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pinotnoir
12-25-2008, 02:00 AM
I knew we sucked. OMG I did some solo bg's tonight and I feel like a red headed step child. Can I die any faster please? Also, can I die any faster while being stunned? Or can I die any faster while your bubble is up? Class balance is so far out of wack I dont think blizzard can fix it. The best I could hope to do is knock back people, slow them, or try healing my team before I get wtf owned in 2 seconds. I know someone will come here and say well if you used the cow warstop with the nova totem and then hexed them and used flameshock lavaburst (insert some other random babble), you could have won. Every 1v1 fight I was in ended the same way.. Me not being able to cast or move. Rogues was a constant stun lock and blind if I could get out of 1 stun. Pallies were stun wtf owned dead. Mages were OMG my health is going down counterspell /wave die. I can go on with other classes as well. Thats the 3 most annoying of the group.

This is alot of qq but I think anyone who is rolling a shaman group should know how terrible the class is. You would be better off rolling a class that can do something. I am really close to the point of this is no fun anymore and why pay $15x5 to play a game so shitty. Wintersgrasp is nothing but lag fest. You cannot even fight people due to server lag. Arena is screwed to high heaven. Sota favors alliance bad and sucks to box. The other bg's are so old they should have dust on the battlemasters. I can see people are starting to get that leet attitude on the server now they have purple gear. I am seeing LFM post asking for 2k+ dps people just to do Vault! Vault!!! Where you have to average 1100 dps to beat it. Our class is fubar on dps right now. I have even been kicked from a vault raid because 1700 dps was not enough. I also saw a mage do 4400 dps which is double what I can do. I know I am not in naxx gear but 2 times the dps? My lvl 70 mage can do nearly the dps I can do at 80 as a shaman. Yeah buffs are around the corner... OH 10% more damage. Big fucking deal! When 70 mages can almost out dps 80 shaman whats 10% going to do?

Ok I am done venting. It just pisses me off to see this game go to shit. I have other toons and even the classes that are over powered right now. It doesnt make me want to play them. Its nice to be able to do 5mans solo and kill elite mobs with my group. PVP was fun but now its painful. Well, back to farming some more honor so I can play my broken free kill class.

BIGBADPRIME
12-25-2008, 02:22 AM
take hearth they are probably going to do the same thing where we will get buffed a whole lot and have all these other classes crying. It seems that did that to shammies in the BC


It is too bad that your guild can't see the utility that can be brought to a raid, totem totems totems (poison and disease cleanse totems) You should be starting up raid yourself.


The irony is after that ret buff and then nerf it made me pissed off and really want to make a chang

Multibocks
12-25-2008, 09:57 PM
I pretty much agree, that is why I never play my shamans solo. At least with a full group I know I can at least kill ONE person before my shaman start dropping. Oh well. Maybe it's time to level up my rogue and take him along to all the heroics and raids to get him pimped out if I want to solo.

P.S. Wintergrasp has never been a lagfest for me.... maybe your server is just overloaded.

pinotnoir
12-25-2008, 10:20 PM
I pretty much agree, that is why I never play my shamans solo. At least with a full group I know I can at least kill ONE person before my shaman start dropping. Oh well. Maybe it's time to level up my rogue and take him along to all the heroics and raids to get him pimped out if I want to solo.

P.S. Wintergrasp has never been a lagfest for me.... maybe your server is just overloaded.

It's a high pop server.. Once everyone starts fighting near the base it becomes winterslag. I am doing more solo pvp and I have to say elementals are the worst class I have ever seen in pvp. I have been playing wow since release and the amount of suckage is amazing. We are free kills. Whenever they see me I am swarmed because I just get stunned and die within seconds. Blizzard screwed this game to hell and back. Its terrible! I may roll 4 dk's and see if thats worth playing. What makes me laugh is all the dk's, rogues, mages, and pallies making post in the pvp forums saying how everyone needs to learn to play. I guess there is some magical way to avoid dieing while stunned in seconds or getting bursted down so fast you can even complete a heal. These guys can make a cast sequence and face roll the keyboard to kill everyone.

reman
12-26-2008, 06:10 AM
Without decent gear, I think it doesn't matter what class you play. Gonna get rolled over for sure as burst are too high. I am feeling the same way as you. But I wouldn't declare Shamans are dead until Ellay says so. After all we spend way too much time and effort to call it quits this early in the game

merujo
12-26-2008, 08:32 AM
in all honesty: i dont think elemental shamans are as bad as u call it. just because u get owned sometimes, it doesnt mean the class, and multiboxing is broken. Second thread on the subject, several posts, Pinot, i think its better for ur health to give wow a break :)

magwo
12-26-2008, 08:45 AM
Gem and enchant for a lot of stamina and resilience, especially on your main toon. I don't have a problem with damage output.. I have a problem with dying too fast for my potential healer to react. Also.. I've found that it's nice to have a few skilled friends go with you into BGs.. yesterday I played EOTS with a priest + mage.. and it was great.. we went 15-1 or so.. didn't die much. If you move around with your healer you will get to practice your combat skills with all the new spells a lot. Don't be afraid to hit big packs of enemies.. when you face ~10 enemies in a BG it's similar to facing 5 enemies in arena, so it's good practice.

pinotnoir
12-26-2008, 12:17 PM
I have not gave up yet for boxing. However, solo elemental shaman are free kills. At least boxing I can kill a few as while they insta kill 1 of the 5. I have 3 hateful non set epics so far. Once they release the gear from wintersgrasp marks I will have the helm and boots. Next week I should have either the chest or legs savage gear. I cant decide what to buy. I am thinking legs. So far I have no luck in vault. I have run that around 30+ times and saw elemental shaman gear 2 times. That goes for heroic and normal runs. I purchased the res+stam gem and the spell+res gem. I plan on using those in all sockets.

I urge you guys to take one of your shamans to the bgs and see how it works. Mages (Most are arcane) - sheep or just open up big pom attack, drop a grounding they icelance to remove it, then you are counterspelled and they finish you off. Rogues - Stun + Die. If you trinket out of stun they blind and can vanish if they want. Pallies - hammer + die, or hammer + other stun + die. If more people are around you its Bubble + hammer + die. Thats just 3 classes. If you fight any of these three 1v1 you cannot even put up a fight. All you can do is wait to die. Everything you can do is countered. I understand some classes have a rock paper relationship but when you cannot flee, heal, or damage them at all, there is a problem.

My goal is at least get my team a mix of blue and epic lvl 80 pvp gear. Once I gear all the spots and dont see any improvement..... I quit the game or shelf the shamans and play my other flavor of the month classes. That will be a sad day for me. This is the second time I am going through this. The first was my 70 feral druid. Feral druids in bc pvp were worthless. I loved my druid but seeing how gimp he was just made me very sad. I eventually stopped playing him because there was no point. Now its happening again with shamans.

Baía
12-26-2008, 12:24 PM
I urge you guys to take one of your shamans to the bgs and see how it works. Mages (Most are arcane) - sheep or just open up big pom attack, drop a grounding they icelance to remove it, then you are counterspelled and they finish you off. Rogues - Stun + Die. If you trinket out of stun they blind and can vanish if they want. Pallies - hammer + die, or hammer + other stun + die. If more people are around you its Bubble + hammer + die. Thats just 3 classes. If you fight any of these three 1v1 you cannot even put up a fight. All you can do is wait to die. Everything you can do is countered. I understand some classes have a rock paper relationship but when you cannot flee, heal, or damage them at all, there is a problem.


You can now imagine how happy I am to play with a priest spirit on BG's and arenas...

merujo
12-26-2008, 12:45 PM
Pinot, heres what i think: blizzard didnt gave a f*** for PvP balance before the x-pack release. Things were tuned for PvE content, and u can clearly see that on DK's habilities, a class that relies on dmg supression, such as anti magic shield, and bone shield, designed for PvE tanking. Now they use them in PvP ofc, and the result is unbalance.
Retri paladin were a joke for years. My main was a paladin, 170 days played on him and 80% i was a healer. Now they output more burst dmg then ever, and theres millions of paladins walking around.
Mages are Blizzard's favorite class. I mean, mages get everything they want, u just have to request it, so its not a shock that they pom pyro for 20k atm.
What about rogues? not only they can take 80% of my health with 2 backstabs, now, they can even aoe.

this has all to do with custumer happiness. most ppl, myself included, has a mage, a rogue or a paladin alt. DK is the new attraction, so thats one more reason for them to be...OP.
so why not release a x-pack that suites +50% of the playerbase?

I have a stong belief that PvP will get balanced. Problem with wow is that PvE always get served first, so u gotta live with it.

Anyways, i've been running AV with my 5, and i really cant comlpain that much, im still having fun.
Things are getting nerfed already in this next patch. And in some time, either we get buffed, or more nerfs will be applied.

pinotnoir
12-26-2008, 12:54 PM
Pinot, heres what i think: blizzard didnt gave a f*** for PvP balance before the x-pack release. Things were tuned for PvE content, and u can clearly see that on DK's habilities, a class that relies on dmg supression, such as anti magic shield, and bone shield, designed for PvE tanking. Now they use them in PvP ofc, and the result is unbalance.
Retri paladin were a joke for years. My main was a paladin, 170 days played on him and 80% i was a healer. Now they output more burst dmg then ever, and theres millions of paladins walking around.
Mages are Blizzard's favorite class. I mean, mages get everything they want, u just have to request it, so its not a shock that they pom pyro for 20k atm.
What about rogues? not only they can take 80% of my health with 2 backstabs, now, they can even aoe.

this has all to do with custumer happiness. most ppl, myself included, has a mage, a rogue or a paladin alt. DK is the new attraction, so thats one more reason for them to be...OP.
so why not release a x-pack that suites +50% of the playerbase?

I have a stong belief that PvP will get balanced. Problem with wow is that PvE always get served first, so u gotta live with it.

Anyways, i've been running AV with my 5, and i really cant comlpain that much, im still having fun.
Things are getting nerfed already in this next patch. And in some time, either we get buffed, or more nerfs will be applied.

Truth... I hope your right. But they never fixed feral druids for pvp in BC. I have a bad feeling elemental shaman are the new bc feral druids of wotlk pvp. I am reading the forums and people are saying how they are testing ptr and geared shamans can break 4k dps. Then the devs say elementals are on par with boomkins yet there are boomkins that break 5k dps on live. They have a long way to go in order to fix elementals in pve and pvp.

merujo
12-26-2008, 12:56 PM
i can live with low dps.
as long as i can burst 50k in 2.5 seconds ;)

Ellay
12-26-2008, 03:27 PM
Our Burst potential is definitely not an issue, Elemental Shaman solo though... I definitely would not play one if I did not multibox, by far one of the worst class specs that exist in WoW. The synergy it has when multiplied is what makes it a lot of fun.

Littleburst
12-27-2008, 11:26 AM
Our Burst potential is definitely not an issue, Elemental Shaman solo though... I definitely would not play one if I did not multibox, by far one of the worst class specs that exist in WoW. The synergy it has when multiplied is what makes it a lot of fun.QFT.

Fat Tire
12-27-2008, 12:55 PM
Our Burst potential is definitely not an issue, Elemental Shaman solo though... I definitely would not play one if I did not multibox, by far one of the worst class specs that exist in WoW. The synergy it has when multiplied is what makes it a lot of fun.I dont know. I think if shamans did not have tremor totem(could add healing to some degree) that the "Synergy" would quickly fade. Every class when muitplied atm can out burst shamans if you think about it. Just my opinion ;p


I know WoW is a PvE game, however, I see nothing wrong with nerfing dmg and healing across the board. Then of course lowering the PvE bosses hps. Of course, I know the kids like seeing the BIG numbers (keeps getting bigger every patch it seems). Overall, I believe it would be easier to balance PvP with a lower dmg set to work with. Meh what do I know hehe lets see 100k hps tanks and 80k pyroblasts. Why raise hit points with lvls, its never made any sense becasue it forces you to raise dmg to keep the equalibrium and makes it much easier to fall out of balance when giving out special abilites.

Ellay
12-27-2008, 01:09 PM
There is a lot of items that make Shaman interesting. Tremor is probably the key ingredient but Grounding totem shoots survivability way up and the heals, especially chain heal give it that extra edge. If there was a caster class with Anti Magic Zone / Shell, they would probably be able to take the cake. If you could perfect melee, DK's would most likely override anything Shaman could do :P

Fat Tire
12-27-2008, 01:20 PM
There is a lot of items that make Shaman interesting. Tremor is probably the key ingredient but Grounding totem shoots survivability way up and the heals, especially chain heal give it that extra edge. If there was a caster class with Anti Magic Zone / Shell, they would probably be able to take the cake. If you could perfect melee, DK's would most likely override anything Shaman could do :PDoh How could I forget grounding!

But I think you see my point, :thumbsup:


Shamans have to have these things, slimply for the fact that we have very little PVP Mobility. Now dont take these as complaints, I enjoy being the rare black sheep since many people are giving up on their shamans or going full time resto. If I go 0-20 or never win a arena match it doesnt matter as long as its fun entertainment. Its a game after all.

Hachoo
12-28-2008, 02:54 AM
I think your point isn't really correct. The things that Shaman have that make them an awesome stackable multiboxer class is what makes Shamans Shamans in the first place. Examples:

Tremor Totem
Grounding Totem
Chain Heal
Resurrection
Reincarnation
Healing Stream Totem/Mana Spring Totem
Elementals (x4)
Chain Lightning
Mail Armor
Shields

No other class has even half of these, and of the classes that come close, most of their abilities aren't stackable, so honestly even with subpar DPS shaman still have a crapton of other things that make them still VERY kickass for boxing, and since our DPS will only go up we have a lot to look forward to.

Niley
12-28-2008, 05:18 AM
I. I have even been kicked from a vault raid because 1700 dps was not enough. I also saw a mage do 4400 dps which is double what I can do. I know I am not in naxx gear but 2 times the dps? My lvl 70 mage can do nearly the dps I can do at 80 as a shaman. Yeah buffs are around the corner... OH 10% more damage. Big fucking deal! When 70 mages can almost out dps 80 shaman whats 10% going to do?



my dps for patchwerk(phien)
http://www.wowmeteronline.com/combat/1090386#damageout

we're ok as far as that goes, now for pvp yeah I agree completely, my team usually dies in all of 5 seconds, and my dk usually kills whoever just killed them....screw pvp.

Ellay
12-28-2008, 01:47 PM
Not to take anything away from ya on that parsing as the DPS is really good, but that damage is coming from a spec that will no longer exist come next patch. I don't think the buffs they are changing will equal us to obtain that again, possibly close but PTR reports only show a 12-15% gain max, when Blizz is trying to tell us it is at least 20%.

BTW your DK is crazy geared for just getting him to 80 recently, very nice job.

Niley
12-28-2008, 05:31 PM
Trying my best on the DK:P Hmm just noticed that armory doesnt count talents towards hp, or maybe the frost aura, my Dk sits at almost 28k hp, not 24 :/

The damage is good, i know spec is weird, but i did hit almost 4500 with regular spec, so I'm hoping to be able to do at least 4700 with my current gear when the patch comes. I really really hate the range and lack of ToW in my current spec.

Kaynin
12-28-2008, 08:26 PM
I'm now fully T7 geared (10 man) and at most I can pull 3200/3300 dps in the right 25 man set up. I'm usually doing around 3k, and I'm not doing anything wrong. :P

Add a few buffs, flask and food buffs, I think I could at max reach 3500/3600 in the -absolute perfect- situation.

Note: This is single target boss dps. Not taking into account AoE trash and chain lightnings. I have had spikes of over 6k dps if that counts too :P

Find it a bit hard to believe you can pull out 4500 with a regular elemental spec. O_o If so, what's your secret.

Niley
12-28-2008, 08:46 PM
I'm now fully T7 geared (10 man) and at most I can pull 3200/3300 dps in the right 25 man set up. I'm usually doing around 3k, and I'm not doing anything wrong. :P

Add a few buffs, flask and food buffs, I think I could at max reach 3500/3600 in the -absolute perfect- situation.

Note: This is single target boss dps. Not taking into account AoE trash and chain lightnings. I have had spikes of over 6k dps if that counts too :P

Find it a bit hard to believe you can pull out 4500 with a regular elemental spec. O_o If so, what's your secret.

I was doing 4k dps on my first patchwerk, in full sunwell gear o.O, i did 4489 as regular deep elemental, before i got few upgrades, Im sure i could do more now. Im not even sure how i pulled that 5200 lol, but i do use stop casting macros, as Ive been using them for few years now Im very used to them, Its all in having perfect rotation, knowing when to throw that cl in so You have time to cast fs before lvb timer is up, using Your trinkets and em at the right time, and using haste pot when the time is right.

Im strictly talking patchwerk dps, as there is no dps gimmicks, and You just stand there and pewpew. Every week that Ive done him Ive gone up, 3994 dps was my first time, i had all sunwell gear, zero wrath upgrades.
I can assure you that this hybrid spec doesn't add 2000 dps, its more in the line fo 500 maybe 600ish.

Kaynin
12-28-2008, 09:47 PM
Well, I did find out it is bad to use cast sequences so I do everything the old fashioned way, it got a bit of a feel for me when to use cl or when to use lb, not to waste lvb cd. But damn, at most I might loose 200-300 dps in a 3 minute fight by missing the cd by a fraction every now and then. (most of the time I'm right on it. :P )

Stopcasting might improve it for me a bit tho. Still, kudo's to your dps then, no way I think I can reach it. :P

Still, 3k+ dps seems plenty (luckily) for any encounter so I'm not too shook up about my dps. But it's nice to know how to improve. :P

puppychow
12-28-2008, 09:51 PM
Just curious but why would you ever chain lightning on patchwerk? Isn't sticking to a strick flame shock (every 18 seconds), LvB (every cooldown), and LB (when LvB not on cd) the best? And is the haste potion affected by the 1-potion-per-fight rule, I assume you pop that during bloodlust (and a trinket)?

Kaynin
12-28-2008, 09:59 PM
cl is faster cast time so you can LvB quicker again.

Mana in a 25 raid shouldnt be an option ever, it's not even an option for me in 10 man really. I wont get through my mana on patch as its such a short fight. :p

Niley
12-28-2008, 10:00 PM
Just curious but why would you ever chain lightning on patchwerk? Isn't sticking to a strick flame shock (every 18 seconds), LvB (every cooldown), and LB (when LvB not on cd) the best? And is the haste potion affected by the 1-potion-per-fight rule, I assume you pop that during bloodlust (and a trinket)?

Cl to close down the rotation, so i don't have to wait for lvb or use lvb one sec after it became of cd, this is due to server lag and whatnot. LvB is make or break basically, its the god of Your rotation. You have to feel out what You need it the rotation that You're currently doing, I will have Lvb flying towards the boss within +/- 0.5s, usually my rotation with my current haste will look like this,
FS, LvB, CL, LB->LvB, CL(or not depending on timings), LB->FS = rinse and repeat, time Your totems right, and other things that take gcd, never use them before lvb is up, always right after lvb/cl, that will let You judge much better how much time you have left and what You can cast before next lvb.
Use heroism right before FS, so You have that running for most of it.
Haste pot during bloodlust? that a loss of dps, my cast time would be 0.8s. I wait for my trinket to go off then use it, asap.

Multibocks
12-29-2008, 01:15 PM
You shouldnt need stopcasting macros anymore as server queues your next cast server side. I'm almost positive that stopcasting will do nothing for dps.

As for elemental shaman pvp... well as long as its not a geared-to-the-teeth DK Im facing I can usually face roll anyone 5v1. This is how it should be though =( If more than 2 show up (and a healer) if I dont get off LvB then I'm pretty much dead. I hate it when they kill my shamans and laugh at my paladin hitting for 800 a swing. I have to say that I am now valuing haste waaaaaay above crit for gear. Getting off spell casts is key in pvp and crit don't mean shit if you can't even get one cast off. One of my shaman is approaching 20% haste before totems/BL. I have seen armories of shaman with 30% haste just on equip, thats PERMANENT bloodlust!!!!

One other point: I know everyone hates the amount of burst available now, but consider this: Did you really like arena drain teams? Seriously 20 minute matches are STUPID. I would rather a match last 2 mins than do the back-and-forth with lots of pillar humping pvp for 20mins.

bhec7715
12-29-2008, 01:46 PM
Multibox pvp will never be the same. Blizz was/is determined to not allow healing to be as important in pvp as it was. They wanted pure dps classes to be able to burn down hybrids. Mission accomplished. Although I think they will definitely lower pvp dps, it will never get to where it was before. That is a major multibox nerf as it is now much easier to take out the lead toon.

Multibocks
12-29-2008, 02:48 PM
and this is why you need a leaderless setup, although by the time I switch mouse to my new leader someone else has died =(

yeah yeah I should use PiP =P

Ellay
12-29-2008, 02:55 PM
If Damage in PvP in dropped by 30%, I feel we'll be back at a normal state. Healing will also need to be nerfed as well with this change.

Multibocks
12-29-2008, 03:02 PM
pssh what do you know about PvP?!


















just kidding!

entoptic
12-31-2008, 05:59 PM
Our Burst potential is definitely not an issue, Elemental Shaman solo though... I definitely would not play one if I did not multibox, by far one of the worst class specs that exist in WoW. The synergy it has when multiplied is what makes it a lot of fun.

I don't know about that one. I have only played shamans up until recently and I have never had a hard time in WoW BGs.

The shaman is a very VERY diverse toon to play and you should be able to get outta most anything with the right totems and moves.

I did have some problems with rogues until the TS but playing shamans single player is easy in my mind. The only hard thing is forgetting that there are not 5 of you.

Remember guys when pvping stay around others and in the back. Shamans are not a get up in it kind of class. Stay in the back, BL and CL like a mofo. That Lavaburst is nasty poo as well. You are a support class so support or blast their healers.

entoptic
12-31-2008, 06:01 PM
Multibox pvp will never be the same. Blizz was/is determined to not allow healing to be as important in pvp as it was. They wanted pure dps classes to be able to burn down hybrids. Mission accomplished. Although I think they will definitely lower pvp dps, it will never get to where it was before. That is a major multibox nerf as it is now much easier to take out the lead toon.

WoW you guys need to stop QQing so much and learn some new strats.

What seems to be the issue?

pinotnoir
12-31-2008, 07:35 PM
Multibox pvp will never be the same. Blizz was/is determined to not allow healing to be as important in pvp as it was. They wanted pure dps classes to be able to burn down hybrids. Mission accomplished. Although I think they will definitely lower pvp dps, it will never get to where it was before. That is a major multibox nerf as it is now much easier to take out the lead toon.

WoW you guys need to stop QQing so much and learn some new strats.

What seems to be the issue?

I'm curious are you 80 and play a elemental build in pvp arena or bg's solo or boxing? I have over 600 res on my best geared toon right now and he dies in no time flat. Right now I dont think there is one class an elemental shaman can beat 1v1 except another shaman. You can stand back all you want but being a shaman in pvp right now is like a bullseye above your head. They know you will die quick and go for the easy kill.

Multibocks
12-31-2008, 08:40 PM
Im gonna have to agree with Pinot here, no matter how much you try to hide from people as soon as they see what direction CL/LB/LvB came from you are first on their list to die and it's not because you are a huge threat... it's because you are one of the easier classes to burst down. Now I don't feel we are the worst class in pvp, I believe that belongs to warlocks, but we are probably second. I believe the only reason arenas still include one shaman in comps is Bloodlust and if we didnt have that... well we wouldnt get invited =)

homerjunior
01-01-2009, 06:58 AM
I think you just need to wait it out. Blizzard has recognized burst dps is out of control right now, Not many people have stacked resilience yet. The game is clearly no were near finished for example, No fishing daily also the instance's out so far we have been told they were so easy on purpose(Imo to keep sucky players reeled in). Seeing as this is a game and(In PvE) everything is excepted so I do not know how to explain this but I am starting to see its alot more about skill then gear. For example we have 2 mage's in our 25 man exact same gear bar wand/glove(Both still have set bonuse) but one pulls 200-400 more dps every raid. I am to hungover atm to bring blue links but if there is any doubts in my statement I will shove them up later.

Edit: I know nothing about shamans but I enjoy my theorycraft and for the class's I have done research on they have almost elimanated cookie cutter specs. I also know nothing about high end boxing only lvl 27 atm so I am not sure if that changes anything

5fingersofdoom
01-01-2009, 07:09 AM
I have to agree unless Shamans are cosy behind a wall of their Teamates,its easy pickings to burn down,as are warlocks.
To add,from what i'm seeing teamplay/style has changed to much more reliance on CC and then AoE and the DMG is so overwhelming,not much survives.
So whereas before teams would roam and their would at least be some exchange of fire/movement retreat and attack, now all there is just roll up,get close enough drop you AoE on your enemy and move on through.
From what I can see Shamans are getting shafted for all the reasons Pinot mentioned,and I can say even on my DK's this is happening,there is just no way to mitigate or escape the damage,players know this in the same way Retripalas got abused,and so were left with mindless AoE and overkill in BG's.
PvP balance is way out of whack,especially on Shamans.

magwo
01-01-2009, 08:02 AM
I would say that one thing the shaman class really needs is some base line instant cast heal that can be cast while flying from knockbacks.

Enter "Volatile Healing Totem", works like Fire Nova but with 30 yd range, and heals when it blows up.

Meh? Meh? What you think? Would be sweet for boxing. :)

Ellay
01-01-2009, 01:18 PM
An Instant Offensive spell and an Instant healing spell would be the right ticket, I doubt they would give us anything like that though :)

Fat Tire
01-01-2009, 02:34 PM
Well I wish LvB didnt have an CD. ;p

magwo
01-01-2009, 03:17 PM
Yeah that'd be something else.. 8k lava burst spam on heroism. I can hear the choirs of QQ.

pinotnoir
01-01-2009, 03:26 PM
I wish our shocks were not tied to the same cooldown. If we could earthshock and frost shock on a different cooldown that would help. We have no way to escape, heal, or attack. Besides our shock we are made to stand and cast. We cant run and throw dots, or run and launch instant cast spells. Ghost wolf has been nerfed by allowing sap, dispell and not removing snares. If I have a chance to run in ghost wolf to get some distance I always get snared, dispelled or caught up by the attacker some how. Thunderstorm seems to knock people back such a small distance they can still be in melee range. Most of the time it doesnt even knock them back. If you have a shaman now just work on gearing them up with the best you can get. If they fix it later great. If not reroll to a faceroll class.

Chaosomega
01-02-2009, 04:28 AM
Honestly i think its actually fun to go ahead and do enhancement. I keep all enhancement gear that is handed to me and every once and a while i will switch to go 3x enhancement amd rpflstomp people.
Melee is hard in pvp but nonetheless, they have the edge of elemental shamans right now. I can say i am a professional at the pvp considering ive done massive amounts of pvp on my 3 rouges.

Try gearing yourself up with some enhancement gear and have a blast SS people to 0 hp.

shaman melee is good, not as good as 3x ambush killing people, but.. still good.

Seldum
01-02-2009, 12:23 PM
Im not playing Shamens so im as far from an expert as possible, but to me it seems rather "fair" that you should be pwned if you have a class which stands still the most of the game.

If I where a mage, I would AOE the shamen group to death (until they spot me and instant kill me hehe).

I played my mage PVP prior to the 3.0 patch and found it challenging. There where other races better at pvp back then, and I guess its the same with shamens now?

Atleast, now the mages rule.... so now everyone complains in the mage forum that they need a nerf!

What needs a nerf is the Fear talents... I HATE getting feared with my 5 boomkins :(

Tranzic
01-03-2009, 04:12 PM
I'm having a sever problem with arena. I'm by no means an expert at all.

Season 4 I think I got 1742 as highest 5v5 rating.

In S5 everything kills me, or my priest in less than 3 hits, I'm roughly around 16K hp, 1550 spelldmg and
about 320 resilience. I have no problem to lose, or suck but atm I've fought about 30 games and
I've not even been close to winning one single game. Clearly I must be doing something severely
wrong cause this is truly odd.

(I play with a priest atm)

magwo
01-03-2009, 09:41 PM
Tranzic,

try this:

1. Focus based nukes.
2. Round robin TS combined with round robin fire nova.
3. Fear bombs from your priest.

Fat Tire
01-04-2009, 01:43 PM
I'm having a sever problem with arena. I'm by no means an expert at all.

Season 4 I think I got 1742 as highest 5v5 rating.

In S5 everything kills me, or my priest in less than 3 hits, I'm roughly around 16K hp, 1550 spelldmg and
about 320 resilience. I have no problem to lose, or suck but atm I've fought about 30 games and
I've not even been close to winning one single game. Clearly I must be doing something severely
wrong cause this is truly odd.

(I play with a priest atm)You might be playing too defensive in which case "320" resilience is way too low. You might get away with that if you play aggressive and have good PvE Gear. You will see a difference with 600-700 resilience or more. I personally have been taking a break to see what comes in the patch for shamans and or any changes to burst in pvp. GC comments as of late are really frustrating.

pinotnoir
01-04-2009, 04:12 PM
I'm having a sever problem with arena. I'm by no means an expert at all.

Season 4 I think I got 1742 as highest 5v5 rating.

In S5 everything kills me, or my priest in less than 3 hits, I'm roughly around 16K hp, 1550 spelldmg and
about 320 resilience. I have no problem to lose, or suck but atm I've fought about 30 games and
I've not even been close to winning one single game. Clearly I must be doing something severely
wrong cause this is truly odd.

(I play with a priest atm)You might be playing too defensive in which case "320" resilience is way too low. You might get away with that if you play aggressive and have good PvE Gear. You will see a difference with 600-700 resilience or more. I personally have been taking a break to see what comes in the patch for shamans and or any changes to burst in pvp. GC comments as of late are really frustrating.

I'm over 600 resil and still die quickly. I dont notice anything different. The round robin nova totems sounds nice. I am going to make a macro for that today and see how it does. In pvp bg's there is so much aoe I usually get off 1 maybe 2 attacks and then I am chain healing cause my entire team is going down fast.

Ammada
01-05-2009, 05:45 AM
i just took a look to aelli score for this week

This Week

11games 8 - 3 win loss 73% 1712

so it looks like shamans aren't over yet

homerjunior
01-05-2009, 06:41 AM
*Edited* user handled.
*Points at signature* Ban?

Ellay
01-05-2009, 03:31 PM
i just took a look to aelli score for this week

This Week

11games 8 - 3 win loss 73% 1712

so it looks like shamans aren't over yet Nope were not done yet :)
Having a good amount of HP and PvP gear helps a lot.

blast3r
01-05-2009, 04:37 PM
I'm having a sever problem with arena. I'm by no means an expert at all.

Season 4 I think I got 1742 as highest 5v5 rating.

In S5 everything kills me, or my priest in less than 3 hits, I'm roughly around 16K hp, 1550 spelldmg and
about 320 resilience. I have no problem to lose, or suck but atm I've fought about 30 games and
I've not even been close to winning one single game. Clearly I must be doing something severely
wrong cause this is truly odd.

(I play with a priest atm)You might be playing too defensive in which case "320" resilience is way too low. You might get away with that if you play aggressive and have good PvE Gear. You will see a difference with 600-700 resilience or more. I personally have been taking a break to see what comes in the patch for shamans and or any changes to burst in pvp. GC comments as of late are really frustrating.

I'm over 600 resil and still die quickly. I dont notice anything different. The round robin nova totems sounds nice. I am going to make a macro for that today and see how it does. In pvp bg's there is so much aoe I usually get off 1 maybe 2 attacks and then I am chain healing cause my entire team is going down fast.

Anyone using Hex in PvP? I was just thinking about some ways to survive maybe 30 seconds in arena. Pinot mentioned round robin fire novas that would help keep meleers stunned. what about a round robin /targetnearestenemy cast hex? Next week I may play around with hex in arena just to see if it helps me live a little longer. May even get a kill!

pinotnoir
01-05-2009, 05:55 PM
Hex is worthless. Damn I just realized I forgot to do arena this week.

Things you can do while hexed. There may be more. Hex is a shitty 10sec silence on a long cooldown with a long cast.

CoS out of it
run away
spell reflect
Bandage
Use potions
Shadowmeld
Drop totems(Shaman)
Vanish(Rogue)
Sprint(Rogue)
Healthstone(Warlock)
Weapon swapping
Trinkets

mphuie
01-05-2009, 06:22 PM
Our Burst potential is definitely not an issue, Elemental Shaman solo though... I definitely would not play one if I did not multibox, by far one of the worst class specs that exist in WoW. The synergy it has when multiplied is what makes it a lot of fun.

Elemental Shammies are getting an "up to" 20% buff to damage output (depending on gear) *and* way better AoE next patch.

Wait til 3.0.8 and revisit that claim.

Ellay
01-05-2009, 07:33 PM
The AoE buff is minimal at best, it's still by far the worst AoE of any class that can AoE sadly enough. The only benefit is that it's a fire and forget instead of channeled.

DPS numbers from high gear Ele Shamans on PTR place the damage boost at about 12-15%, I'm definitely not complaining about that, but would like more :) (note dropping targets in pvp with 4 shamans is not the problem)

blast3r
01-06-2009, 09:35 AM
Hex is worthless. Damn I just realized I forgot to do arena this week.

Things you can do while hexed. There may be more. Hex is a shitty 10sec silence on a long cooldown with a long cast.

CoS out of it
run away
spell reflect
Bandage
Use potions
Shadowmeld
Drop totems(Shaman)
Vanish(Rogue)
Sprint(Rogue)
Healthstone(Warlock)
Weapon swapping
Trinkets

Thanks for the vanity spell blizz!

Dominian
01-06-2009, 05:35 PM
Hex is worthless. Damn I just realized I forgot to do arena this week.

Things you can do while hexed. There may be more. Hex is a shitty 10sec silence on a long cooldown with a long cast.

CoS out of it
run away
spell reflect
Bandage
Use potions
Shadowmeld
Drop totems(Shaman)
Vanish(Rogue)
Sprint(Rogue)
Healthstone(Warlock)
Weapon swapping
Trinkets

Thanks for the vanity spell blizz!

Saying that it sucks is kinda weird, i do however agree that the range and cast time makes it hard to use.

Hex can take quite some damage before breaking, in pve i can apply flameshock with 4 shamans or tank hexxed targets in a full concentration duration.

Why hex is great:

You can take minor damage without it breaking, aka you can apply flame shock and get a lava burst if your lucky.
It only shares DR with poly, or am i wrong here? I know mage/rogue share a DR but i cant remember wich.

Ive set up focus on several targets in most of my arena games, but i always forget to acutally hex since i got stressed. Hexxing 3 meele then popping a divine hymn can destroy seriouse burst potential and give you time to heal and purge of bloodlust.

Take a look at arenas/bgs/instances.

Instances is getting AOE'ed down, basicly all cc is useless, in the start of TBC and heroics mages/rogues/locks were pretty much a MUST for CC. (atleast in pugs)

Arenas/bgs is dominated by rogues,mages,ret paladins and DK's.

Why? Because they have the best immunities in the game and rogues,paladins and dk's can use them offensive making alot of classes defenceless.

Give Blizzard some time to balance things out and wait for the point when people HAVE to use resillience to get proper rating.

I belive we always be able to burst down purged/easy targets with a well placed FS+lava burst+chain lightning.

magwo
01-07-2009, 06:13 AM
Yep, I've never used hex in arena. First off, it is bugged and doesn't work with target condition stuff, secondly, it is as pointed out, quite useless mainly due to it's super short range, long cast time, long cooldown.

But in heroics it's very useful, especially when you have a weak tank.

blast3r
01-07-2009, 11:49 AM
OMG I'm dying so freaking fast in arena! I used the round robing fire nova's and survived just a little longer! Just in it for the blue PVP gear ATM. Not sure if I will ever be able to win one but who knows. heck, i just want to kill one player.

Owltoid
01-07-2009, 11:53 AM
OMG I'm dying so freaking fast in arena! I used the round robing fire nova's and survived just a little longer! Just in it for the blue PVP gear ATM. Not sure if I will ever be able to win one but who knows. heck, i just want to kill one player.I killed one guy in 10 3v3 matches. Keep the dream alive, it will happen! ;)

puppychow
01-07-2009, 02:04 PM
This is probably a defeatist post but if all you want are points for the week, queue up and don't join. You don't lose any of your buffs/water/etc, and the game counts as a loss. I'm 0-30 since Arena started, only stepped into 7 games and have ~800 points on each of my guys. I'm just going to save up 5k points slowly for the time when you get welfare gear (s6, whatever). I am more of a PVE guy than PVP though so if you do enjoy arena I of course recommend going in and practicing, but if all you want are arena points then you can knock out 10 games in under 15 mins on tuesdays and mondays (other days aren't as great), and you can continue doing other stuff on 4 guys - one guy has to be the arena-queue bitch :)

Owltoid
01-07-2009, 02:18 PM
How much rating do you lose with each loss? Do you need to step into at least 3 games to hit the 30% minimum?

Dominian
01-07-2009, 02:21 PM
Its no big secret that arena isnt working well atm and its stated by most of the wow population.

Its well written here:

http://forums.wow-europe.com/thread.html?topicId=7373051425&sid=1

A warlock have NO way to escape a druid who use berserker or a hunter that pops BW.

Reason for paladins,dks,rogues and mages is the top classes is due to having immunity and beeing able to deliver high burst...

Resillience will make things better but it certainly wont save you...

http://forums.wow-europe.com/thread.html?topicId=7539774236&sid=1

The guy have 22k hp and 900 resillience, and still dies fast. We all know what happened if you took on a warlock in tbc with soul link and a healer.

Owltoid
01-07-2009, 02:24 PM
Heh, the one out of thrity that I killed was a warlock. He got stuck on starfall, treants, and a typhoon. It was mayhem, and I guess he paid the price (and was rewarded with my arena score going down and his up)

Dominian
01-07-2009, 02:29 PM
How much rating do you lose with each loss? Do you need to step into at least 3 games to hit the 30% minimum?

The amount you lose vs a team is decided by your own rating and the enemy teams rating.

Im just over the 1500 rating and face a team that have a rating of 1700.

Now if i win i will gain 20 rating.
If i lose i will lose 13 rating.

The numbers arent 100% correct but this actually happened to me last week.

You will lose rating if you got the option to join popped up in oyur screen.

This was done in order to make win trading harder and some teams only fought on arenas in theyr own favour.

Like playing on Blades edge arena was dodged alot by hunters and warlocks due to pets have to run down the ramp when the player jumps off the bridge.

Owltoid
01-07-2009, 02:37 PM
Ah, nevermind. I know how the rating works normally, but I thought you were suggesting that by not entering games you still get the loss counted but possibly no rating loss.

Nah, I'd rather take my licks and get a little bit of practice. If nothing else then it helps me to position my guys the best I can for a given arena. Then I get to see how quickly they die.

pinotnoir
01-07-2009, 03:17 PM
This is what you do if there is no hopes of doing well in arena.

1. Make a arena team every week. (cost 200g for 5v5)
2. Do 10 games a week. (join and exit or play for practice... whatever)
3. Buy the Blue shoulders first. ( you will prob have 310 arena points after 1 week)
4. New week and new team get another 310 points or so.
5. Buy chest or legs.
6. New week and new team get another 310 points or so.
7. I doubt you can buy a 350 item so grab the gloves.
8. New week and new team get another 310 points or so.
9. Buy the other 350 item, legs or chest.
10. Keep doing new teams and bank your arena points.

You should have 4 of the blue items now.

During all this you should be running wintersgrasp everytime its up. Use the marks to buy the epic helm, boots, and trinket.
Try to buy 1 hateful gear a week to round out your set. Before you know it all the lvl 80 pvp gear will be in your slots. Run heroic vault and normal vault every week.

Now try to do arena seriously with lvl 80 pvp gear.

TeK23
01-07-2009, 03:31 PM
Are you playing 3's /w Shamans? If so don't, the comp is to weak. Ele Shamans lack the solo burst needed.

If you go up agaist a DK/Ret/Ret, DK/War/Ret, RPM, etc... they can all solo burst any one of your guys down. Then it's 2v3 and game is over. 3 shamans is a weak comp in 3's.

5's is possible but only by a highly skilled person with no lag. There is some great rotations with 5 Shamans like Fnova totems, Thunderstorm, etc... But... They still run the same issue with DK's being able to DG you into their burst fest.