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View Full Version : Fireball w/ Polymorph Macro



colorblindjimbo
11-24-2007, 04:35 PM
Hey guys,

I want to make a Macro for Fireball that will cast fireball only if the target does not have polymorph on it, if it does I want it to then assist the main character and cast fireball.

Currently I have a simple macro:

/cast [exists,harm,nodead] fireball
/stopmacro [exists,harm,nodead]
/assist party1
/cast [exists,harm,nodead] fireball

Anyone know if you can check for polymorph in a macro?

Thanks
-James

Llauron
11-24-2007, 07:11 PM
Hi, sorry but I don't think it is possible to check for polymorph in a macro.
You can just check if your target is dead or not, if she's friendly...