View Full Version : Addon to see your teams damage scroll?
blbjtb
12-12-2008, 01:27 PM
Ive seen that a few of you have it whats it called?
Gabbiani
12-12-2008, 01:50 PM
I can't imagine a layout I would really like. If pearl gave you the option to show damage done I would confuse it with damage taken on the toon. If it got mixed in with my scrolling it would confuse me.
I run recount and use the realtime raid dps graph. Between these two I can tell what my toons are doing overall, but you don't get the instant crit gratification etc.
Maybe pearl could add the damage done by the individual toon to there target only. I have pearl set to show each toons target - so if their damage #s showed up just on that part it might be ok.
Marious
12-12-2008, 02:44 PM
As in SCT? If so than there is some manipulation you can do to have it show everyones DPS sorry not DPS but the damage they do with each spell. You can change some stuff in the LUA file to have it show everyones scrolling damage on your main guy. Is this what you need or are you looking for a damage meter type?
pengwynman
12-12-2008, 07:08 PM
Ive seen that a few of you have it whats it called?party battle text ('http://www.dual-boxing.com/forums/index.php?page=Thread&threadID=16792')<< read this
ghonosyph and the moocrew
12-12-2008, 07:52 PM
follow pengwyns post guys... all your answers found there, he and i have posted a couple really easy to do walkthrus (hopefully understandable by you guys!)
the addon we use is mikscrollingcombattext
wowinterface.com has it as does curse(latest updates come from wowinterface tho, i'd go there first ;)
the xperl thing would be neat too perhaps we could make a frame for miks addon that scrolled left to right and you could do what we've done only smaller and right near that xpearl frame .... hmm i'll play with it later and if i get a working and decent solution i'll post it :) ttfn!@
pengwynman
12-12-2008, 08:34 PM
the xperl thing would be neat too perhaps we could make a frame for miks addon that scrolled left to right and you could do what we've done only smaller and right near that xpearl frame .... hmm i'll play with it later and if i get a working and decent solution i'll post it :) ttfn!@if you want to be able to see what damage is associated with what character, there's an option to show the name of the unit associated with the event. or you could create 4 separate scroll areas, 4 separate triggers - or 8 actually, i believe you need a separate trigger for crits... maybe only if you want sticky crits - and have the source unit affiliation set to specific characters instead of party damage
ghonosyph and the moocrew
12-15-2008, 09:37 PM
like this? lol tried this the other night and set it up, here's miks in "preview" mode, and the one after it actually in combat.
I did notice doing this this way does make a noticable effect on fps and mem usage... but then again my system isnt super duper top notch.... I think one of my ram is bad we'll see later anyhoo... pictures!
'] ('http://img291.imageshack.us/img291/4956/wowscrnshot121208191412hq7.jpg)
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[img]http://img291.imageshack.us/img291/3775/wowscrnshot121208203206as4.jpg ('http://imageshack.us/')
http://img291.imageshack.us/img291/wowscrnshot121208203206as4.jpg/1/w1680.png ('http://g.imageshack.us/img291/wowscrnshot121208203206as4.jpg/1/')
ghonosyph and the moocrew
12-15-2008, 09:39 PM
lol i dont know how to post two images in one post apparently so here's the second pic :)
http://img291.imageshack.us/img291/3775/wowscrnshot121208203206as4.jpg ('http://imageshack.us/')
http://img291.imageshack.us/img291/wowscrnshot121208203206as4.jpg/1/w1680.png ('http://g.imageshack.us/img291/wowscrnshot121208203206as4.jpg/1/')
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