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View Full Version : Lava Burst is OHH PEE



Mokoi
11-21-2008, 02:03 AM
So,. I am newly 80, ahve a bunch of the heroic gear and a bunch of blues.

with about 1700 base spell power and about 2400 with trinkets procced, my lava burst is critting for almost 8k! in a heroic my main in the best gear is pulling 2400 dps

shamans DPS.. is OP lol

Lava Burst is going to scale SO well with better gear its going to really see some scary numbers. think destro locks pre-BC with the insane crits they could pull off in t3 =-)

-Dan

Clone
11-21-2008, 08:00 AM
Not trying to sound like an asshat but 2400dps is actually pretty low. We where seeing numbers far higher than that at lvl 70 (Granted they where raid buffed & potted numbers). In the raids Ive been in so far at 80 Ive seen mages hitting 3500dps.
I know the numbers we are seeing at the moment feel overpowered but that is only because we have gone up 10 levels. We are still very low compared to most other classes. I just hope that Blizz will look into making our spells scale very well with gear or we will be laughed at as a dps class as elemental.

valkry
11-21-2008, 12:30 PM
Lava burst is good, elemental shammy dps is bad, period. Imo, let stormstrike from an enhancement shammy have no charges on the target and allow 20% more nature dmg taken from all sources, stacking with CoE and Earth & moon. Would solve our raid dps problems in 1 go :P

Multibocks
11-21-2008, 12:41 PM
wouldn't help MBers!

Sarduci
11-21-2008, 01:43 PM
True, but balancing a game isn't about balancing it to MB'ers....

Mokoi
11-21-2008, 07:31 PM
well first off, this 2400 DPS is a LOT more than we were doing pre-wrath, and its completely self-buffed. without a hunter, mage, lock and other classes that buff our DPS significantly, fo course its not as high as a mage...

Mages will ALWAYS out DPS us.. ALWAYS, and I have done 3000 DPS on bosses in 5mans with only CoE up. So for mages in raids to be doing 3400, i can handle that.

Shamans can heal, wear mail and have a lot more flexibility than a mage does, so no, i dont expect to ever do as much damage as them, if you do, you have to lower your expectations or be sorely dissapointed.

What I am saying, is that with lava Bursts damage scaling so well with gear (glyph, talents) it is going to hit very very hard, and as a multiboxer, thats what I like to see. A spell that hits that hard is a godsend.

PvE DPS will never be as good as a hunter, or as a mage but we are definately on par with a boomkin or other hybrid classes imo.

algol
11-22-2008, 12:47 AM
Survival gives Replenishment, which increases shaman DPS by making them have even crazier mana regen? I dunno.

I started looking for reasons to include a hunter about the time I found out Aspect of the Pack's 30% run buff affects Mammoths and other vehicles.

Chaosomega
11-22-2008, 02:17 AM
correct me if im wrong but doesnt BM hunters help dps by 3% on pet crits... which is like all th time.

3% is not bad,

But my guild is letting me run all three shamans in raid, so i just really hope our raid dps is as good as it should be with the three shamans, i mean i know they will be buffed crazy style with all the totems and heroism,still little worried about the lowness of the shaman dps.

algol
11-22-2008, 03:58 AM
Hunters are more of a boost to other hunters and to melee DPS through Trueshot Aura.

They're one of the most independent classes, but consequently one that has less to share than some others.

Ualaa
11-22-2008, 05:55 AM
The problem with shaman scaling, isn't so much that we won't be good in Tier 7 level gear, but that down the road, with higher base damage and lower damage from stats/spell power/crit etc, the better the gear gets, the worse of we will be.

I'm not sure exactly how the scaling goes, but the theorycrafters at ElitistJerks.com are worried, while the Blizzard people say don't worry a small buff is coming.

Lava Burst is supposed to be 40-45% of our damage. Since it has a fixed cooldown, haste is no benefit, and actually at certain percentages of haste it messes our rotation. Critical is also wasted, as the spell auto crits every time you cast it (if Flame Shock is up, which is should be every time). So almost half our damage is not improved at all by haste or spell crit, which are two of the main caster stats. The dot component of Flame Shock is not improved by either of these stats either. They do boost the lightning portion of the equation, but are effectively half as good for us as they are for other casters.

It's good to hear that we're powerful pre-T7 and at the T7 level. Hopefully the scaling issues are addressed before the raid community is wearing T8 and the pvp'ers are in Season 6. It sounds like we're competitive enough, given our buffs, for T7 pve play, and Lava Burst is enough burst to make a shaman team dangerous.

valkry
11-23-2008, 12:25 AM
3090 dps compared to 3000 is huge over a 10 minute (or even 25 minute) boss fight.

Fact is though, Blizzard said they wanted to make all dpsers equal (well that's how I interpret it), so mages shouldn't always out dps us. The other fact is, ele shammies are still (and have been for a long time in beta) lagging behind, so far behind they may as well bring a spare OT in case of emergency instead of the ele shammy, with no loss of raid dps.

2400 dps is what you should be hitting late BT, early sunwell. Not 10 lvls later. I guees we will see what happens when we are equipped in full t7 though. But I don't expect much until some changes are made.

accretion
11-26-2008, 04:38 PM
A little off topic, but how does a hunter increase Shaman DPS?

Hunter's Mark? Expose Weakness (passive survival talent)?

I ask because I've considered dropping a Shaman for a Hunter just to add flavor to my group. ;) Survival Talent Tree (waaay down) gives "Hunting Party."

"Your Arcane Shot, Explosive Shot and Steady Shot critical strikes have a 20/40/60/80/100% chance to grant up to 10 party or raid members mana regeneration equal to 0.25% of the maximum mana per second. Lasts for 15 sec."

Anecdotally, this wasn't impressive and I quickly specced out of Surv altogether, even though my priest has close to 500 mp5. It may be good for some group combinations, but I doubt it will help MB Shamans enough to justify swapping out a mana totem.

TheBigBB
11-26-2008, 04:54 PM
A little off topic, but how does a hunter increase Shaman DPS?

Hunter's Mark? Expose Weakness (passive survival talent)?

I ask because I've considered dropping a Shaman for a Hunter just to add flavor to my group. ;) Survival Talent Tree (waaay down) gives "Hunting Party."

"Your Arcane Shot, Explosive Shot and Steady Shot critical strikes have a 20/40/60/80/100% chance to grant up to 10 party or raid members mana regeneration equal to 0.25% of the maximum mana per second. Lasts for 15 sec."

Anecdotally, this wasn't impressive and I quickly specced out of Surv altogether, even though my priest has close to 500 mp5. It may be good for some group combinations, but I doubt it will help MB Shamans enough to justify swapping out a mana totem.

Yeah, I'm using this for my 10 box raid composition because of the nature of raiding and mana issues, but I wouldn't use it just for 5 mans or PVP.

There is also that ferocious inspiration that increases all damage for everyone, but it's a small amount. It would be better than having another set of non-stacking totems, though.

accretion
11-26-2008, 09:54 PM
Yep, I came to the same conclusion on my 1+4 team. I kept one hunter in Marks for TSA and the extra toy or two. I think the 10%x3 AP barely edges out the pure BM spec for raw dps. Surv is way too fidgety for boxing, IMO.

I kinda like the idea of running a true tank alongside the hunters, though. Hmm. Maybe a DK with a Pally healer? What led you to pick the WAR instead? Raw challenge?

Deadly1
11-27-2008, 01:05 AM
Just my thought but this affects raids/party as well... combo'd with Hunters mark might add up

http://www.wowhead.com/?spell=53434 (stacked X5)

stacks.. my 5X hunter team gets a 50% attack power boost when it goes off :)