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View Full Version : Temporary Weapon Enchants.



Mono
11-10-2008, 02:40 AM
Using the search function I found a macro for putting a temporary enchant onto a weapon, such as oils, sharpening stones, or in my particular case, the redesigned spellstones for warlocks.


/script UseContainerItem (#,#);
/script PickupInventoryItem (16);

What I cannot figure out is how to run a similar script, referring to the spellstone by its name rather than inventory location.

Any ideas?

Redbeard
11-10-2008, 08:57 PM
I dont know the answer to your question but I believe these are being removed / phased out for WOTLK so.. it might not matter =)

emps
11-10-2008, 09:26 PM
/use Blessed Wizard Oil
/use Merciless Gladitor's Gavel

Haven't really tried this.. though i tried in command line and it worked.. I assume since it works with petfeed it should also work for this purpose.

moosejaw
11-11-2008, 11:02 AM
Get Smartbuff ('http://www.wowinterface.com/downloads/info4584-SmartBuff.html'). It will do all your buffing for you, including temp weapon buffs. Just set a hotkey and mash it when your buffs are running out.

Tynk
11-11-2008, 11:07 AM
/hugs smart buff

this is a true gift for those of us running 5 different classes

moosejaw
11-11-2008, 11:51 AM
I beleive Blizzard has stated that these are being taken out of the game / becoming unusable past 70?

They stated they didn't want to balance WotLK raids with these buffs being considered.This would certainly help with inventory management.

Xar
11-11-2008, 12:33 PM
http://forums.worldofwarcraft.com/thread.html?topicId=12065199534&pageNo=1&sid=2000#2

"Sharpening Stones and also Wizard Oils have been discontinued. While they were something nice to use once in a while for most people for many raid guilds they were simply another burden to the cost of raiding. They also caused some issues in that they only helped certain classes and took away some of the uniqueness of other classes who were able to imbue their weapons with temporary enchants such as rogues and warlocks."

Mono
11-11-2008, 02:01 PM
Oils and Sharpening Stones are being discontinued, yes, but Blizzard has completely revamped how the warlocks spellstones and firestones. I haven't seen much attention drawn to the fact, but they no longer take up a wand slot, and instead are applied to weapons. http://www.wowhead.com/?item=41174

Schwarz
11-11-2008, 02:24 PM
/use grand firestone

/use 16

I think that is the number for the mainhand spot.

Xar
11-11-2008, 05:52 PM
Thanks Xar. I couldn't remember where I read that.Yw, I remember reading a blue post so I scrolled through a couple of pages at MMO-Champion as they have their blue tracker and found it!

Xar
11-11-2008, 05:55 PM
Oils and Sharpening Stones are being discontinued, yes, but Blizzard has completely revamped how the warlocks spellstones and firestones. I haven't seen much attention drawn to the fact, but they no longer take up a wand slot, and instead are applied to weapons. http://www.wowhead.com/?item=41174Cool, shammies have the Flametongue Weapon enchant and other weapon enchants as well. I was really irritated when Blizzard changed the way the stones took up the wand slot instead of off-hand as I had frequently used my wand, glad to see they changed it again.

Bettysue
11-11-2008, 07:56 PM
/use [button:1] Flametongue Weapon
/use [button:1] 16
/use [button:2] Windfury Weapon
/use [button:2] 17
/stopmacro [nomod,combat]
/script CancelItemTempEnchantment(1);
/script CancelItemTempEnchantment(2);


This macro puts Flametongue on the mainhand weapon with a left click, and Windfury on the offhand with a right click.

The rest helps with getting rid of the annoying window that pops up asking if you want to replace a buff with another one. All you have to do is hit any modifier (ctrl, alt, shift) and click it, and it will remove the buff from both weapons so you can quickly reapply. It checks for combat before running the script commands to make sure you won't lock out the macro button till combat ends, you'll just have to deal with the silly popups in combat. Anywho hope it helps...