View Full Version : How do new multiboxers have enough cash to continue to upgrade abilities?
Left4Shaman
11-11-2008, 01:08 PM
How do you guys do it? Have enough cash for each character to keep them upgraded in abilties?
SilverSlice
11-11-2008, 01:11 PM
my girls are getting rich by doing instances disenchant what i dont wanna use. and sell the rest, ofc questing aint to shabby either.
Svpernova09
11-11-2008, 01:26 PM
I had the luxury of being funded by various 70 alts before I started my shaman. But even running my shaman I skinned, herbed, and mined everything I came across and vendored every vendor trash drop and AH'd everything else. And quest money adds up.
Duane
11-11-2008, 01:38 PM
I had the luxury of being funded by various 70 alts before I started my shaman. But even running my shaman I skinned, herbed, and mined everything I came across and vendored every vendor trash drop and AH'd everything else. And quest money adds up.
^ This. Choose gathering professions while you level. If you've got other 70s run the easy SSO dailies for $60g+ per toon.
Warwick
11-11-2008, 01:44 PM
With RAF I simply did not have money. I am 60 now and still do not have mounts for my guys. I was in my 50s before I finally caught up on all the skills I had passed on due to budget problems. If you are using RAF to level for the first time on a server you will be poor until Outlands unless you make an effort to get gold over EXP. The previous suggestion of running instances for the disenchants is solid advice. The enchanting comps go for pretty solid amounts on my servers.
Svpernova09
11-11-2008, 01:44 PM
Also they've removed the level restriction for gather profession training, so you no longer "miss" skills when gathering a node that should give you skill, but you are not high enough level to train up. Now you can be max skill at any level.
I had 9000g when i started multiboxing.... don't anymore. But was still able to make a bunch when leveling after i hit outlands.
Left4Shaman
11-11-2008, 02:35 PM
Ty all
kadaan
11-11-2008, 03:33 PM
Money was never a problem for me leveling. I went 1-60 with a team of 4 doing quests and had enough to buy my epic land mounts when I hit 60. The only profession I sold stuff with was Mining. I have an herber, skinner, and enchanter but I used all those to skill up with. Just the vendoring of BoP quest items on your non-enchanters should be more than enough to train your spells with some left over.
Unless you're RAF'ing... then you better pick up all gathering and no production professions and play the AH :).
Tuscarora
11-11-2008, 04:15 PM
I was lucky enough to have multi lvl 70s ,now with the isle dailys, an assorted outland dailys 1k gold a day is about 2-3 hours work...I have a epic fight addiction,an am now going for the albino drakes.
Gadzooks
11-12-2008, 12:50 PM
Money should not be an issue if you have more than 3 toons, if you set it up right. I ran my druid, lock and mage from 30 to 70, and along the way ONLY bought bankslots, training, and profession training.
Make sure you have all 3 gathering professions. Even if you don't need the mats, because you can bank them and power-level a toon later, or sell them. Herbs are good money now from inscription.
Make your toons make their own gear. Leather for shaman, tailor for clothies, etc. You should not be buying gear, ever.
Loot everything, and sell it. AH for the rare, vendors for everything else.
I skipped training riding skill. I can grind that cash a LOT easier at 70, than at 60. I don't care if they get their epic flying mounts, or even flying mounts, but they will get the fast mounts. This is up to you, but it's a HUGE money sink, and if you're struggling to pay for training, then it's something you should forget for now.
Run instances, for experience *and* profit. Mid-range shards, and some essenses, are big money now. Eternal essenses are essential for leveling enchanting, but too few people are running instances where the gear that DEs to them, so they're rare. Greater Eternals average 17-20g each on my server, maybe even more, now - and you need a LOT of them to level enchanting.
Get a guild bank, and set it so your toons repair from guild funds. Set a money amount, like 10-20 gold, and everything over that gets deposited. Set it so only one character can get more than 25g from the bank at any time. My guild bank was at 4k when my 3 hit 70, with no additional funds from my 70 rogue. The money adds up fast. The only thing you should be buying is reagents.
This should keep you afloat, you should have plenty for training. When you need more, grind some instances. I managed to buy 2 bank slots and level all 3 toons, and they were never broke, I maintained a 1500g balance at all times from 30-70, and once I got to 70, the money started pouring in, and I was able to max out professions and use the banked mats (primals, cloth, leather, etc...) to get all the goodies, like a complete Frozen Shadoweave set for my lock, without buying anything from the AH. I leveled the mage to 365 inscription from banked herbs, and the druid needs to farm a little more clefthide to get a complete clefthoof set. My lock DE'd every drop I could'nt use, and banked the mats.
I never buy health or mana pots, I don't need them. I did'nt bother with first aid, and I have a bank tab of cooking mats to level one or two of them, for the cooking dailies. I don't fish. I have stacks of mana and health pots from drops that i don't need. I have gone through stacks of netherweave and runecloth, and it keeps pouring in. I have stacks and stacks and stacks of leather banked- I have a small fortune in turtle scales alone! I have BOE blues socked away, and more shards and powder and rep mats and gems than I know what to do with. :) I stopped banking scrolls and recipes and designs, because they're common, and they were taking over a full bank slot. Sell 'em! It may be only 1 gold, but it adds up.
Get the bank. Buy the slots, get a tailor, make bags, make sure every toon has max bag slots and bank slots, and start socking stuff away, or selling it. Money is *easy*, if you don't buy anything - and you should'nt need to, the power of numbers means you don't have to max your gear out leveling, you can save that for 70, or now, 80. If you have 5 toons, you should be completely self-sufficient, and the only time you go to the AH is to sell stuff.
Just my advice, worth what you paid. :)
elsegundo
11-12-2008, 05:12 PM
in a multibox environment i find that some skills arent worth getting for every toon. be very selective when you do buy skills from the class trainers. some are useless until you solo or pug with others. make sure the spells you do buy will be used to benefit the team. a copper saved is a copper earned in some cases.
wowphreak
11-12-2008, 10:53 PM
If yeh dont have a 70 to fund yer chars.
Something I do all the time is I dont upgrade skills or gear.
I only take gear I get from quests and I wait quite some time before I bother upgrading skills
there's been times I've waited 10 levels to upgrade skills.
Stay away from the AH unless yer selling stuff :P
algol
11-12-2008, 11:44 PM
I don't. So I just buy critical stuff (new Lightning Bolt ranks etc). It more or less is sufficient to keep up with the income rate, even with RAF.
vBulletin® v4.2.2, Copyright ©2000-2025, Jelsoft Enterprises Ltd.