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emesis
11-14-2008, 03:49 PM
Arghh. I had a detailed and nice post on on an RAF trick I'm using as I level my last 5-man group up to 60 before RAF expires on Monday, and I managed to lost it by hitting backspace in my browser.

So, here's the short version, in hopes is will help someone.

You can actually use grant-a-level to boost leveling _within_ a multi-account team that is leveling up at the same time.

Here's my account setup: A -> B -> C -> D ->E. So, B can grant levels to A, C to B, D to C, E to D. E is out of luck.

However, if E is able to get a level ahead of the pack, this toon can grant a level to D, which then can grant a level to C, then B, then A.

How to get E a level ahead of the pack? Collection quests! Which we hate as multiboxers, but which go nice and fast for single toons, particularly with multibox power. Make the toon on E your lead toon and take collection quests just on this toon, with kill/discovery type quests on the whole team. Everytime E gets one level up on the group, do the cascading level granting to get a free level for 4 of the 5 toons.

Remember to level your whole group to near 99% experience at level 59 when you get there. Then turn in a quest only on E to ding 60. Cascade level grant to D,C,B,A. At this point, E toon will be at 0% experience at level 60, while A,B,C,D will be at 99% experience at level 60. Then turn in your quests on A,B,C,D and they will ding 61. Sigh and start leveling at normal XP rates again.

Hor
11-14-2008, 03:53 PM
Sounds good, I would say that at 60, when you gift A-D to 61. That would be a great time to do turn in quests on E to help catch that character up with the rest.

emesis
11-14-2008, 05:08 PM
Yes, but you can do this trick each time you manage to bump your leading toon ahead of the rest by one level, not just at 59/60.

Another way to give the leading toon an edge: cloth turn-ins. I'm pretty much out of cloth at the moment, and not grinding enough as I level to do the rep/exp cloth turn-ins on all my toons, but there's enough for one toon.

I'm at 32 on my last RAF group (druids) right now with RAF running out Monday. Just thought of this trick today, will update the thread on how well it works.

algol
11-14-2008, 09:04 PM
Somewhat less useful, say you have everyone at level x.99 with a quest to turn in. For purposes of speculation, assume it's a red quest (one of those darling bounty quests that give massive XP and are a cakewalk to do as a 5-box of anywhere near the right level, for example).

E turns in, is now level (x+1).n, and grants a level to D, who cascades it through. Team is now level (x+1), with everyone but E being 99% to the next level. D turns in, is level (x+2).n, grants to C, who cascades. D through A are now level (x+2).

Using this, if for some reason you wanted to, you could for example take a team that's all at level 40 and give you: E-41, D-42, C-43, B-44, A-45. Neat trick, since you just gave A a total of 4 levels above what the quest turn-in alone would have granted. Oddly, the whole team can still get triple XP...but you can't repeat this trick until you close some of that level gap.

Note, this is EXACTLY why grant-a-level is unidirectional...otherwise you could staircase-cascade your way to max level very quickly indeed.

Halo
11-15-2008, 06:28 PM
I'm doing something similar. Since I'm boosting with 'A' that account gets not RAF benefit, while B,C,D and E do. But, the 5-boxing toon on the A account gets all the gathering quests and cloth turn-ins. It still won't make up for 3XP, based on my calcs, but will at least give him an edge.

I think the key here is to get the absolute maximum mileage out of RAF that you can and level up as many toons to 60 before it expires. I guess the ultimate endpoint would be a full 10 characters at level 60 on every account on EVERY server. Not sure that would be physically possible even with 24/7 playing for the duration of the RAF. Naturally, then, you'd have the joy of leveling all those toons to 80 (probably 90 since the next expansion would likely be out by the time all of them hit 80) :D

emesis
11-17-2008, 02:06 PM
I guess the ultimate endpoint would be a full 10 characters at level 60 on every account on EVERY server.

Ah, yes, I believe you have set the bar high enough. :P

I leveled my 5-druid team from 32 to 59 over the week-end and used the cascading levels trick every time I could (every time my lead toon got one level ahead, based on collection quests/cloth turn ins). This was a significant boost to my usual 5-man team leveling speed. Zones I don't usually like for multiboxing which have a lot of collection quests, like Un'Goro, were awesome. It really changes the leveling dynamic when you can do collection quests on one toon. It's also fun to do collections on a single toon, and makes your questing more efficient, since they are often on the same mobs you get kill quests on.

tank1
11-29-2008, 11:38 AM
Somewhat less useful, say you have everyone at level x.99 with a quest to turn in. For purposes of speculation, assume it's a red quest (one of those darling bounty quests that give massive XP and are a cakewalk to do as a 5-box of anywhere near the right level, for example).

E turns in, is now level (x+1).n, and grants a level to D, who cascades it through. Team is now level (x+1), with everyone but E being 99% to the next level. D turns in, is level (x+2).n, grants to C, who cascades. D through A are now level (x+2).

Using this, if for some reason you wanted to, you could for example take a team that's all at level 40 and give you: E-41, D-42, C-43, B-44, A-45. Neat trick, since you just gave A a total of 4 levels above what the quest turn-in alone would have granted. Oddly, the whole team can still get triple XP...but you can't repeat this trick until you close some of that level gap.

Note, this is EXACTLY why grant-a-level is unidirectional...otherwise you could staircase-cascade your way to max level very quickly indeed.



I finally got what you were trying to explain with this.

I'm doubting the usefulness of this as it is unidirectional and would possbily be used once? If you have such a large gap between the levels some chars would not be eligible to the quests compared with the highest toon.

tank1
11-29-2008, 11:42 AM
Arghh. I had a detailed and nice post on on an RAF trick I'm using as I level my last 5-man group up to 60 before RAF expires on Monday, and I managed to lost it by hitting backspace in my browser.

So, here's the short version, in hopes is will help someone.

You can actually use grant-a-level to boost leveling _within_ a multi-account team that is leveling up at the same time.

Here's my account setup: A -> B -> C -> D ->E. So, B can grant levels to A, C to B, D to C, E to D. E is out of luck.

However, if E is able to get a level ahead of the pack, this toon can grant a level to D, which then can grant a level to C, then B, then A.

How to get E a level ahead of the pack? Collection quests! Which we hate as multiboxers, but which go nice and fast for single toons, particularly with multibox power. Make the toon on E your lead toon and take collection quests just on this toon, with kill/discovery type quests on the whole team. Everytime E gets one level up on the group, do the cascading level granting to get a free level for 4 of the 5 toons.

Remember to level your whole group to near 99% experience at level 59 when you get there. Then turn in a quest only on E to ding 60. Cascade level grant to D,C,B,A. At this point, E toon will be at 0% experience at level 60, while A,B,C,D will be at 99% experience at level 60. Then turn in your quests on A,B,C,D and they will ding 61. Sigh and start leveling at normal XP rates again.


Since the bonus level is only earnt every 3 levels, did you simply cascade at every opportunity? or at a certain level? say level 25+ maybe?

I was thinking up to level 10 / 15 could be done within a few hours at most, wouldnt it be better to save some of the levels for another team?

And lastly since your lead char doesnt have anyone granting it levels, would the turnin and quests be enough for it to stay ahead of the pack until 60?

algol
11-30-2008, 04:59 AM
I finally got what you were trying to explain with this.

I'm doubting the usefulness of this as it is unidirectional and would possbily be used once? If you have such a large gap between the levels some chars would not be eligible to the quests compared with the highest toon.
Sorry if I was obscure. As I said, it's not terribly useful in general, so I am mainly noting that it is possible.

I think it might help if someone had a number of teams they had been working on and ended up with the levels snarled, or if you ended up with some lagging behind thanks to racial/class quests. You could use it to asymmetrically boost characters on the "parent" accounts if for some reason they were behind or if you wanted to catch up a character of a different class (for example you started with a warrior tank, decided warriors suck for multiboxing, and wanted a pally tank caught up to your main team in a hurry).

daviddoran
11-30-2008, 07:22 AM
I thought I read that levels that were received as a gift did not count towards earned levels that can be gifted to another linked account. I may be wrong, but I think Blizz did it this way to prevent chain leveling.

The best way to do it is to grant levels as normal, and just live with an empty spot on #5, or xfer a toon there. I think a lot of us who are boxing were playing before they discovered multiboxing, so we have a few alts already.

algol
11-30-2008, 08:32 AM
Links or it didn't happen. According to the FAQ it's just levels gained, so unless you can prove levels gained isn't always levels gained, I'm not buying. :D

Brookie
11-30-2008, 11:03 AM
He's not saying he's earning the ability to "grant level" from leveling up a character with grants from another...

He's saying something like this (in a simpler perspective).

Char1: Lvl 40 and 99%
Char2: Lvl 39 and 99%
Char3: Lvl 39 and 99%
...all with previous levels earned and grantable.

Char1 grants a lvl to Char2.

Char1: 40 99%
Char2: 40 99%
Char3: 39 99%

Char2 kills a few mobs, levels up.

Char1: 40 99%
Char2: 41 00%
Char3: 39 99%

Char2 grants 2 levels to Char3.

Char1: 40 99%
Char2: 41 00%
Char3: 41 99%

Group kills a few mobs.

Char1: 41 00%
Char2: 41 00%
Char3: 42 00%


Remember that Plinko game on Price is Right or a slinky going down somestairs? Now imagine a grant a lvl going down the stairs instead.

Brookie
11-30-2008, 11:21 AM
Another trick to get through those stubborn stubborn 50's... (depending if you really feel like doing it if you really hate them that much).

Multibox some DK's, doing the super easy newbie quest will get you a hair from 60 with RAF experience.

Then grant 2 lvls to whatever character you want, delete the DK's, repeat.

Don't need to go all the way to 60 though, just 59.

55-57 - 1 lvl grantable.
57-59 1 lvl grantable.

Might even be easier to just delete them at 57 and repeat...but eh. As I said, this is if you really hate RAF'ing through the 50's.