View Full Version : Pally vs. DK vs. Warrior or 5th Shaman?
Xinxo
11-28-2008, 09:35 AM
So, we all know that Blizzard is pushing to make all three of those classes suitable for AOE tanking. I would have included Druids, but I just hate leveling them.
I moved my Shamans to Turalyon about a week ago, and I am just going to get them started again. So i am wondering what the best solution would be for a 5th character. Pre-WOTLK I cleared everthing Heroic and Normal with 4 shamans so the extra shaman would just be a bost in DPS. Making things die faster = win.
On my warlock i have cleared everything Normal and Heroic in WOLTK and i can see some situations that 5 earth elementals would just not cut it or kiting mobs around.
I have a DK @ level 60 after a few hours of play and there pretty interesting. I have played a warrior and a pally before. I still have about 15 days left on my RAF. Has anyone tried taking a Deathknight to 59 and using the grant levels on a lower character? Because you could ( if it works ) level two DK's to 59/60 and grant levels. If this would work, I could just RAF a druid / pally / warrior on Turalyon.
So, what would be my best soultion?
emesis
11-28-2008, 01:15 PM
Has anyone tried taking a Deathknight to 59 and using the grant levels on a lower character? Because you could ( if it works ) level two DK's to 59/60 and grant levels. If this would work, I could just RAF a druid / pally / warrior on [/color][/color][color=#000066]Turalyon.
This works, but only the levels the DK earns count for grant-a-level purpose. So, a DK leveled to 59 will have 2 levels to grant to the veteran linked account.
With respect to the tanking question, i personally have a 5-box shaman team at level 72, and am bringing up another team which includes a pally, DK, and druid at 63 at the moment.
I'm planning on running 3 shammies, 1 boomkin, and still undecided about the pally vs. DK for main tank. I'm inclined to the DK, which generate more DPS than a prot pally and are frankly a ton of fun to play. They also bring some good synergies of their own (esp. Ebon Plaugebringer; +12% magic damage). However, the pally is simpler from the perspective of using a mashable, AoE based tanking /castrandom macro. That's a pretty strong positive, since maxing out elemental shammy DPS in WoTLK looks like it's going to require a multi-button strategy to maximize effective use of LvB.
Sam DeathWalker
11-28-2008, 02:07 PM
However, the pally is simpler from the perspective of using a mashable, AoE based tanking /castrandom macro.
Thats all you need to know. Pally is da choice fur da BoXoRs.
Fizzler
11-28-2008, 02:22 PM
However, the pally is simpler from the perspective of using a mashable, AoE based tanking /castrandom macro.
Thats all you need to know. Pally is da choice fur da BoXoRs.
It is simpler but far from the only choice.
Aradar
11-28-2008, 03:41 PM
Pre-WOTLK I cleared everthing Heroic and Normal with 4 shamans so the extra shaman would just be a bost in DPS. Making things die faster = win.
I know this is off topic but are you saying you cleared everthing Heroic with only your 4 shaman, no 5th toon in the group period, either it be you or someone else?
Xinxo
11-28-2008, 03:52 PM
You don't need the 5th one. You just kite alot more....
5fingersofdoom
11-28-2008, 05:02 PM
Has anyone tried taking a Deathknight to 59 and using the grant levels on a lower character? Because you could ( if it works ) level two DK's to 59/60 and grant levels. If this would work, I could just RAF a druid / pally / warrior on Turalyon.
This works, but only the levels the DK earns count for grant-a-level purpose. So, a DK leveled to 59 will have 2 levels to grant to the veteran linked account.
With respect to the tanking question, i personally have a 5-box shaman team at level 72, and am bringing up another team which includes a pally, DK, and druid at 63 at the moment.
I'm planning on running 3 shammies, 1 boomkin, and still undecided about the pally vs. DK for main tank. I'm inclined to the DK, which generate more DPS than a prot pally and are frankly a ton of fun to play. They also bring some good synergies of their own (esp. Ebon Plaugebringer; +12% magic damage). However, the pally is simpler from the perspective of using a mashable, AoE based tanking /castrandom macro. That's a pretty strong positive, since maxing out elemental shammy DPS in WoTLK looks like it's going to require a multi-button strategy to maximize effective use of LvB.I'm EU server here.
I levelled my DK so quickly I didn't want to leave Ebon Hold Area,so I tohught i'd lost my Gift Lvls turns out I can gift them even at 61,.It was epecially usefull for topping up characters around the 58-59 mark,you only get 2 levels tho,(sneekingly hoped I might get more but nup :pinch: )
Aradar
11-28-2008, 05:48 PM
You don't need the 5th one. You just kite alot more....
Wow, impressive. All arena gear I take it?
daviddoran
11-28-2008, 06:59 PM
I am currently doing pretty well with a druid tank. They made druid tanks a bit more AOE friendly, and some glyphs can help too, to add more multi target attacks. Granted I am using Demo locks, so sometimes I have the felguards OT a mob or 3, but even if I just tankem all with the druid, everything works out fine. I do have to heal more on the druid that way, it sure is nice to spread the dmg out over 3 6000 hp tanks :) And considering I'm healing with a shadow priest... for most fights, I just rotate in and out of shadow spells, to apply dots, and heal, and it's working out fine.
But my main is still a paladin tank.
puppychow
11-29-2008, 08:07 PM
You could 2-3 man level 70 heroics with patch 3.0, and there were a few you could 4 man no problem pre 3.0. I think however with current levels of gear doing level 80 heroics is a lot harder, would love to hear from people doing it without a tank and how.
Kaynin
11-30-2008, 09:58 PM
I've cleared about 3 heroics pre-3.0 on level 70 in tbc with just 4 shamans, and many first/second bosses in other heroics. With Thunderstorm tho, no trash in the old tbc content would be a problem, so the only thing you need to focus on would be bosses. And thunderstorm rotation and dps to deal with all trash. However, in wotlk level 80 heroics, that tactic isnt going to work anymore. Not only are there many mobs immune to the knockback. mobs have vastly superios Hp and simply cant be nuked down all that quickly. Whereas I usually killed on 1 trash mob in two rounds, another in another two rounds, killing two trash mobs before they could reach me with an earth bind placed proper in heroics at 70. That tactic isn't cutting it anymore at 80 for me atm. :P
Also, bosses arent quite earth elemental tankable anymore in most situations. Some bosses still can here and there, but not as reliable as in tbc, where you could earth elemental tank probably 80-90% of the bosses without too much complication.
Plus the boss fights in heroics at 80 are much more scripted, which makes the standard nuking tactic to not function either on many of the bosses and will require more control over the fight, which can be found in having a proper tank in the party. :P
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