View Full Version : multibox death knight squad
BIGBADPRIME
12-22-2008, 05:33 PM
So there is some talk and debate about death knight multiboxing. I think having 4X death grip could be interesting, also that disc priest could hurt
Another poster also made a point is that tuarens have a longer melee reach.
How viable would this be arena because i could picture 4 Dks just annihilating somebody if done right. I am curious how this would hold out in arena
magwo
12-22-2008, 06:01 PM
There is someone with 4 or 5 DKs on Al'Akir.. not sure if he/she PVPs though.
Dominian
12-22-2008, 06:22 PM
So there is some talk and debate about death knight multiboxing. I think having 4X death grip could be interesting, also that disc priest could hurt
Another poster also made a point is that tuarens have a longer melee reach.
How viable would this be arena because i could picture 4 Dks just annihilating somebody if done right. I am curious how this would hold out in arena
Fear bombs destroy you (unless you go into that ghoul form wich makes you imune) ? So a Resto Shaman would work better in my opinion and you would get Windfury totem.
Groups containing a holy paladin + another healer or alot of casters will be pain.
A priest+holy paladin will bring spirit buff,fortitude,shadow res,blessing,beacon of light and a sacred shield all with 30% dispell resistance.
Add pom,renew etc etc and your shaman/priest will never get trought.
So why is this important?
Well beacuse when you pull a target the holy paladin will have his Hand of protection ready wich negeates all your meele damage. (ofc dots get trought but i doubt thats enough)
Lets take a look at your possible targets:
Warrior: Can intervene and aint easy to burst down while his bladestorm does insane damage, add a shield and it get thought.
Rogue: Clos+Vanish+Sprint+Evasion even thought i cant say if Close removes diseases. They also got the option to not show themself.
Druid: Bearform and barkskin.. Not a bad target if you get them in caster form or cat form but they do have stealth and wont show themselvs if they are the weakest link.
Mage: Frost Nova, Blink and iceblock (an okey target if your teamed with a priest but still not a GOOD target)
Hunter: Since theyr most likley beastmastery they drop a trap and run.
Warlock: A stupid one is easy while one who use teleport will be hard.
Priest: ATM an easy target but we all know how hard it is to kill a Disc priest with decent resillience.
Shaman: Ench shamans should be a free kill while elemental shamans just thunderstorm you in all directions. Cant say im sure about resto shamans..
DeathKnight: Never faced them as meele while some meele say they are free kills, there are others that tells me they are impossible to kill.
Paladins: Could be a decent target with a priest but they DO wear plate and do have the option to equip a shield.
BIGBADPRIME
12-23-2008, 02:13 PM
I kinda of figured you would be dealing with some nice stun lock mechanics. I think the question is answered now lol
BIGBADPRIME
12-29-2008, 10:11 AM
I do tell you guys what if someone can take one of those dk multiboxer teams and make it work it should be very intersting and make a great youtube vid
5fingersofdoom
12-31-2008, 07:42 PM
There is someone with 4 or 5 DKs on Al'Akir.. not sure if he/she PVPs though.
BIGBADPRIME
01-10-2009, 09:25 PM
Man I will love to see where you will be able to go with your DK team it is pretty incredible sounding allright
I am very intersted to see the heights you can reach with it
5fingersofdoom
01-11-2009, 08:24 AM
Thanks,nice to hear.
[Atm DK's get slaughtered in Arena's with mostly everything else,but if you get into a BG's with a Paladin that knows how to heal its mayhem.
The best gear really helps so much more for DK's you really need the extra RP from CC's,from your Gladiator gear].
Happy hunting :)
Thanks,nice to hear.
[Atm DK's get slaughtered in Arena's with mostly everything else,but if you get into a BG's with a Paladin that knows how to heal its mayhem.
The best gear really helps so much more for DK's you really need the extra RP from CC's,from your Gladiator gear].
Happy hunting :)In arena, i was able to build 60 runic power really fast at the beginning by casting summon ghoul(glyph), Empower Rune Weapon, casting death and decay. It usually sits at 60 then clicks down so 1 icy touch will send me to around 85 or so(my icy touch is glyphed). Sadly it's super easy for whoever im fighting to become immune. Warriors always seem immune, hunters pop bestial wrath.
5fingersofdoom
01-12-2009, 03:34 PM
That's great info thanks. ;p
I'd be very interested in how your Arena gear helps with generating RP on top of your combo ;p
That's great info thanks. ;p
I'd be very interested in how your Arena gear helps with generating RP on top of your combo ;p
I also want to point out an option I'm debating. It seems frost spec will guarantee Howling blast to crit 100% chance due to deathchill. IF I'm able to just maximize damage via raid gear and what not, I could see myself outdamaging a group very quickly and effectively. It's either that or get resilience, and added to frost presence post-patch, I would have very good damage mitigation. Dot's are what hurt me the most, due to it breaking past armor and usually I AMS through big hits. Hungering cold will apply a frost fever to the 5man team I'm fighting, and howling blast will do double damage to any target affected with it, doens't have to be same characters'. Therefore a HC, followed up with a HB then another HC and follow up with 5x Frost strikes on a single target, but that won't ever work due to the chaotic nature of this game. I'd like to see the numbers I can do in 4k+ ap instead of the 2300 I have now.
5fingersofdoom
01-13-2009, 11:36 AM
Nice and your right,with CC and esp mages AoE which every Arena team seems to pack atm,I struggle to get off one maybe 2 rotations.
But one thing that greatly increased my damage as a Frostie was:-
Horn of Winter (UP)
Chains of Ice/or Icy touch
Pestilence
Deathchill
Howling Blast
IF you can also get 5x D&D at the start it really helps melt them down,but atm I find it difficult.
I'd be interested in how after the patch things go for you in Arena and BG,especially with frost.;p
BIGBADPRIME
01-14-2009, 05:47 AM
ya the three man dk team might be better for the healers :)
BIGBADPRIME
01-21-2009, 08:47 AM
ya that ranged frost attacks do seem like they have some death knight potential for hurting people.
I must say ya there are some vulnerabilities alright. I wonder how having a stun lock combo for the ghouls (and the orc dam bonus) would help if you had a ranged macro in. a death knight could very easily ranged frost frost blood blood deathcoild and then have 4x frost at his finger tips
blast3r
01-21-2009, 10:36 AM
i got my dks to 68 last night and started northrend today. almost level 69 now. this is just a fabulously fun team to play. they are badass as well. at level 65 i started killing level 80s in full epic gear. one fun thing the other day in outland a level 80 hunter was mounted on his flyer and landed then started running (mounted) right towards me. i knew he wasn't just coming to say hi. i death gripped him and whack whack..he tried to fly off..death grip...whack whack..tried to fly off..death grip whack whack....thud. he died. so freaking funny i wish i had that on video.
5fingersofdoom
01-22-2009, 07:21 PM
Nice ;p
That also works wonders against mages in BG PvP too,even if they IceBlock
Just keep them targetted and pump Chains of ice,when they unfreeze+ blink DG them and drop Howling Blast.
Oh and Blizz have changed the spec on Dreadplate Gauntlets,from 10 sec reduction on strangulate CD to chance of refreshing Frost Rune when using Chains of Ice.
demontaz
01-29-2009, 06:51 PM
I'm only doing 2 DKs (unholy primarily in blood pres.) but ya the DK team is really awesome. One is undead for WotF, the other is b.elf for an extra silence. They are lvl 79.2% now. I've been actively hunting lvl 80s (2 vs 1 ofc) since about 74-75. Basically I attack all ally on sight while I'm questing/grinding. Unless it's a pally or a sickly geared warrior, I can usually kill them w/out losing one of my pair.
I plan to do 2v2s but I dont plan on doing well with the current state of arena......but my duo is pretty kickass in BGs and world PvP.
In BGs, I dont draw as much attention as a 5 boxer so I dont have half of the other team gunning for me. I like to lay in wait at a choke point, drop 2 DnDs, DG and Chain an unlucky soul away from the main pack, and dps him down in 3-4 seconds. I keep my other DG and Chain for if he tries to run away. If others see me and come to assist my victim, I have another pair of DnDs, 2 gargoyles, and 2 Unholy Blights waiting for them. Most ppl see the double DnDs and find something else to do or they try to range me and get sucked in. Both of my chars are usually in the top 10 for kills and dmg for AV and WG. I usually play def on AB. Haven't done much EotS or SotA yet.
In World PvP, i just K.O.S. :evil: A lotta times I win just by the 'wtf' factor. I start with a ghoul stun, 3 diseases x 2, then Scourge Strike x 2. If they aren't dead yet, the 2nd ghoul stuns and it's all over but the crying at that point. It seems not many on my server are familiar with multiboxing. I've had some ally walk right up to me just to stare...ofc they die soon after.
Just wanted to drop my 2c about multiboxing DKs in PvP.
Vicker
02-10-2009, 11:27 AM
I would just like to point out that lichborne causes you to become undead. Death coil can heal undead. Properly glyphed, you can get 4 death coils out of each death knight (20 RP per cast, requires at least 40 RP to cast). You could make a macro that causes one guy to pop lichborn and then the rest of your team to bombard him with death coils. Delicious.
Tizer
02-10-2009, 12:20 PM
im leveling 5 DKs, they are level 66 in BEM, i've only done kill quests so far, hoping to scrape through BEM with enough rested to get 67 for a quick level in Netherstorm. Its good fun :) Im going to replace one DK with a pally @ 70 and level them up, so then i have either a pally tank or perhaps a healer..undecided, but with new spec system in place i can have both. As for the PVP side of it...i wont bother, im just too reliant on my Shaman totems :) But i might do a few BGS with 1 shaman and 4 DKs.
5fingersofdoom
02-12-2009, 12:08 PM
4 Elemental Shaman and 1 Unholy DK is Evil.
If the Shammies are static I just float the DK on their perimeter casting Chains of Ice of Touch of Frost/Pestilence then CL.
For more Defense D&D with Magma or Nova over the Shams.
Its especially useful for Rogues.
I tried various combos,but settled with 4x1 it was the easiest and most effective,4 melee and 1 healer/caster class was too much like hard work.
GL
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