Schwarz
10-23-2008, 11:37 PM
http://static.mmo-champion.com/mmoc/images/icons/24x24/shaman.jpg Shaman (Skills List ('http://www.mmo-champion.com/index.php?page=660') / Talent Calc. (9095) ('http://talent.mmo-champion.com/?shaman'))
Spirit Walk
Spirit Walk should break anything with the root, frozen or snared mechanic. This should include all of the things you think it does, such as Entangling Roots, Frost Nova or Hamstring. If you are finding any of these are not included, it is most likely a bug, so do let us know. (Source ('http://blue.mmo-champion.com/8/11296587930-gc-what-exactly-is-a-common-rootsnare.html'))
No changes to Enhancement tree after the 10% armor buff on bosses
We didn't think we needed to buff Enhancement because your boss dps is really high right now. Plus, as you pointed out, some amount of your dps comes from spell damage already so it will affect you less than say rogues and warriors. (Source ('http://blue.mmo-champion.com/8/11675538813-devs-adjust-enhance-for-10-armor-changes.html'))
Elemental Tree DPS
We think Elemental single-target damage is good once you can use your fire spells. It is up there with Moonkin and Shadow Priests and similar specs. We have looked at this issue a lot, because it is something we were really worried about.
Your damage may be low at 70 and this is something we're evaluating. We're not sure it is worth the changes it would take to fix it, because it risks messing with the balance between Lightning and Fire that we have now. Your damage is still plenty high enough to level and to do 5-player instances. I don't mean to suggest Elemental is catastrophically broken, or then we would do a major intervention to fix it. At the moment, the level 70 raids are so easy that we're not very worried about you getting benched for the next couple of weeks until LK goes live. Once LK goes live, very few people are going to be doing competitive raiding or PvP at level 70.
Your AE damage is too low. This is something of a design change for us, because we were always satisfied with elemental not being a big AE class. But as I have posted a few times recently, we now think that was a mistake and we want to make some changes. We're not sure yet whether the best way to do that is through new mechanics, or changes to existing mechanics. After all, your totems are supposed to supply some AE damage and it's not hard to imagine the changes it would take to get them there. Thunderstorm is somewhere else we could hit it. (Source ('http://blue.mmo-champion.com/8/11693659891-gc-wheres-our-huge-reassurance-thread.html'))
If Shamans do get more AE damage this might be pretty good for people running 4/5 shaman. How sweet would it be killing a pack of 4 or 5 in the time it takes to kill one. I know right now my fire nova totem * 5 feels pretty powerfull.
Spirit Walk
Spirit Walk should break anything with the root, frozen or snared mechanic. This should include all of the things you think it does, such as Entangling Roots, Frost Nova or Hamstring. If you are finding any of these are not included, it is most likely a bug, so do let us know. (Source ('http://blue.mmo-champion.com/8/11296587930-gc-what-exactly-is-a-common-rootsnare.html'))
No changes to Enhancement tree after the 10% armor buff on bosses
We didn't think we needed to buff Enhancement because your boss dps is really high right now. Plus, as you pointed out, some amount of your dps comes from spell damage already so it will affect you less than say rogues and warriors. (Source ('http://blue.mmo-champion.com/8/11675538813-devs-adjust-enhance-for-10-armor-changes.html'))
Elemental Tree DPS
We think Elemental single-target damage is good once you can use your fire spells. It is up there with Moonkin and Shadow Priests and similar specs. We have looked at this issue a lot, because it is something we were really worried about.
Your damage may be low at 70 and this is something we're evaluating. We're not sure it is worth the changes it would take to fix it, because it risks messing with the balance between Lightning and Fire that we have now. Your damage is still plenty high enough to level and to do 5-player instances. I don't mean to suggest Elemental is catastrophically broken, or then we would do a major intervention to fix it. At the moment, the level 70 raids are so easy that we're not very worried about you getting benched for the next couple of weeks until LK goes live. Once LK goes live, very few people are going to be doing competitive raiding or PvP at level 70.
Your AE damage is too low. This is something of a design change for us, because we were always satisfied with elemental not being a big AE class. But as I have posted a few times recently, we now think that was a mistake and we want to make some changes. We're not sure yet whether the best way to do that is through new mechanics, or changes to existing mechanics. After all, your totems are supposed to supply some AE damage and it's not hard to imagine the changes it would take to get them there. Thunderstorm is somewhere else we could hit it. (Source ('http://blue.mmo-champion.com/8/11693659891-gc-wheres-our-huge-reassurance-thread.html'))
If Shamans do get more AE damage this might be pretty good for people running 4/5 shaman. How sweet would it be killing a pack of 4 or 5 in the time it takes to kill one. I know right now my fire nova totem * 5 feels pretty powerfull.