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Hancock
11-13-2008, 04:57 AM
Please post stats use to do this instances while duel-boxing. The following comment has been Coped from wowhead.

The first boss, Prince Keleseth fires off shadowbolts, and has and ability that will encase a random person in a block of ice, dealing 400 damage per tick, simple enough to heal through. He also summons skeletons that can be killed very quickly, then shortly after they die, they ress themselves and can be killed again. We killed him very quickly.


The second boss was Skarvald the Constructor and Dalronn the Controller. Easy peasy, Skarvald randomly charged, Dalronn chain casts Shadowbolt. When one died, he ressed as a 'black spirit' and couldnt be targetted, but the other one was nearly dead anyway, and as soon as the second one dies, you've won! Huzzah!


The last boss (Ingvar the Plunderer) was very hard.

Basically, he hits hard, has an aoe roar that does Shadow damage and interrupts spells being cast (with an 8 second silence) and a stackable debuff that increases Shadow damage taken by 5%, and stacks up to 50 times >_<

When he dies, he gets ressurected, and gains an upgraded version of his major attack which now does this: Deals 17500 to 22500 Shadow damage to all enemies within a 10 yard cone in front of the caster. In addition, deals 1750 to 2250 Shadow damage to all enemies, knocking them down. 3 sec cast, 2 sec cooldown.

Basically, you have to tank him away from the rest of your party, with his back to them, and as soon as you see him casting - the tank has to get the hell out of there (especially in phase 2) - or you run the risk of taking up to 23000 shadow damage in one hit. A few times he one shot our tank and off tank.

Twizted Clown
11-13-2008, 06:16 AM
I saw someone post this site somewhere here before, its very helpful

www.wtbblue.com

Dominian
11-13-2008, 07:27 AM
Anyone tried with 5 shamans?

Im currently Strongly wondering if i should drop 1 shaman and go with my warrior or paladin!

Lyonheart
11-13-2008, 08:54 AM
I wiped on him until I was all red.. hes hard. Might be easier at 71.. i hope.. I know its a timing thing with his roar.. i could not get it right. Ill try again at 71.

godnf8
11-13-2008, 10:44 AM
All the other bosses in the instance are pretty cake walk.

For the last boss, spread your guys out around the columns before pulling. Make sure you are within casting range on all of them.
Then Drop your normal totems, For this fight I went 5 healing stream, 4 searing 1 wrath, 1 woa 4 grounding 1 stoneskin and w/e else was on my earth.
Start casting, Put Flame shock on him right away after the LB/CL volley on pull. Put your gifts on the guy he runs to, spam heal him to top him off really quick then start dps'n like crazy.
If he starts casting his frontal cone damage ability "smash". Run all shamans forward, let it finish, then just move them back.

After you kill him first time, top everyone off, drop your elementals, run away so you won't be in front of him for his smash, pop heroism trinkets and go to town.
Kill him first time without any deaths and get to his rez with all your cd's up and your golden.

Took some time and practice with the coordination, but worked out well.
As reference I have about 9k hp, 1300sp 25% crit, 10% haste on the shamans

Schwarz
11-13-2008, 10:54 AM
Godnf8 this might sound stupid but can you try him without using the dranei heal? I have orcs and unfortunately I don't have a hot. How much healing does the first phase take? (ie could one toon spamming lesser heals be enough to keep him up).

During the 2nd phase do you down him fast enough that your elementals don't need heals at all?

Multibocks
11-13-2008, 11:05 AM
I hate this instance already.

godnf8
11-13-2008, 11:44 AM
Godnf8 this might sound stupid but can you try him without using the dranei heal? I have orcs and unfortunately I don't have a hot. How much healing does the first phase take? (ie could one toon spamming lesser heals be enough to keep him up).

During the 2nd phase do you down him fast enough that your elementals don't need heals at all?


I'm sure you can do it without the draenai heals, really the healing you have to do is lesser healing wave on all the toons for the guy that's being focused by the boss, but chain heals for any aoe damage that you took.
In between the heals toss a chain lightning flame shock. Can't wait for lava burst =p. But he only has 120k life, so it shouldn't take you more then 30 seconds to knock him down. 2nd phase is cake with all cooldowns and heroism/bloodlust

Oh, and if he swaps targets, toss and extra lightning bolt in there somewhere while he's running.

Hachoo
11-13-2008, 01:26 PM
I've had a ton of issues in utgarde keep so far...

Killing the protodrake + handler was really tough, and to kill the 2 handler + protodrake I had to use ele mastery, an earth elemental, and trinket and still almost died.

First boss I've wiped on twice, first time i accidentally pulled the mobs and they killed me, second time i pulled them on purpose, killed 2 of them and then died. Now I'm about to pull the other two and hopefully be able to kill the boss before I leave this instance for awhile. This is with 5 shamans...mostly quest greens/blues from BC except HH rings, SSO exalted shield, and Amulet from SSO exalted (but not exalted with scryers or aldor).

Nejcha
11-13-2008, 01:51 PM
Killed Ingvar with four shamans and a holy pallie. Just took some good sense of timing and tossing earth elementals at the right time.

Grimmace
11-13-2008, 10:01 PM
Please post stats use to do this instances while duel-boxing. The following comment has been Coped from wowhead.

The first boss, Prince Keleseth fires off shadowbolts, and has and ability that will encase a random person in a block of ice, dealing 400 damage per tick, simple enough to heal through. He also summons skeletons that can be killed very quickly, then shortly after they die, they ress themselves and can be killed again. We killed him very quickly.


The second boss was Skarvald the Constructor and Dalronn the Controller. Easy peasy, Skarvald randomly charged, Dalronn chain casts Shadowbolt. When one died, he ressed as a 'black spirit' and couldnt be targetted, but the other one was nearly dead anyway, and as soon as the second one dies, you've won! Huzzah!


The last boss (Ingvar the Plunderer) was very hard.

Basically, he hits hard, has an aoe roar that does Shadow damage and interrupts spells being cast (with an 8 second silence) and a stackable debuff that increases Shadow damage taken by 5%, and stacks up to 50 times >_<

When he dies, he gets ressurected, and gains an upgraded version of his major attack which now does this: Deals 17500 to 22500 Shadow damage to all enemies within a 10 yard cone in front of the caster. In addition, deals 1750 to 2250 Shadow damage to all enemies, knocking them down. 3 sec cast, 2 sec cooldown.

Basically, you have to tank him away from the rest of your party, with his back to them, and as soon as you see him casting - the tank has to get the hell out of there (especially in phase 2) - or you run the risk of taking up to 23000 shadow damage in one hit. A few times he one shot our tank and off tank.This is going to be a fun heroic lol... unholy dk antimagic fields are going to be a godsend here.

Multibocks
11-14-2008, 01:41 AM
pissed, I spent over an hour wiping to the first boss... god I feel so useless. I have a tankadin 4 shaman setup and everytime my paladin would die quickly or one of my shaman and then it was just a certain slow death. Also remember to use your Tstorm, I forget about it all the time since Im so used to not having it. I'm thinking I might have to spec one shaman resto. Ugh.

It may be because my tankadin only has 11k health so far(he just hit 70 2 weeks ago...)

P.S. I hereby name this instance UGHTarde. That is all.

heyaz
11-14-2008, 03:21 AM
My gear is awful but I got the first boss down after about 5 tries. My tank had about 8.5k hp and my shaman about 450 spell dmg when I started. It was pretty painful so I went back and got all the quest gear I could, now it runs a little mroe smoothly with 9.8k hp on my tank and 650 spell dmg on the shaman.I played less than 1 day at 70, mostly messing around, so all I have is quest greens/blues and the rep pvp gear. I'm not sure how the 2nd boss will go but I will make no attempt at the last one until at least 72.

gigauae
11-14-2008, 03:21 AM
suggestion for the first boss, i havent tried it yet

line up the shamans with a diamond formation, one top one bottom, 2 on the sides, have the 2 on the sides face slightly "inside" the diamond, where u Dont LOS the boss, nor the shaman on the bottom, make a macro to target the tomb in ur LB macro, this way in theory shamans will target the tomb whenever it appears and nuke it, otherwise they will just nuke the boss, of course keep the tank at distance to deal with agro of the adds, am going to try this theory sometime later, its just that my shamans have cheap SP, so gonna quest a lil in wotlk, and for ezier pull, b4 entering his room, u can pull the 4 mobs outside, kill em, this wont trigger boss, then u can move on to the right side of the big room, clear mobs and park shamans there, then range and LOS boss to bring him in

Dominian
11-14-2008, 02:03 PM
pissed, I spent over an hour wiping to the first boss... god I feel so useless. I have a tankadin 4 shaman setup and everytime my paladin would die quickly or one of my shaman and then it was just a certain slow death. Also remember to use your Tstorm, I forget about it all the time since Im so used to not having it. I'm thinking I might have to spec one shaman resto. Ugh.

It may be because my tankadin only has 11k health so far(he just hit 70 2 weeks ago...)

P.S. I hereby name this instance UGHTarde. That is all.

Man dont i have exactly the same issue but i assume i have abit better gear then you.. Most of the people who describe it as easy have way better gear then you!

At the first boss Shadow ressistance aura realy helps ALOT for me.. Often lowers the damage on the shadow bolts upto 1500! (man wish i had resistance gear)

I pulled the boss to the start of the room hes in and just kept abusing line of sight since its nearly impossible to survive a frontal attack. It was a damn long fight but the skeletons actually kept my mana up by breaking my mana shield over and over. Just place thoose shamans right around the corner and you will be in range with fire nova totems and thunderstorm incase your tank gets frozen.

Multibocks
11-14-2008, 08:54 PM
pissed, I spent over an hour wiping to the first boss... god I feel so useless. I have a tankadin 4 shaman setup and everytime my paladin would die quickly or one of my shaman and then it was just a certain slow death. Also remember to use your Tstorm, I forget about it all the time since Im so used to not having it. I'm thinking I might have to spec one shaman resto. Ugh.

It may be because my tankadin only has 11k health so far(he just hit 70 2 weeks ago...)

P.S. I hereby name this instance UGHTarde. That is all.

Man dont i have exactly the same issue but i assume i have abit better gear then you.. Most of the people who describe it as easy have way better gear then you!

At the first boss Shadow ressistance aura realy helps ALOT for me.. Often lowers the damage on the shadow bolts upto 1500! (man wish i had resistance gear)

I pulled the boss to the start of the room hes in and just kept abusing line of sight since its nearly impossible to survive a frontal attack. It was a damn long fight but the skeletons actually kept my mana up by breaking my mana shield over and over. Just place thoose shamans right around the corner and you will be in range with fire nova totems and thunderstorm incase your tank gets frozen.

Ah thanks for the help, why do I always forget to use LOS... sigh.

Hachoo
11-18-2008, 11:46 AM
Wondering if a DK tank will make the first boss cake - 5 or 10% less magic damage, anti-magic shell, anti-magic zone, etc should make the boss nearly useless unless anti magic shell/zone don't stop his shadowbolts (possible since grounding totems don't - any input on this?)

Dominian
11-18-2008, 12:46 PM
Wondering if a DK tank will make the first boss cake - 5 or 10% less magic damage, anti-magic shell, anti-magic zone, etc should make the boss nearly useless unless anti magic shell/zone don't stop his shadowbolts (possible since grounding totems don't - any input on this?)

Like its said IF you have decent gear the instance isnt a problem but if your tank have 10k hp 420 defence and very low dodge,parry and block its alot harder to tank it straight ahead. However facts is that once i got 71 it gets ALOT easier...

And the magic shield absorbs 10k or something while the fight for me takes about 2 mins.. Each shadow bolt hits for up to 3k if nothing is resisted so the shield is gone in 10 seconds.

My suggestion wich i actually regret i didnt check up on first was to go and clear the trash to get the 2 quest items from the Nexus.. Some realy nice tanking gear, atleast for me who only wear holy gear!

The boots:

http://www.wowhead.com/?item=42768

The shoulders:

http://www.wowhead.com/?item=43184

Aparently you can get theese gloves without killing a boss too but i didnt see it untill i was done with the instance and i cba to go back now.

http://www.wowhead.com/?quest=11905

You have to do a few prequests thought..

Malekyth
11-18-2008, 06:55 PM
Man, finding multibox advice is tough when you don't run shamans. :)

My pally + 3 locks + priest team hasn't gotten past Kelsereth yet at 70, in mostly BC crafted epics and BOP blues. The trash is extremely easy and pretty fun (any time I get to wipe three mana bars on Seed of Corruption, you can bet I'll be giggling softly to myself), but the boss is just a beast. Once I figured out how basically to fight him, with shadow resistance aura and buffs and a macro to nuke the Ice Tombs, I got him as far ... oh, 1/3 health. Not even close.

I'm trying to keep in mind that sometimes it only takes one level, or one additional piece of +resistance gear to deal with a tricky boss! Any non-shaman advice would be great though.

mphuie
11-19-2008, 04:33 PM
This isn't an Utgarde Keep tip per se, but I say SKIP IT.

The Nexus is so simple vs Utgarde thats its not even funny. I cleared all of Nexus with a seriously undergeared tank easily. I only wiped once on the last boss (as she is slightly more annoying without some form of magic cleanse- If you're running a Shammy group, flame shock is your friend).

unseen
12-08-2008, 12:47 PM
Man, finding multibox advice is tough when you don't run shamans. :)

My pally + 3 locks + priest team hasn't gotten past Kelsereth yet at 70, in mostly BC crafted epics and BOP blues. The trash is extremely easy and pretty fun (any time I get to wipe three mana bars on Seed of Corruption, you can bet I'll be giggling softly to myself), but the boss is just a beast. Once I figured out how basically to fight him, with shadow resistance aura and buffs and a macro to nuke the Ice Tombs, I got him as far ... oh, 1/3 health. Not even close.

I'm trying to keep in mind that sometimes it only takes one level, or one additional piece of +resistance gear to deal with a tricky boss! Any non-shaman advice would be great though.I'm running almost the same team as you and having the same problem (I have a warrior instead of a paladin tank). I cannot get past this boss. I've wiped well over 20 times on this guy and the best I've gotten him to is 50%.

The problems I'm running into:
- Stupid f'ing skeletons always spawn when I'm healing so they rush right at the healer. I have to time my thunderclap as they pass and sometimes one or more will get by. This means I have to spend time taunting off my priest while managing everything else.
- Stupid ice tomb hits my tank when the skeletons come out.
- Stupid ice tomb hits my priest when my tank is low on health.

One or more of these happen at some point of this encounter without fail. My 50% attempt was because I lucked out, finally my priest got ice tombed and I died. I've even tried using my pvp trinket on my tank to make sure he can break out early.

I was planning on going back in when my tank had more health, but every piece of plate in borean tundra and howling fjord is dps ret/DK/arms-fury stuff or paladin gear except for one shield. I bought some crafted greens that brought me up to 12.2k health, but that's still not enough.

Completely frustrated with this encounter considering how easy the trash is and the level it's supposed to be on par with. I've given up on this instance and I'm going to try Nexus instead.

Youngceo
12-11-2008, 07:27 AM
The bosses in this instance really are a pain in the ass. Im having troubles especially with the 2nd one (the 2 guys)

my shammys are 71, with about 1k spell damage, my dk tank has 13k hp, about 460 defense, more than enough parry etc.

These guys are just a joke but, you cant hold agro at all with either, one randomly spams shadow bolts and the other randomly charges guys, then the one who charges will come behind my tank where I have no defense so my hp will just drop...

I try healing through it but as soon as they're back to full within seconds one is dead again almost instantly, the agro is a joke.

Id love to see how you guys did it at 70 with 400 odd spell power and such

Dominian
12-11-2008, 11:42 AM
The bosses in this instance really are a pain in the ass. Im having troubles especially with the 2nd one (the 2 guys)

my shammys are 71, with about 1k spell damage, my dk tank has 13k hp, about 460 defense, more than enough parry etc.

These guys are just a joke but, you cant hold agro at all with either, one randomly spams shadow bolts and the other randomly charges guys, then the one who charges will come behind my tank where I have no defense so my hp will just drop...

I try healing through it but as soon as they're back to full within seconds one is dead again almost instantly, the agro is a joke.

Id love to see how you guys did it at 70 with 400 odd spell power and such

1. The caster cant be tanked so dont bother with tanking him.
2. I cant recall ANY bosses/mobs who can charge at minimum range.
3. When he charges he doesnt dps so try to use it to your advantage.
4. Grounding totems absorbs the shadow bolts and use shadow aura.
5. Dont tank mobs with your back it hurts.

460 defence rating is NOT enough to be critt immune on 70-71 wich means something around each 50th hit will be a critt.

Here its done by Fuzzyboy at heroic and the fight is exactly the same.

http://www.wegame.com/watch/Utgarde_Keep_The_Keep_heroic/

Multibocks
12-12-2008, 03:33 AM
keep in mind I treat this as a drawn out healing fight... I make sure my paladin never drops below 50%, sometimes he Shadowbolts and then melees which can drop a bit of health quickly. Steady slow dps wins this everytime, in fact I no longer wipe on this guy due to mistiming heals. Now I gotta actually complete another heroic, lol.

SilverSlice
12-27-2008, 09:07 PM
after doing some pug tanking in uk.
and my tank dinged 71, my shammys are 71 and one on 72
even if my dps's and healer is rather undergeared i guess. i thougth i try first boss
after all the Keleseth's Blade of Evocation will give my 4 shammys an additional 70ich dps so a quite good upgrade.

i think i tried 5 times or so, epic failure all of them.
so i tok a breake had some dinner, did read the tactics here rewrote some macro's and desided to take the boss down in the stairs.

on the 3? try after i rewrote som macro's and tried another tactic i did down him.

:thumbsup:

now i just need to keep farming uk until get 4x daggers wow armoury says it got 25 to 50 %on dropping so somewhere betwin 5 to 20ich run i guess
atleast i get rougthly speakign 4 to 5% xp pr clearing up to first boss so tomorrow i shoudl ding 72 on all my girls with a bit of luck perhaps even get betwin 1 to 4 daggers to.

when all my dps and healer get that dagger i wil clean out uk before i head over to nexus.

thanks for writing down tactics and various ways we boxers can deal with those bosses that are easy when not boxing

Silver

Vêrst
12-28-2008, 07:50 PM
Hello


I ran UK at 71 with a paladin tank, resto shammy, moonkin druid and frost mage quad box team.

For the first boss I run in with all my guys and push out all the totems fast. All the chars stand close to the pala tank and i spam consecrate on every cooldown to pickup the skellies that spawn. I aslo use that pala aoe thing that stuns and does dmg to undead. When icetomb spawns i manually target it with my pala and all others except shaman assist and nuke it down. For healing I spam the tank with a healing wave/riptide macro and also macros for targetting other party members and spamming chain heal. I also pop mana tide and use the inervate on my shaman healer so he can spam. Just keep everyone topped off and this tac works well.

For the second boss i also run in and have all my chars stand on the same place and nuke the melee guy to 50% then change targets and kill the caster. The melee boss will die or be close to dead in the time i spend killing the caster. Healing for this is mostly chainhealing from my pala and some riptides on my pala tank.

The last boss was a little hard until i figured out his moves but when you know what he will go down as well. The hard part for me was avoiding smash, that aoe silence he does right after smash and the weapon he spawns. I tanked him in the middle of the circle and had the rest of my team stand at max range. I had a healing macro which would chain heal the two dpsers and the shaman and another macro which would cast assorted heals on my tank. I would make sure my tank was mostly topped of and otherwise i would spam chain heal on the rest of the grp. After each smash i would not do anything until that aoe silence came, at which point I would reassume damage and healing. I popped heroism after he spawns for the second time and he went down pretty fast.

Hope this helps. ;D

Gomotron
12-31-2008, 01:38 PM
I've spent the last few gaming sessions getting pwned by this instance.

I'm not sure what I am doing wrong, but with a full group of 73's I am not getting past the first boss. My group has pathetic gear, basically quest gear from Howling Fjord and Borean Tundra. I guess I'll try Nexus.

Edit:
Running DK, 4x Shaman

Multibocks
12-31-2008, 02:18 PM
Don't get discouraged, the first boss is VERY hard on normal if you dont way outlevel the instance. I think I wiped a few times before I got it down. On normal you can basically ignore the frost tombs and straight up DPS, however make sure to keep your tank topped off and also make a macro for all your shaman to down a mana potion as with all the healing needed you will be oom before boss hits 30%ish.

Hachoo
12-31-2008, 03:36 PM
Obviously it depends on the team makeup...once I figured out a strategy with my team the first boss was easy, even at 70-71. Realistically you need to figure out a way to down frost tombs fast (either by macro or AoE) and also a way to kill the skeletons. Fortunately for a team with multiple shamans you get both - chain lightning on the boss can kill the frost tombs AND the adds, and fire elementals will do both as well. So with a tank + 4 shamans or 5 shamans, just run up to the boss with all 5 characters, drop all fire elementals, and spam LB/CL over and over until hes dead, chain healing as necessary.

Monk3yv
01-02-2009, 07:39 PM
Anyone have a macro that will target the frozen tombs for me then LB =]

I have a DK tank and 4 shammies (1 resto)

I'm having a god awful time trying to down the first boss. He either Tombs my healer or he tombs my DK and i'm not that great at multitasking. I tried to use magma tots to break the frozen tomb but it wasn't appearing to be working :S

Multibocks
01-02-2009, 09:52 PM
Need to have everyone in range of the magma totems for that to work.

I believe it is /target ice tomb /cast earthshock

with your setup I would recommend all healing stream totems and make a key for all shaman to heal tank, that way it doesnt matter if your healer gets tombed and the healing stream totems will keep up with the frost tomb damage.

Hachoo
01-03-2009, 12:44 AM
Anyone have a macro that will target the frozen tombs for me then LB =]

I have a DK tank and 4 shammies (1 resto)

I'm having a god awful time trying to down the first boss. He either Tombs my healer or he tombs my DK and i'm not that great at multitasking. I tried to use magma tots to break the frozen tomb but it wasn't appearing to be working :SFirst of all, 4 fire eles do a MUCH better job at breaking the frost tombs than magmas and you don't have to refresh them, so make your shamans follow you right up to the boss so they're in range of the fire elementals.

Second, I just beat this guy for the first time on heroic today and I figured out the secret to make him a total cakewalk - 4 healing stream totems. Honestly with these I almost didn't have to heal at all. He would frost tomb someone, shadow bolt someone, etc, and by the time he would do anything to the same person again the 4 healing stream totems had that person almost back to full HP. Combine that with the fire eles destroying the frost tombs and the adds, and I downed him and no one ever dropped below 50-60% health. This instance is now the easiest one for me on heroic (but hardly worth it cause theres way too much trash).

Monk3yv
01-07-2009, 10:23 AM
Nice replies I got him down no prob with the fire ele's and healing stream. :thumbsup:
My advice would be to get rid of those skeletons asap. They often would spawn right after my DK would get a frost tomb and go straight for my healer.

Next problem now is that last boss, I never seem to be able to keep my tank topped off, and my shammies or tank would die during that silence. I'll keep workin' on it.

Hachoo
01-07-2009, 11:15 AM
The last boss IMO is the easiest one in the instance. The only time he would be hard is if you don't have a bar showing his casting. Otherwise its simply "jump with your shamans when he roars" and "run through to behind him with your tank when he starts a smash".

If you can avoid those 2 abilities nothing else he does hurts at all - I hardly have to heal on him. I've ran this on normal a couple times and heroic 4-5 times and never once has the last boss hit any of my guys with a roar or smash. Also, tank him at the very max range from your DPS - when he turns undead, the closer he is to your undead when he roars the more damage he does. On heroic, if hes at max range, it does like 2k damage to my shamans, hardly worth worrying about at all.

Ztar
01-07-2009, 11:34 AM
Here’s how i did it at 70

DK unholy tank, 4 elemental shamans (healing tank with 4 LHW’s, and group by 4 CH’s)

1st Boss

Tank and spank the 4 nubs before the boss. Once they are dead I summon the ghoul (if I don’t have it out allready)

Then I position my 4 shamans in the hallway just outside the room. In the corner to the right. I send my ghoul for the boss, and put the DK los in the hallway to the left. Never mind if the ghoul dies. Although, if timed right you can get him in agro range and then call him back. Tank the Boss close to the door. Just a few yards back.

This way skeletons don’t usually cause problems, Death and Decay and diseases spreading will pick them up. And if that don’t happen quick enough, u can always do a Thunderstorm or 2 or 3 to kill them.

If my tank gets that frozen thing on him. I DPS it right away. If my DPS get frozen. I don’t bother, or Thunderstorm / Fire Nova totem it of them.

2nd Boss

Get agro, DPS switches back and forth between the two targets. DK aoe and CL usually kills them at more or less the same time. 4 healing stream totems is nice here. Never really had much problem after the first couple of wips ;)

3rd Boss.

DPS in the middle of the room. Boss tanked where he starts more or less.
That smack thing is a pain. Once I started paying some attention, I got it sorted. When I see smack thing being cast. I run through the boss and continue tank from behind him. And I make sure tank is above 70% health most of the time, so I can cope with the 8 sec or whatever silence after knockback.

Healing Stream totem is needed here.

Just before he ress: 4 Fire Elementals, Bloodlust and DaD on the spot he resses.
Otherwise same as first part.

//Ztar

Hachoo
01-07-2009, 12:01 PM
Here’s how i did it at 70

DK unholy tank, 4 elemental shamans (healing tank with 4 LHW’s, and group by 4 CH’s)

1st Boss

Tank and spank the 4 nubs before the boss. Once they are dead I summon the ghoul (if I don’t have it out allready)

Then I position my 4 shamans in the hallway just outside the room. In the corner to the right. I send my ghoul for the boss, and put the DK los in the hallway to the left. Never mind if the ghoul dies. Although, if timed right you can get him in agro range and then call him back. Tank the Boss close to the door. Just a few yards back.

This way skeletons don’t usually cause problems, Death and Decay and diseases spreading will pick them up. And if that don’t happen quick enough, u can always do a Thunderstorm or 2 or 3 to kill them.

If my tank gets that frozen thing on him. I DPS it right away. If my DPS get frozen. I don’t bother, or Thunderstorm / Fire Nova totem it of them.

2nd Boss

Get agro, DPS switches back and forth between the two targets. DK aoe and CL usually kills them at more or less the same time. 4 healing stream totems is nice here. Never really had much problem after the first couple of wips ;)

3rd Boss.

DPS in the middle of the room. Boss tanked where he starts more or less.
That smack thing is a pain. Once I started paying some attention, I got it sorted. When I see smack thing being cast. I run through the boss and continue tank from behind him. And I make sure tank is above 70% health most of the time, so I can cope with the 8 sec or whatever silence after knockback.

Healing Stream totem is needed here.

Just before he ress: 4 Fire Elementals, Bloodlust and DaD on the spot he resses.
Otherwise same as first part.

//ZtarThere is no 8 second silence if you do this fight right. The only time your casters get silenced is if you don't stop casting (by jumping or whatever) when the boss uses roar. See my tactic above.

As I said before, this boss is SUPER easy compared to the other 2 bosses (and probably the easiest boss in any instance if you have a tank). You should hardly need to heal anyone on this fight (maybe not heal at all if you use healing stream totems).

My recommendation is to leave the DPS between the first two pillars, NOT in the center of the room, and then tank the boss more or less where he starts, so your shamans are barely in range of lightning bolt, this will minimize any AoE damage. Putting DPS in the center of the room is WAY too close to the boss - you'll get hurt more by the roar, and the flying axe thing.

Monk3yv
01-07-2009, 12:24 PM
I was gonna try again but a damn server restart ruined it for me.

Things I've been doing wrong;
1. Haven't been putting my shammies max range. (Didn't know closer=more dmg to them)
2. Jumping to cancel the roar aoe silence. (Didn't know it only silenced if it interrupts a spell)
3. Haven't tried it with any elementals popped
4. ???
5. No profit

So hopefully, doing it the right way I'll be able to farm this place like the rest of you :thumbup:

Hachoo
01-07-2009, 12:29 PM
I would not drop any elementals. Most likely you'll have the boss too far away for the elementals to aggro anyway, but if for some reason your elementals pull the boss towards your DPS it will be all over if he smashes or roars right on top of you :)

Dor
01-10-2009, 09:41 AM
Man, finding multibox advice is tough when you don't run shamans. :)

My pally + 3 locks + priest team hasn't gotten past Kelsereth yet at 70, in mostly BC crafted epics and BOP blues. The trash is extremely easy and pretty fun (any time I get to wipe three mana bars on Seed of Corruption, you can bet I'll be giggling softly to myself), but the boss is just a beast. Once I figured out how basically to fight him, with shadow resistance aura and buffs and a macro to nuke the Ice Tombs, I got him as far ... oh, 1/3 health. Not even close.

I'm trying to keep in mind that sometimes it only takes one level, or one additional piece of +resistance gear to deal with a tricky boss! Any non-shaman advice would be great though.


I run pally, priest, 3 mage grp atm... I just keep all my babies on autofollow thru the fight.. keep consecration don and have holy wrath rdy to fire when the adds pop up..... soon as a char gets iceblocked, switch dps to that char (normally 1 nuke) then back to boss--- keep sr aura up and use a lot of grp heals

Malekyth
01-11-2009, 11:46 PM
With the response to my older post, I figured I should say that I finally killed this boss. :) I haven't been playing that group much, so they weren't higher level than when I was smashing my head against the brick wall, it was just a simple alteration of tactics. basically I followed the advice given earlier to approach Kelsereth from the left, so that when his minions run in, I can see them every step of the way and am ready with a Consecrate. Also followed the advice to bunch everyone up on the tank. Before, I had the DPS and healer spread in their usual three-abreast formation, so when someone was hit with the Ice Tomb, the others had to back up significantly to get it into LOS. This eventually scattered everyone, making it easier for them to pick up minions without realizing it, and generally sucked. When everyone's bunched right on the tank, I either don't have to move any toons at all or only have to tap the move-backward button to get the Ice Tomb in LOS and burn it down.

Of course, this is exactly as far as I can get in UK, but will try to push past when I get back to that team. Been working on some druids. I missed the Hillsbrad -> Desolace -> Tanaris -> Hinterlands -> WPL fun of old. :)