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View Full Version : My macro caused some pvp hate



elsegundo
01-12-2009, 06:37 PM
well i took my warlock out to do some world questing in outland to take a break from boxing for a bit and came across an ally DK who helped me kill a mob. wonderful. i figured i can help them back... so i tried and ended up attacking the DK. lol. killed him when i saw his goul attacking me. only after i killed him did i realize my macros dont work if im helping an enemy player. here goes...

/cast [target=focustarget, harm] [target=targettarget, harm] [] Corruption


so i didnt have a focus, but you can see that the second part of my macro will target the ally. =/
i guess i wont be helping any allies from now on.

emesis
01-12-2009, 07:09 PM
LOL yeah I've been there. Was farming thorium in Silithus in the hives and came across an opposite faction DK around level 60 who had bitten off more than he could chew; he'd aggrod like 6 bugs or so. So, I thought I'd help the poor guy out by chain lightninging the bugs for him. Whoops. He must have thought I was a pretty poor sport ganking him when he was in a fight for like and I was skull to him. I was honestly just trying to help - but not thinking very clearly. :-)

TheBigBB
01-12-2009, 07:46 PM
He should reroll PVE if he cares. I care about this stuff and that was my solution. Don't worry about it.

Caspian
01-12-2009, 08:04 PM
^ ^ What he said. If you are on a PvP server it is your duty to kill the opposing faction whenever you see them. More importantly you should steal their kills, loot, nodes (especially mines while you still can). All of those go to help the opposite faction - which will help them get the gear they need to kill you. YOU MUST TAKE IT FROM THEM.

I rolled PvE because that's where my family was. But I am glad I did, ganking and being ganked would destroy my brain when I was on a personal mission to get something done. That said, if I see you flagged I will attack you, multi toon single toon no matter what - even if I lose I will go down trying. I will also ninja every node or kill I can from you if you are Alliance. This is doubally true after meeting the king of stormwind for the first time and seeing what a jackass Arthas was even before he became the Litch King.

Myabe I should be on a RP server - hmmm.

Powerwar
01-12-2009, 08:36 PM
I play on a PvP server and my rule of thumb is that if someone from the opposing faction targets whatever toon from my group he gets a sudden death with no warning. They don't need to start atacking me. With targeting one of my toons I consider it enough reason to grant them a corpse run.
If they don't target me but still stay close I just thunderstorm them once. If they run again to my group they die.
If I am doing whatever quest and they are tapping my quest resources (mobs, collection items, whatever...), they die.
If I see someone from the opposing faction flying around me I just CL + flameshock him. This grants him usually GY res because they tend to fly higher while my flameshocks finish them in the air.

If I see one alliance fighting one horde guy I let them kill each other and usually /cheer at the winner.

I rolled on a PvP server since WOW release 4 years ago, so I have had enough time to learn that pvp means IF IT'S RED IT'S DEAD!

Caspian
01-13-2009, 02:03 PM
IF IT'S RED IT'S DEAD!as it should be.

Tonuss
01-13-2009, 03:02 PM
Myabe I should be on a RP server - hmmm.No, I think you have the right idea/attitude for a PvP server. I rolled PvP initially because that is where my friends made their characters and they really enjoy PvP. I don't, I never have and never will. I'm not the type to gank people or initiate PvP, so I was always at a disadvantage. When my friends went to play Warhammer (ironically, on a PvE server) I moved my WoW toons to a PvE server and haven't looked back.

But I just don't understand the attitudes of a lot of people who roll PvP. Some of them may be like me, preferring not to PvP when they are trying to get something specific done, or preferring not to attack a player that is minding his/her business. But so many of the angry threads on any WoW forum are of the "WTF WHY DID YOU ATTACK ME THAT WAS WRONG BRO" type, and I just don't get it. What part of PvP server did these people not understand? PvP servers are the choice for people who want to be able to attack you at any time, and who love the excitement that comes with possibly being attacked at any time. I think that if you're not willing to accept that, then the PvE servers are------> thataway.

As a non-PvPer who never whined about it, it always gets me when people whine about it. Even worse was watching some of my own guild mates cry in guild chat. The same people who were the reason I rolled PvP, and who kept telling me how awesome it was and how much they loved it... they were the biggest crybabies. "OH FUCK NO THAT BASTARD GANKED ME WHERE IS MY RAZOR cut cut cut" That shit drove me crazy sometimes, geez.

Siaea
01-13-2009, 03:26 PM
I've started using VanosKOS now that I'm 80, and every scoundrel that ganked me while leveling is on it (I had a notepad full 'o names :)

Well, I found out something interesting last night at Ebon Hold: You don't lose faction when you kill those guards. I've done it 3 times now, and it seems to be right.

Malekyth
01-13-2009, 03:29 PM
My trouble with PvP servers is that it doesn't have to be this way. Why spend all our time fighting when we could invest a tenth of that effort to sit down around a table and talk? In a world with infinite resources, conjurable provisions and effective immortality, surely we could find some common ground and work out the most intractable problems between our factions, e.g. legal partition of Ashenvale and demilitarization of Warsong Gulch; an agreement with the Royal Apothecary Society to cease its support for the insurgency in Hillsbrad in return for a standing-down of the outer guard perimeter at Southshore; a joint venture between the Horde and Ironforge to create a tram connecting the Undercity to Stonard via Kargath, creating jobs and reducing tensions through Dun Morogh and the Wetlands. Where reasonable people will take the time to talk with other reasonable people, the possibilities are endless.

Rin
01-13-2009, 03:32 PM
My trouble with PvP servers is that it doesn't have to be this way. Why spend all our time fighting when we could invest a tenth of that effort to sit down around a table and talk? In a world with infinite resources, conjurable provisions and effective immortality, surely we could find some common ground and work out the most intractable problems between our factions, e.g. legal partition of Ashenvale and demilitarization of Warsong Gulch; an agreement with the Royal Apothecary Society to cease its support for the insurgency in Hillsbrad in return for a standing-down of the outer guard perimeter at Southshore; a joint venture between the Horde and Ironforge to create a tram connecting the Undercity to Stonard via Kargath, creating jobs and reducing tensions through Dun Morogh and the Wetlands. Where reasonable people will take the time to talk with other reasonable people, the possibilities are endless.

This is only a game, not real life. :P

Catamer
01-13-2009, 03:42 PM
I can see focus-target if you have your tank as a focus but when would you use target-target?
I would think you would have to be targeting your tank or targeting this other PvP player to assist him.

but in a dungeon instance, when would target-target be the right thing to use?

Siaea
01-13-2009, 04:07 PM
My trouble with PvP servers is that it doesn't have to be this way. Why spend all our time fighting when we could invest a tenth of that effort to sit down around a table and talk? In a world with infinite resources, conjurable provisions and effective immortality, surely we could find some common ground and work out the most intractable problems between our factions, e.g. legal partition of Ashenvale and demilitarization of Warsong Gulch; an agreement with the Royal Apothecary Society to cease its support for the insurgency in Hillsbrad in return for a standing-down of the outer guard perimeter at Southshore; a joint venture between the Horde and Ironforge to create a tram connecting the Undercity to Stonard via Kargath, creating jobs and reducing tensions through Dun Morogh and the Wetlands. Where reasonable people will take the time to talk with other reasonable people, the possibilities are endless.I prefer to communicate through chain lightning. Cheaper, and gets the job done.

elsegundo
01-13-2009, 05:00 PM
I can see focus-target if you have your tank as a focus but when would you use target-target?
I would think you would have to be targeting your tank or targeting this other PvP player to assist him.

but in a dungeon instance, when would target-target be the right thing to use?one, if i change leaders and my tank dies. or two, if i dont have a focus to begin with. sometimes i do have team setups without a focus, as i started with target-target. i've played with focus-target and i do have to say its a lot better. but..... i also need targettarget for when i need to do other things. also its hard transitioning over from targettarget-based system to a focustarget-based system on several characters. im a bit lazy in that area. oh and my follow macro targets party1 before it follows, which sometimes is also the focus and sometimes not. yea maybe i should cleanup my macros on all my characters.

Caspian
01-13-2009, 05:38 PM
My trouble with PvP servers is that it doesn't have to be this way. Why spend all our time fighting when we could invest a tenth of that effort to sit down around a table and talk? In a world with infinite resources, conjurable provisions and effective immortality, surely we could find some common ground and work out the most intractable problems between our factions, e.g. legal partition of Ashenvale and demilitarization of Warsong Gulch; an agreement with the Royal Apothecary Society to cease its support for the insurgency in Hillsbrad in return for a standing-down of the outer guard perimeter at Southshore; a joint venture between the Horde and Ironforge to create a tram connecting the Undercity to Stonard via Kargath, creating jobs and reducing tensions through Dun Morogh and the Wetlands. Where reasonable people will take the time to talk with other reasonable people, the possibilities are endless.Ya know, we Horde tried that. Then the King of Stormwind came back. And he is, if you will pardon my language, a dickhead. Please see http://www.wowhead.com/?quest=13267. Now I have not done this quest Alliance side but, I understand it is the same as Horde. Now if you did not do it, I will not spoil it - it is very worth doing. In TBC there was all this fun and happiness and spreading of Joy between the two factions. All the good will that was built up has been squandered.

There is also the whole deal with Arthas - the human Prince and Pallidan. His dissed Uther, who was cool. But, worse then that, he dissed Jaina who was very cool to the Horde. So the alliance get no slack, nor should they give any.

Fef
01-14-2009, 07:43 AM
I play on an RP/PVP server, I re-rolled here as soon as this type of server opened (at first, RP was only PVE).

I don't have rules, I go just by the feeling.

Usually, I don't attack first, which used to be a big issue when playing one under geared character (casual player). It is of course less of a problem now. When attacked, I kill. If I get killed, I come back for revenge. I can decide to attack a player because he has a name not in line with the RP chart ("Psychokilla", "Röxxxör", etc ...). I systematically kill every Undead rogue I can see. I also use a KOS addon and systematically kill whoever appears on that (can have been added by alts or guildies). I sometimes help the Horde, it they are Tauren (I like Tauren), or a healing class soloing in a hard spot.

When playing my Druid + 4 x Hunter team, helping can be tough because of the sometimes erratic behaviour of pets due to targeting lag. I learned to not click on a friendly Horde character but just mouse-over him so that 2 out of 4 pets won't assault him when I engage my next mob. It happened quite a few times though. Same thing whit /autoshot, it can be tricky.

Vicker
01-14-2009, 10:20 AM
I don't play on a pvp server for the sole purpose of being able to gank people. I almost always /cheer at them and help them kill whatever they're fighting. When I run into Horde players, I want it to mean something. On a pve server, if you run into a player of the opposing faction they just ignore you because there's very little interaction possible. On a pvp server, even if you just /wave, /hug, or help them kill a mob or few, it means something more because you actually chose to help them when there was an alternative.

Since there's no alternative on a pve server, it doesn't mean as much when you're friendly to the opposing faction. Being nice to somebody ceases to be interesting if it's forced upon you as the only alternative.

-silencer-
01-14-2009, 12:45 PM
As a non-PvPer who never whined about it, it always gets me when people whine about it. Even worse was watching some of my own guild mates cry in guild chat. The same people who were the reason I rolled PvP, and who kept telling me how awesome it was and how much they loved it... they were the biggest crybabies. "OH FUCK NO THAT BASTARD GANKED ME WHERE IS MY RAZOR cut cut cut" That shit drove me crazy sometimes, geez.
That's because the average maturity of a PvP server is at least 10 years younger than a PvE server. I've played about 6 servers extensively.. 4 PvP and 2 PvE, and the PvE community is far more mature.

Harem
01-17-2009, 05:16 AM
My trouble with PvP servers is that it doesn't have to be this way. Why spend all our time fighting when we could invest a tenth of that effort to sit down around a table and talk? In a world with infinite resources, conjurable provisions and effective immortality, surely we could find some common ground and work out the most intractable problems between our factions, e.g. legal partition of Ashenvale and demilitarization of Warsong Gulch; an agreement with the Royal Apothecary Society to cease its support for the insurgency in Hillsbrad in return for a standing-down of the outer guard perimeter at Southshore; a joint venture between the Horde and Ironforge to create a tram connecting the Undercity to Stonard via Kargath, creating jobs and reducing tensions through Dun Morogh and the Wetlands. Where reasonable people will take the time to talk with other reasonable people, the possibilities are endless.LOL!! Awesome!