Log in

View Full Version : Healing Macro



colorblindjimbo
11-18-2008, 02:45 PM
hey guys,

I've looked over the macro tutorials, but I didn't find anything that pertained to this question.

I want to have a macro that does the following

1. Checks to see if renew is already on a target
2. If it isn't it will cast renew on it
3. If it is, it will cast lesser heal.

Basically, is there a way to check and see if a buff is already on a target before casting it?

elsegundo
11-18-2008, 02:50 PM
never heard of such a macro.

more precisely, never heard of an option to check if something's still ticking. same for cooldown checkers.

elo
11-18-2008, 02:59 PM
I don't think that's allowable in the macro system anymore. That's the same time logic that Decursive was able to work off of and they killed that because it took the decision away from the player and they want the player to consciously make those choices.

Bigfish
11-18-2008, 03:26 PM
There is no way to "check" if renew is up in a macro. Potential work arounds involve knowing how many times you will press the button during the 15 second duration of renew or how many lesser heals you typically get off in that 15 seconds.

Alternatively, there is a way to write a macro on to your "spam" button that will cast renew every 15 seconds, if you have such a button.