View Full Version : 5 boxing on 64 bit windows and 1 instance of wow at 701,000k
entoptic
11-30-2008, 04:46 PM
So this is very very odd.
I have been boxing for over a year now on one system.
The system is windows xp 64 bit with 4 gigs ram and a smoking vid card.
So far there have been no issue until about a week ago.
I finally located the issue and it is one of the WoW's is running at over 700,000lk which is not even remotely close to what it should be running at. This instance of wow was located on cpu1. I moved it to cpu2 to see if that fixed the problem which it did not.
I do not install anything on the computer. I keep it clean. I have a VM for anything I need the computer to do on the side.
I disabled all addons. Still have the issue.
Moved the instance of wow to another hard drive. still have the issue.
Any ideas? All updates are installed and this only occurs with this instance of wow.
entoptic
11-30-2008, 05:52 PM
ok so it is just one instance of wow. It is the strangest thing ever. I even deleted that wow and replaced it with one of the other 4 that was a good working version.
It still pegs out at 700k.
When I start up all the wows 4 of them start at 138k while this problem one starts at 145k.
entoptic
11-30-2008, 07:19 PM
What does everyone else show their WoW's at?
Nitro
11-30-2008, 07:56 PM
Does that instance of wow run at a greater resolution than your others? A higher res will give you a higher memory footprint and going through Dalaran will boost it even more. I run 5 x WoW on Vista64 with 8 gb ram and when I go to Dalaran my main instance (1600x1200) will reach as high as 1 gb of memory used while my other 4 (800x600) are just over half of that.
http://www.knightsofshadow.org/ftpscreenshots/misc/taskmanager.jpg
entoptic
11-30-2008, 09:09 PM
hmm i have to look and find out.
This is the first time in dalaran and I can't even move.
Crazy stuff. Thanks for the info guys!
entoptic
11-30-2008, 09:14 PM
you gys are like super geniuses.
Damn keyclone (me) did not save the lower res and it was cranked on high. Dumbing down of the graphics fixed the issue.
Time to go to the store and get 4 more gigs.
entoptic
11-30-2008, 09:30 PM
I never knew that increasing the graphics increased the size of the memory that much. It's night and day.
My god, going from 800x600 to 1024x768 is not much but in memory it is!
keyclone
12-01-2008, 03:23 AM
from 800x600 to 1024x768 would be an increase in pixel area of about 164%. so, 450M of memory could turn into 738M if it was using system memory for graphics.
question... is your graphics card using dedicated or shared graphics memory?
also, the rule of thumb for vista... ~750M for the OS, and then 500-800M per wow. if you get over 80% of physical memory, windows will start to thrash on you as it needs memory (dropping your fps into the dirt).
these days, if you are on vista64... there is no reason not to have 8G of memory (fairly cheap for basic memory these days)
you might want to consider a solid state drive (SSD) for your main system/game drive. it transfers at about 320M/sec, up from 32M/sec on normal EIDE drives... and the seek time is nonexistent from what i have read (i don't have one yet... hoping santa will misplace one under my tree :D)
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