, of course). any problem mobs will require a fear, and not a HoT. Use Deathcoil for fun.

macro for fears are easy. if i want the main to fear, i press the hotkey. if i want the slave to fear, i use an ALT modifier.

main: /cast [nomod] Howl of Terror
slave: /cast [mod:alt] Howl of Terror
easy enough? make this for fear, deathcoil and drain soul.

drain life requires nochanneling.
slave: /cast [target=focustarget, harm, nochanneling: Drain Life] [nochanneling: Drain Life] Drain Life
main: /cast [nochanneling: Drain Life] Drain Life


At 60, i open with Haunt.
UA? doesnt matter. get it if you want.

Hope this helps.

koen
01-15-2009, 09:52 PM
More specifically, I have the following questions:

1. What spec for the warlocks.. should both be affliction or should they have 2 different talent specs for max lethality?
2. What macros would be useful for this specific team (2x warlock)?
3. What addons would be useful for this specific team?
4. Any tips/advice from someone who has dual boxed 2x warlock before? anything you would do differently, or wish you had known about before starting?

Hi,
1. Both Affliction; Its Leathal as it is, dot em n drop em. (I actullay had one spec improved HS) (till Lv 50, then drop 2 Felgaurds, Mobs will DIE before they reach you)
2) all the Usual /Assit macros.
3) Get an addon that monitos Buffs and Debuffs, Questhelper +Quest announcer,
4) Practice Practice Practice. Learn to remember how long your dots tick for and how much damage they do per tick x the duration you will have total damage that way you can calculate how many times you will need to dot a mob to kill them. I like to keep my distance, I like Nukeing mobs BEFORE they touch me.
My rotation:
Main Lock :Agony > Curruption > Immolate >Wand till death
Assitant Lock : Elements > Curruption > Immolate >Wand till death
90% of the time i dont use Shadowbolt.
I always nuke mobs atleast 2-3 levels HIGHER than me BEFORE they have a chance to stike me. If they get too close, Fear em then Wand em Down.
On Elites i Send in a Void Walker and Park an Im In a Safe spot, Nuking only AFTER the Voidwalker has gained substantial aggro. If its a caster, Cuse of Toungs + Elements + 2 Curruptions + Immolate = Win
Learn how to controll Both Pets (Pets, should always be in Passive)
Bind the Follow, Stay, Attack Macros to F1, F2, F3 (or other keys that youd fine easy to reach)
Soul Stone Each Other
:D

parallax
01-16-2009, 03:44 AM
Thanks for the advice/tips so far, any info is helpful to me since I'm so new at the whole thing. :thumbup: I'm probably gonna get started this weekend, and I'll post any new questions/problems as I run into 'em (which I'm sure I will.)

Mukade
01-17-2009, 04:21 AM
My first team was a pair of warlocks (my main is warlock too), and I'll just say it's a lot of fun playing them at the lower levels (only got to 14) having so much firepower. If you time it right you can have 2x imp fireballs and 2x shadowbolts hit the target at the same time. I can't imagine the opening damage you could do once you get high enough to cast more spells that have 1.5s casting time (at max range it takes about 1.5s for a SB to reach the target, the same time as it takes to cast Haunt, which travels a lot faster, so with imps you could have 6 spells hit the target almost simultaneously).

The only downside to playing afflocks Mboxed, is that later on you're going to have a lot of spells to find keybind space for if you want to keep the versatility of the spec. With my new 3x (5x?) warlock team I'm only doing 19 twinks, so my casting bar is going to be a lot simpler than the keybound bar with shift/ctrl/alt modifiers on every button, that I've got on my main.

parallax
01-20-2009, 11:57 AM
Just a quick update for anyone that finds this thread later on.

So far so good, playing the two chars takes some getting used to but once you're comfortable it becomes pretty easy (especially with 2x warlock! DoTs ftw) I'm using the TourGuide Alliance RAF 1-60 guide and so far, lv31 on both warlocks with around 22/23 hours /played. Quests are incredibly easy provided I don't bite off more than I can chew, 2x locks really cut through them like a knife through butter.

mikekim
01-20-2009, 12:20 PM
I'm currently in the process of running 5 locks and i've specced them all Demonology. (currently lvl 66)

current cast sequence

#1 COA - felguards auto attack as they are set on defensive
#2 Corruption
#3 wait for mob to die :thumbup:
#4 if mob is elite, then shadowbolt and or Drain life/soul as appropriate until dead

no brainer really