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View Full Version : keyclone and opengl mode



wizofid
11-04-2008, 09:40 PM
One of th things that has really frustrated me is how my 5 box randomly crashes with graphical artifacts. Running the team through stormwind is a guarenteed lockup. I have spent a *lot* of time trying to figure it out, have tested every hardware component, run extensive memory tests. RMA'ed my 8800 GTS 640 because I became convinced it was the card. But the new card came today and it has the same problem. So I went to WOWs support site and started tweaking their various options in the config.wtf. I found that SET gxApi "opengl" actually solved all my problems. i can run my team through stormwind with no isssue. It all seems rock solid. The one issue I have is keyclone and maximizer do not work if you use the opengl option. It just pops the windows up in the middle of the screen and makes a weird noise and then does the "window has closed" sound. I can move them all around and resize them and stuff manually, but I have to do this every time. Anyone have any suggestions?

Harem
11-05-2008, 12:40 PM
Sounds alot like a problem I had awhile ago. I don't know if opengl makes it easier on your video card but my problem was my powersupply. Replaced my power supply and the problem stopped.

The textures would go first on mine - the textures would turn into text mapped over the landscape etc. I've got a screenshot around here somewhere....