Jheusse
11-05-2008, 11:29 AM
My first team of RAF toons are about to hit 60, they've been running around EPL blasting things at 59. Araj got me once as a lot of stuff respawned right as I pulled him. Right around 3 days /played. My RAF links will expire something like Dec 12, so I'm horribly inefficient, but having small children I don't get to play all that much.
My 4 shammies are on the RAF accounts, my main account is separate. My main has a T5 raiding feral, a 60 pally, and a 64 mage on it. So once I refocus on the shammies after RAF is over and LK is in, I can use the druid or the pally to run the shammies up.
As with many people, now I have to decide what team to run up next. I'm purely looking for fun value, speed leveling, and ability to solo instances later. I virtually don't pvp at all.
My goal I guess is to have a couple teams to 60 before RAF runs out, and a few assorted single toons to 60 by RAF that I can level up and potentially raid with.
Do I make 4 druids and run them around leveling as balance with my feral tanking later on? Stealthing instances could be giggle worthy later.
Locks? Mages? Priests? Pallies? (snort seems interesting though I dont enjoy melee as much) Hunter rogue or warrior I'm more likely to look to have one of each for consistency.
I am more likely to build fairly homogenous teams at this time and tinker with mixing teams up later. I'm not very good at building great macro and keybind layouts. My shammies were and are on a very simple and crude system, I always promised myself once the 90 days was up I'd sit down and spend the time to make them sharp. My buddy who referred my first shammy ran a pally with me, so he tanked and I blew stuff up.
I did virtually all questing, the only instances we ran was ZF and some friends pulled us through UBRS, and even the cloth turnins was painstakingly slow to organize and achieve. 75 stacks of each was expensive.
It is kinda fun for all my little undergeared 59 shammies to have the name Jenkins, though they died a lot in that room.
Maybe I'll just boost a ton of instances with my 70 feral or 60 pally with the new team.
Trying to figure out a system that quickly and seamlessly goes from my 4 solo, to my main leading those 4, to my 4 grouped with my buddy has been agony, let alone being rapidly configured for new teams.
Thoughts?
My 4 shammies are on the RAF accounts, my main account is separate. My main has a T5 raiding feral, a 60 pally, and a 64 mage on it. So once I refocus on the shammies after RAF is over and LK is in, I can use the druid or the pally to run the shammies up.
As with many people, now I have to decide what team to run up next. I'm purely looking for fun value, speed leveling, and ability to solo instances later. I virtually don't pvp at all.
My goal I guess is to have a couple teams to 60 before RAF runs out, and a few assorted single toons to 60 by RAF that I can level up and potentially raid with.
Do I make 4 druids and run them around leveling as balance with my feral tanking later on? Stealthing instances could be giggle worthy later.
Locks? Mages? Priests? Pallies? (snort seems interesting though I dont enjoy melee as much) Hunter rogue or warrior I'm more likely to look to have one of each for consistency.
I am more likely to build fairly homogenous teams at this time and tinker with mixing teams up later. I'm not very good at building great macro and keybind layouts. My shammies were and are on a very simple and crude system, I always promised myself once the 90 days was up I'd sit down and spend the time to make them sharp. My buddy who referred my first shammy ran a pally with me, so he tanked and I blew stuff up.
I did virtually all questing, the only instances we ran was ZF and some friends pulled us through UBRS, and even the cloth turnins was painstakingly slow to organize and achieve. 75 stacks of each was expensive.
It is kinda fun for all my little undergeared 59 shammies to have the name Jenkins, though they died a lot in that room.
Maybe I'll just boost a ton of instances with my 70 feral or 60 pally with the new team.
Trying to figure out a system that quickly and seamlessly goes from my 4 solo, to my main leading those 4, to my 4 grouped with my buddy has been agony, let alone being rapidly configured for new teams.
Thoughts?